union mali_attr attrs[PIPE_MAX_ATTRIBS * 2];
unsigned k = 0;
- unsigned vertex_count = ctx->vertex_count;
- unsigned instanced_count = ctx->instance_count;
-
for (unsigned i = 0; i < so->num_elements; ++i) {
/* We map a mali_attr to be 1:1 with the mali_attr_meta, which
* means duplicating some vertex buffers (who cares? aside from
unsigned divisor = elem->instance_divisor;
- if (divisor && instanced_count == 1) {
+ if (divisor && ctx->instance_count == 1) {
/* Silly corner case where there's a divisor(=1) but
* there's no legitimate instancing. So we want *every*
* attribute to be the same. So set stride to zero so
attrs[k].size = attrs[k].stride + chopped_addr;
attrs[k].stride = 0;
attrs[k++].elements |= MALI_ATTR_LINEAR;
- } else if (instanced_count <= 1) {
+ } else if (ctx->instance_count <= 1) {
/* Normal, non-instanced attributes */
attrs[k++].elements |= MALI_ATTR_LINEAR;
} else {