}
fxMesa->type = voodoo->type;
+ fxMesa->HavePalExt = voodoo->HavePalExt;
fxMesa->HavePixExt = voodoo->HavePixExt;
fxMesa->HaveTexFmt = voodoo->HaveTexFmt;
fxMesa->HaveCmbExt = voodoo->HaveCmbExt;
fxDDInitExtensions(ctx);
+#if 0
+ /* [dBorca] Hack alert:
+ * do we want dither? It just looks bad...
+ */
+ grEnable(GR_ALLOW_MIPMAP_DITHER);
+ grTexNccTable(GR_NCCTABLE_NCC0); /* set this once... no multipass */
+#endif
grGlideGetState((GrState *) fxMesa->state);
return 1;
_mesa_enable_extension( ctx, "GL_EXT_stencil_wrap" );
}
-#if 0 /* not ready yet */
- /* banshee/avenger should enable this for NCC */
- _mesa_enable_extension( ctx, "GL_ARB_texture_compression" );
-#endif
- if (0/*IS_NAPALM*/) {
- /* tex_compress: not ready yet */
- _mesa_enable_extension( ctx, "GL_3DFX_texture_compression_FXT1" );
- _mesa_enable_extension( ctx, "GL_EXT_texture_compression_s3tc" );
- /*_mesa_enable_extension( ctx, "GL_S3_s3tc" );*/
+ /* [dBorca] Hack alert:
+ * True texture compression can be done only on Napalm.
+ * We will advertise, however, generic texture compression
+ * on all Voodoo cards; the Mesa logic allows us to eventually
+ * fallback to uncompressed. This will fix those dumb applications
+ * which refuse to run w/o texture compression! We actually _can_
+ * do texture compression for pre-Napalm cores, through NCC. But
+ * NCC poses many issues:
+ * 1) NCC w/o DITHER_ERR has poor quality and NCC w/ DITHER_ERR is
+ * damn slow!
+ * 2) NCC compression cannot be used with multitexturing, because
+ * the decompression tables are not per TMU anymore (bear in mind
+ * that earlier Voodoos could handle 2 NCC tables for each TMU --
+ * just look for POINTCAST_PALETTE). As a last resort, we could
+ * fake NCC multitexturing through multipass rendering, but...
+ * ohwell, it's not worth the effort...
+ * This stand true for multitexturing palletized textures.
+ * 3) since NCC is not an OpenGL standard (as opposed to FXT1), we
+ * would need to plug deeper into the core... First, we would need to
+ * bind NCC to GL_COMPRESSED_RGB[A]. Then, we would need to trick
+ * Mesa into reporting our texture as compressed. Last, we would need
+ * to stash the NCC decompression table into the mipmap data and adjust
+ * CompressedSize accordingly!
+ */
+ _mesa_enable_extension(ctx, "GL_ARB_texture_compression");
+
+ if (fxMesa->type >= GR_SSTTYPE_Voodoo4) {
+ _mesa_enable_extension(ctx, "GL_3DFX_texture_compression_FXT1");
+ _mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc");
+ /*_mesa_enable_extension(ctx, "GL_S3_s3tc");*/
}
if (fxMesa->HaveCmbExt) {
ctx->Driver.TexSubImage2D = fxDDTexSubImage2D;
ctx->Driver.TexSubImage3D = _mesa_store_texsubimage3d;
ctx->Driver.CompressedTexImage1D = _mesa_store_compressed_teximage1d;
- ctx->Driver.CompressedTexImage2D = _mesa_store_compressed_teximage2d;
+ ctx->Driver.CompressedTexImage2D = fxDDCompressedTexImage2D;
ctx->Driver.CompressedTexImage3D = _mesa_store_compressed_teximage3d;
ctx->Driver.CompressedTexSubImage1D = _mesa_store_compressed_texsubimage1d;
- ctx->Driver.CompressedTexSubImage2D = _mesa_store_compressed_texsubimage2d;
+ ctx->Driver.CompressedTexSubImage2D = fxDDCompressedTexSubImage2D;
ctx->Driver.CompressedTexSubImage3D = _mesa_store_compressed_texsubimage3d;
+ ctx->Driver.IsCompressedFormat = fxDDIsCompressedFormat;
+ ctx->Driver.CompressedTextureSize = fxDDCompressedTextureSize;
ctx->Driver.CopyTexImage1D = _swrast_copy_teximage1d;
ctx->Driver.CopyTexImage2D = _swrast_copy_teximage2d;
ctx->Driver.CopyTexSubImage1D = _swrast_copy_texsubimage1d;
/*
* Convert a gl_color_table texture palette to Glide's format.
*/
-static void
-convertPalette(FxU32 data[256], const struct gl_color_table *table)
+static GrTexTable_t
+convertPalette(const fxMesaContext fxMesa, FxU32 data[256], const struct gl_color_table *table)
{
const GLubyte *tableUB = (const GLubyte *) table->Table;
GLint width = table->Size;
a = tableUB[i];
data[i] = (a << 24) | (r << 16) | (g << 8) | b;
}
- break;
+ return fxMesa->HavePalExt ? GR_TEXTABLE_PALETTE_6666_EXT : GR_TEXTABLE_PALETTE;
case GL_LUMINANCE:
for (i = 0; i < width; i++) {
r = tableUB[i];
a = 255;
data[i] = (a << 24) | (r << 16) | (g << 8) | b;
}
- break;
+ return GR_TEXTABLE_PALETTE;
case GL_ALPHA:
for (i = 0; i < width; i++) {
r = g = b = 255;
a = tableUB[i];
data[i] = (a << 24) | (r << 16) | (g << 8) | b;
}
- break;
+ return fxMesa->HavePalExt ? GR_TEXTABLE_PALETTE_6666_EXT : GR_TEXTABLE_PALETTE;
case GL_LUMINANCE_ALPHA:
for (i = 0; i < width; i++) {
r = g = b = tableUB[i * 2 + 0];
a = tableUB[i * 2 + 1];
data[i] = (a << 24) | (r << 16) | (g << 8) | b;
}
- break;
+ return fxMesa->HavePalExt ? GR_TEXTABLE_PALETTE_6666_EXT : GR_TEXTABLE_PALETTE;
+ default:
case GL_RGB:
for (i = 0; i < width; i++) {
r = tableUB[i * 3 + 0];
a = 255;
data[i] = (a << 24) | (r << 16) | (g << 8) | b;
}
- break;
+ return GR_TEXTABLE_PALETTE;
case GL_RGBA:
for (i = 0; i < width; i++) {
r = tableUB[i * 4 + 0];
a = tableUB[i * 4 + 3];
data[i] = (a << 24) | (r << 16) | (g << 8) | b;
}
- break;
+ return fxMesa->HavePalExt ? GR_TEXTABLE_PALETTE_6666_EXT : GR_TEXTABLE_PALETTE;
}
}
if (!tObj->DriverData)
tObj->DriverData = fxAllocTexObjData(fxMesa);
ti = fxTMGetTexInfo(tObj);
- convertPalette(ti->palette.data, &tObj->Palette);
+ ti->paltype = convertPalette(fxMesa, ti->palette.data, &tObj->Palette);
fxTexInvalidate(ctx, tObj);
}
else {
if (TDFX_DEBUG & VERBOSE_DRIVER) {
fprintf(stderr, "%s(global)\n", __FUNCTION__);
}
- convertPalette(fxMesa->glbPalette.data, &ctx->Texture.Palette);
+ fxMesa->glbPalType = convertPalette(fxMesa, fxMesa->glbPalette.data, &ctx->Texture.Palette);
fxMesa->new_state |= FX_NEW_TEXTURING;
}
}
if (state) {
fxMesa->haveGlobalPaletteTexture = 1;
- grTexDownloadTable(GR_TEXTABLE_PALETTE, &(fxMesa->glbPalette));
+ grTexDownloadTable(fxMesa->glbPalType, &(fxMesa->glbPalette));
}
else {
fxMesa->haveGlobalPaletteTexture = 0;
}
+#define fxDDIsCompressedFormatMacro(internalFormat) (\
+ ((internalFormat) == GL_COMPRESSED_RGB_FXT1_3DFX) || \
+ ((internalFormat) == GL_COMPRESSED_RGBA_FXT1_3DFX) || \
+ ((internalFormat) == GL_COMPRESSED_RGB_S3TC_DXT1_EXT) || \
+ ((internalFormat) == GL_COMPRESSED_RGBA_S3TC_DXT1_EXT) || \
+ ((internalFormat) == GL_COMPRESSED_RGBA_S3TC_DXT3_EXT) || \
+ ((internalFormat) == GL_COMPRESSED_RGBA_S3TC_DXT5_EXT))
+
+/* [dBorca]
+ * we are handling differently the above formats from the generic
+ * GL_COMPRESSED_RGB[A]. For this, we will never call the function
+ * below! It is just a callback for core functions.
+ */
+
+GLboolean fxDDIsCompressedFormat ( GLcontext *ctx, GLenum internalFormat )
+{
+ if (fxDDIsCompressedFormatMacro(internalFormat)) {
+ return GL_TRUE;
+ }
+
+#if FX_TC_NCC || FX_TC_NAPALM
+ if ((internalFormat == GL_COMPRESSED_RGB) || (internalFormat == GL_COMPRESSED_RGBA)) {
+ return GL_TRUE;
+ }
+#endif
+
+ return GL_FALSE;
+}
+
+
+GLuint fxDDCompressedTextureSize (GLcontext *ctx,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLenum format)
+{
+ GLuint size;
+ int wScale, hScale;
+
+ ASSERT(depth == 1);
+
+ /* Determine width and height scale factors for texture.
+ * Remember, Glide is limited to 8:1 aspect ratios.
+ */
+ fxTexGetInfo(width, height,
+ NULL, /* lod level */
+ NULL, /* aspect ratio */
+ NULL, NULL, /* sscale, tscale */
+ &wScale, &hScale);
+
+ width *= wScale;
+ height *= hScale;
+
+ switch (format) {
+ case GL_COMPRESSED_RGB_FXT1_3DFX:
+ case GL_COMPRESSED_RGBA_FXT1_3DFX:
+ /* round up to multiple of 4 */
+ size = ((width + 7) / 8) * ((height + 3) / 4) * 16;
+ /* Textures smaller than 4x4 will effectively be made into 4x4 and
+ * take 8 bytes.
+ */
+ if (size < 16)
+ size = 16;
+ return size;
+ case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
+ case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
+ /* round up width, height to next multiple of 4 */
+ width = (width + 3) & ~3;
+ height = (height + 3) & ~3;
+ /* 8 bytes per 4x4 tile of RGB[A] texels */
+ size = (width * height * 8) / 16;
+ /* Textures smaller than 4x4 will effectively be made into 4x4 and
+ * take 8 bytes.
+ */
+ if (size < 8)
+ size = 8;
+ return size;
+ case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
+ case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
+ /* round up width, height to next multiple of 4 */
+ width = (width + 3) & ~3;
+ height = (height + 3) & ~3;
+ /* 16 bytes per 4x4 tile of RGBA texels */
+ size = width * height; /* simple! */
+ /* Textures smaller than 4x4 will effectively be made into 4x4 and
+ * take 16 bytes.
+ */
+ if (size < 16)
+ size = 16;
+ return size;
+ case GL_COMPRESSED_RGB:
+#if FX_TC_NAPALM
+ {
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
+ if (fxMesa->type >= GR_SSTTYPE_Voodoo4) {
+ return fxDDCompressedTextureSize(ctx, width, height, 1, GL_COMPRESSED_RGB_FXT1_3DFX);
+ }
+ }
+#endif
+#if FX_TC_NCC
+ /* should really use `txBitsPerPixel' instead of 8; also add NCC table */
+ return (width * height * 8 >> 3) + 12 * 4;
+#endif
+ case GL_COMPRESSED_RGBA:
+#if FX_TC_NAPALM
+ {
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
+ if (fxMesa->type >= GR_SSTTYPE_Voodoo4) {
+ return fxDDCompressedTextureSize(ctx, width, height, 1, GL_COMPRESSED_RGBA_FXT1_3DFX);
+ }
+ }
+#endif
+#if FX_TC_NCC
+ /* should really use `txBitsPerPixel' instead of 16; also add NCC table */
+ return (width * height * 16 >> 3) + 12 * 4;
+#endif
+ default:
+ _mesa_problem(ctx, "bad texformat in fxDDCompressedTextureSize");
+ return 0;
+ }
+}
+
+
const struct gl_texture_format *
fxDDChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
GLenum srcFormat, GLenum srcType )
* GL_RGB, GL_UNSIGNED_BYTE, floorTexture);
* glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
* 3) we get here with internalFormat==3 and return either
- * _mesa_texformat_argb565 or _mesa_texformat_argb8888
+ * _mesa_texformat_rgb565 or _mesa_texformat_argb8888
* 4) at some point, we encounter total rasterization fallback
* 5) displaying a polygon with the above textures yield garbage on areas
* where pixel is larger than a texel, because our already set texel
: &_mesa_texformat_argb4444;
case GL_RGB5_A1:
return &_mesa_texformat_argb1555;
-#if 0
/* GL_EXT_texture_compression_s3tc */
case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
return &_mesa_texformat_rgb_dxt1;
return &_mesa_texformat_rgba_dxt3;
case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
return &_mesa_texformat_rgba_dxt5;
- /*case GL_COMPRESSED_RGB_FXT1_3DFX:
- case GL_COMPRESSED_RGBA_FXT1_3DFX:
- return blah;*/
-#endif
+ /* GL_3DFX_texture_compression_FXT1 */
+ case GL_COMPRESSED_RGB_FXT1_3DFX:
+ return &_mesa_texformat_rgb_fxt1;
+ case GL_COMPRESSED_RGBA_FXT1_3DFX:
+ return &_mesa_texformat_rgba_fxt1;
default:
_mesa_problem(NULL, "unexpected format in fxDDChooseTextureFormat");
return NULL;
return GR_TEXFMT_ARGB_1555;
case MESA_FORMAT_ARGB8888:
return GR_TEXFMT_ARGB_8888;
-#if 0
+ case MESA_FORMAT_RGB_FXT1:
+ case MESA_FORMAT_RGBA_FXT1:
+ return GR_TEXFMT_ARGB_CMP_FXT1;
case MESA_FORMAT_RGB_DXT1:
case MESA_FORMAT_RGBA_DXT1:
return GR_TEXFMT_ARGB_CMP_DXT1;
return GR_TEXFMT_ARGB_CMP_DXT3;
case MESA_FORMAT_RGBA_DXT5:
return GR_TEXFMT_ARGB_CMP_DXT5;
- /*case MESA_FORMAT_ARGB_CMP_FXT1:
- return GR_TEXFMT_ARGB_CMP_FXT1;
- case MESA_FORMAT_RGB_CMP_FXT1:
- return GL_COMPRESSED_RGBA_FXT1_3DFX;*/
-#endif
default:
_mesa_problem(NULL, "Unexpected format in fxGlideFormat");
return 0;
return fetch_r5g5b5a1;
case MESA_FORMAT_ARGB8888:
return fetch_a8r8g8b8;
-#if 0
+ case MESA_FORMAT_RGB_FXT1:
+ case MESA_FORMAT_RGBA_FXT1:
case MESA_FORMAT_RGB_DXT1:
case MESA_FORMAT_RGBA_DXT1:
case MESA_FORMAT_RGBA_DXT3:
case MESA_FORMAT_RGBA_DXT5:
return fetch_r4g4b4a4;
-#endif
default:
_mesa_problem(NULL, "Unexpected format in fxFetchFunction");
return NULL;
tfxMipMapLevel *mml;
GLint texelBytes;
+ GLvoid *_final_texImage_Data;
+ const struct gl_texture_format *_final_texImage_TexFormat;
+ GLboolean isCompressed = fxDDIsCompressedFormatMacro(internalFormat);
+
if (TDFX_DEBUG & VERBOSE_TEXTURE) {
fprintf(stderr, "fxDDTexImage2D: id=%d int 0x%x format 0x%x type 0x%x %dx%d\n",
texObj->Name, texImage->IntFormat, format, type,
texelBytes = texImage->TexFormat->TexelBytes;
/*if (!fxMesa->HaveTexFmt) assert(texelBytes == 1 || texelBytes == 2);*/
+ mml->glideFormat = fxGlideFormat(texImage->TexFormat->MesaFormat);
+ /* dirty trick: will thrash CopyTex[Sub]Image */
+#if FX_TC_NCC || FX_TC_NAPALM
+ if (internalFormat == GL_COMPRESSED_RGB) {
+#if FX_TC_NCC
+ isCompressed = GL_TRUE;
+ mml->glideFormat = GR_TEXFMT_YIQ_422;
+#endif
+#if FX_TC_NAPALM
+ if (fxMesa->type >= GR_SSTTYPE_Voodoo4) {
+ isCompressed = GL_TRUE;
+ mml->glideFormat = GR_TEXFMT_ARGB_CMP_FXT1;
+ }
+#endif
+ } else if (internalFormat == GL_COMPRESSED_RGBA) {
+#if FX_TC_NCC
+ isCompressed = GL_TRUE;
+ mml->glideFormat = GR_TEXFMT_AYIQ_8422;
+#endif
+#if FX_TC_NAPALM
+ if (fxMesa->type >= GR_SSTTYPE_Voodoo4) {
+ isCompressed = GL_TRUE;
+ mml->glideFormat = GR_TEXFMT_ARGB_CMP_FXT1;
+ }
+#endif
+ }
+#endif
+
+ /* allocate mipmap buffer */
+ assert(!texImage->Data);
+ if (isCompressed) {
+ texImage->Data = MESA_PBUFFER_ALLOC(texImage->CompressedSize);
+ texelBytes = 4;
+ _final_texImage_TexFormat = &_mesa_texformat_argb8888;
+ _final_texImage_Data = MALLOC(mml->width * mml->height * 4);
+ if (!_final_texImage_Data) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D");
+ return;
+ }
+ } else {
+ texImage->Data = MESA_PBUFFER_ALLOC(mml->width * mml->height * texelBytes);
+ _final_texImage_TexFormat = texImage->TexFormat;
+ _final_texImage_Data = texImage->Data;
+ }
+ if (!texImage->Data) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D");
+ return;
+ }
+
if (mml->wScale != 1 || mml->hScale != 1) {
/* rescale image to overcome 1:8 aspect limitation */
GLvoid *tempImage;
}
/* unpack image, apply transfer ops and store in tempImage */
_mesa_transfer_teximage(ctx, 2, texImage->Format,
- texImage->TexFormat,
+ _final_texImage_TexFormat,
tempImage,
width, height, 1, 0, 0, 0,
width * texelBytes,
0, /* dstImageStride */
format, type, pixels, packing);
- assert(!texImage->Data);
- texImage->Data = MESA_PBUFFER_ALLOC(mml->width * mml->height * texelBytes);
- if (!texImage->Data) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D");
- FREE(tempImage);
- return;
- }
_mesa_rescale_teximage2d(texelBytes,
mml->width * texelBytes, /* dst stride */
width, height,
mml->width, mml->height,
- tempImage /*src*/, texImage->Data /*dst*/ );
+ tempImage /*src*/, _final_texImage_Data /*dst*/ );
FREE(tempImage);
}
else {
/* no rescaling needed */
- assert(!texImage->Data);
- texImage->Data = MESA_PBUFFER_ALLOC(mml->width * mml->height * texelBytes);
- if (!texImage->Data) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D");
- return;
- }
/* unpack image, apply transfer ops and store in texImage->Data */
_mesa_transfer_teximage(ctx, 2, texImage->Format,
- texImage->TexFormat, texImage->Data,
+ _final_texImage_TexFormat, _final_texImage_Data,
width, height, 1, 0, 0, 0,
texImage->Width * texelBytes,
0, /* dstImageStride */
format, type, pixels, packing);
}
- mml->glideFormat = fxGlideFormat(texImage->TexFormat->MesaFormat);
+ /* now compress */
+ if (isCompressed) {
+#if FX_TC_NCC
+ if ((mml->glideFormat == GR_TEXFMT_AYIQ_8422) ||
+ (mml->glideFormat == GR_TEXFMT_YIQ_422)) {
+ TxMip txMip, pxMip;
+ txMip.width = mml->width;
+ txMip.height = mml->height;
+ txMip.depth = 1;
+ txMip.data[0] = _final_texImage_Data;
+ pxMip.data[0] = texImage->Data;
+ fxMesa->Glide.txMipQuantize(&pxMip, &txMip, mml->glideFormat, TX_DITHER_ERR, TX_COMPRESSION_STATISTICAL);
+ fxMesa->Glide.txPalToNcc((GuNccTable *)(&(ti->palette)), pxMip.pal);
+ MEMCPY((char *)texImage->Data + texImage->CompressedSize - 12 * 4, &(ti->palette), 12 * 4);
+ } else
+#endif
+ fxMesa->Glide.txImgQuantize(texImage->Data, _final_texImage_Data, mml->width, mml->height, mml->glideFormat, TX_DITHER_NONE);
+ FREE(_final_texImage_Data);
+ }
+
ti->info.format = mml->glideFormat;
texImage->FetchTexel = fxFetchFunction(texImage->TexFormat->MesaFormat);
/* [dBorca]
* Hack alert: unsure...
*/
- if (!(fxMesa->new_state & FX_NEW_TEXTURING) && ti->validated && ti->isInTM) {
+ if (0 && ti->validated && ti->isInTM) {
/*fprintf(stderr, "reloadmipmaplevels\n"); */
fxTMReloadMipMapLevel(fxMesa, texObj, level);
}
tfxMipMapLevel *mml;
GLint texelBytes;
+ /* [dBorca] Hack alert:
+ * fix the goddamn texture compression here
+ */
+
if (TDFX_DEBUG & VERBOSE_TEXTURE) {
fprintf(stderr, "fxDDTexSubImage2D: id=%d\n", texObj->Name);
}
/* [dBorca]
* Hack alert: unsure...
*/
- if (!(fxMesa->new_state & FX_NEW_TEXTURING) && ti->validated && ti->isInTM)
+ if (0 && ti->validated && ti->isInTM)
+ fxTMReloadMipMapLevel(fxMesa, texObj, level);
+ else
+ fxTexInvalidate(ctx, texObj);
+}
+
+
+void
+fxDDCompressedTexImage2D (GLcontext *ctx, GLenum target,
+ GLint level, GLint internalFormat,
+ GLsizei width, GLsizei height, GLint border,
+ GLsizei imageSize, const GLvoid *data,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage)
+{
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
+ GrTextureFormat_t gldFormat;
+ tfxTexInfo *ti;
+ tfxMipMapLevel *mml;
+ GLint dstWidth, dstHeight, wScale, hScale;
+
+ if (TDFX_DEBUG & VERBOSE_TEXTURE) {
+ fprintf(stderr, "fxDDCompressedTexImage2D: id=%d int 0x%x %dx%d\n",
+ texObj->Name, internalFormat,
+ width, height);
+ }
+
+ if (!fxIsTexSupported(target, internalFormat, texImage)) {
+ _mesa_problem(NULL, "fx Driver: unsupported texture in fxDDCompressedTexImg()\n");
+ return;
+ }
+
+#if FX_TC_NCC || FX_TC_NAPALM
+ if ((internalFormat != GL_COMPRESSED_RGB) && (internalFormat != GL_COMPRESSED_RGBA))
+#endif
+ if (!fxDDIsCompressedFormatMacro(internalFormat)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glCompressedTexImage2D(format)");
+ return;
+ }
+
+ if (!texObj->DriverData) {
+ texObj->DriverData = fxAllocTexObjData(fxMesa);
+ if (!texObj->DriverData) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage2D");
+ return;
+ }
+ }
+ ti = fxTMGetTexInfo(texObj);
+
+ if (!texImage->DriverData) {
+ texImage->DriverData = CALLOC(sizeof(tfxMipMapLevel));
+ if (!texImage->DriverData) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D");
+ return;
+ }
+ }
+ mml = FX_MIPMAP_DATA(texImage);
+
+ /* Determine the appropriate Glide texel format,
+ * given the user's internal texture format hint.
+ */
+ gldFormat = fxGlideFormat(texImage->TexFormat->MesaFormat);
+#if FX_TC_NCC || FX_TC_NAPALM
+ if (internalFormat == GL_COMPRESSED_RGB) {
+#if FX_TC_NCC
+ gldFormat = GR_TEXFMT_YIQ_422;
+#endif
+#if FX_TC_NAPALM
+ if (fxMesa->type >= GR_SSTTYPE_Voodoo4) {
+ gldFormat = GR_TEXFMT_ARGB_CMP_FXT1;
+ }
+#endif
+ } else if (internalFormat == GL_COMPRESSED_RGBA) {
+#if FX_TC_NCC
+ gldFormat = GR_TEXFMT_AYIQ_8422;
+#endif
+#if FX_TC_NAPALM
+ if (fxMesa->type >= GR_SSTTYPE_Voodoo4) {
+ gldFormat = GR_TEXFMT_ARGB_CMP_FXT1;
+ }
+#endif
+ }
+#endif
+
+ /* Determine width and height scale factors for texture.
+ * Remember, Glide is limited to 8:1 aspect ratios.
+ */
+ fxTexGetInfo(width, height,
+ NULL, /* lod level */
+ NULL, /* aspect ratio */
+ NULL, NULL, /* sscale, tscale */
+ &wScale, &hScale);
+ dstWidth = width * wScale;
+ dstHeight = height * hScale;
+
+ /* allocate new storage for texture image, if needed */
+ if (!texImage->Data) {
+ texImage->Data = MESA_PBUFFER_ALLOC(imageSize);
+ if (!texImage->Data) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D");
+ return;
+ }
+ }
+
+ /* save the texture data */
+ MEMCPY(texImage->Data, data, imageSize);
+#if FX_TC_NCC
+ if ((gldFormat == GR_TEXFMT_AYIQ_8422) ||
+ (gldFormat == GR_TEXFMT_YIQ_422)) {
+ MEMCPY(&(ti->palette), (char *)texImage->Data + imageSize - 12 * 4, 12 * 4);
+ }
+#endif
+
+ /* [dBorca] Hack alert:
+ * what about different size/texel? other anomalies? SW rescaling?
+ */
+ if (1 || mml->glideFormat != gldFormat ||
+ mml->width != dstWidth || mml->height != dstHeight ||
+ !ti->validated || !ti->isInTM || (fxMesa->new_state & FX_NEW_TEXTURING)) {
+ mml->glideFormat = gldFormat;
+ mml->width = dstWidth;
+ mml->height = dstHeight;
+ fxTexInvalidate(ctx, texObj);
+ } else {
+ fxTMReloadMipMapLevel(fxMesa, texObj, level);
+ }
+}
+
+
+void
+fxDDCompressedTexSubImage2D( GLcontext *ctx, GLenum target,
+ GLint level, GLint xoffset,
+ GLint yoffset, GLsizei width,
+ GLint height, GLenum format,
+ GLsizei imageSize, const GLvoid *data,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage )
+{
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
+ tfxTexInfo *ti;
+ tfxMipMapLevel *mml;
+
+ if (TDFX_DEBUG & VERBOSE_TEXTURE) {
+ fprintf(stderr, "fxDDCompressedTexSubImage2D: id=%d\n", texObj->Name);
+ }
+
+ ti = fxTMGetTexInfo(texObj);
+ assert(ti);
+ mml = FX_MIPMAP_DATA(texImage);
+ assert(mml);
+
+ /*
+ * We punt if we are not replacing the entire image. This
+ * is allowed by the spec.
+ *
+ * [dBorca] Hack alert:
+ * ohwell, we should NOT! Look into _mesa_store_compressed_texsubimage2d
+ * on how to calculate the sub-image.
+ */
+ if ((xoffset != 0) && (yoffset != 0)
+ && (width != texImage->Width)
+ && (height != texImage->Height)) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glCompressedTexSubImage2D(CHICKEN)");
+ return;
+ }
+
+ /* [dBorca] Hack alert:
+ * what about different size/texel? other anomalies? SW rescaling?
+ */
+ MEMCPY(texImage->Data, data, imageSize);
+
+ /* [dBorca]
+ * Hack alert: unsure...
+ */
+ if (0 && ti->validated && ti->isInTM)
fxTMReloadMipMapLevel(fxMesa, texObj, level);
else
fxTexInvalidate(ctx, texObj);
GLfloat sScale, tScale;
+ GrTexTable_t paltype;
GuTexPalette palette;
GLboolean fixedPalette;
struct tfxMesaContext
{
+ GrTexTable_t glbPalType;
GuTexPalette glbPalette;
GLcontext *glCtx; /* the core Mesa context */
* from `glbHWConfig' when creating a new context...
*/
GrSstType type;
+ FxBool HavePalExt; /* PALETTE6666 */
FxBool HavePixExt; /* PIXEXT */
FxBool HaveTexFmt; /* TEXFMT */
FxBool HaveCmbExt; /* COMBINE */
extern const struct gl_texture_format *
fxDDChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
GLenum srcFormat, GLenum srcType );
+extern GLboolean fxDDIsCompressedFormat (GLcontext *ctx, GLenum internalFormat);
+extern GLuint fxDDCompressedTextureSize (GLcontext *ctx,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLenum format);
extern void fxDDTexImage2D(GLcontext * ctx, GLenum target, GLint level,
GLint internalFormat, GLint width, GLint height,
GLint border, GLenum format, GLenum type,
const struct gl_pixelstore_attrib *packing,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage);
-
extern void fxDDTexSubImage2D(GLcontext * ctx, GLenum target, GLint level,
GLint xoffset, GLint yoffset,
GLsizei width, GLsizei height,
const struct gl_pixelstore_attrib *packing,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage);
+extern void fxDDCompressedTexImage2D(GLcontext *ctx, GLenum target,
+ GLint level, GLint internalFormat,
+ GLsizei width, GLsizei height, GLint border,
+ GLsizei imageSize, const GLvoid *data,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage);
+extern void fxDDCompressedTexSubImage2D(GLcontext *ctx, GLenum target,
+ GLint level, GLint xoffset,
+ GLint yoffset, GLsizei width,
+ GLint height, GLenum format,
+ GLsizei imageSize, const GLvoid *data,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage);
extern void fxDDTexEnv(GLcontext *, GLenum, GLenum, const GLfloat *);
extern void fxDDTexParam(GLcontext *, GLenum, struct gl_texture_object *,
GLenum, const GLfloat *);
#define DEBUG_TRAP_internal
#include "fxg.h"
+/* texus.h */
+FX_ENTRY int FX_CALL txBitsPerPixel (GrTextureFormat_t format);
+FX_ENTRY void FX_CALL txImgQuantize (char *dst, char *src, int w, int h, FxU32 format, FxU32 dither);
+FX_ENTRY void FX_CALL txMipQuantize (TxMip *pxMip, TxMip *txMip, int fmt, FxU32 d, FxU32 comp);
+FX_ENTRY void FX_CALL txPalToNcc (GuNccTable *ncc_table, const FxU32 *pal);
+FX_ENTRY void FX_CALL txErrorSetCallback (TxErrorCallbackFnc_t fnc, TxErrorCallbackFnc_t *old_fnc);
+/* texus.h */
+
/****************************************************************************\
* logging *
\****************************************************************************/
#if DEBUG_TRAP
-#define TRAP_LOG trap_printf
+#define TRAP_LOG trp_printf
#ifdef __GNUC__
__attribute__ ((format(printf, 1, 2)))
#endif /* __GNUC__ */
-int trap_printf (const char *format, ...)
+int trp_printf (const char *format, ...)
{
va_list arg;
int n;
TRAP_CASE_STRING(GR_BLEND_ONE_MINUS_SRC_COLOR);
/*TRAP_CASE_STRING(GR_BLEND_ONE_MINUS_DST_COLOR); ==GR_BLEND_ONE_MINUS_SRC_COLOR*/
TRAP_CASE_STRING(GR_BLEND_ONE_MINUS_DST_ALPHA);
- TRAP_CASE_STRING(GR_BLEND_RESERVED_8);
- TRAP_CASE_STRING(GR_BLEND_RESERVED_9);
+ TRAP_CASE_STRING(GR_BLEND_SAME_COLOR_EXT);
+ /*TRAP_CASE_STRING(GR_BLEND_RESERVED_8); ==GR_BLEND_SAME_COLOR_EXT*/
+ TRAP_CASE_STRING(GR_BLEND_ONE_MINUS_SAME_COLOR_EXT);
+ /*TRAP_CASE_STRING(GR_BLEND_RESERVED_9); ==GR_BLEND_ONE_MINUS_SAME_COLOR_EXT*/
TRAP_CASE_STRING(GR_BLEND_RESERVED_A);
TRAP_CASE_STRING(GR_BLEND_RESERVED_B);
TRAP_CASE_STRING(GR_BLEND_RESERVED_C);
TRAP_CASE_STRING(GR_BLEND_RESERVED_E);
TRAP_CASE_STRING(GR_BLEND_ALPHA_SATURATE);
/*TRAP_CASE_STRING(GR_BLEND_PREFOG_COLOR); ==GR_BLEND_ALPHA_SATURATE*/
- TRAP_CASE_STRING(GR_BLEND_SAME_COLOR_EXT);
- TRAP_CASE_STRING(GR_BLEND_ONE_MINUS_SAME_COLOR_EXT);
TRAP_NODEFAULT;
}
}
}
}
+const char *TRP_TXDITHER (FxU32 dither)
+{
+ switch (dither) {
+ TRAP_CASE_STRING(TX_DITHER_NONE);
+ TRAP_CASE_STRING(TX_DITHER_4x4);
+ TRAP_CASE_STRING(TX_DITHER_ERR);
+ TRAP_NODEFAULT;
+ }
+}
+
+const char *TRP_TXCOMPRESS (FxU32 compress)
+{
+ switch (compress) {
+ TRAP_CASE_STRING(TX_COMPRESSION_STATISTICAL);
+ TRAP_CASE_STRING(TX_COMPRESSION_HEURISTIC);
+ TRAP_NODEFAULT;
+ }
+}
+
/****************************************************************************\
void (FX_CALL *real_grTexChromaModeExt) (GrChipID_t tmu, GrChromakeyMode_t mode);
void (FX_CALL *real_grTexChromaRangeExt) (GrChipID_t tmu, GrColor_t min, GrColor_t max, GrTexChromakeyMode_t mode);
+/* pointcast */
+void (FX_CALL *real_grTexDownloadTableExt) (GrChipID_t tmu, GrTexTable_t type, void *data);
+void (FX_CALL *real_grTexDownloadTablePartialExt) (GrChipID_t tmu, GrTexTable_t type, void *data, int start, int end);
+void (FX_CALL *real_grTexNCCTableExt) (GrChipID_t tmu, GrNCCTable_t table);
+
/* tbext */
void (FX_CALL *real_grTextureBufferExt) (GrChipID_t tmu, FxU32 startAddress, GrLOD_t thisLOD, GrLOD_t largeLOD, GrAspectRatio_t aspectRatio, GrTextureFormat_t format, FxU32 odd_even_mask);
void (FX_CALL *real_grTextureAuxBufferExt) (GrChipID_t tmu, FxU32 startAddress, GrLOD_t thisLOD, GrLOD_t largeLOD, GrAspectRatio_t aspectRatio, GrTextureFormat_t format, FxU32 odd_even_mask);
assert(real_grTexChromaRangeExt);
(*real_grTexChromaRangeExt)(tmu, min, max, mode);
#undef FN_NAME
+}
+
+ /* pointcast */
+void FX_CALL trap_grTexDownloadTableExt (GrChipID_t tmu,
+ GrTexTable_t type,
+ void *data)
+{
+#define FN_NAME "grTexDownloadTableExt"
+ TRAP_LOG("%s(%s, %s, %p)\n", FN_NAME, TRP_TMU(tmu), TRP_TABLE(type), data);
+ assert(real_grTexDownloadTableExt);
+ (*real_grTexDownloadTableExt)(tmu, type, data);
+#undef FN_NAME
+}
+
+void FX_CALL trap_grTexDownloadTablePartialExt (GrChipID_t tmu,
+ GrTexTable_t type,
+ void *data,
+ int start,
+ int end)
+{
+#define FN_NAME "grTexDownloadTablePartialExt"
+ TRAP_LOG("%s(%s, %s, %p, %d, %d)\n", FN_NAME, TRP_TMU(tmu), TRP_TABLE(type), data, start, end);
+ assert(real_grTexDownloadTablePartialExt);
+ (*real_grTexDownloadTablePartialExt)(tmu, type, data, start, end);
+#undef FN_NAME
+}
+
+void FX_CALL trap_grTexNCCTableExt (GrChipID_t tmu,
+ GrNCCTable_t table)
+{
+#define FN_NAME "grTexNCCTableExt"
+ TRAP_LOG("%s(%s, %s)\n", FN_NAME, TRP_TMU(tmu), TRP_NCC(table));
+ assert(real_grTexNCCTableExt);
+ (*real_grTexNCCTableExt)(tmu, table);
+#undef FN_NAME
}
/* tbext */
(*real_grTBufferWriteMaskExt)(tmask);
#undef FN_NAME
}
+
+/*
+** texus functions
+*/
+int FX_CALL trap_txBitsPerPixel (GrTextureFormat_t format)
+{
+#define FN_NAME "txBitsPerPixel"
+ int rv;
+ TRAP_LOG("%s(%s)\n", FN_NAME, TRP_TEXFMT(format));
+ rv = txBitsPerPixel(format);
+ TRAP_LOG(GOT "%d\n", rv);
+ return rv;
+#undef FN_NAME
+}
+
+void FX_CALL trap_txImgQuantize (char *dst,
+ char *src,
+ int w,
+ int h,
+ FxU32 format,
+ FxU32 dither)
+{
+#define FN_NAME "txImgQuantize"
+ TRAP_LOG("%s(%p, %p, %d, %d, %s, %s)\n", FN_NAME, dst, src, w, h, TRP_TEXFMT(format), TRP_TXDITHER(dither));
+ txImgQuantize(dst, src, w, h, format, dither);
+#undef FN_NAME
+}
+
+void FX_CALL trap_txMipQuantize (TxMip *pxMip,
+ TxMip *txMip,
+ int fmt,
+ FxU32 d,
+ FxU32 comp)
+{
+#define FN_NAME "txMipQuantize"
+ TRAP_LOG("%s(%p, %p, %s, %s, %s)\n", FN_NAME, (void *)pxMip, (void *)txMip, TRP_TEXFMT(fmt), TRP_TXDITHER(d), TRP_TXCOMPRESS(comp));
+ txMipQuantize(pxMip, txMip, fmt, d, comp);
+#undef FN_NAME
+}
+
+void FX_CALL trap_txPalToNcc (GuNccTable *ncc_table,
+ const FxU32 *pal)
+{
+#define FN_NAME "txPalToNcc"
+ TRAP_LOG("%s(%p, %p)\n", FN_NAME, (void *)ncc_table, (void *)pal);
+ txPalToNcc(ncc_table, pal);
+#undef FN_NAME
+}
+
+void FX_CALL trap_txErrorSetCallback (TxErrorCallbackFnc_t fnc,
+ TxErrorCallbackFnc_t *old_fnc)
+{
+#define FN_NAME "txErrorSetCallback"
+ TRAP_LOG("%s(%p, %p)\n", FN_NAME, (void *)fnc, (void *)old_fnc);
+ txErrorSetCallback(fnc, old_fnc);
+#undef FN_NAME
+}
#endif
+/****************************************************************************\
+* housekeeping (fake pointers)
+\****************************************************************************/
+void FX_CALL fake_grTexDownloadTableExt (GrChipID_t tmu,
+ GrTexTable_t type,
+ void *data)
+{
+ grTexDownloadTable(type, data);
+}
+
+void FX_CALL fake_grTexDownloadTablePartialExt (GrChipID_t tmu,
+ GrTexTable_t type,
+ void *data,
+ int start,
+ int end)
+{
+ grTexDownloadTablePartial(type, data, start, end);
+}
+
+void FX_CALL fake_grTexNCCTableExt (GrChipID_t tmu,
+ GrNCCTable_t table)
+{
+ grTexNCCTable(table);
+}
+
+
+
/****************************************************************************\
* interface
\****************************************************************************/
{
#if DEBUG_TRAP
#define GET_EXT_ADDR(name) *(GrProc *)&real_##name = grGetProcAddress(#name), Glide->name = trap_##name
+#define GET_TXS_ADDR(name) Glide->name = trap_##name
#else /* DEBUG_TRAP */
#define GET_EXT_ADDR(name) *(GrProc *)&Glide->name = grGetProcAddress(#name)
+#define GET_TXS_ADDR(name) Glide->name = name
#endif /* DEBUG_TRAP */
/*
GET_EXT_ADDR(grChromaRangeExt);
GET_EXT_ADDR(grTexChromaModeExt);
GET_EXT_ADDR(grTexChromaRangeExt);
+ /* pointcast */
+ GET_EXT_ADDR(grTexDownloadTableExt);
+ GET_EXT_ADDR(grTexDownloadTablePartialExt);
+ GET_EXT_ADDR(grTexNCCTableExt);
/* tbext */
GET_EXT_ADDR(grTextureBufferExt);
GET_EXT_ADDR(grTextureAuxBufferExt);
GET_EXT_ADDR(grAlphaBlendFunctionExt);
GET_EXT_ADDR(grTBufferWriteMaskExt);
+ /*
+ ** texus
+ */
+ GET_TXS_ADDR(txBitsPerPixel);
+ GET_TXS_ADDR(txImgQuantize);
+ GET_TXS_ADDR(txMipQuantize);
+ GET_TXS_ADDR(txPalToNcc);
+ GET_TXS_ADDR(txErrorSetCallback);
+
+ /* housekeeping: make sure the pointcast always point to something valid */
+ if (grGetProcAddress("grTexDownloadTableExt") == NULL) {
+#if DEBUG_TRAP
+ real_grTexDownloadTableExt = fake_grTexDownloadTableExt;
+ real_grTexDownloadTablePartialExt = fake_grTexDownloadTablePartialExt;
+ real_grTexNCCTableExt = fake_grTexNCCTableExt;
+#else
+ Glide->grTexDownloadTableExt = fake_grTexDownloadTableExt;
+ Glide->grTexDownloadTablePartialExt = fake_grTexDownloadTablePartialExt;
+ Glide->grTexNCCTableExt = fake_grTexNCCTableExt;
+#endif
+ }
+
#undef GET_EXT_ADDR
}
-
#endif /* FX */
#endif /* DEBUG_TRAP_internal */
#endif /* DEBUG_TRAP */
+
+
+/* <texus.h> */
+#define TX_MAX_LEVEL 16
+typedef struct _TxMip {
+ int format;
+ int width;
+ int height;
+ int depth;
+ int size;
+ void *data[TX_MAX_LEVEL];
+ FxU32 pal[256];
+} TxMip;
+typedef void (*TxErrorCallbackFnc_t) (const char *string, FxBool fatal);
+#define TX_DITHER_NONE 0x00000000
+#define TX_DITHER_4x4 0x00000001
+#define TX_DITHER_ERR 0x00000002
+
+#define TX_COMPRESSION_STATISTICAL 0x00000000
+#define TX_COMPRESSION_HEURISTIC 0x00000010
+/* <texus.h> */
+
+
+
struct tdfx_glide {
/*
** glide extensions
void (FX_CALL *grTexChromaModeExt) (GrChipID_t tmu, GrChromakeyMode_t mode);
void (FX_CALL *grTexChromaRangeExt) (GrChipID_t tmu, GrColor_t min, GrColor_t max, GrTexChromakeyMode_t mode);
+ /* pointcast */
+ void (FX_CALL *grTexDownloadTableExt) (GrChipID_t tmu, GrTexTable_t type, void *data);
+ void (FX_CALL *grTexDownloadTablePartialExt) (GrChipID_t tmu, GrTexTable_t type, void *data, int start, int end);
+ void (FX_CALL *grTexNCCTableExt) (GrChipID_t tmu, GrNCCTable_t table);
+
/* tbext */
void (FX_CALL *grTextureBufferExt) (GrChipID_t tmu, FxU32 startAddress, GrLOD_t thisLOD, GrLOD_t largeLOD, GrAspectRatio_t aspectRatio, GrTextureFormat_t format, FxU32 odd_even_mask);
void (FX_CALL *grTextureAuxBufferExt) (GrChipID_t tmu, FxU32 startAddress, GrLOD_t thisLOD, GrLOD_t largeLOD, GrAspectRatio_t aspectRatio, GrTextureFormat_t format, FxU32 odd_even_mask);
/*
** Texus2 functions
*/
- void (*txImgQuantize) (void *xxx_unknown_arguments);
- void (*txImgDequantizeFXT1) (void *txMip, void *pxMip);
- void (*txErrorSetCallback) (void *fnc);
+ int (FX_CALL *txBitsPerPixel) (GrTextureFormat_t format);
+ void (FX_CALL *txImgQuantize) (char *dst, char *src, int w, int h, FxU32 format, FxU32 dither);
+ void (FX_CALL *txMipQuantize) (TxMip *pxMip, TxMip *txMip, int fmt, FxU32 d, FxU32 comp);
+ void (FX_CALL *txPalToNcc) (GuNccTable *ncc_table, const FxU32 *pal);
+ void (FX_CALL *txErrorSetCallback) (TxErrorCallbackFnc_t fnc, TxErrorCallbackFnc_t *old_fnc);
};
void tdfx_hook_glide (struct tdfx_glide *Glide);
}
extension = grGetString(GR_EXTENSION);
+ config->SSTs[i].HavePalExt = (strstr(extension, " PALETTE6666 ") != NULL);
config->SSTs[i].HavePixExt = (strstr(extension, " PIXEXT ") != NULL);
config->SSTs[i].HaveTexFmt = (strstr(extension, " TEXFMT ") != NULL);
config->SSTs[i].HaveCmbExt = (strstr(extension, " COMBINE ") != NULL);
int numChips; /* Number of Voodoo chips */
GrTMUConfig_t tmuConfig[GLIDE_NUM_TMU]; /* Configuration of the Texelfx chips */
/* Glide3 extensions */
+ FxBool HavePalExt; /* PALETTE6666 */
FxBool HavePixExt; /* PIXEXT */
FxBool HaveTexFmt; /* TEXFMT */
FxBool HaveCmbExt; /* COMBINE */
}
if (ti->LODblend && ti->whichTMU == FX_TMU_SPLIT) {
+ /* broadcast */
if ((ti->info.format == GR_TEXFMT_P_8)
&& (!fxMesa->haveGlobalPaletteTexture)) {
if (TDFX_DEBUG & VERBOSE_DRIVER) {
fprintf(stderr, "%s: uploading texture palette\n", __FUNCTION__);
}
- grTexDownloadTable(GR_TEXTABLE_PALETTE, &(ti->palette));
+ grTexDownloadTable(ti->paltype, &(ti->palette));
}
+#if FX_TC_NCC
+ if ((ti->info.format == GR_TEXFMT_AYIQ_8422) ||
+ (ti->info.format == GR_TEXFMT_YIQ_422)) {
+ if (TDFX_DEBUG & VERBOSE_DRIVER) {
+ fprintf(stderr, "%s: uploading NCC table\n", __FUNCTION__);
+ }
+ grTexDownloadTable(GR_TEXTABLE_NCC0, &(ti->palette));
+ }
+#endif
grTexClampMode(GR_TMU0, ti->sClamp, ti->tClamp);
grTexClampMode(GR_TMU1, ti->sClamp, ti->tClamp);
else
tmu = ti->whichTMU;
+ /* pointcast */
if ((ti->info.format == GR_TEXFMT_P_8)
&& (!fxMesa->haveGlobalPaletteTexture)) {
if (TDFX_DEBUG & VERBOSE_DRIVER) {
fprintf(stderr, "%s: uploading texture palette\n", __FUNCTION__);
}
- grTexDownloadTable(GR_TEXTABLE_PALETTE, &(ti->palette));
+ fxMesa->Glide.grTexDownloadTableExt(tmu, ti->paltype, &(ti->palette));
+ }
+#if FX_TC_NCC
+ if ((ti->info.format == GR_TEXFMT_AYIQ_8422) ||
+ (ti->info.format == GR_TEXFMT_YIQ_422)) {
+ if (TDFX_DEBUG & VERBOSE_DRIVER) {
+ fprintf(stderr, "%s: uploading NCC table\n", __FUNCTION__);
+ }
+ fxMesa->Glide.grTexDownloadTableExt(tmu, GR_TEXTABLE_NCC0, &(ti->palette));
}
+#endif
/* KW: The alternative is to do the download to the other tmu. If
* we get to this point, I think it means we are thrashing the
}
if (!fxMesa->haveGlobalPaletteTexture) {
- /* [dBorca]
- * all TMUs share the same table.
- * The next test shouldn't be TMU specific...
- */
+ /* pointcast */
if (ti0->info.format == GR_TEXFMT_P_8) {
if (TDFX_DEBUG & VERBOSE_DRIVER) {
- fprintf(stderr, "%s: uploading texture palette TMU0\n", __FUNCTION__);
+ fprintf(stderr, "%s: uploading texture palette for TMU0\n", __FUNCTION__);
+ }
+ fxMesa->Glide.grTexDownloadTableExt(ti0->whichTMU, ti0->paltype, &(ti0->palette));
+ }
+#if 1
+ else /* does anyone guess why is this here? :D */
+#endif
+ if (ti1->info.format == GR_TEXFMT_P_8) {
+ if (TDFX_DEBUG & VERBOSE_DRIVER) {
+ fprintf(stderr, "%s: uploading texture palette for TMU1\n", __FUNCTION__);
}
- grTexDownloadTable(GR_TEXTABLE_PALETTE, &(ti0->palette));
+ fxMesa->Glide.grTexDownloadTableExt(ti1->whichTMU, ti1->paltype, &(ti1->palette));
+ }
+ }
+#if FX_TC_NCC
+ /* pointcast */
+ if ((ti0->info.format == GR_TEXFMT_AYIQ_8422) ||
+ (ti0->info.format == GR_TEXFMT_YIQ_422)) {
+ if (TDFX_DEBUG & VERBOSE_DRIVER) {
+ fprintf(stderr, "%s: uploading NCC0 table for TMU0\n", __FUNCTION__);
}
+ fxMesa->Glide.grTexDownloadTableExt(ti0->whichTMU, GR_TEXTABLE_NCC0, &(ti0->palette));
}
+ if ((ti1->info.format == GR_TEXFMT_AYIQ_8422) ||
+ (ti1->info.format == GR_TEXFMT_YIQ_422)) {
+ if (TDFX_DEBUG & VERBOSE_DRIVER) {
+ fprintf(stderr, "%s: uploading NCC0 table for TMU1\n", __FUNCTION__);
+ }
+ fxMesa->Glide.grTexDownloadTableExt(ti1->whichTMU, GR_TEXTABLE_NCC0, &(ti1->palette));
+ }
+#endif
grTexSource(tmu0, ti0->tm[tmu0]->startAddr,
GR_MIPMAPLEVELMASK_BOTH, &(ti0->info));
/* Accelerate vertex buffer rendering when renderindex == 0 and
* there is no clipping.
*/
+#define INIT(x) fxRenderPrimitive( ctx, x )
static void fx_render_vb_points( GLcontext *ctx,
GLuint start,
fprintf(stderr, "fx_render_vb_points\n");
}
- fxRenderPrimitive(ctx, GL_POINTS);
+ INIT(GL_POINTS);
/* Adjust point coords */
for (i = start; i < count; i++) {
fprintf(stderr, "fx_render_vb_line_strip\n");
}
- fxRenderPrimitive(ctx, GL_LINE_STRIP);
+ INIT(GL_LINE_STRIP);
/* adjust line coords */
for (i = start; i < count; i++) {
fprintf(stderr, "fx_render_vb_line_loop\n");
}
- fxRenderPrimitive(ctx, GL_LINE_LOOP);
+ INIT(GL_LINE_LOOP);
if (!(flags & PRIM_BEGIN)) {
j++;
fprintf(stderr, "fx_render_vb_lines\n");
}
- fxRenderPrimitive(ctx, GL_LINES);
+ INIT(GL_LINES);
/* adjust line coords */
for (i = start; i < count; i++) {
fprintf(stderr, "fx_render_vb_triangles\n");
}
- fxRenderPrimitive(ctx, GL_TRIANGLES);
+ INIT(GL_TRIANGLES);
#if 0
/* [dBorca]
fprintf(stderr, "fx_render_vb_tri_strip\n");
}
- fxRenderPrimitive(ctx, GL_TRIANGLE_STRIP);
+ INIT(GL_TRIANGLE_STRIP);
if (flags & PRIM_PARITY)
mode = GR_TRIANGLE_STRIP_CONTINUE;
fprintf(stderr, "fx_render_vb_tri_fan\n");
}
- fxRenderPrimitive(ctx, GL_TRIANGLE_FAN);
+ INIT(GL_TRIANGLE_FAN);
grDrawVertexArrayContiguous( GR_TRIANGLE_FAN, count-start,
fxVB + start, sizeof(GrVertex) );
fprintf(stderr, "fx_render_vb_quads\n");
}
- fxRenderPrimitive(ctx, GL_QUADS);
+ INIT(GL_QUADS);
for (i = start ; i < count-3 ; i += 4 ) {
#define VERT(x) (fxVB + (x))
fprintf(stderr, "fx_render_vb_quad_strip\n");
}
- fxRenderPrimitive(ctx, GL_QUAD_STRIP);
+ INIT(GL_QUAD_STRIP);
count -= (count-start)&1;
fprintf(stderr, "fx_render_vb_poly\n");
}
- fxRenderPrimitive(ctx, GL_POLYGON);
+ INIT(GL_POLYGON);
grDrawVertexArrayContiguous( GR_POLYGON, count-start,
fxVB + start, sizeof(GrVertex));
fx_render_vb_poly,
fx_render_vb_noop,
};
+#undef INIT(x)
/**********************************************************************/