info.gs.output_primitive was already being filled. Not sure why this
is not needed on Vulkan, but we found to be needed for
ARB_gl_spirv. Specifically, this is needed to get the following test
passing:
KHR-GL45.gl_spirv.spirv_validation_builtin_variable_decorations_test
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
vtn_assert(b->shader->info.stage == MESA_SHADER_GEOMETRY);
b->shader->info.gs.vertices_in =
vertices_in_from_spv_execution_mode(b, mode->exec_mode);
+ b->shader->info.gs.input_primitive =
+ gl_primitive_from_spv_execution_mode(b, mode->exec_mode);
}
break;