# scons 0.96.90 or later.
ListOption('CPU_MODELS', 'CPU models', default_cpus, all_cpu_list),
BoolOption('NO_FAST_ALLOC', 'Disable fast object allocator', False),
+ BoolOption('FAST_ALLOC_DEBUG', 'Enable fast object allocator debugging',
+ False),
+ BoolOption('FAST_ALLOC_STATS', 'Enable fast object allocator statistics',
+ False),
BoolOption('EFENCE', 'Link with Electric Fence malloc debugger',
False),
BoolOption('SS_COMPATIBLE_FP',
# These options get exported to #defines in config/*.hh (see src/SConscript).
env.ExportOptions = ['FULL_SYSTEM', 'ALPHA_TLASER', 'USE_FENV', \
- 'USE_MYSQL', 'NO_FAST_ALLOC', 'SS_COMPATIBLE_FP', \
+ 'USE_MYSQL', 'NO_FAST_ALLOC', 'FAST_ALLOC_DEBUG', \
+ 'FAST_ALLOC_STATS', 'SS_COMPATIBLE_FP', \
'USE_CHECKER', 'PYTHONHOME', 'TARGET_ISA']
# Define a handy 'no-op' action
void *FastAlloc::freeLists[Num_Buckets];
-#ifdef FAST_ALLOC_STATS
+#if FAST_ALLOC_STATS
unsigned FastAlloc::newCount[Num_Buckets];
unsigned FastAlloc::deleteCount[Num_Buckets];
unsigned FastAlloc::allocCount[Num_Buckets];
const int nstructs = Num_Structs_Per_New; // how many to allocate?
char *p = ::new char[nstructs * sz];
-#ifdef FAST_ALLOC_STATS
+#if FAST_ALLOC_STATS
++allocCount[bucket];
#endif
}
-#ifdef FAST_ALLOC_DEBUG
+#if FAST_ALLOC_DEBUG
#include <typeinfo>
#include <iostream>
return;
}
- for (FastAlloc *p = inUseHead.inUsePrev;
+ for (FastAlloc *p = inUseHead.inUseNext;
p != &inUseHead && n > 0;
- p = p->inUsePrev, --n)
+ p = p->inUseNext, --n)
{
cout << p << " " << typeid(*p).name() << endl;
}
// C interfaces to FastAlloc::dump_summary() and FastAlloc::dump_oldest().
// gdb seems to have trouble with calling C++ functions directly.
//
+void
fast_alloc_summary()
{
FastAlloc::dump_summary();
}
+void
fast_alloc_oldest(int n)
{
FastAlloc::dump_oldest(n);
// collapse the destructor call chain back up the inheritance
// hierarchy.
-// Uncomment this #define to track in-use objects
-// (for debugging memory leaks).
-//#define FAST_ALLOC_DEBUG
-
-// Uncomment this #define to count news, deletes, and chunk allocations
-// (by bucket).
-// #define FAST_ALLOC_STATS
-
#include "config/no_fast_alloc.hh"
+#include "config/fast_alloc_debug.hh"
+#include "config/fast_alloc_stats.hh"
#if NO_FAST_ALLOC
void *operator new(size_t);
void operator delete(void *, size_t);
-#ifdef FAST_ALLOC_DEBUG
+#if FAST_ALLOC_DEBUG
FastAlloc();
FastAlloc(FastAlloc*,FastAlloc*); // for inUseHead, see below
virtual ~FastAlloc();
static void *freeLists[Num_Buckets];
-#ifdef FAST_ALLOC_STATS
+#if FAST_ALLOC_STATS
static unsigned newCount[Num_Buckets];
static unsigned deleteCount[Num_Buckets];
static unsigned allocCount[Num_Buckets];
#endif
-#ifdef FAST_ALLOC_DEBUG
+#if FAST_ALLOC_DEBUG
// per-object debugging fields
bool inUse; // in-use flag
FastAlloc *inUsePrev; // ptrs to build list of in-use objects
else
p = moreStructs(b);
-#ifdef FAST_ALLOC_STATS
+#if FAST_ALLOC_STATS
++newCount[b];
#endif
b = bucketFor(sz);
*(void **)p = freeLists[b];
freeLists[b] = p;
-#ifdef FAST_ALLOC_STATS
+#if FAST_ALLOC_STATS
++deleteCount[b];
#endif
}