r300g: Don't handle SHADOW_AMBIENT.
authorCorbin Simpson <MostAwesomeDude@gmail.com>
Sat, 30 Jan 2010 20:23:43 +0000 (12:23 -0800)
committerCorbin Simpson <MostAwesomeDude@gmail.com>
Sat, 30 Jan 2010 20:23:43 +0000 (12:23 -0800)
Bisected so that only this commit has to be reverted if I'm wrong.

...Pfft, like I'm ever wrong. :3

src/gallium/drivers/r300/r300_emit.c

index a429457625a285c77ecb77f83dea635c07c2acbc..04001ee129ee1c4207565238c1291a6592fc980a 100644 (file)
@@ -170,12 +170,6 @@ static const float * get_shader_constant(
                     vec[1] = 1.0 / tex->height0;
                     break;
 
-                /* Texture compare-fail value. Shouldn't ever show up, but if
-                 * it does, we'll be ready. */
-                case RC_STATE_SHADOW_AMBIENT:
-                    vec[3] = 0;
-                    break;
-
                 case RC_STATE_R300_VIEWPORT_SCALE:
                     if (r300->tcl_bypass) {
                         vec[0] = 1;