radeonsi: print the shader stage name when printing LLVM IR
authorMarek Olšák <marek.olsak@amd.com>
Mon, 13 Aug 2018 19:55:00 +0000 (15:55 -0400)
committerMarek Olšák <marek.olsak@amd.com>
Wed, 22 Aug 2018 00:50:37 +0000 (20:50 -0400)
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
src/gallium/drivers/radeonsi/si_shader.c

index 354c05e3d9d8d6ab4974f3c32a817a9210f06519..81c825db1e4103522cfb42baf5ea1a54a4923a84 100644 (file)
@@ -6994,7 +6994,8 @@ int si_compile_tgsi_shader(struct si_screen *sscreen,
 
        /* Compile to bytecode. */
        r = si_compile_llvm(sscreen, &shader->binary, &shader->config, compiler,
-                           ctx.ac.module, debug, ctx.type, "TGSI shader",
+                           ctx.ac.module, debug, ctx.type,
+                           si_get_shader_name(shader, ctx.type),
                            si_should_optimize_less(compiler, shader->selector));
        si_llvm_dispose(&ctx);
        if (r) {