Fixes regression in progs/demos/convolution.c due to loop unrolling.
This also allows the following to be compiled correctly:
for (int i = 0; i < n; i++) {
int i;
...
}
This fix is a bit of a hack, however. The better fix would be to change
the slang_shader.syn grammar. Will revisit that...
RETURN0;
if (!parse_child_operation(C, &o, oper, GL_FALSE))
RETURN0;
+#if 0
if (!parse_child_operation(C, &o, oper, GL_TRUE))
RETURN0;
+#else
+ /* force creation of new scope for loop body */
+ {
+ slang_operation *ch;
+ slang_output_ctx oo = o;
+
+ /* grow child array */
+ ch = slang_operation_grow(&oper->num_children, &oper->children);
+ ch->type = SLANG_OPER_BLOCK_NEW_SCOPE;
+
+ ch->locals->outer_scope = o.vars;
+ oo.vars = ch->locals;
+
+ if (!parse_child_operation(C, &oo, ch, GL_TRUE))
+ RETURN0;
+ }
+#endif
}
break;
case OP_PRECISION: