mesa: use same is_color_attachment trick to discern error cases
authorIlia Mirkin <imirkin@alum.mit.edu>
Tue, 24 Jan 2017 05:26:29 +0000 (00:26 -0500)
committerIlia Mirkin <imirkin@alum.mit.edu>
Wed, 1 Feb 2017 03:12:57 +0000 (22:12 -0500)
All the other calls to retrieve the attachment have been covered except
this one - return the proper error for attachment points that are valid
enums but out of bound for the driver.

Fixes GL45-CTS.geometry_shader.layered_fbo.fb_texture_invalid_attachment

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
src/mesa/main/fbobject.c

index 6934805ce2aac5d3dc07d75ed5e53c8b512c8a41..f32f93167517096178b543bdad7e1bb5f1d6d9b2 100644 (file)
@@ -3150,6 +3150,7 @@ _mesa_framebuffer_texture(struct gl_context *ctx, struct gl_framebuffer *fb,
                           const char *caller)
 {
    struct gl_renderbuffer_attachment *att;
+   bool is_color_attachment;
 
    /* The window-system framebuffer object is immutable */
    if (_mesa_is_winsys_fbo(fb)) {
@@ -3159,10 +3160,17 @@ _mesa_framebuffer_texture(struct gl_context *ctx, struct gl_framebuffer *fb,
    }
 
    /* Not a hash lookup, so we can afford to get the attachment here. */
-   att = get_attachment(ctx, fb, attachment, NULL);
+   att = get_attachment(ctx, fb, attachment, &is_color_attachment);
    if (att == NULL) {
-      _mesa_error(ctx, GL_INVALID_ENUM, "%s(invalid attachment %s)", caller,
-                  _mesa_enum_to_string(attachment));
+      if (is_color_attachment) {
+         _mesa_error(ctx, GL_INVALID_OPERATION,
+                     "%s(invalid color attachment %s)", caller,
+                     _mesa_enum_to_string(attachment));
+      } else {
+         _mesa_error(ctx, GL_INVALID_ENUM,
+                     "%s(invalid attachment %s)", caller,
+                     _mesa_enum_to_string(attachment));
+      }
       return;
    }