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vbo: remove unused vbo_save_context::count field
author
Brian Paul
<brianp@vmware.com>
Fri, 12 Jan 2018 16:28:37 +0000
(09:28 -0700)
committer
Brian Paul
<brianp@vmware.com>
Wed, 17 Jan 2018 18:17:56 +0000
(11:17 -0700)
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
src/mesa/vbo/vbo_save.h
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diff --git
a/src/mesa/vbo/vbo_save.h
b/src/mesa/vbo/vbo_save.h
index 74ff07e83bf0aa40c919a667585ad965c6ce231e..34a7588cf03a3a2fab4e4b3b02b9615b9b0f1556 100644
(file)
--- a/
src/mesa/vbo/vbo_save.h
+++ b/
src/mesa/vbo/vbo_save.h
@@
-136,7
+136,6
@@
struct vbo_save_context {
GLboolean out_of_memory; /**< True if last VBO allocation failed */
fi_type *buffer;
- GLuint count;
GLuint wrap_count;
GLbitfield replay_flags;