/**
* Set ptr to bufObj w/ reference counting.
+ * This is normally only called from the _mesa_reference_buffer_object() macro
+ * when there's a real pointer change.
*/
void
-_mesa_reference_buffer_object(struct gl_context *ctx,
- struct gl_buffer_object **ptr,
- struct gl_buffer_object *bufObj)
+_mesa_reference_buffer_object_(struct gl_context *ctx,
+ struct gl_buffer_object **ptr,
+ struct gl_buffer_object *bufObj)
{
- if (*ptr == bufObj)
- return;
-
if (*ptr) {
/* Unreference the old buffer */
GLboolean deleteFlag = GL_FALSE;
GLuint name, GLenum target );
extern void
+_mesa_reference_buffer_object_(struct gl_context *ctx,
+ struct gl_buffer_object **ptr,
+ struct gl_buffer_object *bufObj);
+
+static INLINE void
_mesa_reference_buffer_object(struct gl_context *ctx,
struct gl_buffer_object **ptr,
- struct gl_buffer_object *bufObj);
+ struct gl_buffer_object *bufObj)
+{
+ if (*ptr != bufObj)
+ _mesa_reference_buffer_object_(ctx, ptr, bufObj);
+}
+
extern void
_mesa_init_buffer_object_functions(struct dd_function_table *driver);