r300: fix compiz crash on swtcl - doesn't fix compiz though.
authorDave Airlie <airlied@nx6125b.(none)>
Mon, 2 Jul 2007 07:21:45 +0000 (17:21 +1000)
committerDave Airlie <airlied@nx6125b.(none)>
Mon, 2 Jul 2007 07:22:35 +0000 (17:22 +1000)
Compiz for some reason looks like ass, everything with textures
looks like it has a 2x width/height multiplier on the texture coords...

src/mesa/drivers/dri/r300/r300_swtcl.c

index 48122546c2694158cfe59a918567f866f74a13e6..7aea063447a0e6a4d68a44c14500e20cee39b7e9 100644 (file)
@@ -154,13 +154,12 @@ static void r300SetVertexFormat( GLcontext *ctx )
                offset += 1;
        }
 
-       rmesa->swtcl.coloroffset = offset;
        if (RENDERINPUTS_TEST(index_bitset, _TNL_ATTRIB_COLOR0)) {
+               rmesa->swtcl.coloroffset = offset;
                InputsRead |= 1 << VERT_ATTRIB_COLOR0;
                OutputsWritten |= 1 << VERT_RESULT_COL0;
                EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4F );
-       } else
-               EMIT_PAD(4*sizeof(float));
+       }
 
        offset += 4;
 
@@ -193,7 +192,7 @@ static void r300SetVertexFormat( GLcontext *ctx )
        }
        
        /* Fixed, apply to vir0 only */
-       if (InputsRead & VERT_ATTRIB_POS)
+       if (InputsRead & (1 << VERT_ATTRIB_POS))
                inputs[VERT_ATTRIB_POS] = 0;
        if (InputsRead & (1 << VERT_ATTRIB_COLOR0))
                inputs[VERT_ATTRIB_COLOR0] = 2;