attribs[VERT_ATTRIB_POS] = &pos_array;
attribs[VERT_ATTRIB_POS]->Ptr = 0;
attribs[VERT_ATTRIB_POS]->Type = GL_FLOAT;
+ attribs[VERT_ATTRIB_POS]->Format = GL_RGBA;
attribs[VERT_ATTRIB_POS]->Enabled = 1;
attribs[VERT_ATTRIB_POS]->Size = 3;
attribs[VERT_ATTRIB_POS]->StrideB = 3 * sizeof(GLfloat);
attribs[VERT_ATTRIB_COLOR0] = &color_array;
attribs[VERT_ATTRIB_COLOR0]->Ptr = (const GLubyte *)sizeof(pos);
attribs[VERT_ATTRIB_COLOR0]->Type = GL_UNSIGNED_BYTE;
+ attribs[VERT_ATTRIB_COLOR0]->Format = GL_RGBA;
attribs[VERT_ATTRIB_COLOR0]->Enabled = 1;
attribs[VERT_ATTRIB_COLOR0]->Size = 4;
attribs[VERT_ATTRIB_COLOR0]->StrideB = 0;