struct intel_buffer_object *dst = intel_buffer_object(pack->BufferObj);
GLuint dst_offset;
GLuint rowLength;
+ drm_intel_bo *dst_buffer;
+ drm_clip_rect_t read_bounds, rect, src_rect;
if (INTEL_DEBUG & DEBUG_PIXEL)
_mesa_printf("%s\n", __FUNCTION__);
return GL_FALSE;
}
else {
- rowLength = -rowLength;
+ if (ctx->ReadBuffer->Name == 0)
+ rowLength = -rowLength;
}
dst_offset = (GLintptr) _mesa_image_address(2, pack, pixels, width, height,
format, type, 0, 0, 0);
+ GLboolean all = (width * height * src->cpp == dst->Base.Size &&
+ x == 0 && dst_offset == 0);
- /* Although the blits go on the command buffer, need to do this and
- * fire with lock held to guarentee cliprects are correct.
- */
- intelFlush(&intel->ctx);
-
- if (intel->driReadDrawable->numClipRects) {
- GLboolean all = (width * height * src->cpp == dst->Base.Size &&
- x == 0 && dst_offset == 0);
-
- dri_bo *dst_buffer = intel_bufferobj_buffer(intel, dst,
- all ? INTEL_WRITE_FULL :
- INTEL_WRITE_PART);
- __DRIdrawable *dPriv = intel->driReadDrawable;
- int nbox = dPriv->numClipRects;
- drm_clip_rect_t *box = dPriv->pClipRects;
- drm_clip_rect_t rect;
- drm_clip_rect_t src_rect;
- int i;
-
- src_rect.x1 = dPriv->x + x;
- src_rect.y1 = dPriv->y + dPriv->h - (y + height);
- src_rect.x2 = src_rect.x1 + width;
- src_rect.y2 = src_rect.y1 + height;
-
-
-
- for (i = 0; i < nbox; i++) {
- if (!intel_intersect_cliprects(&rect, &src_rect, &box[i]))
- continue;
-
- if (!intelEmitCopyBlit(intel,
- src->cpp,
- src->pitch, src->buffer, 0, src->tiling,
- rowLength, dst_buffer, dst_offset, GL_FALSE,
- rect.x1,
- rect.y1,
- rect.x1 - src_rect.x1,
- rect.y2 - src_rect.y2,
- rect.x2 - rect.x1, rect.y2 - rect.y1,
- GL_COPY)) {
- return GL_FALSE;
- }
- }
+ dst_buffer = intel_bufferobj_buffer(intel, dst,
+ all ? INTEL_WRITE_FULL :
+ INTEL_WRITE_PART);
+
+ src_rect.x1 = x;
+ if (ctx->ReadBuffer->Name == 0)
+ src_rect.y1 = ctx->ReadBuffer->Height - (y + height);
+ else
+ src_rect.y1 = y;
+ src_rect.x2 = src_rect.x1 + width;
+ src_rect.y2 = src_rect.y1 + height;
+
+ read_bounds.x1 = 0;
+ read_bounds.y1 = 0;
+ read_bounds.x2 = ctx->ReadBuffer->Width;
+ read_bounds.y2 = ctx->ReadBuffer->Height;
+
+ if (!intel_intersect_cliprects(&rect, &src_rect, &read_bounds))
+ return GL_TRUE;
+
+ if (!intelEmitCopyBlit(intel,
+ src->cpp,
+ src->pitch, src->buffer, 0, src->tiling,
+ rowLength, dst_buffer, dst_offset, GL_FALSE,
+ rect.x1,
+ rect.y1,
+ rect.x1 - src_rect.x1,
+ rect.y2 - src_rect.y2,
+ rect.x2 - rect.x1, rect.y2 - rect.y1,
+ GL_COPY)) {
+ return GL_FALSE;
}
if (INTEL_DEBUG & DEBUG_PIXEL)