anv/meta: Split anv_meta_blit.c into three files
authorNanley Chery <nanley.g.chery@intel.com>
Mon, 7 Mar 2016 23:15:33 +0000 (15:15 -0800)
committerNanley Chery <nanley.g.chery@intel.com>
Wed, 9 Mar 2016 18:57:47 +0000 (10:57 -0800)
The new organization is as follows:
* anv_meta_blit.c: Blit and state setup/teardown commands
* anv_meta_copy.c: Copy and update commands
* anv_meta_blit2d.c: 2D Blitter API commands

Also, change the formatting to contain most lines
within 80 columns.

Signed-off-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
src/intel/vulkan/Makefile.am
src/intel/vulkan/anv_meta_blit.c
src/intel/vulkan/anv_meta_blit2d.c [new file with mode: 0644]
src/intel/vulkan/anv_meta_copy.c [new file with mode: 0644]

index 272db40d10b3c2fbc9b85cd79377228105441462..f20cd41fbbab6ad973711bcc5ab5e5b6ae768a8e 100644 (file)
@@ -83,7 +83,9 @@ VULKAN_SOURCES =                                        \
        anv_intel.c                                     \
        anv_meta.c                                      \
        anv_meta_blit.c                                 \
+       anv_meta_blit2d.c                               \
        anv_meta_clear.c                                \
+       anv_meta_copy.c                                 \
        anv_meta_resolve.c                              \
        anv_nir_apply_dynamic_offsets.c                 \
        anv_nir_apply_pipeline_layout.c                 \
index 57833bf66ac1f828162eb3e8ddbb3f1164e0f440..7bddc6b2d4267b59d494ed491d52926f2c65a144 100644 (file)
@@ -119,47 +119,6 @@ meta_prepare_blit(struct anv_cmd_buffer *cmd_buffer,
                  (1 << VK_DYNAMIC_STATE_VIEWPORT));
 }
 
-void
-anv_meta_begin_blit2d(struct anv_cmd_buffer *cmd_buffer,
-                      struct anv_meta_saved_state *save)
-{
-   meta_prepare_blit(cmd_buffer, save);
-}
-
-
-/* Returns the user-provided VkBufferImageCopy::imageOffset in units of
- * elements rather than texels. One element equals one texel or one block
- * if Image is uncompressed or compressed, respectively.
- */
-static struct VkOffset3D
-meta_region_offset_el(const struct anv_image * image,
-                      const struct VkOffset3D * offset)
-{
-   const struct isl_format_layout * isl_layout = image->format->isl_layout;
-   return (VkOffset3D) {
-      .x = offset->x / isl_layout->bw,
-      .y = offset->y / isl_layout->bh,
-      .z = offset->z / isl_layout->bd,
-   };
-}
-
-/* Returns the user-provided VkBufferImageCopy::imageExtent in units of
- * elements rather than texels. One element equals one texel or one block
- * if Image is uncompressed or compressed, respectively.
- */
-static struct VkExtent3D
-meta_region_extent_el(const VkFormat format,
-                      const struct VkExtent3D * extent)
-{
-   const struct isl_format_layout * isl_layout =
-      anv_format_for_vk_format(format)->isl_layout;
-   return (VkExtent3D) {
-      .width  = DIV_ROUND_UP(extent->width , isl_layout->bw),
-      .height = DIV_ROUND_UP(extent->height, isl_layout->bh),
-      .depth  = DIV_ROUND_UP(extent->depth , isl_layout->bd),
-   };
-}
-
 void
 meta_emit_blit(struct anv_cmd_buffer *cmd_buffer,
                struct anv_image *src_image,
@@ -194,8 +153,10 @@ meta_emit_blit(struct anv_cmd_buffer *cmd_buffer,
          dest_offset.y + dest_extent.height,
       },
       .tex_coord = {
-         (float)(src_offset.x + src_extent.width) / (float)src_iview->extent.width,
-         (float)(src_offset.y + src_extent.height) / (float)src_iview->extent.height,
+         (float)(src_offset.x + src_extent.width)
+            / (float)src_iview->extent.width,
+         (float)(src_offset.y + src_extent.height)
+            / (float)src_iview->extent.height,
          (float)src_offset.z / (float)src_iview->extent.depth,
       },
    };
@@ -207,7 +168,8 @@ meta_emit_blit(struct anv_cmd_buffer *cmd_buffer,
       },
       .tex_coord = {
          (float)src_offset.x / (float)src_iview->extent.width,
-         (float)(src_offset.y + src_extent.height) / (float)src_iview->extent.height,
+         (float)(src_offset.y + src_extent.height) /
+            (float)src_iview->extent.height,
          (float)src_offset.z / (float)src_iview->extent.depth,
       },
    };
@@ -380,444 +342,6 @@ meta_finish_blit(struct anv_cmd_buffer *cmd_buffer,
    anv_meta_restore(saved_state, cmd_buffer);
 }
 
-void
-anv_meta_end_blit2d(struct anv_cmd_buffer *cmd_buffer,
-                    struct anv_meta_saved_state *save)
-{
-   meta_finish_blit(cmd_buffer, save);
-}
-
-static VkFormat
-vk_format_for_size(int bs)
-{
-   /* The choice of UNORM and UINT formats is very intentional here.  Most of
-    * the time, we want to use a UINT format to avoid any rounding error in
-    * the blit.  For stencil blits, R8_UINT is required by the hardware.
-    * (It's the only format allowed in conjunction with W-tiling.)  Also we
-    * intentionally use the 4-channel formats whenever we can.  This is so
-    * that, when we do a RGB <-> RGBX copy, the two formats will line up even
-    * though one of them is 3/4 the size of the other.  The choice of UNORM
-    * vs. UINT is also very intentional because Haswell doesn't handle 8 or
-    * 16-bit RGB UINT formats at all so we have to use UNORM there.
-    * Fortunately, the only time we should ever use two different formats in
-    * the table below is for RGB -> RGBA blits and so we will never have any
-    * UNORM/UINT mismatch.
-    */
-   switch (bs) {
-   case 1: return VK_FORMAT_R8_UINT;
-   case 2: return VK_FORMAT_R8G8_UINT;
-   case 3: return VK_FORMAT_R8G8B8_UNORM;
-   case 4: return VK_FORMAT_R8G8B8A8_UNORM;
-   case 6: return VK_FORMAT_R16G16B16_UNORM;
-   case 8: return VK_FORMAT_R16G16B16A16_UNORM;
-   case 12: return VK_FORMAT_R32G32B32_UINT;
-   case 16: return VK_FORMAT_R32G32B32A32_UINT;
-   default:
-      unreachable("Invalid format block size");
-   }
-}
-
-static struct anv_meta_blit2d_surf
-blit_surf_for_image(const struct anv_image* image,
-                    const struct isl_surf *img_isl_surf)
-{
-   return (struct anv_meta_blit2d_surf) {
-            .bo = image->bo,
-            .tiling = img_isl_surf->tiling,
-            .base_offset = image->offset,
-            .bs = isl_format_get_layout(img_isl_surf->format)->bs,
-            .pitch = isl_surf_get_row_pitch(img_isl_surf),
-   };
-}
-
-void
-anv_meta_blit2d(struct anv_cmd_buffer *cmd_buffer,
-                struct anv_meta_blit2d_surf *src,
-                struct anv_meta_blit2d_surf *dst,
-                unsigned num_rects,
-                struct anv_meta_blit2d_rect *rects)
-{
-   VkDevice vk_device = anv_device_to_handle(cmd_buffer->device);
-   VkFormat src_format = vk_format_for_size(src->bs);
-   VkFormat dst_format = vk_format_for_size(dst->bs);
-   VkImageUsageFlags src_usage = VK_IMAGE_USAGE_SAMPLED_BIT;
-   VkImageUsageFlags dst_usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
-
-   for (unsigned r = 0; r < num_rects; ++r) {
-
-      /* Create VkImages */
-      VkImageCreateInfo image_info = {
-         .sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
-         .imageType = VK_IMAGE_TYPE_2D,
-         .format = 0, /* TEMPLATE */
-         .extent = {
-            .width = 0, /* TEMPLATE */
-            .height = 0, /* TEMPLATE */
-            .depth = 1,
-         },
-         .mipLevels = 1,
-         .arrayLayers = 1,
-         .samples = 1,
-         .tiling = 0, /* TEMPLATE */
-         .usage = 0, /* TEMPLATE */
-      };
-      struct anv_image_create_info anv_image_info = {
-         .vk_info = &image_info,
-         .isl_tiling_flags = 0, /* TEMPLATE */
-      };
-
-      /* The image height is the rect height + src/dst y-offset from the
-       * tile-aligned base address.
-       */
-      struct isl_tile_info tile_info;
-
-      anv_image_info.isl_tiling_flags = 1 << src->tiling;
-      image_info.tiling = anv_image_info.isl_tiling_flags == ISL_TILING_LINEAR_BIT ?
-                        VK_IMAGE_TILING_LINEAR : VK_IMAGE_TILING_OPTIMAL;
-      image_info.usage = src_usage;
-      image_info.format = src_format,
-      isl_tiling_get_info(&cmd_buffer->device->isl_dev, src->tiling, src->bs, &tile_info);
-      image_info.extent.height = rects[r].height +
-                                 rects[r].src_y % tile_info.height;
-      image_info.extent.width = src->pitch / src->bs;
-      VkImage src_image;
-      anv_image_create(vk_device, &anv_image_info,
-                     &cmd_buffer->pool->alloc, &src_image);
-
-      anv_image_info.isl_tiling_flags = 1 << dst->tiling;
-      image_info.tiling = anv_image_info.isl_tiling_flags == ISL_TILING_LINEAR_BIT ?
-                        VK_IMAGE_TILING_LINEAR : VK_IMAGE_TILING_OPTIMAL;
-      image_info.usage = dst_usage;
-      image_info.format = dst_format,
-      isl_tiling_get_info(&cmd_buffer->device->isl_dev, dst->tiling, dst->bs, &tile_info);
-      image_info.extent.height = rects[r].height +
-                                 rects[r].dst_y % tile_info.height;
-      image_info.extent.width = dst->pitch / dst->bs;
-      VkImage dst_image;
-      anv_image_create(vk_device, &anv_image_info,
-                     &cmd_buffer->pool->alloc, &dst_image);
-
-      /* We could use a vk call to bind memory, but that would require
-      * creating a dummy memory object etc. so there's really no point.
-      */
-      anv_image_from_handle(src_image)->bo = src->bo;
-      anv_image_from_handle(src_image)->offset = src->base_offset;
-      anv_image_from_handle(dst_image)->bo = dst->bo;
-      anv_image_from_handle(dst_image)->offset = dst->base_offset;
-
-      /* Create VkImageViews */
-      VkImageViewCreateInfo iview_info = {
-         .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
-         .image = 0, /* TEMPLATE */
-         .viewType = VK_IMAGE_VIEW_TYPE_2D,
-         .format = 0, /* TEMPLATE */
-         .subresourceRange = {
-            .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
-            .baseMipLevel = 0,
-            .levelCount = 1,
-            .baseArrayLayer = 0,
-            .layerCount = 1
-         },
-      };
-      uint32_t img_o = 0;
-
-      iview_info.image = src_image;
-      iview_info.format = src_format;
-      VkOffset3D src_offset_el = {0};
-      isl_surf_get_image_intratile_offset_el_xy(&cmd_buffer->device->isl_dev,
-                                                &anv_image_from_handle(src_image)->
-                                                   color_surface.isl,
-                                                rects[r].src_x,
-                                                rects[r].src_y,
-                                                &img_o,
-                                                (uint32_t*)&src_offset_el.x,
-                                                (uint32_t*)&src_offset_el.y);
-
-      struct anv_image_view src_iview;
-      anv_image_view_init(&src_iview, cmd_buffer->device,
-         &iview_info, cmd_buffer, img_o, src_usage);
-
-      iview_info.image = dst_image;
-      iview_info.format = dst_format;
-      VkOffset3D dst_offset_el = {0};
-      isl_surf_get_image_intratile_offset_el_xy(&cmd_buffer->device->isl_dev,
-                                                &anv_image_from_handle(dst_image)->
-                                                   color_surface.isl,
-                                                rects[r].dst_x,
-                                                rects[r].dst_y,
-                                                &img_o,
-                                                (uint32_t*)&dst_offset_el.x,
-                                                (uint32_t*)&dst_offset_el.y);
-      struct anv_image_view dst_iview;
-      anv_image_view_init(&dst_iview, cmd_buffer->device,
-         &iview_info, cmd_buffer, img_o, dst_usage);
-
-      /* Perform blit */
-      meta_emit_blit(cmd_buffer,
-                     anv_image_from_handle(src_image),
-                     &src_iview,
-                     src_offset_el,
-                     (VkExtent3D){rects[r].width, rects[r].height, 1},
-                     anv_image_from_handle(dst_image),
-                     &dst_iview,
-                     dst_offset_el,
-                     (VkExtent3D){rects[r].width, rects[r].height, 1},
-                     VK_FILTER_NEAREST);
-
-      anv_DestroyImage(vk_device, src_image, &cmd_buffer->pool->alloc);
-      anv_DestroyImage(vk_device, dst_image, &cmd_buffer->pool->alloc);
-   }
-}
-
-static void
-do_buffer_copy(struct anv_cmd_buffer *cmd_buffer,
-               struct anv_bo *src, uint64_t src_offset,
-               struct anv_bo *dest, uint64_t dest_offset,
-               int width, int height, int bs)
-{
-   struct anv_meta_blit2d_surf b_src = {
-            .bo = src,
-            .tiling = ISL_TILING_LINEAR,
-            .base_offset = src_offset,
-            .bs = bs,
-            .pitch = width * bs,
-   };
-   struct anv_meta_blit2d_surf b_dst = {
-            .bo = dest,
-            .tiling = ISL_TILING_LINEAR,
-            .base_offset = dest_offset,
-            .bs = bs,
-            .pitch = width * bs,
-   };
-   struct anv_meta_blit2d_rect rect = {
-      .width = width,
-      .height = height,
-   };
-   anv_meta_blit2d(cmd_buffer,
-                  &b_src,
-                  &b_dst,
-                  1,
-                  &rect);
-}
-
-void anv_CmdCopyBuffer(
-    VkCommandBuffer                             commandBuffer,
-    VkBuffer                                    srcBuffer,
-    VkBuffer                                    destBuffer,
-    uint32_t                                    regionCount,
-    const VkBufferCopy*                         pRegions)
-{
-   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
-   ANV_FROM_HANDLE(anv_buffer, src_buffer, srcBuffer);
-   ANV_FROM_HANDLE(anv_buffer, dest_buffer, destBuffer);
-
-   struct anv_meta_saved_state saved_state;
-
-   anv_meta_begin_blit2d(cmd_buffer, &saved_state);
-
-   for (unsigned r = 0; r < regionCount; r++) {
-      uint64_t src_offset = src_buffer->offset + pRegions[r].srcOffset;
-      uint64_t dest_offset = dest_buffer->offset + pRegions[r].dstOffset;
-      uint64_t copy_size = pRegions[r].size;
-
-      /* First, we compute the biggest format that can be used with the
-       * given offsets and size.
-       */
-      int bs = 16;
-
-      int fs = ffs(src_offset) - 1;
-      if (fs != -1)
-         bs = MIN2(bs, 1 << fs);
-      assert(src_offset % bs == 0);
-
-      fs = ffs(dest_offset) - 1;
-      if (fs != -1)
-         bs = MIN2(bs, 1 << fs);
-      assert(dest_offset % bs == 0);
-
-      fs = ffs(pRegions[r].size) - 1;
-      if (fs != -1)
-         bs = MIN2(bs, 1 << fs);
-      assert(pRegions[r].size % bs == 0);
-
-      /* This is maximum possible width/height our HW can handle */
-      uint64_t max_surface_dim = 1 << 14;
-
-      /* First, we make a bunch of max-sized copies */
-      uint64_t max_copy_size = max_surface_dim * max_surface_dim * bs;
-      while (copy_size >= max_copy_size) {
-         do_buffer_copy(cmd_buffer, src_buffer->bo, src_offset,
-                        dest_buffer->bo, dest_offset,
-                        max_surface_dim, max_surface_dim, bs);
-         copy_size -= max_copy_size;
-         src_offset += max_copy_size;
-         dest_offset += max_copy_size;
-      }
-
-      uint64_t height = copy_size / (max_surface_dim * bs);
-      assert(height < max_surface_dim);
-      if (height != 0) {
-         uint64_t rect_copy_size = height * max_surface_dim * bs;
-         do_buffer_copy(cmd_buffer, src_buffer->bo, src_offset,
-                        dest_buffer->bo, dest_offset,
-                        max_surface_dim, height, bs);
-         copy_size -= rect_copy_size;
-         src_offset += rect_copy_size;
-         dest_offset += rect_copy_size;
-      }
-
-      if (copy_size != 0) {
-         do_buffer_copy(cmd_buffer, src_buffer->bo, src_offset,
-                        dest_buffer->bo, dest_offset,
-                        copy_size / bs, 1, bs);
-      }
-   }
-
-   anv_meta_end_blit2d(cmd_buffer, &saved_state);
-}
-
-void anv_CmdUpdateBuffer(
-    VkCommandBuffer                             commandBuffer,
-    VkBuffer                                    dstBuffer,
-    VkDeviceSize                                dstOffset,
-    VkDeviceSize                                dataSize,
-    const uint32_t*                             pData)
-{
-   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
-   ANV_FROM_HANDLE(anv_buffer, dst_buffer, dstBuffer);
-   struct anv_meta_saved_state saved_state;
-
-   anv_meta_begin_blit2d(cmd_buffer, &saved_state);
-
-   /* We can't quite grab a full block because the state stream needs a
-    * little data at the top to build its linked list.
-    */
-   const uint32_t max_update_size =
-      cmd_buffer->device->dynamic_state_block_pool.block_size - 64;
-
-   assert(max_update_size < (1 << 14) * 4);
-
-   while (dataSize) {
-      const uint32_t copy_size = MIN2(dataSize, max_update_size);
-
-      struct anv_state tmp_data =
-         anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, copy_size, 64);
-
-      memcpy(tmp_data.map, pData, copy_size);
-
-      int bs;
-      if ((copy_size & 15) == 0 && (dstOffset & 15) == 0) {
-         bs = 16;
-      } else if ((copy_size & 7) == 0 && (dstOffset & 7) == 0) {
-         bs = 8;
-      } else {
-         assert((copy_size & 3) == 0 && (dstOffset & 3) == 0);
-         bs = 4;
-      }
-
-      do_buffer_copy(cmd_buffer,
-                     &cmd_buffer->device->dynamic_state_block_pool.bo,
-                     tmp_data.offset,
-                     dst_buffer->bo, dst_buffer->offset + dstOffset,
-                     copy_size / bs, 1, bs);
-
-      dataSize -= copy_size;
-      dstOffset += copy_size;
-      pData = (void *)pData + copy_size;
-   }
-
-   anv_meta_end_blit2d(cmd_buffer, &saved_state);
-}
-
-void anv_CmdCopyImage(
-    VkCommandBuffer                             commandBuffer,
-    VkImage                                     srcImage,
-    VkImageLayout                               srcImageLayout,
-    VkImage                                     destImage,
-    VkImageLayout                               destImageLayout,
-    uint32_t                                    regionCount,
-    const VkImageCopy*                          pRegions)
-{
-   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
-   ANV_FROM_HANDLE(anv_image, src_image, srcImage);
-   ANV_FROM_HANDLE(anv_image, dest_image, destImage);
-   struct anv_meta_saved_state saved_state;
-
-   /* From the Vulkan 1.0 spec:
-    *
-    *    vkCmdCopyImage can be used to copy image data between multisample
-    *    images, but both images must have the same number of samples.
-    */
-   assert(src_image->samples == dest_image->samples);
-
-   anv_meta_begin_blit2d(cmd_buffer, &saved_state);
-
-   for (unsigned r = 0; r < regionCount; r++) {
-      assert(pRegions[r].srcSubresource.aspectMask ==
-             pRegions[r].dstSubresource.aspectMask);
-
-      VkImageAspectFlags aspect = pRegions[r].srcSubresource.aspectMask;
-
-      /* Create blit surfaces */
-      struct isl_surf *src_isl_surf =
-         &anv_image_get_surface_for_aspect_mask(src_image, aspect)->isl;
-      struct isl_surf *dst_isl_surf =
-         &anv_image_get_surface_for_aspect_mask(dest_image, aspect)->isl;
-      struct anv_meta_blit2d_surf b_src = blit_surf_for_image(src_image, src_isl_surf);
-      struct anv_meta_blit2d_surf b_dst = blit_surf_for_image(dest_image, dst_isl_surf);
-
-      /* Start creating blit rect */
-      const VkOffset3D dst_offset_el = meta_region_offset_el(dest_image, &pRegions[r].dstOffset);
-      const VkOffset3D src_offset_el = meta_region_offset_el(src_image, &pRegions[r].srcOffset);
-      const VkExtent3D img_extent_el = meta_region_extent_el(src_image->vk_format,
-                                                                &pRegions[r].extent);
-      struct anv_meta_blit2d_rect rect = {
-         .width = img_extent_el.width,
-         .height = img_extent_el.height,
-      };
-
-      /* Loop through each 3D or array slice */
-      unsigned num_slices_3d = pRegions[r].extent.depth;
-      unsigned num_slices_array = pRegions[r].dstSubresource.layerCount;
-      unsigned slice_3d = 0;
-      unsigned slice_array = 0;
-      while (slice_3d < num_slices_3d && slice_array < num_slices_array) {
-
-         /* Finish creating blit rect */
-         isl_surf_get_image_offset_el(dst_isl_surf,
-                                    pRegions[r].dstSubresource.mipLevel,
-                                    pRegions[r].dstSubresource.baseArrayLayer + slice_array,
-                                    pRegions[r].dstOffset.z + slice_3d,
-                                    &rect.dst_x,
-                                    &rect.dst_y);
-         isl_surf_get_image_offset_el(src_isl_surf,
-                                    pRegions[r].srcSubresource.mipLevel,
-                                    pRegions[r].srcSubresource.baseArrayLayer + slice_array,
-                                    pRegions[r].srcOffset.z + slice_3d,
-                                    &rect.src_x,
-                                    &rect.src_y);
-         rect.dst_x += dst_offset_el.x;
-         rect.dst_y += dst_offset_el.y;
-         rect.src_x += src_offset_el.x;
-         rect.src_y += src_offset_el.y;
-
-         /* Perform Blit */
-         anv_meta_blit2d(cmd_buffer,
-                        &b_src,
-                        &b_dst,
-                        1,
-                        &rect);
-
-         if (dest_image->type == VK_IMAGE_TYPE_3D)
-            slice_3d++;
-         else
-            slice_array++;
-      }
-   }
-
-   anv_meta_end_blit2d(cmd_buffer, &saved_state);
-}
-
 void anv_CmdBlitImage(
     VkCommandBuffer                             commandBuffer,
     VkImage                                     srcImage,
@@ -925,130 +449,6 @@ void anv_CmdBlitImage(
    meta_finish_blit(cmd_buffer, &saved_state);
 }
 
-static void
-meta_copy_buffer_to_image(struct anv_cmd_buffer *cmd_buffer,
-                          struct anv_buffer* buffer,
-                          struct anv_image* image,
-                          uint32_t regionCount,
-                          const VkBufferImageCopy* pRegions,
-                          bool forward)
-{
-   struct anv_meta_saved_state saved_state;
-
-   /* The Vulkan 1.0 spec says "dstImage must have a sample count equal to
-    * VK_SAMPLE_COUNT_1_BIT."
-    */
-   assert(image->samples == 1);
-
-   anv_meta_begin_blit2d(cmd_buffer, &saved_state);
-
-   for (unsigned r = 0; r < regionCount; r++) {
-
-      /* Start creating blit rect */
-      const VkOffset3D img_offset_el = meta_region_offset_el(image, &pRegions[r].imageOffset);
-      const VkExtent3D bufferExtent = {
-         .width = pRegions[r].bufferRowLength,
-         .height = pRegions[r].bufferImageHeight,
-      };
-      const VkExtent3D buf_extent_el = meta_region_extent_el(image->vk_format, &bufferExtent);
-      const VkExtent3D img_extent_el = meta_region_extent_el(image->vk_format,
-                                                               &pRegions[r].imageExtent);
-      struct anv_meta_blit2d_rect rect = {
-         .width = MAX2(buf_extent_el.width, img_extent_el.width),
-         .height = MAX2(buf_extent_el.height, img_extent_el.height),
-      };
-
-      /* Create blit surfaces */
-      VkImageAspectFlags aspect = pRegions[r].imageSubresource.aspectMask;
-      const struct isl_surf *img_isl_surf =
-         &anv_image_get_surface_for_aspect_mask(image, aspect)->isl;
-      struct anv_meta_blit2d_surf img_bsurf = blit_surf_for_image(image, img_isl_surf);
-      struct anv_meta_blit2d_surf buf_bsurf = {
-         .bo = buffer->bo,
-         .tiling = ISL_TILING_LINEAR,
-         .base_offset = buffer->offset + pRegions[r].bufferOffset,
-         .bs = forward ? image->format->isl_layout->bs : img_bsurf.bs,
-         .pitch = rect.width * buf_bsurf.bs,
-      };
-
-      /* Set direction-dependent variables */
-      struct anv_meta_blit2d_surf *dst_bsurf = forward ? &img_bsurf : &buf_bsurf;
-      struct anv_meta_blit2d_surf *src_bsurf = forward ? &buf_bsurf : &img_bsurf;
-      uint32_t *x_offset = forward ? &rect.dst_x : &rect.src_x;
-      uint32_t *y_offset = forward ? &rect.dst_y : &rect.src_y;
-
-      /* Loop through each 3D or array slice */
-      unsigned num_slices_3d = pRegions[r].imageExtent.depth;
-      unsigned num_slices_array = pRegions[r].imageSubresource.layerCount;
-      unsigned slice_3d = 0;
-      unsigned slice_array = 0;
-      while (slice_3d < num_slices_3d && slice_array < num_slices_array) {
-
-         /* Finish creating blit rect */
-         isl_surf_get_image_offset_el(img_isl_surf,
-                                    pRegions[r].imageSubresource.mipLevel,
-                                    pRegions[r].imageSubresource.baseArrayLayer + slice_array,
-                                    pRegions[r].imageOffset.z + slice_3d,
-                                    x_offset,
-                                    y_offset);
-         *x_offset += img_offset_el.x;
-         *y_offset += img_offset_el.y;
-
-         /* Perform Blit */
-         anv_meta_blit2d(cmd_buffer,
-                        src_bsurf,
-                        dst_bsurf,
-                        1,
-                        &rect);
-
-         /* Once we've done the blit, all of the actual information about
-          * the image is embedded in the command buffer so we can just
-          * increment the offset directly in the image effectively
-          * re-binding it to different backing memory.
-          */
-         buf_bsurf.base_offset += rect.width * rect.height * buf_bsurf.bs;
-
-         if (image->type == VK_IMAGE_TYPE_3D)
-            slice_3d++;
-         else
-            slice_array++;
-      }
-   }
-   anv_meta_end_blit2d(cmd_buffer, &saved_state);
-}
-
-void anv_CmdCopyBufferToImage(
-    VkCommandBuffer                             commandBuffer,
-    VkBuffer                                    srcBuffer,
-    VkImage                                     destImage,
-    VkImageLayout                               destImageLayout,
-    uint32_t                                    regionCount,
-    const VkBufferImageCopy*                    pRegions)
-{
-   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
-   ANV_FROM_HANDLE(anv_image, dest_image, destImage);
-   ANV_FROM_HANDLE(anv_buffer, src_buffer, srcBuffer);
-
-   meta_copy_buffer_to_image(cmd_buffer, src_buffer, dest_image,
-                             regionCount, pRegions, true);
-}
-
-void anv_CmdCopyImageToBuffer(
-    VkCommandBuffer                             commandBuffer,
-    VkImage                                     srcImage,
-    VkImageLayout                               srcImageLayout,
-    VkBuffer                                    destBuffer,
-    uint32_t                                    regionCount,
-    const VkBufferImageCopy*                    pRegions)
-{
-   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
-   ANV_FROM_HANDLE(anv_image, src_image, srcImage);
-   ANV_FROM_HANDLE(anv_buffer, dst_buffer, destBuffer);
-
-   meta_copy_buffer_to_image(cmd_buffer, dst_buffer, src_image,
-                             regionCount, pRegions, false);
-}
-
 void
 anv_device_finish_meta_blit_state(struct anv_device *device)
 {
diff --git a/src/intel/vulkan/anv_meta_blit2d.c b/src/intel/vulkan/anv_meta_blit2d.c
new file mode 100644 (file)
index 0000000..b165abd
--- /dev/null
@@ -0,0 +1,213 @@
+/*
+ * Copyright © 2016 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include "anv_meta.h"
+
+static VkFormat
+vk_format_for_size(int bs)
+{
+   /* The choice of UNORM and UINT formats is very intentional here.  Most of
+    * the time, we want to use a UINT format to avoid any rounding error in
+    * the blit.  For stencil blits, R8_UINT is required by the hardware.
+    * (It's the only format allowed in conjunction with W-tiling.)  Also we
+    * intentionally use the 4-channel formats whenever we can.  This is so
+    * that, when we do a RGB <-> RGBX copy, the two formats will line up even
+    * though one of them is 3/4 the size of the other.  The choice of UNORM
+    * vs. UINT is also very intentional because Haswell doesn't handle 8 or
+    * 16-bit RGB UINT formats at all so we have to use UNORM there.
+    * Fortunately, the only time we should ever use two different formats in
+    * the table below is for RGB -> RGBA blits and so we will never have any
+    * UNORM/UINT mismatch.
+    */
+   switch (bs) {
+   case 1: return VK_FORMAT_R8_UINT;
+   case 2: return VK_FORMAT_R8G8_UINT;
+   case 3: return VK_FORMAT_R8G8B8_UNORM;
+   case 4: return VK_FORMAT_R8G8B8A8_UNORM;
+   case 6: return VK_FORMAT_R16G16B16_UNORM;
+   case 8: return VK_FORMAT_R16G16B16A16_UNORM;
+   case 12: return VK_FORMAT_R32G32B32_UINT;
+   case 16: return VK_FORMAT_R32G32B32A32_UINT;
+   default:
+      unreachable("Invalid format block size");
+   }
+}
+
+void
+anv_meta_end_blit2d(struct anv_cmd_buffer *cmd_buffer,
+                    struct anv_meta_saved_state *save)
+{
+   anv_meta_restore(save, cmd_buffer);
+}
+
+void
+anv_meta_begin_blit2d(struct anv_cmd_buffer *cmd_buffer,
+                      struct anv_meta_saved_state *save)
+{
+   anv_meta_save(save, cmd_buffer,
+                 (1 << VK_DYNAMIC_STATE_VIEWPORT));
+}
+
+void
+anv_meta_blit2d(struct anv_cmd_buffer *cmd_buffer,
+                struct anv_meta_blit2d_surf *src,
+                struct anv_meta_blit2d_surf *dst,
+                unsigned num_rects,
+                struct anv_meta_blit2d_rect *rects)
+{
+   VkDevice vk_device = anv_device_to_handle(cmd_buffer->device);
+   VkFormat src_format = vk_format_for_size(src->bs);
+   VkFormat dst_format = vk_format_for_size(dst->bs);
+   VkImageUsageFlags src_usage = VK_IMAGE_USAGE_SAMPLED_BIT;
+   VkImageUsageFlags dst_usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
+
+   for (unsigned r = 0; r < num_rects; ++r) {
+
+      /* Create VkImages */
+      VkImageCreateInfo image_info = {
+         .sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
+         .imageType = VK_IMAGE_TYPE_2D,
+         .format = 0, /* TEMPLATE */
+         .extent = {
+            .width = 0, /* TEMPLATE */
+            .height = 0, /* TEMPLATE */
+            .depth = 1,
+         },
+         .mipLevels = 1,
+         .arrayLayers = 1,
+         .samples = 1,
+         .tiling = 0, /* TEMPLATE */
+         .usage = 0, /* TEMPLATE */
+      };
+      struct anv_image_create_info anv_image_info = {
+         .vk_info = &image_info,
+         .isl_tiling_flags = 0, /* TEMPLATE */
+      };
+
+      /* The image height is the rect height + src/dst y-offset from the
+       * tile-aligned base address.
+       */
+      struct isl_tile_info tile_info;
+
+      anv_image_info.isl_tiling_flags = 1 << src->tiling;
+      image_info.tiling = anv_image_info.isl_tiling_flags ==
+                          ISL_TILING_LINEAR_BIT ?
+                          VK_IMAGE_TILING_LINEAR : VK_IMAGE_TILING_OPTIMAL;
+      image_info.usage = src_usage;
+      image_info.format = src_format,
+      isl_tiling_get_info(&cmd_buffer->device->isl_dev, src->tiling, src->bs,
+                          &tile_info);
+      image_info.extent.height = rects[r].height +
+                                 rects[r].src_y % tile_info.height;
+      image_info.extent.width = src->pitch / src->bs;
+      VkImage src_image;
+      anv_image_create(vk_device, &anv_image_info,
+                       &cmd_buffer->pool->alloc, &src_image);
+
+      anv_image_info.isl_tiling_flags = 1 << dst->tiling;
+      image_info.tiling = anv_image_info.isl_tiling_flags ==
+                          ISL_TILING_LINEAR_BIT ?
+                          VK_IMAGE_TILING_LINEAR : VK_IMAGE_TILING_OPTIMAL;
+      image_info.usage = dst_usage;
+      image_info.format = dst_format,
+      isl_tiling_get_info(&cmd_buffer->device->isl_dev, dst->tiling, dst->bs,
+                          &tile_info);
+      image_info.extent.height = rects[r].height +
+                                 rects[r].dst_y % tile_info.height;
+      image_info.extent.width = dst->pitch / dst->bs;
+      VkImage dst_image;
+      anv_image_create(vk_device, &anv_image_info,
+                       &cmd_buffer->pool->alloc, &dst_image);
+
+      /* We could use a vk call to bind memory, but that would require
+      * creating a dummy memory object etc. so there's really no point.
+      */
+      anv_image_from_handle(src_image)->bo = src->bo;
+      anv_image_from_handle(src_image)->offset = src->base_offset;
+      anv_image_from_handle(dst_image)->bo = dst->bo;
+      anv_image_from_handle(dst_image)->offset = dst->base_offset;
+
+      /* Create VkImageViews */
+      VkImageViewCreateInfo iview_info = {
+         .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
+         .image = 0, /* TEMPLATE */
+         .viewType = VK_IMAGE_VIEW_TYPE_2D,
+         .format = 0, /* TEMPLATE */
+         .subresourceRange = {
+            .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
+            .baseMipLevel = 0,
+            .levelCount = 1,
+            .baseArrayLayer = 0,
+            .layerCount = 1
+         },
+      };
+      uint32_t img_o = 0;
+
+      iview_info.image = src_image;
+      iview_info.format = src_format;
+      VkOffset3D src_offset_el = {0};
+      isl_surf_get_image_intratile_offset_el_xy(&cmd_buffer->device->isl_dev,
+                                                &anv_image_from_handle(src_image)->
+                                                   color_surface.isl,
+                                                rects[r].src_x,
+                                                rects[r].src_y,
+                                                &img_o,
+                                                (uint32_t*)&src_offset_el.x,
+                                                (uint32_t*)&src_offset_el.y);
+
+      struct anv_image_view src_iview;
+      anv_image_view_init(&src_iview, cmd_buffer->device,
+         &iview_info, cmd_buffer, img_o, src_usage);
+
+      iview_info.image = dst_image;
+      iview_info.format = dst_format;
+      VkOffset3D dst_offset_el = {0};
+      isl_surf_get_image_intratile_offset_el_xy(&cmd_buffer->device->isl_dev,
+                                                &anv_image_from_handle(dst_image)->
+                                                   color_surface.isl,
+                                                rects[r].dst_x,
+                                                rects[r].dst_y,
+                                                &img_o,
+                                                (uint32_t*)&dst_offset_el.x,
+                                                (uint32_t*)&dst_offset_el.y);
+      struct anv_image_view dst_iview;
+      anv_image_view_init(&dst_iview, cmd_buffer->device,
+         &iview_info, cmd_buffer, img_o, dst_usage);
+
+      /* Perform blit */
+      meta_emit_blit(cmd_buffer,
+                     anv_image_from_handle(src_image),
+                     &src_iview,
+                     src_offset_el,
+                     (VkExtent3D){rects[r].width, rects[r].height, 1},
+                     anv_image_from_handle(dst_image),
+                     &dst_iview,
+                     dst_offset_el,
+                     (VkExtent3D){rects[r].width, rects[r].height, 1},
+                     VK_FILTER_NEAREST);
+
+      anv_DestroyImage(vk_device, src_image, &cmd_buffer->pool->alloc);
+      anv_DestroyImage(vk_device, dst_image, &cmd_buffer->pool->alloc);
+   }
+}
+
diff --git a/src/intel/vulkan/anv_meta_copy.c b/src/intel/vulkan/anv_meta_copy.c
new file mode 100644 (file)
index 0000000..1a2bfd6
--- /dev/null
@@ -0,0 +1,441 @@
+/*
+ * Copyright © 2016 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include "anv_meta.h"
+
+/* Returns the user-provided VkBufferImageCopy::imageExtent in units of
+ * elements rather than texels. One element equals one texel or one block
+ * if Image is uncompressed or compressed, respectively.
+ */
+static struct VkExtent3D
+meta_region_extent_el(const VkFormat format,
+                      const struct VkExtent3D *extent)
+{
+   const struct isl_format_layout *isl_layout =
+      anv_format_for_vk_format(format)->isl_layout;
+   return (VkExtent3D) {
+      .width  = DIV_ROUND_UP(extent->width , isl_layout->bw),
+      .height = DIV_ROUND_UP(extent->height, isl_layout->bh),
+      .depth  = DIV_ROUND_UP(extent->depth , isl_layout->bd),
+   };
+}
+
+/* Returns the user-provided VkBufferImageCopy::imageOffset in units of
+ * elements rather than texels. One element equals one texel or one block
+ * if Image is uncompressed or compressed, respectively.
+ */
+static struct VkOffset3D
+meta_region_offset_el(const struct anv_image *image,
+                      const struct VkOffset3D *offset)
+{
+   const struct isl_format_layout *isl_layout = image->format->isl_layout;
+   return (VkOffset3D) {
+      .x = offset->x / isl_layout->bw,
+      .y = offset->y / isl_layout->bh,
+      .z = offset->z / isl_layout->bd,
+   };
+}
+
+static struct anv_meta_blit2d_surf
+blit_surf_for_image(const struct anv_image* image,
+                    const struct isl_surf *img_isl_surf)
+{
+   return (struct anv_meta_blit2d_surf) {
+      .bo = image->bo,
+      .tiling = img_isl_surf->tiling,
+      .base_offset = image->offset,
+      .bs = isl_format_get_layout(img_isl_surf->format)->bs,
+      .pitch = isl_surf_get_row_pitch(img_isl_surf),
+   };
+}
+
+static void
+do_buffer_copy(struct anv_cmd_buffer *cmd_buffer,
+               struct anv_bo *src, uint64_t src_offset,
+               struct anv_bo *dest, uint64_t dest_offset,
+               int width, int height, int bs)
+{
+   struct anv_meta_blit2d_surf b_src = {
+      .bo = src,
+      .tiling = ISL_TILING_LINEAR,
+      .base_offset = src_offset,
+      .bs = bs,
+      .pitch = width * bs,
+   };
+   struct anv_meta_blit2d_surf b_dst = {
+      .bo = dest,
+      .tiling = ISL_TILING_LINEAR,
+      .base_offset = dest_offset,
+      .bs = bs,
+      .pitch = width * bs,
+   };
+   struct anv_meta_blit2d_rect rect = {
+      .width = width,
+      .height = height,
+   };
+   anv_meta_blit2d(cmd_buffer, &b_src, &b_dst, 1, &rect);
+}
+
+static void
+meta_copy_buffer_to_image(struct anv_cmd_buffer *cmd_buffer,
+                          struct anv_buffer* buffer,
+                          struct anv_image* image,
+                          uint32_t regionCount,
+                          const VkBufferImageCopy* pRegions,
+                          bool forward)
+{
+   struct anv_meta_saved_state saved_state;
+
+   /* The Vulkan 1.0 spec says "dstImage must have a sample count equal to
+    * VK_SAMPLE_COUNT_1_BIT."
+    */
+   assert(image->samples == 1);
+
+   anv_meta_begin_blit2d(cmd_buffer, &saved_state);
+
+   for (unsigned r = 0; r < regionCount; r++) {
+
+      /* Start creating blit rect */
+      const VkOffset3D img_offset_el =
+         meta_region_offset_el(image, &pRegions[r].imageOffset);
+      const VkExtent3D bufferExtent = {
+         .width = pRegions[r].bufferRowLength,
+         .height = pRegions[r].bufferImageHeight,
+      };
+      const VkExtent3D buf_extent_el =
+         meta_region_extent_el(image->vk_format, &bufferExtent);
+      const VkExtent3D img_extent_el =
+         meta_region_extent_el(image->vk_format, &pRegions[r].imageExtent);
+      struct anv_meta_blit2d_rect rect = {
+         .width = MAX2(buf_extent_el.width, img_extent_el.width),
+         .height = MAX2(buf_extent_el.height, img_extent_el.height),
+      };
+
+      /* Create blit surfaces */
+      VkImageAspectFlags aspect = pRegions[r].imageSubresource.aspectMask;
+      const struct isl_surf *img_isl_surf =
+         &anv_image_get_surface_for_aspect_mask(image, aspect)->isl;
+      struct anv_meta_blit2d_surf img_bsurf =
+         blit_surf_for_image(image, img_isl_surf);
+      struct anv_meta_blit2d_surf buf_bsurf = {
+         .bo = buffer->bo,
+         .tiling = ISL_TILING_LINEAR,
+         .base_offset = buffer->offset + pRegions[r].bufferOffset,
+         .bs = forward ? image->format->isl_layout->bs : img_bsurf.bs,
+         .pitch = rect.width * buf_bsurf.bs,
+      };
+
+      /* Set direction-dependent variables */
+      struct anv_meta_blit2d_surf *dst_bsurf = forward ? &img_bsurf : &buf_bsurf;
+      struct anv_meta_blit2d_surf *src_bsurf = forward ? &buf_bsurf : &img_bsurf;
+      uint32_t *x_offset = forward ? &rect.dst_x : &rect.src_x;
+      uint32_t *y_offset = forward ? &rect.dst_y : &rect.src_y;
+
+      /* Loop through each 3D or array slice */
+      unsigned num_slices_3d = pRegions[r].imageExtent.depth;
+      unsigned num_slices_array = pRegions[r].imageSubresource.layerCount;
+      unsigned slice_3d = 0;
+      unsigned slice_array = 0;
+      while (slice_3d < num_slices_3d && slice_array < num_slices_array) {
+
+         /* Finish creating blit rect */
+         isl_surf_get_image_offset_el(img_isl_surf,
+                                    pRegions[r].imageSubresource.mipLevel,
+                                    pRegions[r].imageSubresource.baseArrayLayer
+                                       + slice_array,
+                                    pRegions[r].imageOffset.z + slice_3d,
+                                    x_offset,
+                                    y_offset);
+         *x_offset += img_offset_el.x;
+         *y_offset += img_offset_el.y;
+
+         /* Perform Blit */
+         anv_meta_blit2d(cmd_buffer, src_bsurf, dst_bsurf, 1, &rect);
+
+         /* Once we've done the blit, all of the actual information about
+          * the image is embedded in the command buffer so we can just
+          * increment the offset directly in the image effectively
+          * re-binding it to different backing memory.
+          */
+         buf_bsurf.base_offset += rect.width * rect.height * buf_bsurf.bs;
+
+         if (image->type == VK_IMAGE_TYPE_3D)
+            slice_3d++;
+         else
+            slice_array++;
+      }
+   }
+   anv_meta_end_blit2d(cmd_buffer, &saved_state);
+}
+
+void anv_CmdCopyBufferToImage(
+    VkCommandBuffer                             commandBuffer,
+    VkBuffer                                    srcBuffer,
+    VkImage                                     destImage,
+    VkImageLayout                               destImageLayout,
+    uint32_t                                    regionCount,
+    const VkBufferImageCopy*                    pRegions)
+{
+   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
+   ANV_FROM_HANDLE(anv_image, dest_image, destImage);
+   ANV_FROM_HANDLE(anv_buffer, src_buffer, srcBuffer);
+
+   meta_copy_buffer_to_image(cmd_buffer, src_buffer, dest_image,
+                             regionCount, pRegions, true);
+}
+
+void anv_CmdCopyImageToBuffer(
+    VkCommandBuffer                             commandBuffer,
+    VkImage                                     srcImage,
+    VkImageLayout                               srcImageLayout,
+    VkBuffer                                    destBuffer,
+    uint32_t                                    regionCount,
+    const VkBufferImageCopy*                    pRegions)
+{
+   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
+   ANV_FROM_HANDLE(anv_image, src_image, srcImage);
+   ANV_FROM_HANDLE(anv_buffer, dst_buffer, destBuffer);
+
+   meta_copy_buffer_to_image(cmd_buffer, dst_buffer, src_image,
+                             regionCount, pRegions, false);
+}
+
+void anv_CmdCopyImage(
+    VkCommandBuffer                             commandBuffer,
+    VkImage                                     srcImage,
+    VkImageLayout                               srcImageLayout,
+    VkImage                                     destImage,
+    VkImageLayout                               destImageLayout,
+    uint32_t                                    regionCount,
+    const VkImageCopy*                          pRegions)
+{
+   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
+   ANV_FROM_HANDLE(anv_image, src_image, srcImage);
+   ANV_FROM_HANDLE(anv_image, dest_image, destImage);
+   struct anv_meta_saved_state saved_state;
+
+   /* From the Vulkan 1.0 spec:
+    *
+    *    vkCmdCopyImage can be used to copy image data between multisample
+    *    images, but both images must have the same number of samples.
+    */
+   assert(src_image->samples == dest_image->samples);
+
+   anv_meta_begin_blit2d(cmd_buffer, &saved_state);
+
+   for (unsigned r = 0; r < regionCount; r++) {
+      assert(pRegions[r].srcSubresource.aspectMask ==
+             pRegions[r].dstSubresource.aspectMask);
+
+      VkImageAspectFlags aspect = pRegions[r].srcSubresource.aspectMask;
+
+      /* Create blit surfaces */
+      struct isl_surf *src_isl_surf =
+         &anv_image_get_surface_for_aspect_mask(src_image, aspect)->isl;
+      struct isl_surf *dst_isl_surf =
+         &anv_image_get_surface_for_aspect_mask(dest_image, aspect)->isl;
+      struct anv_meta_blit2d_surf b_src =
+         blit_surf_for_image(src_image, src_isl_surf);
+      struct anv_meta_blit2d_surf b_dst =
+         blit_surf_for_image(dest_image, dst_isl_surf);
+
+      /* Start creating blit rect */
+      const VkOffset3D dst_offset_el =
+         meta_region_offset_el(dest_image, &pRegions[r].dstOffset);
+      const VkOffset3D src_offset_el =
+         meta_region_offset_el(src_image, &pRegions[r].srcOffset);
+      const VkExtent3D img_extent_el =
+         meta_region_extent_el(src_image->vk_format, &pRegions[r].extent);
+      struct anv_meta_blit2d_rect rect = {
+         .width = img_extent_el.width,
+         .height = img_extent_el.height,
+      };
+
+      /* Loop through each 3D or array slice */
+      unsigned num_slices_3d = pRegions[r].extent.depth;
+      unsigned num_slices_array = pRegions[r].dstSubresource.layerCount;
+      unsigned slice_3d = 0;
+      unsigned slice_array = 0;
+      while (slice_3d < num_slices_3d && slice_array < num_slices_array) {
+
+         /* Finish creating blit rect */
+         isl_surf_get_image_offset_el(dst_isl_surf,
+                                    pRegions[r].dstSubresource.mipLevel,
+                                    pRegions[r].dstSubresource.baseArrayLayer
+                                       + slice_array,
+                                    pRegions[r].dstOffset.z + slice_3d,
+                                    &rect.dst_x,
+                                    &rect.dst_y);
+         isl_surf_get_image_offset_el(src_isl_surf,
+                                    pRegions[r].srcSubresource.mipLevel,
+                                    pRegions[r].srcSubresource.baseArrayLayer
+                                       + slice_array,
+                                    pRegions[r].srcOffset.z + slice_3d,
+                                    &rect.src_x,
+                                    &rect.src_y);
+         rect.dst_x += dst_offset_el.x;
+         rect.dst_y += dst_offset_el.y;
+         rect.src_x += src_offset_el.x;
+         rect.src_y += src_offset_el.y;
+
+         /* Perform Blit */
+         anv_meta_blit2d(cmd_buffer, &b_src, &b_dst, 1, &rect);
+
+         if (dest_image->type == VK_IMAGE_TYPE_3D)
+            slice_3d++;
+         else
+            slice_array++;
+      }
+   }
+
+   anv_meta_end_blit2d(cmd_buffer, &saved_state);
+}
+
+void anv_CmdCopyBuffer(
+    VkCommandBuffer                             commandBuffer,
+    VkBuffer                                    srcBuffer,
+    VkBuffer                                    destBuffer,
+    uint32_t                                    regionCount,
+    const VkBufferCopy*                         pRegions)
+{
+   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
+   ANV_FROM_HANDLE(anv_buffer, src_buffer, srcBuffer);
+   ANV_FROM_HANDLE(anv_buffer, dest_buffer, destBuffer);
+
+   struct anv_meta_saved_state saved_state;
+
+   anv_meta_begin_blit2d(cmd_buffer, &saved_state);
+
+   for (unsigned r = 0; r < regionCount; r++) {
+      uint64_t src_offset = src_buffer->offset + pRegions[r].srcOffset;
+      uint64_t dest_offset = dest_buffer->offset + pRegions[r].dstOffset;
+      uint64_t copy_size = pRegions[r].size;
+
+      /* First, we compute the biggest format that can be used with the
+       * given offsets and size.
+       */
+      int bs = 16;
+
+      int fs = ffs(src_offset) - 1;
+      if (fs != -1)
+         bs = MIN2(bs, 1 << fs);
+      assert(src_offset % bs == 0);
+
+      fs = ffs(dest_offset) - 1;
+      if (fs != -1)
+         bs = MIN2(bs, 1 << fs);
+      assert(dest_offset % bs == 0);
+
+      fs = ffs(pRegions[r].size) - 1;
+      if (fs != -1)
+         bs = MIN2(bs, 1 << fs);
+      assert(pRegions[r].size % bs == 0);
+
+      /* This is maximum possible width/height our HW can handle */
+      uint64_t max_surface_dim = 1 << 14;
+
+      /* First, we make a bunch of max-sized copies */
+      uint64_t max_copy_size = max_surface_dim * max_surface_dim * bs;
+      while (copy_size >= max_copy_size) {
+         do_buffer_copy(cmd_buffer, src_buffer->bo, src_offset,
+                        dest_buffer->bo, dest_offset,
+                        max_surface_dim, max_surface_dim, bs);
+         copy_size -= max_copy_size;
+         src_offset += max_copy_size;
+         dest_offset += max_copy_size;
+      }
+
+      uint64_t height = copy_size / (max_surface_dim * bs);
+      assert(height < max_surface_dim);
+      if (height != 0) {
+         uint64_t rect_copy_size = height * max_surface_dim * bs;
+         do_buffer_copy(cmd_buffer, src_buffer->bo, src_offset,
+                        dest_buffer->bo, dest_offset,
+                        max_surface_dim, height, bs);
+         copy_size -= rect_copy_size;
+         src_offset += rect_copy_size;
+         dest_offset += rect_copy_size;
+      }
+
+      if (copy_size != 0) {
+         do_buffer_copy(cmd_buffer, src_buffer->bo, src_offset,
+                        dest_buffer->bo, dest_offset,
+                        copy_size / bs, 1, bs);
+      }
+   }
+
+   anv_meta_end_blit2d(cmd_buffer, &saved_state);
+}
+
+void anv_CmdUpdateBuffer(
+    VkCommandBuffer                             commandBuffer,
+    VkBuffer                                    dstBuffer,
+    VkDeviceSize                                dstOffset,
+    VkDeviceSize                                dataSize,
+    const uint32_t*                             pData)
+{
+   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
+   ANV_FROM_HANDLE(anv_buffer, dst_buffer, dstBuffer);
+   struct anv_meta_saved_state saved_state;
+
+   anv_meta_begin_blit2d(cmd_buffer, &saved_state);
+
+   /* We can't quite grab a full block because the state stream needs a
+    * little data at the top to build its linked list.
+    */
+   const uint32_t max_update_size =
+      cmd_buffer->device->dynamic_state_block_pool.block_size - 64;
+
+   assert(max_update_size < (1 << 14) * 4);
+
+   while (dataSize) {
+      const uint32_t copy_size = MIN2(dataSize, max_update_size);
+
+      struct anv_state tmp_data =
+         anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, copy_size, 64);
+
+      memcpy(tmp_data.map, pData, copy_size);
+
+      int bs;
+      if ((copy_size & 15) == 0 && (dstOffset & 15) == 0) {
+         bs = 16;
+      } else if ((copy_size & 7) == 0 && (dstOffset & 7) == 0) {
+         bs = 8;
+      } else {
+         assert((copy_size & 3) == 0 && (dstOffset & 3) == 0);
+         bs = 4;
+      }
+
+      do_buffer_copy(cmd_buffer,
+                     &cmd_buffer->device->dynamic_state_block_pool.bo,
+                     tmp_data.offset,
+                     dst_buffer->bo, dst_buffer->offset + dstOffset,
+                     copy_size / bs, 1, bs);
+
+      dataSize -= copy_size;
+      dstOffset += copy_size;
+      pData = (void *)pData + copy_size;
+   }
+
+   anv_meta_end_blit2d(cmd_buffer, &saved_state);
+}