anv_intel.c \
anv_meta.c \
anv_meta_blit.c \
+ anv_meta_blit2d.c \
anv_meta_clear.c \
+ anv_meta_copy.c \
anv_meta_resolve.c \
anv_nir_apply_dynamic_offsets.c \
anv_nir_apply_pipeline_layout.c \
(1 << VK_DYNAMIC_STATE_VIEWPORT));
}
-void
-anv_meta_begin_blit2d(struct anv_cmd_buffer *cmd_buffer,
- struct anv_meta_saved_state *save)
-{
- meta_prepare_blit(cmd_buffer, save);
-}
-
-
-/* Returns the user-provided VkBufferImageCopy::imageOffset in units of
- * elements rather than texels. One element equals one texel or one block
- * if Image is uncompressed or compressed, respectively.
- */
-static struct VkOffset3D
-meta_region_offset_el(const struct anv_image * image,
- const struct VkOffset3D * offset)
-{
- const struct isl_format_layout * isl_layout = image->format->isl_layout;
- return (VkOffset3D) {
- .x = offset->x / isl_layout->bw,
- .y = offset->y / isl_layout->bh,
- .z = offset->z / isl_layout->bd,
- };
-}
-
-/* Returns the user-provided VkBufferImageCopy::imageExtent in units of
- * elements rather than texels. One element equals one texel or one block
- * if Image is uncompressed or compressed, respectively.
- */
-static struct VkExtent3D
-meta_region_extent_el(const VkFormat format,
- const struct VkExtent3D * extent)
-{
- const struct isl_format_layout * isl_layout =
- anv_format_for_vk_format(format)->isl_layout;
- return (VkExtent3D) {
- .width = DIV_ROUND_UP(extent->width , isl_layout->bw),
- .height = DIV_ROUND_UP(extent->height, isl_layout->bh),
- .depth = DIV_ROUND_UP(extent->depth , isl_layout->bd),
- };
-}
-
void
meta_emit_blit(struct anv_cmd_buffer *cmd_buffer,
struct anv_image *src_image,
dest_offset.y + dest_extent.height,
},
.tex_coord = {
- (float)(src_offset.x + src_extent.width) / (float)src_iview->extent.width,
- (float)(src_offset.y + src_extent.height) / (float)src_iview->extent.height,
+ (float)(src_offset.x + src_extent.width)
+ / (float)src_iview->extent.width,
+ (float)(src_offset.y + src_extent.height)
+ / (float)src_iview->extent.height,
(float)src_offset.z / (float)src_iview->extent.depth,
},
};
},
.tex_coord = {
(float)src_offset.x / (float)src_iview->extent.width,
- (float)(src_offset.y + src_extent.height) / (float)src_iview->extent.height,
+ (float)(src_offset.y + src_extent.height) /
+ (float)src_iview->extent.height,
(float)src_offset.z / (float)src_iview->extent.depth,
},
};
anv_meta_restore(saved_state, cmd_buffer);
}
-void
-anv_meta_end_blit2d(struct anv_cmd_buffer *cmd_buffer,
- struct anv_meta_saved_state *save)
-{
- meta_finish_blit(cmd_buffer, save);
-}
-
-static VkFormat
-vk_format_for_size(int bs)
-{
- /* The choice of UNORM and UINT formats is very intentional here. Most of
- * the time, we want to use a UINT format to avoid any rounding error in
- * the blit. For stencil blits, R8_UINT is required by the hardware.
- * (It's the only format allowed in conjunction with W-tiling.) Also we
- * intentionally use the 4-channel formats whenever we can. This is so
- * that, when we do a RGB <-> RGBX copy, the two formats will line up even
- * though one of them is 3/4 the size of the other. The choice of UNORM
- * vs. UINT is also very intentional because Haswell doesn't handle 8 or
- * 16-bit RGB UINT formats at all so we have to use UNORM there.
- * Fortunately, the only time we should ever use two different formats in
- * the table below is for RGB -> RGBA blits and so we will never have any
- * UNORM/UINT mismatch.
- */
- switch (bs) {
- case 1: return VK_FORMAT_R8_UINT;
- case 2: return VK_FORMAT_R8G8_UINT;
- case 3: return VK_FORMAT_R8G8B8_UNORM;
- case 4: return VK_FORMAT_R8G8B8A8_UNORM;
- case 6: return VK_FORMAT_R16G16B16_UNORM;
- case 8: return VK_FORMAT_R16G16B16A16_UNORM;
- case 12: return VK_FORMAT_R32G32B32_UINT;
- case 16: return VK_FORMAT_R32G32B32A32_UINT;
- default:
- unreachable("Invalid format block size");
- }
-}
-
-static struct anv_meta_blit2d_surf
-blit_surf_for_image(const struct anv_image* image,
- const struct isl_surf *img_isl_surf)
-{
- return (struct anv_meta_blit2d_surf) {
- .bo = image->bo,
- .tiling = img_isl_surf->tiling,
- .base_offset = image->offset,
- .bs = isl_format_get_layout(img_isl_surf->format)->bs,
- .pitch = isl_surf_get_row_pitch(img_isl_surf),
- };
-}
-
-void
-anv_meta_blit2d(struct anv_cmd_buffer *cmd_buffer,
- struct anv_meta_blit2d_surf *src,
- struct anv_meta_blit2d_surf *dst,
- unsigned num_rects,
- struct anv_meta_blit2d_rect *rects)
-{
- VkDevice vk_device = anv_device_to_handle(cmd_buffer->device);
- VkFormat src_format = vk_format_for_size(src->bs);
- VkFormat dst_format = vk_format_for_size(dst->bs);
- VkImageUsageFlags src_usage = VK_IMAGE_USAGE_SAMPLED_BIT;
- VkImageUsageFlags dst_usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
-
- for (unsigned r = 0; r < num_rects; ++r) {
-
- /* Create VkImages */
- VkImageCreateInfo image_info = {
- .sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
- .imageType = VK_IMAGE_TYPE_2D,
- .format = 0, /* TEMPLATE */
- .extent = {
- .width = 0, /* TEMPLATE */
- .height = 0, /* TEMPLATE */
- .depth = 1,
- },
- .mipLevels = 1,
- .arrayLayers = 1,
- .samples = 1,
- .tiling = 0, /* TEMPLATE */
- .usage = 0, /* TEMPLATE */
- };
- struct anv_image_create_info anv_image_info = {
- .vk_info = &image_info,
- .isl_tiling_flags = 0, /* TEMPLATE */
- };
-
- /* The image height is the rect height + src/dst y-offset from the
- * tile-aligned base address.
- */
- struct isl_tile_info tile_info;
-
- anv_image_info.isl_tiling_flags = 1 << src->tiling;
- image_info.tiling = anv_image_info.isl_tiling_flags == ISL_TILING_LINEAR_BIT ?
- VK_IMAGE_TILING_LINEAR : VK_IMAGE_TILING_OPTIMAL;
- image_info.usage = src_usage;
- image_info.format = src_format,
- isl_tiling_get_info(&cmd_buffer->device->isl_dev, src->tiling, src->bs, &tile_info);
- image_info.extent.height = rects[r].height +
- rects[r].src_y % tile_info.height;
- image_info.extent.width = src->pitch / src->bs;
- VkImage src_image;
- anv_image_create(vk_device, &anv_image_info,
- &cmd_buffer->pool->alloc, &src_image);
-
- anv_image_info.isl_tiling_flags = 1 << dst->tiling;
- image_info.tiling = anv_image_info.isl_tiling_flags == ISL_TILING_LINEAR_BIT ?
- VK_IMAGE_TILING_LINEAR : VK_IMAGE_TILING_OPTIMAL;
- image_info.usage = dst_usage;
- image_info.format = dst_format,
- isl_tiling_get_info(&cmd_buffer->device->isl_dev, dst->tiling, dst->bs, &tile_info);
- image_info.extent.height = rects[r].height +
- rects[r].dst_y % tile_info.height;
- image_info.extent.width = dst->pitch / dst->bs;
- VkImage dst_image;
- anv_image_create(vk_device, &anv_image_info,
- &cmd_buffer->pool->alloc, &dst_image);
-
- /* We could use a vk call to bind memory, but that would require
- * creating a dummy memory object etc. so there's really no point.
- */
- anv_image_from_handle(src_image)->bo = src->bo;
- anv_image_from_handle(src_image)->offset = src->base_offset;
- anv_image_from_handle(dst_image)->bo = dst->bo;
- anv_image_from_handle(dst_image)->offset = dst->base_offset;
-
- /* Create VkImageViews */
- VkImageViewCreateInfo iview_info = {
- .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
- .image = 0, /* TEMPLATE */
- .viewType = VK_IMAGE_VIEW_TYPE_2D,
- .format = 0, /* TEMPLATE */
- .subresourceRange = {
- .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
- .baseMipLevel = 0,
- .levelCount = 1,
- .baseArrayLayer = 0,
- .layerCount = 1
- },
- };
- uint32_t img_o = 0;
-
- iview_info.image = src_image;
- iview_info.format = src_format;
- VkOffset3D src_offset_el = {0};
- isl_surf_get_image_intratile_offset_el_xy(&cmd_buffer->device->isl_dev,
- &anv_image_from_handle(src_image)->
- color_surface.isl,
- rects[r].src_x,
- rects[r].src_y,
- &img_o,
- (uint32_t*)&src_offset_el.x,
- (uint32_t*)&src_offset_el.y);
-
- struct anv_image_view src_iview;
- anv_image_view_init(&src_iview, cmd_buffer->device,
- &iview_info, cmd_buffer, img_o, src_usage);
-
- iview_info.image = dst_image;
- iview_info.format = dst_format;
- VkOffset3D dst_offset_el = {0};
- isl_surf_get_image_intratile_offset_el_xy(&cmd_buffer->device->isl_dev,
- &anv_image_from_handle(dst_image)->
- color_surface.isl,
- rects[r].dst_x,
- rects[r].dst_y,
- &img_o,
- (uint32_t*)&dst_offset_el.x,
- (uint32_t*)&dst_offset_el.y);
- struct anv_image_view dst_iview;
- anv_image_view_init(&dst_iview, cmd_buffer->device,
- &iview_info, cmd_buffer, img_o, dst_usage);
-
- /* Perform blit */
- meta_emit_blit(cmd_buffer,
- anv_image_from_handle(src_image),
- &src_iview,
- src_offset_el,
- (VkExtent3D){rects[r].width, rects[r].height, 1},
- anv_image_from_handle(dst_image),
- &dst_iview,
- dst_offset_el,
- (VkExtent3D){rects[r].width, rects[r].height, 1},
- VK_FILTER_NEAREST);
-
- anv_DestroyImage(vk_device, src_image, &cmd_buffer->pool->alloc);
- anv_DestroyImage(vk_device, dst_image, &cmd_buffer->pool->alloc);
- }
-}
-
-static void
-do_buffer_copy(struct anv_cmd_buffer *cmd_buffer,
- struct anv_bo *src, uint64_t src_offset,
- struct anv_bo *dest, uint64_t dest_offset,
- int width, int height, int bs)
-{
- struct anv_meta_blit2d_surf b_src = {
- .bo = src,
- .tiling = ISL_TILING_LINEAR,
- .base_offset = src_offset,
- .bs = bs,
- .pitch = width * bs,
- };
- struct anv_meta_blit2d_surf b_dst = {
- .bo = dest,
- .tiling = ISL_TILING_LINEAR,
- .base_offset = dest_offset,
- .bs = bs,
- .pitch = width * bs,
- };
- struct anv_meta_blit2d_rect rect = {
- .width = width,
- .height = height,
- };
- anv_meta_blit2d(cmd_buffer,
- &b_src,
- &b_dst,
- 1,
- &rect);
-}
-
-void anv_CmdCopyBuffer(
- VkCommandBuffer commandBuffer,
- VkBuffer srcBuffer,
- VkBuffer destBuffer,
- uint32_t regionCount,
- const VkBufferCopy* pRegions)
-{
- ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
- ANV_FROM_HANDLE(anv_buffer, src_buffer, srcBuffer);
- ANV_FROM_HANDLE(anv_buffer, dest_buffer, destBuffer);
-
- struct anv_meta_saved_state saved_state;
-
- anv_meta_begin_blit2d(cmd_buffer, &saved_state);
-
- for (unsigned r = 0; r < regionCount; r++) {
- uint64_t src_offset = src_buffer->offset + pRegions[r].srcOffset;
- uint64_t dest_offset = dest_buffer->offset + pRegions[r].dstOffset;
- uint64_t copy_size = pRegions[r].size;
-
- /* First, we compute the biggest format that can be used with the
- * given offsets and size.
- */
- int bs = 16;
-
- int fs = ffs(src_offset) - 1;
- if (fs != -1)
- bs = MIN2(bs, 1 << fs);
- assert(src_offset % bs == 0);
-
- fs = ffs(dest_offset) - 1;
- if (fs != -1)
- bs = MIN2(bs, 1 << fs);
- assert(dest_offset % bs == 0);
-
- fs = ffs(pRegions[r].size) - 1;
- if (fs != -1)
- bs = MIN2(bs, 1 << fs);
- assert(pRegions[r].size % bs == 0);
-
- /* This is maximum possible width/height our HW can handle */
- uint64_t max_surface_dim = 1 << 14;
-
- /* First, we make a bunch of max-sized copies */
- uint64_t max_copy_size = max_surface_dim * max_surface_dim * bs;
- while (copy_size >= max_copy_size) {
- do_buffer_copy(cmd_buffer, src_buffer->bo, src_offset,
- dest_buffer->bo, dest_offset,
- max_surface_dim, max_surface_dim, bs);
- copy_size -= max_copy_size;
- src_offset += max_copy_size;
- dest_offset += max_copy_size;
- }
-
- uint64_t height = copy_size / (max_surface_dim * bs);
- assert(height < max_surface_dim);
- if (height != 0) {
- uint64_t rect_copy_size = height * max_surface_dim * bs;
- do_buffer_copy(cmd_buffer, src_buffer->bo, src_offset,
- dest_buffer->bo, dest_offset,
- max_surface_dim, height, bs);
- copy_size -= rect_copy_size;
- src_offset += rect_copy_size;
- dest_offset += rect_copy_size;
- }
-
- if (copy_size != 0) {
- do_buffer_copy(cmd_buffer, src_buffer->bo, src_offset,
- dest_buffer->bo, dest_offset,
- copy_size / bs, 1, bs);
- }
- }
-
- anv_meta_end_blit2d(cmd_buffer, &saved_state);
-}
-
-void anv_CmdUpdateBuffer(
- VkCommandBuffer commandBuffer,
- VkBuffer dstBuffer,
- VkDeviceSize dstOffset,
- VkDeviceSize dataSize,
- const uint32_t* pData)
-{
- ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
- ANV_FROM_HANDLE(anv_buffer, dst_buffer, dstBuffer);
- struct anv_meta_saved_state saved_state;
-
- anv_meta_begin_blit2d(cmd_buffer, &saved_state);
-
- /* We can't quite grab a full block because the state stream needs a
- * little data at the top to build its linked list.
- */
- const uint32_t max_update_size =
- cmd_buffer->device->dynamic_state_block_pool.block_size - 64;
-
- assert(max_update_size < (1 << 14) * 4);
-
- while (dataSize) {
- const uint32_t copy_size = MIN2(dataSize, max_update_size);
-
- struct anv_state tmp_data =
- anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, copy_size, 64);
-
- memcpy(tmp_data.map, pData, copy_size);
-
- int bs;
- if ((copy_size & 15) == 0 && (dstOffset & 15) == 0) {
- bs = 16;
- } else if ((copy_size & 7) == 0 && (dstOffset & 7) == 0) {
- bs = 8;
- } else {
- assert((copy_size & 3) == 0 && (dstOffset & 3) == 0);
- bs = 4;
- }
-
- do_buffer_copy(cmd_buffer,
- &cmd_buffer->device->dynamic_state_block_pool.bo,
- tmp_data.offset,
- dst_buffer->bo, dst_buffer->offset + dstOffset,
- copy_size / bs, 1, bs);
-
- dataSize -= copy_size;
- dstOffset += copy_size;
- pData = (void *)pData + copy_size;
- }
-
- anv_meta_end_blit2d(cmd_buffer, &saved_state);
-}
-
-void anv_CmdCopyImage(
- VkCommandBuffer commandBuffer,
- VkImage srcImage,
- VkImageLayout srcImageLayout,
- VkImage destImage,
- VkImageLayout destImageLayout,
- uint32_t regionCount,
- const VkImageCopy* pRegions)
-{
- ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
- ANV_FROM_HANDLE(anv_image, src_image, srcImage);
- ANV_FROM_HANDLE(anv_image, dest_image, destImage);
- struct anv_meta_saved_state saved_state;
-
- /* From the Vulkan 1.0 spec:
- *
- * vkCmdCopyImage can be used to copy image data between multisample
- * images, but both images must have the same number of samples.
- */
- assert(src_image->samples == dest_image->samples);
-
- anv_meta_begin_blit2d(cmd_buffer, &saved_state);
-
- for (unsigned r = 0; r < regionCount; r++) {
- assert(pRegions[r].srcSubresource.aspectMask ==
- pRegions[r].dstSubresource.aspectMask);
-
- VkImageAspectFlags aspect = pRegions[r].srcSubresource.aspectMask;
-
- /* Create blit surfaces */
- struct isl_surf *src_isl_surf =
- &anv_image_get_surface_for_aspect_mask(src_image, aspect)->isl;
- struct isl_surf *dst_isl_surf =
- &anv_image_get_surface_for_aspect_mask(dest_image, aspect)->isl;
- struct anv_meta_blit2d_surf b_src = blit_surf_for_image(src_image, src_isl_surf);
- struct anv_meta_blit2d_surf b_dst = blit_surf_for_image(dest_image, dst_isl_surf);
-
- /* Start creating blit rect */
- const VkOffset3D dst_offset_el = meta_region_offset_el(dest_image, &pRegions[r].dstOffset);
- const VkOffset3D src_offset_el = meta_region_offset_el(src_image, &pRegions[r].srcOffset);
- const VkExtent3D img_extent_el = meta_region_extent_el(src_image->vk_format,
- &pRegions[r].extent);
- struct anv_meta_blit2d_rect rect = {
- .width = img_extent_el.width,
- .height = img_extent_el.height,
- };
-
- /* Loop through each 3D or array slice */
- unsigned num_slices_3d = pRegions[r].extent.depth;
- unsigned num_slices_array = pRegions[r].dstSubresource.layerCount;
- unsigned slice_3d = 0;
- unsigned slice_array = 0;
- while (slice_3d < num_slices_3d && slice_array < num_slices_array) {
-
- /* Finish creating blit rect */
- isl_surf_get_image_offset_el(dst_isl_surf,
- pRegions[r].dstSubresource.mipLevel,
- pRegions[r].dstSubresource.baseArrayLayer + slice_array,
- pRegions[r].dstOffset.z + slice_3d,
- &rect.dst_x,
- &rect.dst_y);
- isl_surf_get_image_offset_el(src_isl_surf,
- pRegions[r].srcSubresource.mipLevel,
- pRegions[r].srcSubresource.baseArrayLayer + slice_array,
- pRegions[r].srcOffset.z + slice_3d,
- &rect.src_x,
- &rect.src_y);
- rect.dst_x += dst_offset_el.x;
- rect.dst_y += dst_offset_el.y;
- rect.src_x += src_offset_el.x;
- rect.src_y += src_offset_el.y;
-
- /* Perform Blit */
- anv_meta_blit2d(cmd_buffer,
- &b_src,
- &b_dst,
- 1,
- &rect);
-
- if (dest_image->type == VK_IMAGE_TYPE_3D)
- slice_3d++;
- else
- slice_array++;
- }
- }
-
- anv_meta_end_blit2d(cmd_buffer, &saved_state);
-}
-
void anv_CmdBlitImage(
VkCommandBuffer commandBuffer,
VkImage srcImage,
meta_finish_blit(cmd_buffer, &saved_state);
}
-static void
-meta_copy_buffer_to_image(struct anv_cmd_buffer *cmd_buffer,
- struct anv_buffer* buffer,
- struct anv_image* image,
- uint32_t regionCount,
- const VkBufferImageCopy* pRegions,
- bool forward)
-{
- struct anv_meta_saved_state saved_state;
-
- /* The Vulkan 1.0 spec says "dstImage must have a sample count equal to
- * VK_SAMPLE_COUNT_1_BIT."
- */
- assert(image->samples == 1);
-
- anv_meta_begin_blit2d(cmd_buffer, &saved_state);
-
- for (unsigned r = 0; r < regionCount; r++) {
-
- /* Start creating blit rect */
- const VkOffset3D img_offset_el = meta_region_offset_el(image, &pRegions[r].imageOffset);
- const VkExtent3D bufferExtent = {
- .width = pRegions[r].bufferRowLength,
- .height = pRegions[r].bufferImageHeight,
- };
- const VkExtent3D buf_extent_el = meta_region_extent_el(image->vk_format, &bufferExtent);
- const VkExtent3D img_extent_el = meta_region_extent_el(image->vk_format,
- &pRegions[r].imageExtent);
- struct anv_meta_blit2d_rect rect = {
- .width = MAX2(buf_extent_el.width, img_extent_el.width),
- .height = MAX2(buf_extent_el.height, img_extent_el.height),
- };
-
- /* Create blit surfaces */
- VkImageAspectFlags aspect = pRegions[r].imageSubresource.aspectMask;
- const struct isl_surf *img_isl_surf =
- &anv_image_get_surface_for_aspect_mask(image, aspect)->isl;
- struct anv_meta_blit2d_surf img_bsurf = blit_surf_for_image(image, img_isl_surf);
- struct anv_meta_blit2d_surf buf_bsurf = {
- .bo = buffer->bo,
- .tiling = ISL_TILING_LINEAR,
- .base_offset = buffer->offset + pRegions[r].bufferOffset,
- .bs = forward ? image->format->isl_layout->bs : img_bsurf.bs,
- .pitch = rect.width * buf_bsurf.bs,
- };
-
- /* Set direction-dependent variables */
- struct anv_meta_blit2d_surf *dst_bsurf = forward ? &img_bsurf : &buf_bsurf;
- struct anv_meta_blit2d_surf *src_bsurf = forward ? &buf_bsurf : &img_bsurf;
- uint32_t *x_offset = forward ? &rect.dst_x : &rect.src_x;
- uint32_t *y_offset = forward ? &rect.dst_y : &rect.src_y;
-
- /* Loop through each 3D or array slice */
- unsigned num_slices_3d = pRegions[r].imageExtent.depth;
- unsigned num_slices_array = pRegions[r].imageSubresource.layerCount;
- unsigned slice_3d = 0;
- unsigned slice_array = 0;
- while (slice_3d < num_slices_3d && slice_array < num_slices_array) {
-
- /* Finish creating blit rect */
- isl_surf_get_image_offset_el(img_isl_surf,
- pRegions[r].imageSubresource.mipLevel,
- pRegions[r].imageSubresource.baseArrayLayer + slice_array,
- pRegions[r].imageOffset.z + slice_3d,
- x_offset,
- y_offset);
- *x_offset += img_offset_el.x;
- *y_offset += img_offset_el.y;
-
- /* Perform Blit */
- anv_meta_blit2d(cmd_buffer,
- src_bsurf,
- dst_bsurf,
- 1,
- &rect);
-
- /* Once we've done the blit, all of the actual information about
- * the image is embedded in the command buffer so we can just
- * increment the offset directly in the image effectively
- * re-binding it to different backing memory.
- */
- buf_bsurf.base_offset += rect.width * rect.height * buf_bsurf.bs;
-
- if (image->type == VK_IMAGE_TYPE_3D)
- slice_3d++;
- else
- slice_array++;
- }
- }
- anv_meta_end_blit2d(cmd_buffer, &saved_state);
-}
-
-void anv_CmdCopyBufferToImage(
- VkCommandBuffer commandBuffer,
- VkBuffer srcBuffer,
- VkImage destImage,
- VkImageLayout destImageLayout,
- uint32_t regionCount,
- const VkBufferImageCopy* pRegions)
-{
- ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
- ANV_FROM_HANDLE(anv_image, dest_image, destImage);
- ANV_FROM_HANDLE(anv_buffer, src_buffer, srcBuffer);
-
- meta_copy_buffer_to_image(cmd_buffer, src_buffer, dest_image,
- regionCount, pRegions, true);
-}
-
-void anv_CmdCopyImageToBuffer(
- VkCommandBuffer commandBuffer,
- VkImage srcImage,
- VkImageLayout srcImageLayout,
- VkBuffer destBuffer,
- uint32_t regionCount,
- const VkBufferImageCopy* pRegions)
-{
- ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
- ANV_FROM_HANDLE(anv_image, src_image, srcImage);
- ANV_FROM_HANDLE(anv_buffer, dst_buffer, destBuffer);
-
- meta_copy_buffer_to_image(cmd_buffer, dst_buffer, src_image,
- regionCount, pRegions, false);
-}
-
void
anv_device_finish_meta_blit_state(struct anv_device *device)
{
--- /dev/null
+/*
+ * Copyright © 2016 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include "anv_meta.h"
+
+static VkFormat
+vk_format_for_size(int bs)
+{
+ /* The choice of UNORM and UINT formats is very intentional here. Most of
+ * the time, we want to use a UINT format to avoid any rounding error in
+ * the blit. For stencil blits, R8_UINT is required by the hardware.
+ * (It's the only format allowed in conjunction with W-tiling.) Also we
+ * intentionally use the 4-channel formats whenever we can. This is so
+ * that, when we do a RGB <-> RGBX copy, the two formats will line up even
+ * though one of them is 3/4 the size of the other. The choice of UNORM
+ * vs. UINT is also very intentional because Haswell doesn't handle 8 or
+ * 16-bit RGB UINT formats at all so we have to use UNORM there.
+ * Fortunately, the only time we should ever use two different formats in
+ * the table below is for RGB -> RGBA blits and so we will never have any
+ * UNORM/UINT mismatch.
+ */
+ switch (bs) {
+ case 1: return VK_FORMAT_R8_UINT;
+ case 2: return VK_FORMAT_R8G8_UINT;
+ case 3: return VK_FORMAT_R8G8B8_UNORM;
+ case 4: return VK_FORMAT_R8G8B8A8_UNORM;
+ case 6: return VK_FORMAT_R16G16B16_UNORM;
+ case 8: return VK_FORMAT_R16G16B16A16_UNORM;
+ case 12: return VK_FORMAT_R32G32B32_UINT;
+ case 16: return VK_FORMAT_R32G32B32A32_UINT;
+ default:
+ unreachable("Invalid format block size");
+ }
+}
+
+void
+anv_meta_end_blit2d(struct anv_cmd_buffer *cmd_buffer,
+ struct anv_meta_saved_state *save)
+{
+ anv_meta_restore(save, cmd_buffer);
+}
+
+void
+anv_meta_begin_blit2d(struct anv_cmd_buffer *cmd_buffer,
+ struct anv_meta_saved_state *save)
+{
+ anv_meta_save(save, cmd_buffer,
+ (1 << VK_DYNAMIC_STATE_VIEWPORT));
+}
+
+void
+anv_meta_blit2d(struct anv_cmd_buffer *cmd_buffer,
+ struct anv_meta_blit2d_surf *src,
+ struct anv_meta_blit2d_surf *dst,
+ unsigned num_rects,
+ struct anv_meta_blit2d_rect *rects)
+{
+ VkDevice vk_device = anv_device_to_handle(cmd_buffer->device);
+ VkFormat src_format = vk_format_for_size(src->bs);
+ VkFormat dst_format = vk_format_for_size(dst->bs);
+ VkImageUsageFlags src_usage = VK_IMAGE_USAGE_SAMPLED_BIT;
+ VkImageUsageFlags dst_usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
+
+ for (unsigned r = 0; r < num_rects; ++r) {
+
+ /* Create VkImages */
+ VkImageCreateInfo image_info = {
+ .sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
+ .imageType = VK_IMAGE_TYPE_2D,
+ .format = 0, /* TEMPLATE */
+ .extent = {
+ .width = 0, /* TEMPLATE */
+ .height = 0, /* TEMPLATE */
+ .depth = 1,
+ },
+ .mipLevels = 1,
+ .arrayLayers = 1,
+ .samples = 1,
+ .tiling = 0, /* TEMPLATE */
+ .usage = 0, /* TEMPLATE */
+ };
+ struct anv_image_create_info anv_image_info = {
+ .vk_info = &image_info,
+ .isl_tiling_flags = 0, /* TEMPLATE */
+ };
+
+ /* The image height is the rect height + src/dst y-offset from the
+ * tile-aligned base address.
+ */
+ struct isl_tile_info tile_info;
+
+ anv_image_info.isl_tiling_flags = 1 << src->tiling;
+ image_info.tiling = anv_image_info.isl_tiling_flags ==
+ ISL_TILING_LINEAR_BIT ?
+ VK_IMAGE_TILING_LINEAR : VK_IMAGE_TILING_OPTIMAL;
+ image_info.usage = src_usage;
+ image_info.format = src_format,
+ isl_tiling_get_info(&cmd_buffer->device->isl_dev, src->tiling, src->bs,
+ &tile_info);
+ image_info.extent.height = rects[r].height +
+ rects[r].src_y % tile_info.height;
+ image_info.extent.width = src->pitch / src->bs;
+ VkImage src_image;
+ anv_image_create(vk_device, &anv_image_info,
+ &cmd_buffer->pool->alloc, &src_image);
+
+ anv_image_info.isl_tiling_flags = 1 << dst->tiling;
+ image_info.tiling = anv_image_info.isl_tiling_flags ==
+ ISL_TILING_LINEAR_BIT ?
+ VK_IMAGE_TILING_LINEAR : VK_IMAGE_TILING_OPTIMAL;
+ image_info.usage = dst_usage;
+ image_info.format = dst_format,
+ isl_tiling_get_info(&cmd_buffer->device->isl_dev, dst->tiling, dst->bs,
+ &tile_info);
+ image_info.extent.height = rects[r].height +
+ rects[r].dst_y % tile_info.height;
+ image_info.extent.width = dst->pitch / dst->bs;
+ VkImage dst_image;
+ anv_image_create(vk_device, &anv_image_info,
+ &cmd_buffer->pool->alloc, &dst_image);
+
+ /* We could use a vk call to bind memory, but that would require
+ * creating a dummy memory object etc. so there's really no point.
+ */
+ anv_image_from_handle(src_image)->bo = src->bo;
+ anv_image_from_handle(src_image)->offset = src->base_offset;
+ anv_image_from_handle(dst_image)->bo = dst->bo;
+ anv_image_from_handle(dst_image)->offset = dst->base_offset;
+
+ /* Create VkImageViews */
+ VkImageViewCreateInfo iview_info = {
+ .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
+ .image = 0, /* TEMPLATE */
+ .viewType = VK_IMAGE_VIEW_TYPE_2D,
+ .format = 0, /* TEMPLATE */
+ .subresourceRange = {
+ .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
+ .baseMipLevel = 0,
+ .levelCount = 1,
+ .baseArrayLayer = 0,
+ .layerCount = 1
+ },
+ };
+ uint32_t img_o = 0;
+
+ iview_info.image = src_image;
+ iview_info.format = src_format;
+ VkOffset3D src_offset_el = {0};
+ isl_surf_get_image_intratile_offset_el_xy(&cmd_buffer->device->isl_dev,
+ &anv_image_from_handle(src_image)->
+ color_surface.isl,
+ rects[r].src_x,
+ rects[r].src_y,
+ &img_o,
+ (uint32_t*)&src_offset_el.x,
+ (uint32_t*)&src_offset_el.y);
+
+ struct anv_image_view src_iview;
+ anv_image_view_init(&src_iview, cmd_buffer->device,
+ &iview_info, cmd_buffer, img_o, src_usage);
+
+ iview_info.image = dst_image;
+ iview_info.format = dst_format;
+ VkOffset3D dst_offset_el = {0};
+ isl_surf_get_image_intratile_offset_el_xy(&cmd_buffer->device->isl_dev,
+ &anv_image_from_handle(dst_image)->
+ color_surface.isl,
+ rects[r].dst_x,
+ rects[r].dst_y,
+ &img_o,
+ (uint32_t*)&dst_offset_el.x,
+ (uint32_t*)&dst_offset_el.y);
+ struct anv_image_view dst_iview;
+ anv_image_view_init(&dst_iview, cmd_buffer->device,
+ &iview_info, cmd_buffer, img_o, dst_usage);
+
+ /* Perform blit */
+ meta_emit_blit(cmd_buffer,
+ anv_image_from_handle(src_image),
+ &src_iview,
+ src_offset_el,
+ (VkExtent3D){rects[r].width, rects[r].height, 1},
+ anv_image_from_handle(dst_image),
+ &dst_iview,
+ dst_offset_el,
+ (VkExtent3D){rects[r].width, rects[r].height, 1},
+ VK_FILTER_NEAREST);
+
+ anv_DestroyImage(vk_device, src_image, &cmd_buffer->pool->alloc);
+ anv_DestroyImage(vk_device, dst_image, &cmd_buffer->pool->alloc);
+ }
+}
+
--- /dev/null
+/*
+ * Copyright © 2016 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include "anv_meta.h"
+
+/* Returns the user-provided VkBufferImageCopy::imageExtent in units of
+ * elements rather than texels. One element equals one texel or one block
+ * if Image is uncompressed or compressed, respectively.
+ */
+static struct VkExtent3D
+meta_region_extent_el(const VkFormat format,
+ const struct VkExtent3D *extent)
+{
+ const struct isl_format_layout *isl_layout =
+ anv_format_for_vk_format(format)->isl_layout;
+ return (VkExtent3D) {
+ .width = DIV_ROUND_UP(extent->width , isl_layout->bw),
+ .height = DIV_ROUND_UP(extent->height, isl_layout->bh),
+ .depth = DIV_ROUND_UP(extent->depth , isl_layout->bd),
+ };
+}
+
+/* Returns the user-provided VkBufferImageCopy::imageOffset in units of
+ * elements rather than texels. One element equals one texel or one block
+ * if Image is uncompressed or compressed, respectively.
+ */
+static struct VkOffset3D
+meta_region_offset_el(const struct anv_image *image,
+ const struct VkOffset3D *offset)
+{
+ const struct isl_format_layout *isl_layout = image->format->isl_layout;
+ return (VkOffset3D) {
+ .x = offset->x / isl_layout->bw,
+ .y = offset->y / isl_layout->bh,
+ .z = offset->z / isl_layout->bd,
+ };
+}
+
+static struct anv_meta_blit2d_surf
+blit_surf_for_image(const struct anv_image* image,
+ const struct isl_surf *img_isl_surf)
+{
+ return (struct anv_meta_blit2d_surf) {
+ .bo = image->bo,
+ .tiling = img_isl_surf->tiling,
+ .base_offset = image->offset,
+ .bs = isl_format_get_layout(img_isl_surf->format)->bs,
+ .pitch = isl_surf_get_row_pitch(img_isl_surf),
+ };
+}
+
+static void
+do_buffer_copy(struct anv_cmd_buffer *cmd_buffer,
+ struct anv_bo *src, uint64_t src_offset,
+ struct anv_bo *dest, uint64_t dest_offset,
+ int width, int height, int bs)
+{
+ struct anv_meta_blit2d_surf b_src = {
+ .bo = src,
+ .tiling = ISL_TILING_LINEAR,
+ .base_offset = src_offset,
+ .bs = bs,
+ .pitch = width * bs,
+ };
+ struct anv_meta_blit2d_surf b_dst = {
+ .bo = dest,
+ .tiling = ISL_TILING_LINEAR,
+ .base_offset = dest_offset,
+ .bs = bs,
+ .pitch = width * bs,
+ };
+ struct anv_meta_blit2d_rect rect = {
+ .width = width,
+ .height = height,
+ };
+ anv_meta_blit2d(cmd_buffer, &b_src, &b_dst, 1, &rect);
+}
+
+static void
+meta_copy_buffer_to_image(struct anv_cmd_buffer *cmd_buffer,
+ struct anv_buffer* buffer,
+ struct anv_image* image,
+ uint32_t regionCount,
+ const VkBufferImageCopy* pRegions,
+ bool forward)
+{
+ struct anv_meta_saved_state saved_state;
+
+ /* The Vulkan 1.0 spec says "dstImage must have a sample count equal to
+ * VK_SAMPLE_COUNT_1_BIT."
+ */
+ assert(image->samples == 1);
+
+ anv_meta_begin_blit2d(cmd_buffer, &saved_state);
+
+ for (unsigned r = 0; r < regionCount; r++) {
+
+ /* Start creating blit rect */
+ const VkOffset3D img_offset_el =
+ meta_region_offset_el(image, &pRegions[r].imageOffset);
+ const VkExtent3D bufferExtent = {
+ .width = pRegions[r].bufferRowLength,
+ .height = pRegions[r].bufferImageHeight,
+ };
+ const VkExtent3D buf_extent_el =
+ meta_region_extent_el(image->vk_format, &bufferExtent);
+ const VkExtent3D img_extent_el =
+ meta_region_extent_el(image->vk_format, &pRegions[r].imageExtent);
+ struct anv_meta_blit2d_rect rect = {
+ .width = MAX2(buf_extent_el.width, img_extent_el.width),
+ .height = MAX2(buf_extent_el.height, img_extent_el.height),
+ };
+
+ /* Create blit surfaces */
+ VkImageAspectFlags aspect = pRegions[r].imageSubresource.aspectMask;
+ const struct isl_surf *img_isl_surf =
+ &anv_image_get_surface_for_aspect_mask(image, aspect)->isl;
+ struct anv_meta_blit2d_surf img_bsurf =
+ blit_surf_for_image(image, img_isl_surf);
+ struct anv_meta_blit2d_surf buf_bsurf = {
+ .bo = buffer->bo,
+ .tiling = ISL_TILING_LINEAR,
+ .base_offset = buffer->offset + pRegions[r].bufferOffset,
+ .bs = forward ? image->format->isl_layout->bs : img_bsurf.bs,
+ .pitch = rect.width * buf_bsurf.bs,
+ };
+
+ /* Set direction-dependent variables */
+ struct anv_meta_blit2d_surf *dst_bsurf = forward ? &img_bsurf : &buf_bsurf;
+ struct anv_meta_blit2d_surf *src_bsurf = forward ? &buf_bsurf : &img_bsurf;
+ uint32_t *x_offset = forward ? &rect.dst_x : &rect.src_x;
+ uint32_t *y_offset = forward ? &rect.dst_y : &rect.src_y;
+
+ /* Loop through each 3D or array slice */
+ unsigned num_slices_3d = pRegions[r].imageExtent.depth;
+ unsigned num_slices_array = pRegions[r].imageSubresource.layerCount;
+ unsigned slice_3d = 0;
+ unsigned slice_array = 0;
+ while (slice_3d < num_slices_3d && slice_array < num_slices_array) {
+
+ /* Finish creating blit rect */
+ isl_surf_get_image_offset_el(img_isl_surf,
+ pRegions[r].imageSubresource.mipLevel,
+ pRegions[r].imageSubresource.baseArrayLayer
+ + slice_array,
+ pRegions[r].imageOffset.z + slice_3d,
+ x_offset,
+ y_offset);
+ *x_offset += img_offset_el.x;
+ *y_offset += img_offset_el.y;
+
+ /* Perform Blit */
+ anv_meta_blit2d(cmd_buffer, src_bsurf, dst_bsurf, 1, &rect);
+
+ /* Once we've done the blit, all of the actual information about
+ * the image is embedded in the command buffer so we can just
+ * increment the offset directly in the image effectively
+ * re-binding it to different backing memory.
+ */
+ buf_bsurf.base_offset += rect.width * rect.height * buf_bsurf.bs;
+
+ if (image->type == VK_IMAGE_TYPE_3D)
+ slice_3d++;
+ else
+ slice_array++;
+ }
+ }
+ anv_meta_end_blit2d(cmd_buffer, &saved_state);
+}
+
+void anv_CmdCopyBufferToImage(
+ VkCommandBuffer commandBuffer,
+ VkBuffer srcBuffer,
+ VkImage destImage,
+ VkImageLayout destImageLayout,
+ uint32_t regionCount,
+ const VkBufferImageCopy* pRegions)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
+ ANV_FROM_HANDLE(anv_image, dest_image, destImage);
+ ANV_FROM_HANDLE(anv_buffer, src_buffer, srcBuffer);
+
+ meta_copy_buffer_to_image(cmd_buffer, src_buffer, dest_image,
+ regionCount, pRegions, true);
+}
+
+void anv_CmdCopyImageToBuffer(
+ VkCommandBuffer commandBuffer,
+ VkImage srcImage,
+ VkImageLayout srcImageLayout,
+ VkBuffer destBuffer,
+ uint32_t regionCount,
+ const VkBufferImageCopy* pRegions)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
+ ANV_FROM_HANDLE(anv_image, src_image, srcImage);
+ ANV_FROM_HANDLE(anv_buffer, dst_buffer, destBuffer);
+
+ meta_copy_buffer_to_image(cmd_buffer, dst_buffer, src_image,
+ regionCount, pRegions, false);
+}
+
+void anv_CmdCopyImage(
+ VkCommandBuffer commandBuffer,
+ VkImage srcImage,
+ VkImageLayout srcImageLayout,
+ VkImage destImage,
+ VkImageLayout destImageLayout,
+ uint32_t regionCount,
+ const VkImageCopy* pRegions)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
+ ANV_FROM_HANDLE(anv_image, src_image, srcImage);
+ ANV_FROM_HANDLE(anv_image, dest_image, destImage);
+ struct anv_meta_saved_state saved_state;
+
+ /* From the Vulkan 1.0 spec:
+ *
+ * vkCmdCopyImage can be used to copy image data between multisample
+ * images, but both images must have the same number of samples.
+ */
+ assert(src_image->samples == dest_image->samples);
+
+ anv_meta_begin_blit2d(cmd_buffer, &saved_state);
+
+ for (unsigned r = 0; r < regionCount; r++) {
+ assert(pRegions[r].srcSubresource.aspectMask ==
+ pRegions[r].dstSubresource.aspectMask);
+
+ VkImageAspectFlags aspect = pRegions[r].srcSubresource.aspectMask;
+
+ /* Create blit surfaces */
+ struct isl_surf *src_isl_surf =
+ &anv_image_get_surface_for_aspect_mask(src_image, aspect)->isl;
+ struct isl_surf *dst_isl_surf =
+ &anv_image_get_surface_for_aspect_mask(dest_image, aspect)->isl;
+ struct anv_meta_blit2d_surf b_src =
+ blit_surf_for_image(src_image, src_isl_surf);
+ struct anv_meta_blit2d_surf b_dst =
+ blit_surf_for_image(dest_image, dst_isl_surf);
+
+ /* Start creating blit rect */
+ const VkOffset3D dst_offset_el =
+ meta_region_offset_el(dest_image, &pRegions[r].dstOffset);
+ const VkOffset3D src_offset_el =
+ meta_region_offset_el(src_image, &pRegions[r].srcOffset);
+ const VkExtent3D img_extent_el =
+ meta_region_extent_el(src_image->vk_format, &pRegions[r].extent);
+ struct anv_meta_blit2d_rect rect = {
+ .width = img_extent_el.width,
+ .height = img_extent_el.height,
+ };
+
+ /* Loop through each 3D or array slice */
+ unsigned num_slices_3d = pRegions[r].extent.depth;
+ unsigned num_slices_array = pRegions[r].dstSubresource.layerCount;
+ unsigned slice_3d = 0;
+ unsigned slice_array = 0;
+ while (slice_3d < num_slices_3d && slice_array < num_slices_array) {
+
+ /* Finish creating blit rect */
+ isl_surf_get_image_offset_el(dst_isl_surf,
+ pRegions[r].dstSubresource.mipLevel,
+ pRegions[r].dstSubresource.baseArrayLayer
+ + slice_array,
+ pRegions[r].dstOffset.z + slice_3d,
+ &rect.dst_x,
+ &rect.dst_y);
+ isl_surf_get_image_offset_el(src_isl_surf,
+ pRegions[r].srcSubresource.mipLevel,
+ pRegions[r].srcSubresource.baseArrayLayer
+ + slice_array,
+ pRegions[r].srcOffset.z + slice_3d,
+ &rect.src_x,
+ &rect.src_y);
+ rect.dst_x += dst_offset_el.x;
+ rect.dst_y += dst_offset_el.y;
+ rect.src_x += src_offset_el.x;
+ rect.src_y += src_offset_el.y;
+
+ /* Perform Blit */
+ anv_meta_blit2d(cmd_buffer, &b_src, &b_dst, 1, &rect);
+
+ if (dest_image->type == VK_IMAGE_TYPE_3D)
+ slice_3d++;
+ else
+ slice_array++;
+ }
+ }
+
+ anv_meta_end_blit2d(cmd_buffer, &saved_state);
+}
+
+void anv_CmdCopyBuffer(
+ VkCommandBuffer commandBuffer,
+ VkBuffer srcBuffer,
+ VkBuffer destBuffer,
+ uint32_t regionCount,
+ const VkBufferCopy* pRegions)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
+ ANV_FROM_HANDLE(anv_buffer, src_buffer, srcBuffer);
+ ANV_FROM_HANDLE(anv_buffer, dest_buffer, destBuffer);
+
+ struct anv_meta_saved_state saved_state;
+
+ anv_meta_begin_blit2d(cmd_buffer, &saved_state);
+
+ for (unsigned r = 0; r < regionCount; r++) {
+ uint64_t src_offset = src_buffer->offset + pRegions[r].srcOffset;
+ uint64_t dest_offset = dest_buffer->offset + pRegions[r].dstOffset;
+ uint64_t copy_size = pRegions[r].size;
+
+ /* First, we compute the biggest format that can be used with the
+ * given offsets and size.
+ */
+ int bs = 16;
+
+ int fs = ffs(src_offset) - 1;
+ if (fs != -1)
+ bs = MIN2(bs, 1 << fs);
+ assert(src_offset % bs == 0);
+
+ fs = ffs(dest_offset) - 1;
+ if (fs != -1)
+ bs = MIN2(bs, 1 << fs);
+ assert(dest_offset % bs == 0);
+
+ fs = ffs(pRegions[r].size) - 1;
+ if (fs != -1)
+ bs = MIN2(bs, 1 << fs);
+ assert(pRegions[r].size % bs == 0);
+
+ /* This is maximum possible width/height our HW can handle */
+ uint64_t max_surface_dim = 1 << 14;
+
+ /* First, we make a bunch of max-sized copies */
+ uint64_t max_copy_size = max_surface_dim * max_surface_dim * bs;
+ while (copy_size >= max_copy_size) {
+ do_buffer_copy(cmd_buffer, src_buffer->bo, src_offset,
+ dest_buffer->bo, dest_offset,
+ max_surface_dim, max_surface_dim, bs);
+ copy_size -= max_copy_size;
+ src_offset += max_copy_size;
+ dest_offset += max_copy_size;
+ }
+
+ uint64_t height = copy_size / (max_surface_dim * bs);
+ assert(height < max_surface_dim);
+ if (height != 0) {
+ uint64_t rect_copy_size = height * max_surface_dim * bs;
+ do_buffer_copy(cmd_buffer, src_buffer->bo, src_offset,
+ dest_buffer->bo, dest_offset,
+ max_surface_dim, height, bs);
+ copy_size -= rect_copy_size;
+ src_offset += rect_copy_size;
+ dest_offset += rect_copy_size;
+ }
+
+ if (copy_size != 0) {
+ do_buffer_copy(cmd_buffer, src_buffer->bo, src_offset,
+ dest_buffer->bo, dest_offset,
+ copy_size / bs, 1, bs);
+ }
+ }
+
+ anv_meta_end_blit2d(cmd_buffer, &saved_state);
+}
+
+void anv_CmdUpdateBuffer(
+ VkCommandBuffer commandBuffer,
+ VkBuffer dstBuffer,
+ VkDeviceSize dstOffset,
+ VkDeviceSize dataSize,
+ const uint32_t* pData)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
+ ANV_FROM_HANDLE(anv_buffer, dst_buffer, dstBuffer);
+ struct anv_meta_saved_state saved_state;
+
+ anv_meta_begin_blit2d(cmd_buffer, &saved_state);
+
+ /* We can't quite grab a full block because the state stream needs a
+ * little data at the top to build its linked list.
+ */
+ const uint32_t max_update_size =
+ cmd_buffer->device->dynamic_state_block_pool.block_size - 64;
+
+ assert(max_update_size < (1 << 14) * 4);
+
+ while (dataSize) {
+ const uint32_t copy_size = MIN2(dataSize, max_update_size);
+
+ struct anv_state tmp_data =
+ anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, copy_size, 64);
+
+ memcpy(tmp_data.map, pData, copy_size);
+
+ int bs;
+ if ((copy_size & 15) == 0 && (dstOffset & 15) == 0) {
+ bs = 16;
+ } else if ((copy_size & 7) == 0 && (dstOffset & 7) == 0) {
+ bs = 8;
+ } else {
+ assert((copy_size & 3) == 0 && (dstOffset & 3) == 0);
+ bs = 4;
+ }
+
+ do_buffer_copy(cmd_buffer,
+ &cmd_buffer->device->dynamic_state_block_pool.bo,
+ tmp_data.offset,
+ dst_buffer->bo, dst_buffer->offset + dstOffset,
+ copy_size / bs, 1, bs);
+
+ dataSize -= copy_size;
+ dstOffset += copy_size;
+ pData = (void *)pData + copy_size;
+ }
+
+ anv_meta_end_blit2d(cmd_buffer, &saved_state);
+}