mesa: flush vertices before changing GL_RASTERIZER_DISCARD state, not after
authorMarek Olšák <maraeo@gmail.com>
Mon, 2 May 2011 15:13:59 +0000 (17:13 +0200)
committerMarek Olšák <maraeo@gmail.com>
Mon, 2 May 2011 22:35:50 +0000 (00:35 +0200)
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
src/mesa/main/enable.c

index 6bc045d7a7ffb70f96f5e08372962e51f272bd35..aac8b9c5eaf62ddda3fbfd23225fd74b27f5895e 100644 (file)
@@ -895,8 +895,8 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
       case GL_RASTERIZER_DISCARD:
         CHECK_EXTENSION(EXT_transform_feedback, cap);
          if (ctx->TransformFeedback.RasterDiscard != state) {
-            ctx->TransformFeedback.RasterDiscard = state;
             FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
+            ctx->TransformFeedback.RasterDiscard = state;
          }
          break;
 #endif