{ "GL_ARB_framebuffer_sRGB", o(EXT_framebuffer_sRGB), GL, 1998 },
{ "GL_ARB_get_program_binary", o(dummy_true), GL, 2010 },
{ "GL_ARB_gpu_shader5", o(ARB_gpu_shader5), GLC, 2010 },
+ { "GL_ARB_gpu_shader_fp64", o(ARB_gpu_shader_fp64), GLC, 2010 },
{ "GL_ARB_half_float_pixel", o(dummy_true), GL, 2003 },
{ "GL_ARB_half_float_vertex", o(ARB_half_float_vertex), GL, 2008 },
{ "GL_ARB_instanced_arrays", o(ARB_instanced_arrays), GL, 2008 },
GLboolean ARB_explicit_uniform_location;
GLboolean ARB_geometry_shader4;
GLboolean ARB_gpu_shader5;
+ GLboolean ARB_gpu_shader_fp64;
GLboolean ARB_half_float_vertex;
GLboolean ARB_instanced_arrays;
GLboolean ARB_internalformat_query;