# Uncomment this if you want to call _mesa_glthread_finish for debugging
#out('_mesa_glthread_finish(ctx);')
+ def get_type_size(self, str):
+ if str.find('*') != -1:
+ return 8;
+
+ mapping = {
+ 'GLboolean': 1,
+ 'GLbyte': 1,
+ 'GLubyte': 1,
+ 'GLenum': 2, # uses GLenum16
+ 'GLshort': 2,
+ 'GLushort': 2,
+ 'GLint': 4,
+ 'GLuint': 4,
+ 'GLbitfield': 4,
+ 'GLsizei': 4,
+ 'GLfloat': 4,
+ 'GLclampf': 4,
+ 'GLfixed': 4,
+ 'GLclampx': 4,
+ 'GLhandleARB': 4,
+ 'int': 4,
+ 'float': 4,
+ 'GLdouble': 8,
+ 'GLclampd': 8,
+ 'GLintptr': 8,
+ 'GLsizeiptr': 8,
+ 'GLint64': 8,
+ 'GLuint64': 8,
+ 'GLuint64EXT': 8,
+ 'GLsync': 8,
+ }
+ val = mapping.get(str, 9999)
+ if val == 9999:
+ print('Unhandled type in gl_marshal.py.get_type_size: ' + str, file=sys.stderr)
+ return val
+
def print_async_struct(self, func):
out('struct marshal_cmd_{0}'.format(func.name))
out('{')
with indent():
out('struct marshal_cmd_base cmd_base;')
- for p in func.fixed_params:
+
+ # Sort the parameters according to their size to pack the structure optimally
+ for p in sorted(func.fixed_params, key=lambda p: self.get_type_size(p.type_string())):
if p.count:
out('{0} {1}[{2}];'.format(
p.get_base_type_string(), p.name, p.count))