*/
NIR_INTRINSIC_UCP_ID = 4,
+ /**
+ * The amount of data, starting from BASE, that this instruction may
+ * access. This is used to provide bounds if the offset is not constant.
+ */
+ NIR_INTRINSIC_RANGE = 5,
+
NIR_INTRINSIC_NUM_INDEX_FLAGS,
} nir_intrinsic_index_flag;
INTRINSIC_IDX_ACCESSORS(base, BASE, int)
INTRINSIC_IDX_ACCESSORS(stream_id, STREAM_ID, unsigned)
INTRINSIC_IDX_ACCESSORS(ucp_id, UCP_ID, unsigned)
+INTRINSIC_IDX_ACCESSORS(range, RANGE, unsigned)
/**
* \group texture information
* of the start of the variable being loaded and and the offset source is a
* offset into that variable.
*
+ * Uniform load operations have a second "range" index that specifies the
+ * range (starting at base) of the data from which we are loading. If
+ * const_index[1] == 0, then the range is unknown.
+ *
* Some load operations such as UBO/SSBO load and per_vertex loads take an
* additional source to specify which UBO/SSBO/vertex to load from.
*
INTRINSIC(load_##name, srcs, ARR(1, 1, 1, 1), true, 0, 0, num_indices, idx0, idx1, idx2, flags)
/* src[] = { offset }. const_index[] = { base } */
-LOAD(uniform, 1, 1, BASE, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
+LOAD(uniform, 1, 2, BASE, RANGE, xx, NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
/* src[] = { buffer_index, offset }. No const_index */
LOAD(ubo, 2, 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
/* src[] = { offset }. const_index[] = { base } */
nir_intrinsic_set_base(load,
intrin->variables[0]->var->data.driver_location);
+ if (load->intrinsic == nir_intrinsic_load_uniform) {
+ nir_intrinsic_set_range(load,
+ state->type_size(intrin->variables[0]->var->type));
+ }
+
if (per_vertex)
load->src[0] = nir_src_for_ssa(vertex_index);
[NIR_INTRINSIC_WRMASK] = "wrmask",
[NIR_INTRINSIC_STREAM_ID] = "stream-id",
[NIR_INTRINSIC_UCP_ID] = "ucp-id",
+ [NIR_INTRINSIC_RANGE] = "range",
};
for (unsigned idx = 1; idx < NIR_INTRINSIC_NUM_INDEX_FLAGS; idx++) {
if (!info->index_map[idx])