glsl: Use ir_var_temporary when generating inline functions.
authorKenneth Graunke <kenneth@whitecape.org>
Mon, 19 Dec 2016 22:32:57 +0000 (14:32 -0800)
committerKenneth Graunke <kenneth@whitecape.org>
Tue, 20 Dec 2016 19:41:29 +0000 (11:41 -0800)
We were using ir_var_auto for the inlined function parameter variables,
which is wrong, as it suggests that those are real variables declared
by the program.

Normally this doesn't matter.  However, if you called built-ins at
global scope, it would pollute the global variable namespace with
these new parameter temporaries.  If the shader already had variables
with those names, the linker might see contradictory global variable
declarations and raise an error.

Making them temporaries indicates that these are just things generated
by the compiler internally.  This avoids confusing the linker.

Fixes a new Piglit test: glsl-fs-multiple-builtins.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=99154
Reported-by: Niels Ole Salscheider <niels_ole@salscheider-online.de>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
src/compiler/glsl/opt_function_inlining.cpp

index 62c1f4b6fc2814a017fef0b66af56fe9ca8caf11..78a726b2cc9649c3c909be00d68df21aeca69e8f 100644 (file)
@@ -164,7 +164,7 @@ ir_call::generate_inline(ir_instruction *next_ir)
         parameters[i] = NULL;
       } else {
         parameters[i] = sig_param->clone(ctx, ht);
-        parameters[i]->data.mode = ir_var_auto;
+        parameters[i]->data.mode = ir_var_temporary;
 
         /* Remove the read-only decoration because we're going to write
          * directly to this variable.  If the cloned variable is left