<param name="params" type="GLuint *"/>
</function>
- <function name="BindFragDataLocationEXT" alias="BindFragDataLocation">
+ <function name="BindFragDataLocationEXT" alias="BindFragDataLocation"
+ es2="3.0">
<param name="program" type="GLuint"/>
<param name="colorNumber" type="GLuint"/>
<param name="name" type="const GLchar *"/>
</function>
</category>
+<category name="GL_EXT_blend_func_extended" number="247">
+
+ <function name="BindFragDataLocationIndexedEXT" alias="BindFragDataLocationIndexed"
+ es2="3.0">
+ <param name="program" type="GLuint"/>
+ <param name="colorNumber" type="GLuint"/>
+ <param name="index" type="GLuint"/>
+ <param name="name" type="const GLchar *"/>
+ </function>
+
+ <function name="GetFragDataIndexEXT" alias="GetFragDataIndex"
+ es2="3.0">
+ <param name="program" type="GLuint"/>
+ <param name="name" type="const GLchar *"/>
+ <return type="GLint"/>
+ </function>
+
+ <function name="GetProgramResourceLocationIndexEXT" alias="GetProgramResourceLocationIndex"
+ es2="3.1">
+ <param name="program" type="GLuint"/>
+ <param name="programInterface" type="GLenum"/>
+ <param name="name" type="const GLchar *"/>
+ <return type="GLint"/>
+ </function>
+
+</category>
</OpenGLAPI>
{ "glProgramUniform4uiEXT", 30, -1 },
{ "glProgramUniform4uivEXT", 30, -1 },
+ /* GL_EXT_blend_func_extended */
+ { "glBindFragDataLocationIndexedEXT", 30, -1 },
+ { "glGetFragDataIndexEXT", 30, -1 },
+ { "glBindFragDataLocationEXT", 30, -1 },
+
{ NULL, 0, -1 }
};
/* GL_EXT_buffer_storage */
{ "glBufferStorageEXT", 31, -1 },
+ /* GL_EXT_blend_func_extended */
+ { "glGetProgramResourceLocationIndexEXT", 31, -1 },
+
{ NULL, 0, -1 },
};