if (ret)
return ret;
- if (ir3_shader_debug & IR3_DBG_OPTMSGS) {
- printf("AFTER RA (1st pass):\n");
- ir3_print(v->ir);
- }
+ ir3_debug_print(v->ir, "AFTER RA (1st pass)");
/* Second pass, assign the scalar registers: */
ret = ir3_ra_pass(v, precolor, nprecolor, true);
if (ret)
return ret;
- if (ir3_shader_debug & IR3_DBG_OPTMSGS) {
- printf("AFTER RA (2nd pass):\n");
- ir3_print(v->ir);
- }
+ ir3_debug_print(v->ir, "AFTER RA (2st pass)");
#ifdef DEBUG
# define SANITY_CHECK DEBUG