OUT_CS_REG(R300_ZB_ZMASK_OFFSET, 0);
OUT_CS_REG(R300_ZB_ZMASK_PITCH, surf->pitch_zmask);
}
- /* Set up a dummy zbuffer. Otherwise occlusion queries won't work.
- * Use the first colorbuffer, we will disable writes in the DSA state
- * so as not to corrupt it. */
- } else if (fb->nr_cbufs) {
- surf = r300_surface(fb->cbufs[0]);
-
- OUT_CS_REG(R300_ZB_FORMAT, R300_DEPTHFORMAT_16BIT_INT_Z);
-
- OUT_CS_REG(R300_ZB_DEPTHOFFSET, 0);
- OUT_CS_RELOC(surf);
-
- OUT_CS_REG(R300_ZB_DEPTHPITCH, 4 | R300_DEPTHMICROTILE_TILED_SQUARE);
- OUT_CS_RELOC(surf);
}
END_CS;
dsa->z_stencil_control |=
(r300_translate_depth_stencil_function(state->depth.func) <<
R300_Z_FUNC_SHIFT);
- } else {
- /* We must enable depth test, otherwise occlusion queries won't work. */
- dsa->z_buffer_control |= R300_Z_ENABLE;
- dsa->z_stencil_control |= R300_ZS_ALWAYS;
}
/* Stencil buffer setup. */
OUT_CB_REG(R500_FG_ALPHA_VALUE, dsa->alpha_value);
END_CB;
- /* We must enable depth test, otherwise occlusion queries won't work.
- * We setup a dummy zbuffer to silent the CS checker, see emit_fb_state. */
BEGIN_CB(dsa->cb_zb_no_readwrite, 10);
OUT_CB_REG(R300_FG_ALPHA_FUNC, dsa->alpha_function);
OUT_CB_REG_SEQ(R300_ZB_CNTL, 3);
- OUT_CB(R300_Z_ENABLE);
- OUT_CB(R300_ZS_ALWAYS);
+ OUT_CB(0);
+ OUT_CB(0);
OUT_CB(0);
OUT_CB_REG(R500_ZB_STENCILREFMASK_BF, 0);
OUT_CB_REG(R500_FG_ALPHA_VALUE, dsa->alpha_value);
BEGIN_CB(dsa->cb_fp16_zb_no_readwrite, 10);
OUT_CB_REG(R300_FG_ALPHA_FUNC, dsa->alpha_function_fp16);
OUT_CB_REG_SEQ(R300_ZB_CNTL, 3);
- OUT_CB(R300_Z_ENABLE);
- OUT_CB(R300_ZS_ALWAYS);
+ OUT_CB(0);
+ OUT_CB(0);
OUT_CB(0);
OUT_CB_REG(R500_ZB_STENCILREFMASK_BF, 0);
OUT_CB_REG(R500_FG_ALPHA_VALUE, dsa->alpha_value);
/* Now compute the fb_state atom size. */
r300->fb_state.size = 2 + (8 * state->nr_cbufs);
- if (r300->cbzb_clear) {
+ if (r300->cbzb_clear)
r300->fb_state.size += 10;
- } else if (state->zsbuf) {
+ else if (state->zsbuf) {
r300->fb_state.size += 10;
if (r300->hyperz_enabled)
r300->fb_state.size += 8;
- } else if (state->nr_cbufs) {
- r300->fb_state.size += 10;
}
/* The size of the rest of atoms stays the same. */