mesa: move #define for GL_PROGRAM_BINARY_LENGTH_OES
authorBrian Paul <brianp@vmware.com>
Wed, 15 Apr 2009 01:56:59 +0000 (19:56 -0600)
committerBrian Paul <brianp@vmware.com>
Wed, 15 Apr 2009 01:56:59 +0000 (19:56 -0600)
src/mesa/main/glheader.h
src/mesa/shader/shader_api.c

index ad095321e399193bc5971cc9e96d1cdbf41daee5..81d4ccf919f50c4cb4ba730a11acc41f68fcb1fe 100644 (file)
 #endif
 
 
+#ifndef GL_PROGRAM_BINARY_LENGTH_OES
+#define GL_PROGRAM_BINARY_LENGTH_OES 0x8741
+#endif
+
+
 /**
  * Special, internal token
  */
index 61289db2d2e6278a497b219624d271a416ca09f7..75e38960e9d0894e9f17b80ec6c2b68e6d39e333 100644 (file)
 #include "glapi/dispatch.h"
 
 
-#ifndef GL_PROGRAM_BINARY_LENGTH_OES
-#define GL_PROGRAM_BINARY_LENGTH_OES 0x8741
-#endif
-
-
 /**
  * Allocate a new gl_shader_program object, initialize it.
  */