panfrost_flush(pctx, NULL, PIPE_FLUSH_END_OF_FRAME);
}
- ctx->pipe_framebuffer.nr_cbufs = fb->nr_cbufs;
- ctx->pipe_framebuffer.samples = fb->samples;
- ctx->pipe_framebuffer.layers = fb->layers;
- ctx->pipe_framebuffer.width = fb->width;
- ctx->pipe_framebuffer.height = fb->height;
+ util_copy_framebuffer_state(&ctx->pipe_framebuffer, fb);
- struct pipe_surface *zb = fb->zsbuf;
- bool needs_reattach = false;
+ /* Given that we're rendering, we'd love to have compression */
+ struct panfrost_screen *screen = pan_screen(ctx->base.screen);
- for (int i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
- struct pipe_surface *cb = i < fb->nr_cbufs ? fb->cbufs[i] : NULL;
+ panfrost_hint_afbc(screen, &ctx->pipe_framebuffer);
- /* check if changing cbuf */
- if (ctx->pipe_framebuffer.cbufs[i] == cb) continue;
-
- /* assign new */
- pipe_surface_reference(&ctx->pipe_framebuffer.cbufs[i], cb);
-
- needs_reattach |= (cb != NULL);
- }
-
- if (ctx->pipe_framebuffer.zsbuf != zb) {
- pipe_surface_reference(&ctx->pipe_framebuffer.zsbuf, zb);
- needs_reattach |= (zb != NULL);
- }
-
- if (needs_reattach) {
- /* Given that we're rendering, we'd love to have compression */
- struct panfrost_screen *screen = pan_screen(ctx->base.screen);
-
- panfrost_hint_afbc(screen, &ctx->pipe_framebuffer);
-
- if (ctx->require_sfbd)
- ctx->vt_framebuffer_sfbd = panfrost_emit_sfbd(ctx, ~0);
- else
- ctx->vt_framebuffer_mfbd = panfrost_emit_mfbd(ctx, ~0);
+ if (ctx->require_sfbd)
+ ctx->vt_framebuffer_sfbd = panfrost_emit_sfbd(ctx, ~0);
+ else
+ ctx->vt_framebuffer_mfbd = panfrost_emit_mfbd(ctx, ~0);
- panfrost_attach_vt_framebuffer(ctx, false);
- }
+ panfrost_attach_vt_framebuffer(ctx, false);
}
static void *