--- /dev/null
+# Copyright © 2012 Intel Corporation
+# Copyright (C) 2013 LunarG, Inc.
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the "Software"),
+# to deal in the Software without restriction, including without limitation
+# the rights to use, copy, modify, merge, publish, distribute, sublicense,
+# and/or sell copies of the Software, and to permit persons to whom the
+# Software is furnished to do so, subject to the following conditions:
+#
+# The above copyright notice and this permission notice (including the next
+# paragraph) shall be included in all copies or substantial portions of the
+# Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
+# HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+# WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+# DEALINGS IN THE SOFTWARE.
+
+include Makefile.sources
+include $(top_srcdir)/src/gallium/Automake.inc
+
+noinst_LTLIBRARIES = libilo.la
+
+AM_CPPFLAGS = \
+ -Iinclude \
+ -I$(top_srcdir)/src/gallium/winsys/intel/drm \
+ $(GALLIUM_CFLAGS)
+
+AM_CFLAGS = \
+ $(VISIBILITY_CFLAGS)
+
+libilo_la_SOURCES = $(C_SOURCES)
--- /dev/null
+C_SOURCES := \
+ ilo_3d.c \
+ ilo_blit.c \
+ ilo_context.c \
+ ilo_format.c \
+ ilo_gpgpu.c \
+ ilo_query.c \
+ ilo_resource.c \
+ ilo_screen.c \
+ ilo_state.c \
+ ilo_video.c
--- /dev/null
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 2012-2013 LunarG, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Chia-I Wu <olv@lunarg.com>
+ */
+
+#include "ilo_context.h"
+#include "ilo_3d.h"
+
+/**
+ * Initialize 3D-related functions.
+ */
+void
+ilo_init_3d_functions(struct ilo_context *ilo)
+{
+ ilo->base.draw_vbo = NULL;
+ ilo->base.render_condition = NULL;
+ ilo->base.texture_barrier = NULL;
+ ilo->base.get_sample_position = NULL;
+}
--- /dev/null
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 2012-2013 LunarG, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Chia-I Wu <olv@lunarg.com>
+ */
+
+#ifndef ILO_3D_H
+#define ILO_3D_H
+
+#include "ilo_common.h"
+
+struct ilo_context;
+
+void
+ilo_init_3d_functions(struct ilo_context *ilo);
+
+#endif /* ILO_3D_H */
--- /dev/null
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 2012-2013 LunarG, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Chia-I Wu <olv@lunarg.com>
+ */
+
+#include "ilo_context.h"
+#include "ilo_blit.h"
+
+/**
+ * Initialize blit-related functions.
+ */
+void
+ilo_init_blit_functions(struct ilo_context *ilo)
+{
+ ilo->base.resource_copy_region = NULL;
+ ilo->base.blit = NULL;
+
+ ilo->base.clear = NULL;
+ ilo->base.clear_render_target = NULL;
+ ilo->base.clear_depth_stencil = NULL;
+}
--- /dev/null
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 2012-2013 LunarG, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Chia-I Wu <olv@lunarg.com>
+ */
+
+#ifndef ILO_BLIT_H
+#define ILO_BLIT_H
+
+#include "ilo_common.h"
+
+struct ilo_context;
+
+void
+ilo_init_blit_functions(struct ilo_context *ilo);
+
+#endif /* ILO_BLIT_H */
--- /dev/null
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 2012-2013 LunarG, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Chia-I Wu <olv@lunarg.com>
+ */
+
+#ifndef ILO_COMMON_H
+#define ILO_COMMON_H
+
+#include "pipe/p_compiler.h"
+#include "pipe/p_defines.h"
+#include "pipe/p_format.h"
+
+#include "util/u_debug.h"
+#include "util/u_double_list.h"
+#include "util/u_format.h"
+#include "util/u_inlines.h"
+#include "util/u_math.h"
+#include "util/u_memory.h"
+#include "util/u_pointer.h"
+
+#define ILO_GEN(gen) ((int) (gen * 100))
+#define ILO_GEN_GET_MAJOR(gen) (gen / 100)
+
+/**
+ * Print a message, for dumping or debugging.
+ */
+static inline void _util_printf_format(1, 2)
+ilo_printf(const char *format, ...)
+{
+ va_list ap;
+
+ va_start(ap, format);
+ _debug_vprintf(format, ap);
+ va_end(ap);
+}
+
+/**
+ * Print a critical error.
+ */
+static inline void _util_printf_format(1, 2)
+ilo_err(const char *format, ...)
+{
+ va_list ap;
+
+ va_start(ap, format);
+ _debug_vprintf(format, ap);
+ va_end(ap);
+}
+
+/**
+ * Print a warning, silenced for release builds.
+ */
+static inline void _util_printf_format(1, 2)
+ilo_warn(const char *format, ...)
+{
+#ifdef DEBUG
+ va_list ap;
+
+ va_start(ap, format);
+ _debug_vprintf(format, ap);
+ va_end(ap);
+#else
+#endif
+}
+
+#endif /* ILO_COMMON_H */
--- /dev/null
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 2012-2013 LunarG, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Chia-I Wu <olv@lunarg.com>
+ */
+
+#include "intel_chipset.h"
+
+#include "ilo_3d.h"
+#include "ilo_blit.h"
+#include "ilo_gpgpu.h"
+#include "ilo_query.h"
+#include "ilo_resource.h"
+#include "ilo_screen.h"
+#include "ilo_state.h"
+#include "ilo_video.h"
+#include "ilo_context.h"
+
+static void
+ilo_context_destroy(struct pipe_context *pipe)
+{
+ struct ilo_context *ilo = ilo_context(pipe);
+
+ FREE(ilo);
+}
+
+static struct pipe_context *
+ilo_context_create(struct pipe_screen *screen, void *priv)
+{
+ struct ilo_screen *is = ilo_screen(screen);
+ struct ilo_context *ilo;
+
+ ilo = CALLOC_STRUCT(ilo_context);
+ if (!ilo)
+ return NULL;
+
+ ilo->winsys = is->winsys;
+ ilo->devid = is->devid;
+ ilo->gen = is->gen;
+
+ if (IS_SNB_GT1(ilo->devid) ||
+ IS_IVB_GT1(ilo->devid) ||
+ IS_HSW_GT1(ilo->devid) ||
+ IS_BAYTRAIL(ilo->devid))
+ ilo->gt = 1;
+ else if (IS_SNB_GT2(ilo->devid) ||
+ IS_IVB_GT2(ilo->devid) ||
+ IS_HSW_GT2(ilo->devid))
+ ilo->gt = 2;
+ else
+ ilo->gt = 0;
+
+ /* stolen from classic i965 */
+ /* WM maximum threads is number of EUs times number of threads per EU. */
+ if (ilo->gen >= ILO_GEN(7)) {
+ if (ilo->gt == 1) {
+ ilo->max_wm_threads = 48;
+ ilo->max_vs_threads = 36;
+ ilo->max_gs_threads = 36;
+ ilo->urb.size = 128;
+ ilo->urb.max_vs_entries = 512;
+ ilo->urb.max_gs_entries = 192;
+ } else if (ilo->gt == 2) {
+ ilo->max_wm_threads = 172;
+ ilo->max_vs_threads = 128;
+ ilo->max_gs_threads = 128;
+ ilo->urb.size = 256;
+ ilo->urb.max_vs_entries = 704;
+ ilo->urb.max_gs_entries = 320;
+ } else {
+ assert(!"Unknown gen7 device.");
+ }
+ } else if (ilo->gen == ILO_GEN(6)) {
+ if (ilo->gt == 2) {
+ ilo->max_wm_threads = 80;
+ ilo->max_vs_threads = 60;
+ ilo->max_gs_threads = 60;
+ ilo->urb.size = 64; /* volume 5c.5 section 5.1 */
+ ilo->urb.max_vs_entries = 256; /* volume 2a (see 3DSTATE_URB) */
+ ilo->urb.max_gs_entries = 256;
+ } else {
+ ilo->max_wm_threads = 40;
+ ilo->max_vs_threads = 24;
+ ilo->max_gs_threads = 21; /* conservative; 24 if rendering disabled */
+ ilo->urb.size = 32; /* volume 5c.5 section 5.1 */
+ ilo->urb.max_vs_entries = 256; /* volume 2a (see 3DSTATE_URB) */
+ ilo->urb.max_gs_entries = 256;
+ }
+ }
+
+ ilo->base.screen = screen;
+ ilo->base.priv = priv;
+
+ ilo->base.destroy = ilo_context_destroy;
+ ilo->base.flush = NULL;
+
+ ilo_init_3d_functions(ilo);
+ ilo_init_query_functions(ilo);
+ ilo_init_state_functions(ilo);
+ ilo_init_blit_functions(ilo);
+ ilo_init_transfer_functions(ilo);
+ ilo_init_video_functions(ilo);
+ ilo_init_gpgpu_functions(ilo);
+
+ return &ilo->base;
+}
+
+/**
+ * Initialize context-related functions.
+ */
+void
+ilo_init_context_functions(struct ilo_screen *is)
+{
+ is->base.context_create = ilo_context_create;
+}
--- /dev/null
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 2012-2013 LunarG, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Chia-I Wu <olv@lunarg.com>
+ */
+
+#ifndef ILO_CONTEXT_H
+#define ILO_CONTEXT_H
+
+#include "pipe/p_context.h"
+
+#include "ilo_common.h"
+
+struct intel_winsys;
+struct ilo_screen;
+
+struct ilo_context {
+ struct pipe_context base;
+
+ struct intel_winsys *winsys;
+ int devid;
+ int gen;
+ int gt;
+
+ int max_vs_threads;
+ int max_gs_threads;
+ int max_wm_threads;
+ struct {
+ int size;
+ int max_vs_entries;
+ int max_gs_entries;
+ } urb;
+};
+
+static inline struct ilo_context *
+ilo_context(struct pipe_context *pipe)
+{
+ return (struct ilo_context *) pipe;
+}
+
+void
+ilo_init_context_functions(struct ilo_screen *is);
+
+#endif /* ILO_CONTEXT_H */
--- /dev/null
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 2012-2013 LunarG, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Chia-I Wu <olv@lunarg.com>
+ */
+
+#include "ilo_screen.h"
+#include "ilo_format.h"
+
+/**
+ * Initialize format-related functions.
+ */
+void
+ilo_init_format_functions(struct ilo_screen *is)
+{
+ is->base.is_format_supported = NULL;
+ is->base.is_video_format_supported = NULL;
+}
--- /dev/null
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 2012-2013 LunarG, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Chia-I Wu <olv@lunarg.com>
+ */
+
+#ifndef ILO_FORMAT_H
+#define ILO_FORMAT_H
+
+#include "ilo_common.h"
+
+struct ilo_screen;
+
+void
+ilo_init_format_functions(struct ilo_screen *is);
+
+#endif /* ILO_FORMAT_H */
--- /dev/null
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 2012-2013 LunarG, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Chia-I Wu <olv@lunarg.com>
+ */
+
+#include "ilo_context.h"
+#include "ilo_gpgpu.h"
+
+/**
+ * Initialize GPGPU-related functions.
+ */
+void
+ilo_init_gpgpu_functions(struct ilo_context *ilo)
+{
+ ilo->base.launch_grid = NULL;
+}
--- /dev/null
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 2012-2013 LunarG, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Chia-I Wu <olv@lunarg.com>
+ */
+
+#ifndef ILO_GPGPU_H
+#define ILO_GPGPU_H
+
+#include "ilo_common.h"
+
+struct ilo_context;
+
+void
+ilo_init_gpgpu_functions(struct ilo_context *ilo);
+
+#endif /* ILO_GPGPU_H */
--- /dev/null
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 2012-2013 LunarG, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Chia-I Wu <olv@lunarg.com>
+ */
+
+#ifndef ILO_PUBLIC_H
+#define ILO_PUBLIC_H
+
+struct intel_winsys;
+struct pipe_screen;
+
+struct pipe_screen *
+ilo_screen_create(struct intel_winsys *ws);
+
+#endif /* ILO_PUBLIC_H */
--- /dev/null
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 2012-2013 LunarG, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Chia-I Wu <olv@lunarg.com>
+ */
+
+#include "ilo_context.h"
+#include "ilo_query.h"
+
+/**
+ * Initialize query-related functions.
+ */
+void
+ilo_init_query_functions(struct ilo_context *ilo)
+{
+ ilo->base.create_query = NULL;
+ ilo->base.destroy_query = NULL;
+ ilo->base.begin_query = NULL;
+ ilo->base.end_query = NULL;
+ ilo->base.get_query_result = NULL;
+}
--- /dev/null
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 2012-2013 LunarG, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Chia-I Wu <olv@lunarg.com>
+ */
+
+#ifndef ILO_QUERY_H
+#define ILO_QUERY_H
+
+#include "ilo_common.h"
+
+struct ilo_context;
+
+void
+ilo_init_query_functions(struct ilo_context *ilo);
+
+#endif /* ILO_QUERY_H */
--- /dev/null
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 2012-2013 LunarG, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Chia-I Wu <olv@lunarg.com>
+ */
+
+#include "ilo_context.h"
+#include "ilo_screen.h"
+#include "ilo_resource.h"
+
+/**
+ * Initialize resource-related functions.
+ */
+void
+ilo_init_resource_functions(struct ilo_screen *is)
+{
+ is->base.can_create_resource = NULL;
+ is->base.resource_create = NULL;
+ is->base.resource_from_handle = NULL;
+ is->base.resource_get_handle = NULL;
+ is->base.resource_destroy = NULL;
+}
+
+/**
+ * Initialize transfer-related functions.
+ */
+void
+ilo_init_transfer_functions(struct ilo_context *ilo)
+{
+ ilo->base.transfer_map = NULL;
+ ilo->base.transfer_flush_region = NULL;
+ ilo->base.transfer_unmap = NULL;
+ ilo->base.transfer_inline_write = NULL;
+}
--- /dev/null
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 2012-2013 LunarG, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Chia-I Wu <olv@lunarg.com>
+ */
+
+#ifndef ILO_RESOURCE_H
+#define ILO_RESOURCE_H
+
+#include "ilo_common.h"
+
+struct ilo_screen;
+struct ilo_context;
+
+void
+ilo_init_resource_functions(struct ilo_screen *is);
+
+void
+ilo_init_transfer_functions(struct ilo_context *ilo);
+
+#endif /* ILO_RESOURCE_H */
--- /dev/null
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 2012-2013 LunarG, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Chia-I Wu <olv@lunarg.com>
+ */
+
+#include "util/u_format_s3tc.h"
+#include "intel_chipset.h"
+#include "intel_winsys.h"
+
+#include "ilo_context.h"
+#include "ilo_format.h"
+#include "ilo_resource.h"
+#include "ilo_public.h"
+#include "ilo_screen.h"
+
+static void
+ilo_screen_destroy(struct pipe_screen *screen)
+{
+ struct ilo_screen *is = ilo_screen(screen);
+
+ /* as it seems, winsys is owned by the screen */
+ is->winsys->destroy(is->winsys);
+
+ FREE(is);
+}
+
+struct pipe_screen *
+ilo_screen_create(struct intel_winsys *ws)
+{
+ struct ilo_screen *is;
+ const struct intel_winsys_info *info;
+
+ is = CALLOC_STRUCT(ilo_screen);
+ if (!is)
+ return NULL;
+
+ is->winsys = ws;
+
+ info = is->winsys->get_info(is->winsys);
+
+ is->devid = info->devid;
+ if (IS_GEN7(info->devid)) {
+ is->gen = ILO_GEN(7);
+ }
+ else if (IS_GEN6(info->devid)) {
+ is->gen = ILO_GEN(6);
+ }
+ else {
+ ilo_err("unknown GPU generation\n");
+ FREE(is);
+ return NULL;
+ }
+
+ is->has_llc = info->has_llc;
+
+ util_format_s3tc_init();
+
+ is->base.destroy = ilo_screen_destroy;
+ is->base.get_name = NULL;
+ is->base.get_vendor = NULL;
+ is->base.get_param = NULL;
+ is->base.get_paramf = NULL;
+ is->base.get_shader_param = NULL;
+ is->base.get_video_param = NULL;
+ is->base.get_compute_param = NULL;
+
+ is->base.get_timestamp = NULL;
+
+ is->base.flush_frontbuffer = NULL;
+
+ is->base.fence_reference = NULL;
+ is->base.fence_signalled = NULL;
+ is->base.fence_finish = NULL;
+
+ is->base.get_driver_query_info = NULL;
+
+ ilo_init_format_functions(is);
+ ilo_init_context_functions(is);
+ ilo_init_resource_functions(is);
+
+ return &is->base;
+}
--- /dev/null
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 2012-2013 LunarG, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Chia-I Wu <olv@lunarg.com>
+ */
+
+#ifndef ILO_SCREEN_H
+#define ILO_SCREEN_H
+
+#include "pipe/p_screen.h"
+
+#include "ilo_common.h"
+
+struct intel_winsys;
+
+struct ilo_screen {
+ struct pipe_screen base;
+
+ struct intel_winsys *winsys;
+ int devid;
+ int gen;
+
+ bool has_llc;
+};
+
+static inline struct ilo_screen *
+ilo_screen(struct pipe_screen *screen)
+{
+ return (struct ilo_screen *) screen;
+}
+
+#endif /* ILO_SCREEN_H */
--- /dev/null
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 2012-2013 LunarG, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Chia-I Wu <olv@lunarg.com>
+ */
+
+#include "ilo_context.h"
+#include "ilo_state.h"
+
+/**
+ * Initialize state-related functions.
+ */
+void
+ilo_init_state_functions(struct ilo_context *ilo)
+{
+ ilo->base.create_blend_state = NULL;
+ ilo->base.bind_blend_state = NULL;
+ ilo->base.delete_blend_state = NULL;
+ ilo->base.create_sampler_state = NULL;
+ ilo->base.bind_fragment_sampler_states = NULL;
+ ilo->base.bind_vertex_sampler_states = NULL;
+ ilo->base.bind_geometry_sampler_states = NULL;
+ ilo->base.bind_compute_sampler_states = NULL;
+ ilo->base.delete_sampler_state = NULL;
+ ilo->base.create_rasterizer_state = NULL;
+ ilo->base.bind_rasterizer_state = NULL;
+ ilo->base.delete_rasterizer_state = NULL;
+ ilo->base.create_depth_stencil_alpha_state = NULL;
+ ilo->base.bind_depth_stencil_alpha_state = NULL;
+ ilo->base.delete_depth_stencil_alpha_state = NULL;
+ ilo->base.create_fs_state = NULL;
+ ilo->base.bind_fs_state = NULL;
+ ilo->base.delete_fs_state = NULL;
+ ilo->base.create_vs_state = NULL;
+ ilo->base.bind_vs_state = NULL;
+ ilo->base.delete_vs_state = NULL;
+ ilo->base.create_gs_state = NULL;
+ ilo->base.bind_gs_state = NULL;
+ ilo->base.delete_gs_state = NULL;
+ ilo->base.create_vertex_elements_state = NULL;
+ ilo->base.bind_vertex_elements_state = NULL;
+ ilo->base.delete_vertex_elements_state = NULL;
+
+ ilo->base.set_blend_color = NULL;
+ ilo->base.set_stencil_ref = NULL;
+ ilo->base.set_sample_mask = NULL;
+ ilo->base.set_clip_state = NULL;
+ ilo->base.set_constant_buffer = NULL;
+ ilo->base.set_framebuffer_state = NULL;
+ ilo->base.set_polygon_stipple = NULL;
+ ilo->base.set_scissor_state = NULL;
+ ilo->base.set_viewport_state = NULL;
+ ilo->base.set_fragment_sampler_views = NULL;
+ ilo->base.set_vertex_sampler_views = NULL;
+ ilo->base.set_geometry_sampler_views = NULL;
+ ilo->base.set_compute_sampler_views = NULL;
+ ilo->base.set_shader_resources = NULL;
+ ilo->base.set_vertex_buffers = NULL;
+ ilo->base.set_index_buffer = NULL;
+
+ ilo->base.create_stream_output_target = NULL;
+ ilo->base.stream_output_target_destroy = NULL;
+ ilo->base.set_stream_output_targets = NULL;
+
+ ilo->base.create_sampler_view = NULL;
+ ilo->base.sampler_view_destroy = NULL;
+
+ ilo->base.create_surface = NULL;
+ ilo->base.surface_destroy = NULL;
+
+ ilo->base.create_compute_state = NULL;
+ ilo->base.bind_compute_state = NULL;
+ ilo->base.delete_compute_state = NULL;
+ ilo->base.set_compute_resources = NULL;
+ ilo->base.set_global_binding = NULL;
+}
--- /dev/null
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 2012-2013 LunarG, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Chia-I Wu <olv@lunarg.com>
+ */
+
+#ifndef ILO_STATE_H
+#define ILO_STATE_H
+
+#include "ilo_common.h"
+
+struct ilo_context;
+
+void
+ilo_init_state_functions(struct ilo_context *ilo);
+
+#endif /* ILO_STATE_H */
--- /dev/null
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 2012-2013 LunarG, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Chia-I Wu <olv@lunarg.com>
+ */
+
+#include "ilo_context.h"
+#include "ilo_video.h"
+
+/**
+ * Initialize video-related functions.
+ */
+void
+ilo_init_video_functions(struct ilo_context *ilo)
+{
+ ilo->base.create_video_decoder = NULL;
+ ilo->base.create_video_buffer = NULL;
+}
--- /dev/null
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 2012-2013 LunarG, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Chia-I Wu <olv@lunarg.com>
+ */
+
+#ifndef ILO_VIDEO_H
+#define ILO_VIDEO_H
+
+#include "ilo_common.h"
+
+struct ilo_context;
+
+void
+ilo_init_video_functions(struct ilo_context *ilo);
+
+#endif /* ILO_VIDEO_H */
--- /dev/null
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+#define INTEL_MASK(high, low) (((1<<((high)-(low)+1))-1)<<(low))
+#define SET_FIELD(value, field) (((value) << field ## _SHIFT) & field ## _MASK)
+#define GET_FIELD(word, field) (((word) & field ## _MASK) >> field ## _SHIFT)
+
+#ifndef BRW_DEFINES_H
+#define BRW_DEFINES_H
+
+/* 3D state:
+ */
+#define PIPE_CONTROL_NOWRITE 0x00
+#define PIPE_CONTROL_WRITEIMMEDIATE 0x01
+#define PIPE_CONTROL_WRITEDEPTH 0x02
+#define PIPE_CONTROL_WRITETIMESTAMP 0x03
+
+#define PIPE_CONTROL_GTTWRITE_PROCESS_LOCAL 0x00
+#define PIPE_CONTROL_GTTWRITE_GLOBAL 0x01
+
+#define CMD_3D_PRIM 0x7b00 /* 3DPRIMITIVE */
+/* DW0 */
+# define GEN4_3DPRIM_TOPOLOGY_TYPE_SHIFT 10
+# define GEN4_3DPRIM_VERTEXBUFFER_ACCESS_SEQUENTIAL (0 << 15)
+# define GEN4_3DPRIM_VERTEXBUFFER_ACCESS_RANDOM (1 << 15)
+/* DW1 */
+# define GEN7_3DPRIM_VERTEXBUFFER_ACCESS_SEQUENTIAL (0 << 8)
+# define GEN7_3DPRIM_VERTEXBUFFER_ACCESS_RANDOM (1 << 8)
+
+#define _3DPRIM_POINTLIST 0x01
+#define _3DPRIM_LINELIST 0x02
+#define _3DPRIM_LINESTRIP 0x03
+#define _3DPRIM_TRILIST 0x04
+#define _3DPRIM_TRISTRIP 0x05
+#define _3DPRIM_TRIFAN 0x06
+#define _3DPRIM_QUADLIST 0x07
+#define _3DPRIM_QUADSTRIP 0x08
+#define _3DPRIM_LINELIST_ADJ 0x09
+#define _3DPRIM_LINESTRIP_ADJ 0x0A
+#define _3DPRIM_TRILIST_ADJ 0x0B
+#define _3DPRIM_TRISTRIP_ADJ 0x0C
+#define _3DPRIM_TRISTRIP_REVERSE 0x0D
+#define _3DPRIM_POLYGON 0x0E
+#define _3DPRIM_RECTLIST 0x0F
+#define _3DPRIM_LINELOOP 0x10
+#define _3DPRIM_POINTLIST_BF 0x11
+#define _3DPRIM_LINESTRIP_CONT 0x12
+#define _3DPRIM_LINESTRIP_BF 0x13
+#define _3DPRIM_LINESTRIP_CONT_BF 0x14
+#define _3DPRIM_TRIFAN_NOSTIPPLE 0x15
+
+#define BRW_ANISORATIO_2 0
+#define BRW_ANISORATIO_4 1
+#define BRW_ANISORATIO_6 2
+#define BRW_ANISORATIO_8 3
+#define BRW_ANISORATIO_10 4
+#define BRW_ANISORATIO_12 5
+#define BRW_ANISORATIO_14 6
+#define BRW_ANISORATIO_16 7
+
+#define BRW_BLENDFACTOR_ONE 0x1
+#define BRW_BLENDFACTOR_SRC_COLOR 0x2
+#define BRW_BLENDFACTOR_SRC_ALPHA 0x3
+#define BRW_BLENDFACTOR_DST_ALPHA 0x4
+#define BRW_BLENDFACTOR_DST_COLOR 0x5
+#define BRW_BLENDFACTOR_SRC_ALPHA_SATURATE 0x6
+#define BRW_BLENDFACTOR_CONST_COLOR 0x7
+#define BRW_BLENDFACTOR_CONST_ALPHA 0x8
+#define BRW_BLENDFACTOR_SRC1_COLOR 0x9
+#define BRW_BLENDFACTOR_SRC1_ALPHA 0x0A
+#define BRW_BLENDFACTOR_ZERO 0x11
+#define BRW_BLENDFACTOR_INV_SRC_COLOR 0x12
+#define BRW_BLENDFACTOR_INV_SRC_ALPHA 0x13
+#define BRW_BLENDFACTOR_INV_DST_ALPHA 0x14
+#define BRW_BLENDFACTOR_INV_DST_COLOR 0x15
+#define BRW_BLENDFACTOR_INV_CONST_COLOR 0x17
+#define BRW_BLENDFACTOR_INV_CONST_ALPHA 0x18
+#define BRW_BLENDFACTOR_INV_SRC1_COLOR 0x19
+#define BRW_BLENDFACTOR_INV_SRC1_ALPHA 0x1A
+
+#define BRW_BLENDFUNCTION_ADD 0
+#define BRW_BLENDFUNCTION_SUBTRACT 1
+#define BRW_BLENDFUNCTION_REVERSE_SUBTRACT 2
+#define BRW_BLENDFUNCTION_MIN 3
+#define BRW_BLENDFUNCTION_MAX 4
+
+#define BRW_ALPHATEST_FORMAT_UNORM8 0
+#define BRW_ALPHATEST_FORMAT_FLOAT32 1
+
+#define BRW_CHROMAKEY_KILL_ON_ANY_MATCH 0
+#define BRW_CHROMAKEY_REPLACE_BLACK 1
+
+#define BRW_CLIP_API_OGL 0
+#define BRW_CLIP_API_DX 1
+
+#define BRW_CLIPMODE_NORMAL 0
+#define BRW_CLIPMODE_CLIP_ALL 1
+#define BRW_CLIPMODE_CLIP_NON_REJECTED 2
+#define BRW_CLIPMODE_REJECT_ALL 3
+#define BRW_CLIPMODE_ACCEPT_ALL 4
+#define BRW_CLIPMODE_KERNEL_CLIP 5
+
+#define BRW_CLIP_NDCSPACE 0
+#define BRW_CLIP_SCREENSPACE 1
+
+#define BRW_COMPAREFUNCTION_ALWAYS 0
+#define BRW_COMPAREFUNCTION_NEVER 1
+#define BRW_COMPAREFUNCTION_LESS 2
+#define BRW_COMPAREFUNCTION_EQUAL 3
+#define BRW_COMPAREFUNCTION_LEQUAL 4
+#define BRW_COMPAREFUNCTION_GREATER 5
+#define BRW_COMPAREFUNCTION_NOTEQUAL 6
+#define BRW_COMPAREFUNCTION_GEQUAL 7
+
+#define BRW_COVERAGE_PIXELS_HALF 0
+#define BRW_COVERAGE_PIXELS_1 1
+#define BRW_COVERAGE_PIXELS_2 2
+#define BRW_COVERAGE_PIXELS_4 3
+
+#define BRW_CULLMODE_BOTH 0
+#define BRW_CULLMODE_NONE 1
+#define BRW_CULLMODE_FRONT 2
+#define BRW_CULLMODE_BACK 3
+
+#define BRW_DEFAULTCOLOR_R8G8B8A8_UNORM 0
+#define BRW_DEFAULTCOLOR_R32G32B32A32_FLOAT 1
+
+#define BRW_DEPTHFORMAT_D32_FLOAT_S8X24_UINT 0
+#define BRW_DEPTHFORMAT_D32_FLOAT 1
+#define BRW_DEPTHFORMAT_D24_UNORM_S8_UINT 2
+#define BRW_DEPTHFORMAT_D24_UNORM_X8_UINT 3 /* GEN5 */
+#define BRW_DEPTHFORMAT_D16_UNORM 5
+
+#define BRW_FLOATING_POINT_IEEE_754 0
+#define BRW_FLOATING_POINT_NON_IEEE_754 1
+
+#define BRW_FRONTWINDING_CW 0
+#define BRW_FRONTWINDING_CCW 1
+
+#define BRW_SPRITE_POINT_ENABLE 16
+
+#define BRW_CUT_INDEX_ENABLE (1 << 10)
+
+#define BRW_INDEX_BYTE 0
+#define BRW_INDEX_WORD 1
+#define BRW_INDEX_DWORD 2
+
+#define BRW_LOGICOPFUNCTION_CLEAR 0
+#define BRW_LOGICOPFUNCTION_NOR 1
+#define BRW_LOGICOPFUNCTION_AND_INVERTED 2
+#define BRW_LOGICOPFUNCTION_COPY_INVERTED 3
+#define BRW_LOGICOPFUNCTION_AND_REVERSE 4
+#define BRW_LOGICOPFUNCTION_INVERT 5
+#define BRW_LOGICOPFUNCTION_XOR 6
+#define BRW_LOGICOPFUNCTION_NAND 7
+#define BRW_LOGICOPFUNCTION_AND 8
+#define BRW_LOGICOPFUNCTION_EQUIV 9
+#define BRW_LOGICOPFUNCTION_NOOP 10
+#define BRW_LOGICOPFUNCTION_OR_INVERTED 11
+#define BRW_LOGICOPFUNCTION_COPY 12
+#define BRW_LOGICOPFUNCTION_OR_REVERSE 13
+#define BRW_LOGICOPFUNCTION_OR 14
+#define BRW_LOGICOPFUNCTION_SET 15
+
+#define BRW_MAPFILTER_NEAREST 0x0
+#define BRW_MAPFILTER_LINEAR 0x1
+#define BRW_MAPFILTER_ANISOTROPIC 0x2
+
+#define BRW_MIPFILTER_NONE 0
+#define BRW_MIPFILTER_NEAREST 1
+#define BRW_MIPFILTER_LINEAR 3
+
+#define BRW_ADDRESS_ROUNDING_ENABLE_U_MAG 0x20
+#define BRW_ADDRESS_ROUNDING_ENABLE_U_MIN 0x10
+#define BRW_ADDRESS_ROUNDING_ENABLE_V_MAG 0x08
+#define BRW_ADDRESS_ROUNDING_ENABLE_V_MIN 0x04
+#define BRW_ADDRESS_ROUNDING_ENABLE_R_MAG 0x02
+#define BRW_ADDRESS_ROUNDING_ENABLE_R_MIN 0x01
+
+#define BRW_POLYGON_FRONT_FACING 0
+#define BRW_POLYGON_BACK_FACING 1
+
+#define BRW_PREFILTER_ALWAYS 0x0
+#define BRW_PREFILTER_NEVER 0x1
+#define BRW_PREFILTER_LESS 0x2
+#define BRW_PREFILTER_EQUAL 0x3
+#define BRW_PREFILTER_LEQUAL 0x4
+#define BRW_PREFILTER_GREATER 0x5
+#define BRW_PREFILTER_NOTEQUAL 0x6
+#define BRW_PREFILTER_GEQUAL 0x7
+
+#define BRW_PROVOKING_VERTEX_0 0
+#define BRW_PROVOKING_VERTEX_1 1
+#define BRW_PROVOKING_VERTEX_2 2
+
+#define BRW_RASTRULE_UPPER_LEFT 0
+#define BRW_RASTRULE_UPPER_RIGHT 1
+/* These are listed as "Reserved, but not seen as useful"
+ * in Intel documentation (page 212, "Point Rasterization Rule",
+ * section 7.4 "SF Pipeline State Summary", of document
+ * "Intel® 965 Express Chipset Family and Intel® G35 Express
+ * Chipset Graphics Controller Programmer's Reference Manual,
+ * Volume 2: 3D/Media", Revision 1.0b as of January 2008,
+ * available at
+ * http://intellinuxgraphics.org/documentation.html
+ * at the time of this writing).
+ *
+ * These appear to be supported on at least some
+ * i965-family devices, and the BRW_RASTRULE_LOWER_RIGHT
+ * is useful when using OpenGL to render to a FBO
+ * (which has the pixel coordinate Y orientation inverted
+ * with respect to the normal OpenGL pixel coordinate system).
+ */
+#define BRW_RASTRULE_LOWER_LEFT 2
+#define BRW_RASTRULE_LOWER_RIGHT 3
+
+#define BRW_RENDERTARGET_CLAMPRANGE_UNORM 0
+#define BRW_RENDERTARGET_CLAMPRANGE_SNORM 1
+#define BRW_RENDERTARGET_CLAMPRANGE_FORMAT 2
+
+#define BRW_STENCILOP_KEEP 0
+#define BRW_STENCILOP_ZERO 1
+#define BRW_STENCILOP_REPLACE 2
+#define BRW_STENCILOP_INCRSAT 3
+#define BRW_STENCILOP_DECRSAT 4
+#define BRW_STENCILOP_INCR 5
+#define BRW_STENCILOP_DECR 6
+#define BRW_STENCILOP_INVERT 7
+
+/* Surface state DW0 */
+#define BRW_SURFACE_RC_READ_WRITE (1 << 8)
+#define BRW_SURFACE_MIPLAYOUT_SHIFT 10
+#define BRW_SURFACE_MIPMAPLAYOUT_BELOW 0
+#define BRW_SURFACE_MIPMAPLAYOUT_RIGHT 1
+#define BRW_SURFACE_CUBEFACE_ENABLES 0x3f
+#define BRW_SURFACE_BLEND_ENABLED (1 << 13)
+#define BRW_SURFACE_WRITEDISABLE_B_SHIFT 14
+#define BRW_SURFACE_WRITEDISABLE_G_SHIFT 15
+#define BRW_SURFACE_WRITEDISABLE_R_SHIFT 16
+#define BRW_SURFACE_WRITEDISABLE_A_SHIFT 17
+
+#define BRW_SURFACEFORMAT_R32G32B32A32_FLOAT 0x000
+#define BRW_SURFACEFORMAT_R32G32B32A32_SINT 0x001
+#define BRW_SURFACEFORMAT_R32G32B32A32_UINT 0x002
+#define BRW_SURFACEFORMAT_R32G32B32A32_UNORM 0x003
+#define BRW_SURFACEFORMAT_R32G32B32A32_SNORM 0x004
+#define BRW_SURFACEFORMAT_R64G64_FLOAT 0x005
+#define BRW_SURFACEFORMAT_R32G32B32X32_FLOAT 0x006
+#define BRW_SURFACEFORMAT_R32G32B32A32_SSCALED 0x007
+#define BRW_SURFACEFORMAT_R32G32B32A32_USCALED 0x008
+#define BRW_SURFACEFORMAT_R32G32B32A32_SFIXED 0x020
+#define BRW_SURFACEFORMAT_R32G32B32_FLOAT 0x040
+#define BRW_SURFACEFORMAT_R32G32B32_SINT 0x041
+#define BRW_SURFACEFORMAT_R32G32B32_UINT 0x042
+#define BRW_SURFACEFORMAT_R32G32B32_UNORM 0x043
+#define BRW_SURFACEFORMAT_R32G32B32_SNORM 0x044
+#define BRW_SURFACEFORMAT_R32G32B32_SSCALED 0x045
+#define BRW_SURFACEFORMAT_R32G32B32_USCALED 0x046
+#define BRW_SURFACEFORMAT_R32G32B32_SFIXED 0x050
+#define BRW_SURFACEFORMAT_R16G16B16A16_UNORM 0x080
+#define BRW_SURFACEFORMAT_R16G16B16A16_SNORM 0x081
+#define BRW_SURFACEFORMAT_R16G16B16A16_SINT 0x082
+#define BRW_SURFACEFORMAT_R16G16B16A16_UINT 0x083
+#define BRW_SURFACEFORMAT_R16G16B16A16_FLOAT 0x084
+#define BRW_SURFACEFORMAT_R32G32_FLOAT 0x085
+#define BRW_SURFACEFORMAT_R32G32_SINT 0x086
+#define BRW_SURFACEFORMAT_R32G32_UINT 0x087
+#define BRW_SURFACEFORMAT_R32_FLOAT_X8X24_TYPELESS 0x088
+#define BRW_SURFACEFORMAT_X32_TYPELESS_G8X24_UINT 0x089
+#define BRW_SURFACEFORMAT_L32A32_FLOAT 0x08A
+#define BRW_SURFACEFORMAT_R32G32_UNORM 0x08B
+#define BRW_SURFACEFORMAT_R32G32_SNORM 0x08C
+#define BRW_SURFACEFORMAT_R64_FLOAT 0x08D
+#define BRW_SURFACEFORMAT_R16G16B16X16_UNORM 0x08E
+#define BRW_SURFACEFORMAT_R16G16B16X16_FLOAT 0x08F
+#define BRW_SURFACEFORMAT_A32X32_FLOAT 0x090
+#define BRW_SURFACEFORMAT_L32X32_FLOAT 0x091
+#define BRW_SURFACEFORMAT_I32X32_FLOAT 0x092
+#define BRW_SURFACEFORMAT_R16G16B16A16_SSCALED 0x093
+#define BRW_SURFACEFORMAT_R16G16B16A16_USCALED 0x094
+#define BRW_SURFACEFORMAT_R32G32_SSCALED 0x095
+#define BRW_SURFACEFORMAT_R32G32_USCALED 0x096
+#define BRW_SURFACEFORMAT_R32G32_SFIXED 0x0A0
+#define BRW_SURFACEFORMAT_B8G8R8A8_UNORM 0x0C0
+#define BRW_SURFACEFORMAT_B8G8R8A8_UNORM_SRGB 0x0C1
+#define BRW_SURFACEFORMAT_R10G10B10A2_UNORM 0x0C2
+#define BRW_SURFACEFORMAT_R10G10B10A2_UNORM_SRGB 0x0C3
+#define BRW_SURFACEFORMAT_R10G10B10A2_UINT 0x0C4
+#define BRW_SURFACEFORMAT_R10G10B10_SNORM_A2_UNORM 0x0C5
+#define BRW_SURFACEFORMAT_R8G8B8A8_UNORM 0x0C7
+#define BRW_SURFACEFORMAT_R8G8B8A8_UNORM_SRGB 0x0C8
+#define BRW_SURFACEFORMAT_R8G8B8A8_SNORM 0x0C9
+#define BRW_SURFACEFORMAT_R8G8B8A8_SINT 0x0CA
+#define BRW_SURFACEFORMAT_R8G8B8A8_UINT 0x0CB
+#define BRW_SURFACEFORMAT_R16G16_UNORM 0x0CC
+#define BRW_SURFACEFORMAT_R16G16_SNORM 0x0CD
+#define BRW_SURFACEFORMAT_R16G16_SINT 0x0CE
+#define BRW_SURFACEFORMAT_R16G16_UINT 0x0CF
+#define BRW_SURFACEFORMAT_R16G16_FLOAT 0x0D0
+#define BRW_SURFACEFORMAT_B10G10R10A2_UNORM 0x0D1
+#define BRW_SURFACEFORMAT_B10G10R10A2_UNORM_SRGB 0x0D2
+#define BRW_SURFACEFORMAT_R11G11B10_FLOAT 0x0D3
+#define BRW_SURFACEFORMAT_R32_SINT 0x0D6
+#define BRW_SURFACEFORMAT_R32_UINT 0x0D7
+#define BRW_SURFACEFORMAT_R32_FLOAT 0x0D8
+#define BRW_SURFACEFORMAT_R24_UNORM_X8_TYPELESS 0x0D9
+#define BRW_SURFACEFORMAT_X24_TYPELESS_G8_UINT 0x0DA
+#define BRW_SURFACEFORMAT_L16A16_UNORM 0x0DF
+#define BRW_SURFACEFORMAT_I24X8_UNORM 0x0E0
+#define BRW_SURFACEFORMAT_L24X8_UNORM 0x0E1
+#define BRW_SURFACEFORMAT_A24X8_UNORM 0x0E2
+#define BRW_SURFACEFORMAT_I32_FLOAT 0x0E3
+#define BRW_SURFACEFORMAT_L32_FLOAT 0x0E4
+#define BRW_SURFACEFORMAT_A32_FLOAT 0x0E5
+#define BRW_SURFACEFORMAT_B8G8R8X8_UNORM 0x0E9
+#define BRW_SURFACEFORMAT_B8G8R8X8_UNORM_SRGB 0x0EA
+#define BRW_SURFACEFORMAT_R8G8B8X8_UNORM 0x0EB
+#define BRW_SURFACEFORMAT_R8G8B8X8_UNORM_SRGB 0x0EC
+#define BRW_SURFACEFORMAT_R9G9B9E5_SHAREDEXP 0x0ED
+#define BRW_SURFACEFORMAT_B10G10R10X2_UNORM 0x0EE
+#define BRW_SURFACEFORMAT_L16A16_FLOAT 0x0F0
+#define BRW_SURFACEFORMAT_R32_UNORM 0x0F1
+#define BRW_SURFACEFORMAT_R32_SNORM 0x0F2
+#define BRW_SURFACEFORMAT_R10G10B10X2_USCALED 0x0F3
+#define BRW_SURFACEFORMAT_R8G8B8A8_SSCALED 0x0F4
+#define BRW_SURFACEFORMAT_R8G8B8A8_USCALED 0x0F5
+#define BRW_SURFACEFORMAT_R16G16_SSCALED 0x0F6
+#define BRW_SURFACEFORMAT_R16G16_USCALED 0x0F7
+#define BRW_SURFACEFORMAT_R32_SSCALED 0x0F8
+#define BRW_SURFACEFORMAT_R32_USCALED 0x0F9
+#define BRW_SURFACEFORMAT_B5G6R5_UNORM 0x100
+#define BRW_SURFACEFORMAT_B5G6R5_UNORM_SRGB 0x101
+#define BRW_SURFACEFORMAT_B5G5R5A1_UNORM 0x102
+#define BRW_SURFACEFORMAT_B5G5R5A1_UNORM_SRGB 0x103
+#define BRW_SURFACEFORMAT_B4G4R4A4_UNORM 0x104
+#define BRW_SURFACEFORMAT_B4G4R4A4_UNORM_SRGB 0x105
+#define BRW_SURFACEFORMAT_R8G8_UNORM 0x106
+#define BRW_SURFACEFORMAT_R8G8_SNORM 0x107
+#define BRW_SURFACEFORMAT_R8G8_SINT 0x108
+#define BRW_SURFACEFORMAT_R8G8_UINT 0x109
+#define BRW_SURFACEFORMAT_R16_UNORM 0x10A
+#define BRW_SURFACEFORMAT_R16_SNORM 0x10B
+#define BRW_SURFACEFORMAT_R16_SINT 0x10C
+#define BRW_SURFACEFORMAT_R16_UINT 0x10D
+#define BRW_SURFACEFORMAT_R16_FLOAT 0x10E
+#define BRW_SURFACEFORMAT_I16_UNORM 0x111
+#define BRW_SURFACEFORMAT_L16_UNORM 0x112
+#define BRW_SURFACEFORMAT_A16_UNORM 0x113
+#define BRW_SURFACEFORMAT_L8A8_UNORM 0x114
+#define BRW_SURFACEFORMAT_I16_FLOAT 0x115
+#define BRW_SURFACEFORMAT_L16_FLOAT 0x116
+#define BRW_SURFACEFORMAT_A16_FLOAT 0x117
+#define BRW_SURFACEFORMAT_L8A8_UNORM_SRGB 0x118
+#define BRW_SURFACEFORMAT_R5G5_SNORM_B6_UNORM 0x119
+#define BRW_SURFACEFORMAT_B5G5R5X1_UNORM 0x11A
+#define BRW_SURFACEFORMAT_B5G5R5X1_UNORM_SRGB 0x11B
+#define BRW_SURFACEFORMAT_R8G8_SSCALED 0x11C
+#define BRW_SURFACEFORMAT_R8G8_USCALED 0x11D
+#define BRW_SURFACEFORMAT_R16_SSCALED 0x11E
+#define BRW_SURFACEFORMAT_R16_USCALED 0x11F
+#define BRW_SURFACEFORMAT_R8_UNORM 0x140
+#define BRW_SURFACEFORMAT_R8_SNORM 0x141
+#define BRW_SURFACEFORMAT_R8_SINT 0x142
+#define BRW_SURFACEFORMAT_R8_UINT 0x143
+#define BRW_SURFACEFORMAT_A8_UNORM 0x144
+#define BRW_SURFACEFORMAT_I8_UNORM 0x145
+#define BRW_SURFACEFORMAT_L8_UNORM 0x146
+#define BRW_SURFACEFORMAT_P4A4_UNORM 0x147
+#define BRW_SURFACEFORMAT_A4P4_UNORM 0x148
+#define BRW_SURFACEFORMAT_R8_SSCALED 0x149
+#define BRW_SURFACEFORMAT_R8_USCALED 0x14A
+#define BRW_SURFACEFORMAT_L8_UNORM_SRGB 0x14C
+#define BRW_SURFACEFORMAT_DXT1_RGB_SRGB 0x180
+#define BRW_SURFACEFORMAT_R1_UINT 0x181
+#define BRW_SURFACEFORMAT_YCRCB_NORMAL 0x182
+#define BRW_SURFACEFORMAT_YCRCB_SWAPUVY 0x183
+#define BRW_SURFACEFORMAT_BC1_UNORM 0x186
+#define BRW_SURFACEFORMAT_BC2_UNORM 0x187
+#define BRW_SURFACEFORMAT_BC3_UNORM 0x188
+#define BRW_SURFACEFORMAT_BC4_UNORM 0x189
+#define BRW_SURFACEFORMAT_BC5_UNORM 0x18A
+#define BRW_SURFACEFORMAT_BC1_UNORM_SRGB 0x18B
+#define BRW_SURFACEFORMAT_BC2_UNORM_SRGB 0x18C
+#define BRW_SURFACEFORMAT_BC3_UNORM_SRGB 0x18D
+#define BRW_SURFACEFORMAT_MONO8 0x18E
+#define BRW_SURFACEFORMAT_YCRCB_SWAPUV 0x18F
+#define BRW_SURFACEFORMAT_YCRCB_SWAPY 0x190
+#define BRW_SURFACEFORMAT_DXT1_RGB 0x191
+#define BRW_SURFACEFORMAT_FXT1 0x192
+#define BRW_SURFACEFORMAT_R8G8B8_UNORM 0x193
+#define BRW_SURFACEFORMAT_R8G8B8_SNORM 0x194
+#define BRW_SURFACEFORMAT_R8G8B8_SSCALED 0x195
+#define BRW_SURFACEFORMAT_R8G8B8_USCALED 0x196
+#define BRW_SURFACEFORMAT_R64G64B64A64_FLOAT 0x197
+#define BRW_SURFACEFORMAT_R64G64B64_FLOAT 0x198
+#define BRW_SURFACEFORMAT_BC4_SNORM 0x199
+#define BRW_SURFACEFORMAT_BC5_SNORM 0x19A
+#define BRW_SURFACEFORMAT_R16G16B16_UNORM 0x19C
+#define BRW_SURFACEFORMAT_R16G16B16_SNORM 0x19D
+#define BRW_SURFACEFORMAT_R16G16B16_SSCALED 0x19E
+#define BRW_SURFACEFORMAT_R16G16B16_USCALED 0x19F
+#define BRW_SURFACEFORMAT_R32_SFIXED 0x1B2
+#define BRW_SURFACEFORMAT_R10G10B10A2_SNORM 0x1B3
+#define BRW_SURFACEFORMAT_R10G10B10A2_USCALED 0x1B4
+#define BRW_SURFACEFORMAT_R10G10B10A2_SSCALED 0x1B5
+#define BRW_SURFACEFORMAT_R10G10B10A2_SINT 0x1B6
+#define BRW_SURFACEFORMAT_B10G10R10A2_SNORM 0x1B7
+#define BRW_SURFACEFORMAT_B10G10R10A2_USCALED 0x1B8
+#define BRW_SURFACEFORMAT_B10G10R10A2_SSCALED 0x1B9
+#define BRW_SURFACEFORMAT_B10G10R10A2_UINT 0x1BA
+#define BRW_SURFACEFORMAT_B10G10R10A2_SINT 0x1BB
+#define BRW_SURFACEFORMAT_RAW 0x1FF
+#define BRW_SURFACE_FORMAT_SHIFT 18
+#define BRW_SURFACE_FORMAT_MASK INTEL_MASK(26, 18)
+
+#define BRW_SURFACERETURNFORMAT_FLOAT32 0
+#define BRW_SURFACERETURNFORMAT_S1 1
+
+#define BRW_SURFACE_TYPE_SHIFT 29
+#define BRW_SURFACE_TYPE_MASK INTEL_MASK(31, 29)
+#define BRW_SURFACE_1D 0
+#define BRW_SURFACE_2D 1
+#define BRW_SURFACE_3D 2
+#define BRW_SURFACE_CUBE 3
+#define BRW_SURFACE_BUFFER 4
+#define BRW_SURFACE_NULL 7
+
+#define GEN7_SURFACE_IS_ARRAY (1 << 28)
+#define GEN7_SURFACE_VALIGN_2 (0 << 16)
+#define GEN7_SURFACE_VALIGN_4 (1 << 16)
+#define GEN7_SURFACE_HALIGN_4 (0 << 15)
+#define GEN7_SURFACE_HALIGN_8 (1 << 15)
+#define GEN7_SURFACE_TILING_NONE (0 << 13)
+#define GEN7_SURFACE_TILING_X (2 << 13)
+#define GEN7_SURFACE_TILING_Y (3 << 13)
+#define GEN7_SURFACE_ARYSPC_FULL (0 << 10)
+#define GEN7_SURFACE_ARYSPC_LOD0 (1 << 10)
+
+/* Surface state DW2 */
+#define BRW_SURFACE_HEIGHT_SHIFT 19
+#define BRW_SURFACE_HEIGHT_MASK INTEL_MASK(31, 19)
+#define BRW_SURFACE_WIDTH_SHIFT 6
+#define BRW_SURFACE_WIDTH_MASK INTEL_MASK(18, 6)
+#define BRW_SURFACE_LOD_SHIFT 2
+#define BRW_SURFACE_LOD_MASK INTEL_MASK(5, 2)
+#define GEN7_SURFACE_HEIGHT_SHIFT 16
+#define GEN7_SURFACE_HEIGHT_MASK INTEL_MASK(29, 16)
+#define GEN7_SURFACE_WIDTH_SHIFT 0
+#define GEN7_SURFACE_WIDTH_MASK INTEL_MASK(13, 0)
+
+/* Surface state DW3 */
+#define BRW_SURFACE_DEPTH_SHIFT 21
+#define BRW_SURFACE_DEPTH_MASK INTEL_MASK(31, 21)
+#define BRW_SURFACE_PITCH_SHIFT 3
+#define BRW_SURFACE_PITCH_MASK INTEL_MASK(19, 3)
+#define BRW_SURFACE_TILED (1 << 1)
+#define BRW_SURFACE_TILED_Y (1 << 0)
+
+/* Surface state DW4 */
+#define BRW_SURFACE_MIN_LOD_SHIFT 28
+#define BRW_SURFACE_MIN_LOD_MASK INTEL_MASK(31, 28)
+#define BRW_SURFACE_MULTISAMPLECOUNT_1 (0 << 4)
+#define BRW_SURFACE_MULTISAMPLECOUNT_4 (2 << 4)
+#define GEN7_SURFACE_MULTISAMPLECOUNT_1 (0 << 3)
+#define GEN7_SURFACE_MULTISAMPLECOUNT_4 (2 << 3)
+#define GEN7_SURFACE_MULTISAMPLECOUNT_8 (3 << 3)
+#define GEN7_SURFACE_MSFMT_MSS (0 << 6)
+#define GEN7_SURFACE_MSFMT_DEPTH_STENCIL (1 << 6)
+
+/* Surface state DW5 */
+#define BRW_SURFACE_X_OFFSET_SHIFT 25
+#define BRW_SURFACE_X_OFFSET_MASK INTEL_MASK(31, 25)
+#define BRW_SURFACE_VERTICAL_ALIGN_ENABLE (1 << 24)
+#define BRW_SURFACE_Y_OFFSET_SHIFT 20
+#define BRW_SURFACE_Y_OFFSET_MASK INTEL_MASK(23, 20)
+#define GEN7_SURFACE_MIN_LOD_SHIFT 4
+#define GEN7_SURFACE_MIN_LOD_MASK INTEL_MASK(7, 4)
+
+/* Surface state DW6 */
+#define GEN7_SURFACE_MCS_ENABLE (1 << 0)
+#define GEN7_SURFACE_MCS_PITCH_SHIFT 3
+#define GEN7_SURFACE_MCS_PITCH_MASK INTEL_MASK(11, 3)
+
+/* Surface state DW7 */
+#define GEN7_SURFACE_SCS_R_SHIFT 25
+#define GEN7_SURFACE_SCS_R_MASK INTEL_MASK(27, 25)
+#define GEN7_SURFACE_SCS_G_SHIFT 22
+#define GEN7_SURFACE_SCS_G_MASK INTEL_MASK(24, 22)
+#define GEN7_SURFACE_SCS_B_SHIFT 19
+#define GEN7_SURFACE_SCS_B_MASK INTEL_MASK(21, 19)
+#define GEN7_SURFACE_SCS_A_SHIFT 16
+#define GEN7_SURFACE_SCS_A_MASK INTEL_MASK(18, 16)
+
+/* The actual swizzle values/what channel to use */
+#define HSW_SCS_ZERO 0
+#define HSW_SCS_ONE 1
+#define HSW_SCS_RED 4
+#define HSW_SCS_GREEN 5
+#define HSW_SCS_BLUE 6
+#define HSW_SCS_ALPHA 7
+
+#define BRW_TEXCOORDMODE_WRAP 0
+#define BRW_TEXCOORDMODE_MIRROR 1
+#define BRW_TEXCOORDMODE_CLAMP 2
+#define BRW_TEXCOORDMODE_CUBE 3
+#define BRW_TEXCOORDMODE_CLAMP_BORDER 4
+#define BRW_TEXCOORDMODE_MIRROR_ONCE 5
+
+#define BRW_THREAD_PRIORITY_NORMAL 0
+#define BRW_THREAD_PRIORITY_HIGH 1
+
+#define BRW_TILEWALK_XMAJOR 0
+#define BRW_TILEWALK_YMAJOR 1
+
+#define BRW_VERTEX_SUBPIXEL_PRECISION_8BITS 0
+#define BRW_VERTEX_SUBPIXEL_PRECISION_4BITS 1
+
+/* Execution Unit (EU) defines
+ */
+
+#define BRW_ALIGN_1 0
+#define BRW_ALIGN_16 1
+
+#define BRW_ADDRESS_DIRECT 0
+#define BRW_ADDRESS_REGISTER_INDIRECT_REGISTER 1
+
+#define BRW_CHANNEL_X 0
+#define BRW_CHANNEL_Y 1
+#define BRW_CHANNEL_Z 2
+#define BRW_CHANNEL_W 3
+
+enum brw_compression {
+ BRW_COMPRESSION_NONE = 0,
+ BRW_COMPRESSION_2NDHALF = 1,
+ BRW_COMPRESSION_COMPRESSED = 2,
+};
+
+#define GEN6_COMPRESSION_1Q 0
+#define GEN6_COMPRESSION_2Q 1
+#define GEN6_COMPRESSION_3Q 2
+#define GEN6_COMPRESSION_4Q 3
+#define GEN6_COMPRESSION_1H 0
+#define GEN6_COMPRESSION_2H 2
+
+#define BRW_CONDITIONAL_NONE 0
+#define BRW_CONDITIONAL_Z 1
+#define BRW_CONDITIONAL_NZ 2
+#define BRW_CONDITIONAL_EQ 1 /* Z */
+#define BRW_CONDITIONAL_NEQ 2 /* NZ */
+#define BRW_CONDITIONAL_G 3
+#define BRW_CONDITIONAL_GE 4
+#define BRW_CONDITIONAL_L 5
+#define BRW_CONDITIONAL_LE 6
+#define BRW_CONDITIONAL_R 7
+#define BRW_CONDITIONAL_O 8
+#define BRW_CONDITIONAL_U 9
+
+#define BRW_DEBUG_NONE 0
+#define BRW_DEBUG_BREAKPOINT 1
+
+#define BRW_DEPENDENCY_NORMAL 0
+#define BRW_DEPENDENCY_NOTCLEARED 1
+#define BRW_DEPENDENCY_NOTCHECKED 2
+#define BRW_DEPENDENCY_DISABLE 3
+
+#define BRW_EXECUTE_1 0
+#define BRW_EXECUTE_2 1
+#define BRW_EXECUTE_4 2
+#define BRW_EXECUTE_8 3
+#define BRW_EXECUTE_16 4
+#define BRW_EXECUTE_32 5
+
+#define BRW_HORIZONTAL_STRIDE_0 0
+#define BRW_HORIZONTAL_STRIDE_1 1
+#define BRW_HORIZONTAL_STRIDE_2 2
+#define BRW_HORIZONTAL_STRIDE_4 3
+
+#define BRW_INSTRUCTION_NORMAL 0
+#define BRW_INSTRUCTION_SATURATE 1
+
+#define BRW_MASK_ENABLE 0
+#define BRW_MASK_DISABLE 1
+
+/** @{
+ *
+ * Gen6 has replaced "mask enable/disable" with WECtrl, which is
+ * effectively the same but much simpler to think about. Now, there
+ * are two contributors ANDed together to whether channels are
+ * executed: The predication on the instruction, and the channel write
+ * enable.
+ */
+/**
+ * This is the default value. It means that a channel's write enable is set
+ * if the per-channel IP is pointing at this instruction.
+ */
+#define BRW_WE_NORMAL 0
+/**
+ * This is used like BRW_MASK_DISABLE, and causes all channels to have
+ * their write enable set. Note that predication still contributes to
+ * whether the channel actually gets written.
+ */
+#define BRW_WE_ALL 1
+/** @} */
+
+enum opcode {
+ /* These are the actual hardware opcodes. */
+ BRW_OPCODE_MOV = 1,
+ BRW_OPCODE_SEL = 2,
+ BRW_OPCODE_NOT = 4,
+ BRW_OPCODE_AND = 5,
+ BRW_OPCODE_OR = 6,
+ BRW_OPCODE_XOR = 7,
+ BRW_OPCODE_SHR = 8,
+ BRW_OPCODE_SHL = 9,
+ BRW_OPCODE_RSR = 10,
+ BRW_OPCODE_RSL = 11,
+ BRW_OPCODE_ASR = 12,
+ BRW_OPCODE_CMP = 16,
+ BRW_OPCODE_CMPN = 17,
+ BRW_OPCODE_F32TO16 = 19,
+ BRW_OPCODE_F16TO32 = 20,
+ BRW_OPCODE_JMPI = 32,
+ BRW_OPCODE_IF = 34,
+ BRW_OPCODE_IFF = 35,
+ BRW_OPCODE_ELSE = 36,
+ BRW_OPCODE_ENDIF = 37,
+ BRW_OPCODE_DO = 38,
+ BRW_OPCODE_WHILE = 39,
+ BRW_OPCODE_BREAK = 40,
+ BRW_OPCODE_CONTINUE = 41,
+ BRW_OPCODE_HALT = 42,
+ BRW_OPCODE_MSAVE = 44,
+ BRW_OPCODE_MRESTORE = 45,
+ BRW_OPCODE_PUSH = 46,
+ BRW_OPCODE_POP = 47,
+ BRW_OPCODE_WAIT = 48,
+ BRW_OPCODE_SEND = 49,
+ BRW_OPCODE_SENDC = 50,
+ BRW_OPCODE_MATH = 56,
+ BRW_OPCODE_ADD = 64,
+ BRW_OPCODE_MUL = 65,
+ BRW_OPCODE_AVG = 66,
+ BRW_OPCODE_FRC = 67,
+ BRW_OPCODE_RNDU = 68,
+ BRW_OPCODE_RNDD = 69,
+ BRW_OPCODE_RNDE = 70,
+ BRW_OPCODE_RNDZ = 71,
+ BRW_OPCODE_MAC = 72,
+ BRW_OPCODE_MACH = 73,
+ BRW_OPCODE_LZD = 74,
+ BRW_OPCODE_SAD2 = 80,
+ BRW_OPCODE_SADA2 = 81,
+ BRW_OPCODE_DP4 = 84,
+ BRW_OPCODE_DPH = 85,
+ BRW_OPCODE_DP3 = 86,
+ BRW_OPCODE_DP2 = 87,
+ BRW_OPCODE_DPA2 = 88,
+ BRW_OPCODE_LINE = 89,
+ BRW_OPCODE_PLN = 90,
+ BRW_OPCODE_MAD = 91,
+ BRW_OPCODE_LRP = 92,
+ BRW_OPCODE_NOP = 126,
+
+ /* These are compiler backend opcodes that get translated into other
+ * instructions.
+ */
+ FS_OPCODE_FB_WRITE = 128,
+ SHADER_OPCODE_RCP,
+ SHADER_OPCODE_RSQ,
+ SHADER_OPCODE_SQRT,
+ SHADER_OPCODE_EXP2,
+ SHADER_OPCODE_LOG2,
+ SHADER_OPCODE_POW,
+ SHADER_OPCODE_INT_QUOTIENT,
+ SHADER_OPCODE_INT_REMAINDER,
+ SHADER_OPCODE_SIN,
+ SHADER_OPCODE_COS,
+
+ SHADER_OPCODE_TEX,
+ SHADER_OPCODE_TXD,
+ SHADER_OPCODE_TXF,
+ SHADER_OPCODE_TXL,
+ SHADER_OPCODE_TXS,
+ FS_OPCODE_TXB,
+ SHADER_OPCODE_TXF_MS,
+ SHADER_OPCODE_LOD,
+
+ SHADER_OPCODE_SHADER_TIME_ADD,
+
+ FS_OPCODE_DDX,
+ FS_OPCODE_DDY,
+ FS_OPCODE_PIXEL_X,
+ FS_OPCODE_PIXEL_Y,
+ FS_OPCODE_CINTERP,
+ FS_OPCODE_LINTERP,
+ FS_OPCODE_SPILL,
+ FS_OPCODE_UNSPILL,
+ FS_OPCODE_UNIFORM_PULL_CONSTANT_LOAD,
+ FS_OPCODE_UNIFORM_PULL_CONSTANT_LOAD_GEN7,
+ FS_OPCODE_VARYING_PULL_CONSTANT_LOAD,
+ FS_OPCODE_VARYING_PULL_CONSTANT_LOAD_GEN7,
+ FS_OPCODE_MOV_DISPATCH_TO_FLAGS,
+ FS_OPCODE_DISCARD_JUMP,
+ FS_OPCODE_SET_SIMD4X2_OFFSET,
+ FS_OPCODE_PACK_HALF_2x16_SPLIT,
+ FS_OPCODE_UNPACK_HALF_2x16_SPLIT_X,
+ FS_OPCODE_UNPACK_HALF_2x16_SPLIT_Y,
+ FS_OPCODE_PLACEHOLDER_HALT,
+
+ VS_OPCODE_URB_WRITE,
+ VS_OPCODE_SCRATCH_READ,
+ VS_OPCODE_SCRATCH_WRITE,
+ VS_OPCODE_PULL_CONSTANT_LOAD,
+ VS_OPCODE_PULL_CONSTANT_LOAD_GEN7,
+};
+
+#define BRW_PREDICATE_NONE 0
+#define BRW_PREDICATE_NORMAL 1
+#define BRW_PREDICATE_ALIGN1_ANYV 2
+#define BRW_PREDICATE_ALIGN1_ALLV 3
+#define BRW_PREDICATE_ALIGN1_ANY2H 4
+#define BRW_PREDICATE_ALIGN1_ALL2H 5
+#define BRW_PREDICATE_ALIGN1_ANY4H 6
+#define BRW_PREDICATE_ALIGN1_ALL4H 7
+#define BRW_PREDICATE_ALIGN1_ANY8H 8
+#define BRW_PREDICATE_ALIGN1_ALL8H 9
+#define BRW_PREDICATE_ALIGN1_ANY16H 10
+#define BRW_PREDICATE_ALIGN1_ALL16H 11
+#define BRW_PREDICATE_ALIGN16_REPLICATE_X 2
+#define BRW_PREDICATE_ALIGN16_REPLICATE_Y 3
+#define BRW_PREDICATE_ALIGN16_REPLICATE_Z 4
+#define BRW_PREDICATE_ALIGN16_REPLICATE_W 5
+#define BRW_PREDICATE_ALIGN16_ANY4H 6
+#define BRW_PREDICATE_ALIGN16_ALL4H 7
+
+#define BRW_ARCHITECTURE_REGISTER_FILE 0
+#define BRW_GENERAL_REGISTER_FILE 1
+#define BRW_MESSAGE_REGISTER_FILE 2
+#define BRW_IMMEDIATE_VALUE 3
+
+#define BRW_REGISTER_TYPE_UD 0
+#define BRW_REGISTER_TYPE_D 1
+#define BRW_REGISTER_TYPE_UW 2
+#define BRW_REGISTER_TYPE_W 3
+#define BRW_REGISTER_TYPE_UB 4
+#define BRW_REGISTER_TYPE_B 5
+#define BRW_REGISTER_TYPE_VF 5 /* packed float vector, immediates only? */
+#define BRW_REGISTER_TYPE_HF 6
+#define BRW_REGISTER_TYPE_V 6 /* packed int vector, immediates only, uword dest only */
+#define BRW_REGISTER_TYPE_F 7
+
+#define BRW_ARF_NULL 0x00
+#define BRW_ARF_ADDRESS 0x10
+#define BRW_ARF_ACCUMULATOR 0x20
+#define BRW_ARF_FLAG 0x30
+#define BRW_ARF_MASK 0x40
+#define BRW_ARF_MASK_STACK 0x50
+#define BRW_ARF_MASK_STACK_DEPTH 0x60
+#define BRW_ARF_STATE 0x70
+#define BRW_ARF_CONTROL 0x80
+#define BRW_ARF_NOTIFICATION_COUNT 0x90
+#define BRW_ARF_IP 0xA0
+#define BRW_ARF_TDR 0xB0
+#define BRW_ARF_TIMESTAMP 0xC0
+
+#define BRW_MRF_COMPR4 (1 << 7)
+
+#define BRW_AMASK 0
+#define BRW_IMASK 1
+#define BRW_LMASK 2
+#define BRW_CMASK 3
+
+
+
+#define BRW_THREAD_NORMAL 0
+#define BRW_THREAD_ATOMIC 1
+#define BRW_THREAD_SWITCH 2
+
+#define BRW_VERTICAL_STRIDE_0 0
+#define BRW_VERTICAL_STRIDE_1 1
+#define BRW_VERTICAL_STRIDE_2 2
+#define BRW_VERTICAL_STRIDE_4 3
+#define BRW_VERTICAL_STRIDE_8 4
+#define BRW_VERTICAL_STRIDE_16 5
+#define BRW_VERTICAL_STRIDE_32 6
+#define BRW_VERTICAL_STRIDE_64 7
+#define BRW_VERTICAL_STRIDE_128 8
+#define BRW_VERTICAL_STRIDE_256 9
+#define BRW_VERTICAL_STRIDE_ONE_DIMENSIONAL 0xF
+
+#define BRW_WIDTH_1 0
+#define BRW_WIDTH_2 1
+#define BRW_WIDTH_4 2
+#define BRW_WIDTH_8 3
+#define BRW_WIDTH_16 4
+
+#define BRW_STATELESS_BUFFER_BOUNDARY_1K 0
+#define BRW_STATELESS_BUFFER_BOUNDARY_2K 1
+#define BRW_STATELESS_BUFFER_BOUNDARY_4K 2
+#define BRW_STATELESS_BUFFER_BOUNDARY_8K 3
+#define BRW_STATELESS_BUFFER_BOUNDARY_16K 4
+#define BRW_STATELESS_BUFFER_BOUNDARY_32K 5
+#define BRW_STATELESS_BUFFER_BOUNDARY_64K 6
+#define BRW_STATELESS_BUFFER_BOUNDARY_128K 7
+#define BRW_STATELESS_BUFFER_BOUNDARY_256K 8
+#define BRW_STATELESS_BUFFER_BOUNDARY_512K 9
+#define BRW_STATELESS_BUFFER_BOUNDARY_1M 10
+#define BRW_STATELESS_BUFFER_BOUNDARY_2M 11
+
+#define BRW_POLYGON_FACING_FRONT 0
+#define BRW_POLYGON_FACING_BACK 1
+
+/**
+ * Message target: Shared Function ID for where to SEND a message.
+ *
+ * These are enumerated in the ISA reference under "send - Send Message".
+ * In particular, see the following tables:
+ * - G45 PRM, Volume 4, Table 14-15 "Message Descriptor Definition"
+ * - Sandybridge PRM, Volume 4 Part 2, Table 8-16 "Extended Message Descriptor"
+ * - BSpec, Volume 1a (GPU Overview) / Graphics Processing Engine (GPE) /
+ * Overview / GPE Function IDs
+ */
+enum brw_message_target {
+ BRW_SFID_NULL = 0,
+ BRW_SFID_MATH = 1, /* Only valid on Gen4-5 */
+ BRW_SFID_SAMPLER = 2,
+ BRW_SFID_MESSAGE_GATEWAY = 3,
+ BRW_SFID_DATAPORT_READ = 4,
+ BRW_SFID_DATAPORT_WRITE = 5,
+ BRW_SFID_URB = 6,
+ BRW_SFID_THREAD_SPAWNER = 7,
+
+ GEN6_SFID_DATAPORT_SAMPLER_CACHE = 4,
+ GEN6_SFID_DATAPORT_RENDER_CACHE = 5,
+ GEN6_SFID_DATAPORT_CONSTANT_CACHE = 9,
+
+ GEN7_SFID_DATAPORT_DATA_CACHE = 10,
+ HSW_SFID_DATAPORT_DATA_CACHE_1 = 12,
+};
+
+#define GEN7_MESSAGE_TARGET_DP_DATA_CACHE 10
+
+#define BRW_SAMPLER_RETURN_FORMAT_FLOAT32 0
+#define BRW_SAMPLER_RETURN_FORMAT_UINT32 2
+#define BRW_SAMPLER_RETURN_FORMAT_SINT32 3
+
+#define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE 0
+#define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE 0
+#define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS 0
+#define BRW_SAMPLER_MESSAGE_SIMD8_KILLPIX 1
+#define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_LOD 1
+#define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_LOD 1
+#define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_GRADIENTS 2
+#define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_GRADIENTS 2
+#define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_COMPARE 0
+#define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_COMPARE 2
+#define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_BIAS_COMPARE 0
+#define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_LOD_COMPARE 1
+#define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_LOD_COMPARE 1
+#define BRW_SAMPLER_MESSAGE_SIMD4X2_RESINFO 2
+#define BRW_SAMPLER_MESSAGE_SIMD16_RESINFO 2
+#define BRW_SAMPLER_MESSAGE_SIMD4X2_LD 3
+#define BRW_SAMPLER_MESSAGE_SIMD8_LD 3
+#define BRW_SAMPLER_MESSAGE_SIMD16_LD 3
+
+#define GEN5_SAMPLER_MESSAGE_SAMPLE 0
+#define GEN5_SAMPLER_MESSAGE_SAMPLE_BIAS 1
+#define GEN5_SAMPLER_MESSAGE_SAMPLE_LOD 2
+#define GEN5_SAMPLER_MESSAGE_SAMPLE_COMPARE 3
+#define GEN5_SAMPLER_MESSAGE_SAMPLE_DERIVS 4
+#define GEN5_SAMPLER_MESSAGE_SAMPLE_BIAS_COMPARE 5
+#define GEN5_SAMPLER_MESSAGE_SAMPLE_LOD_COMPARE 6
+#define GEN5_SAMPLER_MESSAGE_SAMPLE_LD 7
+#define GEN5_SAMPLER_MESSAGE_LOD 9
+#define GEN5_SAMPLER_MESSAGE_SAMPLE_RESINFO 10
+#define HSW_SAMPLER_MESSAGE_SAMPLE_DERIV_COMPARE 20
+#define GEN7_SAMPLER_MESSAGE_SAMPLE_LD_MCS 29
+#define GEN7_SAMPLER_MESSAGE_SAMPLE_LD2DMS 30
+#define GEN7_SAMPLER_MESSAGE_SAMPLE_LD2DSS 31
+
+/* for GEN5 only */
+#define BRW_SAMPLER_SIMD_MODE_SIMD4X2 0
+#define BRW_SAMPLER_SIMD_MODE_SIMD8 1
+#define BRW_SAMPLER_SIMD_MODE_SIMD16 2
+#define BRW_SAMPLER_SIMD_MODE_SIMD32_64 3
+
+#define BRW_DATAPORT_OWORD_BLOCK_1_OWORDLOW 0
+#define BRW_DATAPORT_OWORD_BLOCK_1_OWORDHIGH 1
+#define BRW_DATAPORT_OWORD_BLOCK_2_OWORDS 2
+#define BRW_DATAPORT_OWORD_BLOCK_4_OWORDS 3
+#define BRW_DATAPORT_OWORD_BLOCK_8_OWORDS 4
+
+#define BRW_DATAPORT_OWORD_DUAL_BLOCK_1OWORD 0
+#define BRW_DATAPORT_OWORD_DUAL_BLOCK_4OWORDS 2
+
+#define BRW_DATAPORT_DWORD_SCATTERED_BLOCK_8DWORDS 2
+#define BRW_DATAPORT_DWORD_SCATTERED_BLOCK_16DWORDS 3
+
+/* This one stays the same across generations. */
+#define BRW_DATAPORT_READ_MESSAGE_OWORD_BLOCK_READ 0
+/* GEN4 */
+#define BRW_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ 1
+#define BRW_DATAPORT_READ_MESSAGE_MEDIA_BLOCK_READ 2
+#define BRW_DATAPORT_READ_MESSAGE_DWORD_SCATTERED_READ 3
+/* G45, GEN5 */
+#define G45_DATAPORT_READ_MESSAGE_RENDER_UNORM_READ 1
+#define G45_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ 2
+#define G45_DATAPORT_READ_MESSAGE_AVC_LOOP_FILTER_READ 3
+#define G45_DATAPORT_READ_MESSAGE_MEDIA_BLOCK_READ 4
+#define G45_DATAPORT_READ_MESSAGE_DWORD_SCATTERED_READ 6
+/* GEN6 */
+#define GEN6_DATAPORT_READ_MESSAGE_RENDER_UNORM_READ 1
+#define GEN6_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ 2
+#define GEN6_DATAPORT_READ_MESSAGE_MEDIA_BLOCK_READ 4
+#define GEN6_DATAPORT_READ_MESSAGE_OWORD_UNALIGN_BLOCK_READ 5
+#define GEN6_DATAPORT_READ_MESSAGE_DWORD_SCATTERED_READ 6
+
+#define BRW_DATAPORT_READ_TARGET_DATA_CACHE 0
+#define BRW_DATAPORT_READ_TARGET_RENDER_CACHE 1
+#define BRW_DATAPORT_READ_TARGET_SAMPLER_CACHE 2
+
+#define BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD16_SINGLE_SOURCE 0
+#define BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD16_SINGLE_SOURCE_REPLICATED 1
+#define BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD8_DUAL_SOURCE_SUBSPAN01 2
+#define BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD8_DUAL_SOURCE_SUBSPAN23 3
+#define BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD8_SINGLE_SOURCE_SUBSPAN01 4
+
+#define BRW_DATAPORT_WRITE_MESSAGE_OWORD_BLOCK_WRITE 0
+#define BRW_DATAPORT_WRITE_MESSAGE_OWORD_DUAL_BLOCK_WRITE 1
+#define BRW_DATAPORT_WRITE_MESSAGE_MEDIA_BLOCK_WRITE 2
+#define BRW_DATAPORT_WRITE_MESSAGE_DWORD_SCATTERED_WRITE 3
+#define BRW_DATAPORT_WRITE_MESSAGE_RENDER_TARGET_WRITE 4
+#define BRW_DATAPORT_WRITE_MESSAGE_STREAMED_VERTEX_BUFFER_WRITE 5
+#define BRW_DATAPORT_WRITE_MESSAGE_FLUSH_RENDER_CACHE 7
+
+/* GEN6 */
+#define GEN6_DATAPORT_WRITE_MESSAGE_DWORD_ATOMIC_WRITE 7
+#define GEN6_DATAPORT_WRITE_MESSAGE_OWORD_BLOCK_WRITE 8
+#define GEN6_DATAPORT_WRITE_MESSAGE_OWORD_DUAL_BLOCK_WRITE 9
+#define GEN6_DATAPORT_WRITE_MESSAGE_MEDIA_BLOCK_WRITE 10
+#define GEN6_DATAPORT_WRITE_MESSAGE_DWORD_SCATTERED_WRITE 11
+#define GEN6_DATAPORT_WRITE_MESSAGE_RENDER_TARGET_WRITE 12
+#define GEN6_DATAPORT_WRITE_MESSAGE_STREAMED_VB_WRITE 13
+#define GEN6_DATAPORT_WRITE_MESSAGE_RENDER_TARGET_UNORM_WRITE 14
+
+/* GEN7 */
+#define GEN7_DATAPORT_WRITE_MESSAGE_OWORD_DUAL_BLOCK_WRITE 10
+#define GEN7_DATAPORT_DC_OWORD_BLOCK_READ 0
+#define GEN7_DATAPORT_DC_UNALIGNED_OWORD_BLOCK_READ 1
+#define GEN7_DATAPORT_DC_OWORD_DUAL_BLOCK_READ 2
+#define GEN7_DATAPORT_DC_DWORD_SCATTERED_READ 3
+#define GEN7_DATAPORT_DC_BYTE_SCATTERED_READ 4
+#define GEN7_DATAPORT_DC_UNTYPED_SURFACE_READ 5
+#define GEN7_DATAPORT_DC_UNTYPED_ATOMIC_OP 6
+#define GEN7_DATAPORT_DC_MEMORY_FENCE 7
+#define GEN7_DATAPORT_DC_OWORD_BLOCK_WRITE 8
+#define GEN7_DATAPORT_DC_OWORD_DUAL_BLOCK_WRITE 10
+#define GEN7_DATAPORT_DC_DWORD_SCATTERED_WRITE 11
+#define GEN7_DATAPORT_DC_BYTE_SCATTERED_WRITE 12
+#define GEN7_DATAPORT_DC_UNTYPED_SURFACE_WRITE 13
+
+/* HSW */
+#define HSW_DATAPORT_DC_PORT0_OWORD_BLOCK_READ 0
+#define HSW_DATAPORT_DC_PORT0_UNALIGNED_OWORD_BLOCK_READ 1
+#define HSW_DATAPORT_DC_PORT0_OWORD_DUAL_BLOCK_READ 2
+#define HSW_DATAPORT_DC_PORT0_DWORD_SCATTERED_READ 3
+#define HSW_DATAPORT_DC_PORT0_BYTE_SCATTERED_READ 4
+#define HSW_DATAPORT_DC_PORT0_MEMORY_FENCE 7
+#define HSW_DATAPORT_DC_PORT0_OWORD_BLOCK_WRITE 8
+#define HSW_DATAPORT_DC_PORT0_OWORD_DUAL_BLOCK_WRITE 10
+#define HSW_DATAPORT_DC_PORT0_DWORD_SCATTERED_WRITE 11
+#define HSW_DATAPORT_DC_PORT0_BYTE_SCATTERED_WRITE 12
+
+#define HSW_DATAPORT_DC_PORT1_UNTYPED_SURFACE_READ 1
+#define HSW_DATAPORT_DC_PORT1_UNTYPED_ATOMIC_OP 2
+#define HSW_DATAPORT_DC_PORT1_UNTYPED_ATOMIC_OP_SIMD4X2 3
+#define HSW_DATAPORT_DC_PORT1_MEDIA_BLOCK_READ 4
+#define HSW_DATAPORT_DC_PORT1_TYPED_SURFACE_READ 5
+#define HSW_DATAPORT_DC_PORT1_TYPED_ATOMIC_OP 6
+#define HSW_DATAPORT_DC_PORT1_TYPED_ATOMIC_OP_SIMD4X2 7
+#define HSW_DATAPORT_DC_PORT1_UNTYPED_SURFACE_WRITE 9
+#define HSW_DATAPORT_DC_PORT1_MEDIA_BLOCK_WRITE 10
+#define HSW_DATAPORT_DC_PORT1_ATOMIC_COUNTER_OP 11
+#define HSW_DATAPORT_DC_PORT1_ATOMIC_COUNTER_OP_SIMD4X2 12
+#define HSW_DATAPORT_DC_PORT1_TYPED_SURFACE_WRITE 13
+
+/* dataport atomic operations. */
+#define BRW_AOP_AND 1
+#define BRW_AOP_OR 2
+#define BRW_AOP_XOR 3
+#define BRW_AOP_MOV 4
+#define BRW_AOP_INC 5
+#define BRW_AOP_DEC 6
+#define BRW_AOP_ADD 7
+#define BRW_AOP_SUB 8
+#define BRW_AOP_REVSUB 9
+#define BRW_AOP_IMAX 10
+#define BRW_AOP_IMIN 11
+#define BRW_AOP_UMAX 12
+#define BRW_AOP_UMIN 13
+#define BRW_AOP_CMPWR 14
+#define BRW_AOP_PREDEC 15
+
+#define BRW_MATH_FUNCTION_INV 1
+#define BRW_MATH_FUNCTION_LOG 2
+#define BRW_MATH_FUNCTION_EXP 3
+#define BRW_MATH_FUNCTION_SQRT 4
+#define BRW_MATH_FUNCTION_RSQ 5
+#define BRW_MATH_FUNCTION_SIN 6
+#define BRW_MATH_FUNCTION_COS 7
+#define BRW_MATH_FUNCTION_SINCOS 8 /* gen4, gen5 */
+#define BRW_MATH_FUNCTION_FDIV 9 /* gen6+ */
+#define BRW_MATH_FUNCTION_POW 10
+#define BRW_MATH_FUNCTION_INT_DIV_QUOTIENT_AND_REMAINDER 11
+#define BRW_MATH_FUNCTION_INT_DIV_QUOTIENT 12
+#define BRW_MATH_FUNCTION_INT_DIV_REMAINDER 13
+
+#define BRW_MATH_INTEGER_UNSIGNED 0
+#define BRW_MATH_INTEGER_SIGNED 1
+
+#define BRW_MATH_PRECISION_FULL 0
+#define BRW_MATH_PRECISION_PARTIAL 1
+
+#define BRW_MATH_SATURATE_NONE 0
+#define BRW_MATH_SATURATE_SATURATE 1
+
+#define BRW_MATH_DATA_VECTOR 0
+#define BRW_MATH_DATA_SCALAR 1
+
+#define BRW_URB_OPCODE_WRITE 0
+
+#define BRW_URB_SWIZZLE_NONE 0
+#define BRW_URB_SWIZZLE_INTERLEAVE 1
+#define BRW_URB_SWIZZLE_TRANSPOSE 2
+
+#define BRW_SCRATCH_SPACE_SIZE_1K 0
+#define BRW_SCRATCH_SPACE_SIZE_2K 1
+#define BRW_SCRATCH_SPACE_SIZE_4K 2
+#define BRW_SCRATCH_SPACE_SIZE_8K 3
+#define BRW_SCRATCH_SPACE_SIZE_16K 4
+#define BRW_SCRATCH_SPACE_SIZE_32K 5
+#define BRW_SCRATCH_SPACE_SIZE_64K 6
+#define BRW_SCRATCH_SPACE_SIZE_128K 7
+#define BRW_SCRATCH_SPACE_SIZE_256K 8
+#define BRW_SCRATCH_SPACE_SIZE_512K 9
+#define BRW_SCRATCH_SPACE_SIZE_1M 10
+#define BRW_SCRATCH_SPACE_SIZE_2M 11
+
+
+#define CMD_URB_FENCE 0x6000
+#define CMD_CS_URB_STATE 0x6001
+#define CMD_CONST_BUFFER 0x6002
+
+#define CMD_STATE_BASE_ADDRESS 0x6101
+#define CMD_STATE_SIP 0x6102
+#define CMD_PIPELINE_SELECT_965 0x6104
+#define CMD_PIPELINE_SELECT_GM45 0x6904
+
+#define _3DSTATE_PIPELINED_POINTERS 0x7800
+#define _3DSTATE_BINDING_TABLE_POINTERS 0x7801
+# define GEN6_BINDING_TABLE_MODIFY_VS (1 << 8)
+# define GEN6_BINDING_TABLE_MODIFY_GS (1 << 9)
+# define GEN6_BINDING_TABLE_MODIFY_PS (1 << 12)
+
+#define _3DSTATE_BINDING_TABLE_POINTERS_VS 0x7826 /* GEN7+ */
+#define _3DSTATE_BINDING_TABLE_POINTERS_HS 0x7827 /* GEN7+ */
+#define _3DSTATE_BINDING_TABLE_POINTERS_DS 0x7828 /* GEN7+ */
+#define _3DSTATE_BINDING_TABLE_POINTERS_GS 0x7829 /* GEN7+ */
+#define _3DSTATE_BINDING_TABLE_POINTERS_PS 0x782A /* GEN7+ */
+
+#define _3DSTATE_SAMPLER_STATE_POINTERS 0x7802 /* GEN6+ */
+# define PS_SAMPLER_STATE_CHANGE (1 << 12)
+# define GS_SAMPLER_STATE_CHANGE (1 << 9)
+# define VS_SAMPLER_STATE_CHANGE (1 << 8)
+/* DW1: VS */
+/* DW2: GS */
+/* DW3: PS */
+
+#define _3DSTATE_SAMPLER_STATE_POINTERS_VS 0x782B /* GEN7+ */
+#define _3DSTATE_SAMPLER_STATE_POINTERS_GS 0x782E /* GEN7+ */
+#define _3DSTATE_SAMPLER_STATE_POINTERS_PS 0x782F /* GEN7+ */
+
+#define _3DSTATE_VERTEX_BUFFERS 0x7808
+# define BRW_VB0_INDEX_SHIFT 27
+# define GEN6_VB0_INDEX_SHIFT 26
+# define BRW_VB0_ACCESS_VERTEXDATA (0 << 26)
+# define BRW_VB0_ACCESS_INSTANCEDATA (1 << 26)
+# define GEN6_VB0_ACCESS_VERTEXDATA (0 << 20)
+# define GEN6_VB0_ACCESS_INSTANCEDATA (1 << 20)
+# define GEN7_VB0_ADDRESS_MODIFYENABLE (1 << 14)
+# define BRW_VB0_PITCH_SHIFT 0
+
+#define _3DSTATE_VERTEX_ELEMENTS 0x7809
+# define BRW_VE0_INDEX_SHIFT 27
+# define GEN6_VE0_INDEX_SHIFT 26
+# define BRW_VE0_FORMAT_SHIFT 16
+# define BRW_VE0_VALID (1 << 26)
+# define GEN6_VE0_VALID (1 << 25)
+# define GEN6_VE0_EDGE_FLAG_ENABLE (1 << 15)
+# define BRW_VE0_SRC_OFFSET_SHIFT 0
+# define BRW_VE1_COMPONENT_NOSTORE 0
+# define BRW_VE1_COMPONENT_STORE_SRC 1
+# define BRW_VE1_COMPONENT_STORE_0 2
+# define BRW_VE1_COMPONENT_STORE_1_FLT 3
+# define BRW_VE1_COMPONENT_STORE_1_INT 4
+# define BRW_VE1_COMPONENT_STORE_VID 5
+# define BRW_VE1_COMPONENT_STORE_IID 6
+# define BRW_VE1_COMPONENT_STORE_PID 7
+# define BRW_VE1_COMPONENT_0_SHIFT 28
+# define BRW_VE1_COMPONENT_1_SHIFT 24
+# define BRW_VE1_COMPONENT_2_SHIFT 20
+# define BRW_VE1_COMPONENT_3_SHIFT 16
+# define BRW_VE1_DST_OFFSET_SHIFT 0
+
+#define CMD_INDEX_BUFFER 0x780a
+#define GEN4_3DSTATE_VF_STATISTICS 0x780b
+#define GM45_3DSTATE_VF_STATISTICS 0x680b
+#define _3DSTATE_CC_STATE_POINTERS 0x780e /* GEN6+ */
+#define _3DSTATE_BLEND_STATE_POINTERS 0x7824 /* GEN7+ */
+#define _3DSTATE_DEPTH_STENCIL_STATE_POINTERS 0x7825 /* GEN7+ */
+
+#define _3DSTATE_URB 0x7805 /* GEN6 */
+# define GEN6_URB_VS_SIZE_SHIFT 16
+# define GEN6_URB_VS_ENTRIES_SHIFT 0
+# define GEN6_URB_GS_ENTRIES_SHIFT 8
+# define GEN6_URB_GS_SIZE_SHIFT 0
+
+#define _3DSTATE_VF 0x780c /* GEN7.5+ */
+#define HSW_CUT_INDEX_ENABLE (1 << 8)
+
+#define _3DSTATE_URB_VS 0x7830 /* GEN7+ */
+#define _3DSTATE_URB_HS 0x7831 /* GEN7+ */
+#define _3DSTATE_URB_DS 0x7832 /* GEN7+ */
+#define _3DSTATE_URB_GS 0x7833 /* GEN7+ */
+# define GEN7_URB_ENTRY_SIZE_SHIFT 16
+# define GEN7_URB_STARTING_ADDRESS_SHIFT 25
+
+#define _3DSTATE_PUSH_CONSTANT_ALLOC_VS 0x7912 /* GEN7+ */
+#define _3DSTATE_PUSH_CONSTANT_ALLOC_PS 0x7916 /* GEN7+ */
+# define GEN7_PUSH_CONSTANT_BUFFER_OFFSET_SHIFT 16
+
+#define _3DSTATE_VIEWPORT_STATE_POINTERS 0x780d /* GEN6+ */
+# define GEN6_CC_VIEWPORT_MODIFY (1 << 12)
+# define GEN6_SF_VIEWPORT_MODIFY (1 << 11)
+# define GEN6_CLIP_VIEWPORT_MODIFY (1 << 10)
+
+#define _3DSTATE_VIEWPORT_STATE_POINTERS_CC 0x7823 /* GEN7+ */
+#define _3DSTATE_VIEWPORT_STATE_POINTERS_SF_CL 0x7821 /* GEN7+ */
+
+#define _3DSTATE_SCISSOR_STATE_POINTERS 0x780f /* GEN6+ */
+
+#define _3DSTATE_VS 0x7810 /* GEN6+ */
+/* DW2 */
+# define GEN6_VS_SPF_MODE (1 << 31)
+# define GEN6_VS_VECTOR_MASK_ENABLE (1 << 30)
+# define GEN6_VS_SAMPLER_COUNT_SHIFT 27
+# define GEN6_VS_BINDING_TABLE_ENTRY_COUNT_SHIFT 18
+# define GEN6_VS_FLOATING_POINT_MODE_IEEE_754 (0 << 16)
+# define GEN6_VS_FLOATING_POINT_MODE_ALT (1 << 16)
+/* DW4 */
+# define GEN6_VS_DISPATCH_START_GRF_SHIFT 20
+# define GEN6_VS_URB_READ_LENGTH_SHIFT 11
+# define GEN6_VS_URB_ENTRY_READ_OFFSET_SHIFT 4
+/* DW5 */
+# define GEN6_VS_MAX_THREADS_SHIFT 25
+# define HSW_VS_MAX_THREADS_SHIFT 23
+# define GEN6_VS_STATISTICS_ENABLE (1 << 10)
+# define GEN6_VS_CACHE_DISABLE (1 << 1)
+# define GEN6_VS_ENABLE (1 << 0)
+
+#define _3DSTATE_GS 0x7811 /* GEN6+ */
+/* DW2 */
+# define GEN6_GS_SPF_MODE (1 << 31)
+# define GEN6_GS_VECTOR_MASK_ENABLE (1 << 30)
+# define GEN6_GS_SAMPLER_COUNT_SHIFT 27
+# define GEN6_GS_BINDING_TABLE_ENTRY_COUNT_SHIFT 18
+# define GEN6_GS_FLOATING_POINT_MODE_IEEE_754 (0 << 16)
+# define GEN6_GS_FLOATING_POINT_MODE_ALT (1 << 16)
+/* DW4 */
+# define GEN6_GS_URB_READ_LENGTH_SHIFT 11
+# define GEN7_GS_INCLUDE_VERTEX_HANDLES (1 << 10)
+# define GEN6_GS_URB_ENTRY_READ_OFFSET_SHIFT 4
+# define GEN6_GS_DISPATCH_START_GRF_SHIFT 0
+/* DW5 */
+# define GEN6_GS_MAX_THREADS_SHIFT 25
+# define GEN6_GS_STATISTICS_ENABLE (1 << 10)
+# define GEN6_GS_SO_STATISTICS_ENABLE (1 << 9)
+# define GEN6_GS_RENDERING_ENABLE (1 << 8)
+# define GEN7_GS_ENABLE (1 << 0)
+/* DW6 */
+# define GEN6_GS_REORDER (1 << 30)
+# define GEN6_GS_DISCARD_ADJACENCY (1 << 29)
+# define GEN6_GS_SVBI_PAYLOAD_ENABLE (1 << 28)
+# define GEN6_GS_SVBI_POSTINCREMENT_ENABLE (1 << 27)
+# define GEN6_GS_SVBI_POSTINCREMENT_VALUE_SHIFT 16
+# define GEN6_GS_SVBI_POSTINCREMENT_VALUE_MASK INTEL_MASK(25, 16)
+# define GEN6_GS_ENABLE (1 << 15)
+
+# define BRW_GS_EDGE_INDICATOR_0 (1 << 8)
+# define BRW_GS_EDGE_INDICATOR_1 (1 << 9)
+
+#define _3DSTATE_HS 0x781B /* GEN7+ */
+#define _3DSTATE_TE 0x781C /* GEN7+ */
+#define _3DSTATE_DS 0x781D /* GEN7+ */
+
+#define _3DSTATE_CLIP 0x7812 /* GEN6+ */
+/* DW1 */
+# define GEN7_CLIP_WINDING_CW (0 << 20)
+# define GEN7_CLIP_WINDING_CCW (1 << 20)
+# define GEN7_CLIP_VERTEX_SUBPIXEL_PRECISION_8 (0 << 19)
+# define GEN7_CLIP_VERTEX_SUBPIXEL_PRECISION_4 (1 << 19)
+# define GEN7_CLIP_EARLY_CULL (1 << 18)
+# define GEN7_CLIP_CULLMODE_BOTH (0 << 16)
+# define GEN7_CLIP_CULLMODE_NONE (1 << 16)
+# define GEN7_CLIP_CULLMODE_FRONT (2 << 16)
+# define GEN7_CLIP_CULLMODE_BACK (3 << 16)
+# define GEN6_CLIP_STATISTICS_ENABLE (1 << 10)
+/**
+ * Just does cheap culling based on the clip distance. Bits must be
+ * disjoint with USER_CLIP_CLIP_DISTANCE bits.
+ */
+# define GEN6_USER_CLIP_CULL_DISTANCES_SHIFT 0
+/* DW2 */
+# define GEN6_CLIP_ENABLE (1 << 31)
+# define GEN6_CLIP_API_OGL (0 << 30)
+# define GEN6_CLIP_API_D3D (1 << 30)
+# define GEN6_CLIP_XY_TEST (1 << 28)
+# define GEN6_CLIP_Z_TEST (1 << 27)
+# define GEN6_CLIP_GB_TEST (1 << 26)
+/** 8-bit field of which user clip distances to clip aganist. */
+# define GEN6_USER_CLIP_CLIP_DISTANCES_SHIFT 16
+# define GEN6_CLIP_MODE_NORMAL (0 << 13)
+# define GEN6_CLIP_MODE_REJECT_ALL (3 << 13)
+# define GEN6_CLIP_MODE_ACCEPT_ALL (4 << 13)
+# define GEN6_CLIP_PERSPECTIVE_DIVIDE_DISABLE (1 << 9)
+# define GEN6_CLIP_NON_PERSPECTIVE_BARYCENTRIC_ENABLE (1 << 8)
+# define GEN6_CLIP_TRI_PROVOKE_SHIFT 4
+# define GEN6_CLIP_LINE_PROVOKE_SHIFT 2
+# define GEN6_CLIP_TRIFAN_PROVOKE_SHIFT 0
+/* DW3 */
+# define GEN6_CLIP_MIN_POINT_WIDTH_SHIFT 17
+# define GEN6_CLIP_MAX_POINT_WIDTH_SHIFT 6
+# define GEN6_CLIP_FORCE_ZERO_RTAINDEX (1 << 5)
+
+#define _3DSTATE_SF 0x7813 /* GEN6+ */
+/* DW1 (for gen6) */
+# define GEN6_SF_NUM_OUTPUTS_SHIFT 22
+# define GEN6_SF_SWIZZLE_ENABLE (1 << 21)
+# define GEN6_SF_POINT_SPRITE_UPPERLEFT (0 << 20)
+# define GEN6_SF_POINT_SPRITE_LOWERLEFT (1 << 20)
+# define GEN6_SF_URB_ENTRY_READ_LENGTH_SHIFT 11
+# define GEN6_SF_URB_ENTRY_READ_OFFSET_SHIFT 4
+/* DW2 */
+# define GEN6_SF_LEGACY_GLOBAL_DEPTH_BIAS (1 << 11)
+# define GEN6_SF_STATISTICS_ENABLE (1 << 10)
+# define GEN6_SF_GLOBAL_DEPTH_OFFSET_SOLID (1 << 9)
+# define GEN6_SF_GLOBAL_DEPTH_OFFSET_WIREFRAME (1 << 8)
+# define GEN6_SF_GLOBAL_DEPTH_OFFSET_POINT (1 << 7)
+# define GEN6_SF_FRONT_SOLID (0 << 5)
+# define GEN6_SF_FRONT_WIREFRAME (1 << 5)
+# define GEN6_SF_FRONT_POINT (2 << 5)
+# define GEN6_SF_BACK_SOLID (0 << 3)
+# define GEN6_SF_BACK_WIREFRAME (1 << 3)
+# define GEN6_SF_BACK_POINT (2 << 3)
+# define GEN6_SF_VIEWPORT_TRANSFORM_ENABLE (1 << 1)
+# define GEN6_SF_WINDING_CCW (1 << 0)
+/* DW3 */
+# define GEN6_SF_LINE_AA_ENABLE (1 << 31)
+# define GEN6_SF_CULL_BOTH (0 << 29)
+# define GEN6_SF_CULL_NONE (1 << 29)
+# define GEN6_SF_CULL_FRONT (2 << 29)
+# define GEN6_SF_CULL_BACK (3 << 29)
+# define GEN6_SF_LINE_WIDTH_SHIFT 18 /* U3.7 */
+# define GEN6_SF_LINE_END_CAP_WIDTH_0_5 (0 << 16)
+# define GEN6_SF_LINE_END_CAP_WIDTH_1_0 (1 << 16)
+# define GEN6_SF_LINE_END_CAP_WIDTH_2_0 (2 << 16)
+# define GEN6_SF_LINE_END_CAP_WIDTH_4_0 (3 << 16)
+# define GEN6_SF_SCISSOR_ENABLE (1 << 11)
+# define GEN6_SF_MSRAST_OFF_PIXEL (0 << 8)
+# define GEN6_SF_MSRAST_OFF_PATTERN (1 << 8)
+# define GEN6_SF_MSRAST_ON_PIXEL (2 << 8)
+# define GEN6_SF_MSRAST_ON_PATTERN (3 << 8)
+/* DW4 */
+# define GEN6_SF_TRI_PROVOKE_SHIFT 29
+# define GEN6_SF_LINE_PROVOKE_SHIFT 27
+# define GEN6_SF_TRIFAN_PROVOKE_SHIFT 25
+# define GEN6_SF_LINE_AA_MODE_MANHATTAN (0 << 14)
+# define GEN6_SF_LINE_AA_MODE_TRUE (1 << 14)
+# define GEN6_SF_VERTEX_SUBPIXEL_8BITS (0 << 12)
+# define GEN6_SF_VERTEX_SUBPIXEL_4BITS (1 << 12)
+# define GEN6_SF_USE_STATE_POINT_WIDTH (1 << 11)
+# define GEN6_SF_POINT_WIDTH_SHIFT 0 /* U8.3 */
+/* DW5: depth offset constant */
+/* DW6: depth offset scale */
+/* DW7: depth offset clamp */
+/* DW8 */
+# define ATTRIBUTE_1_OVERRIDE_W (1 << 31)
+# define ATTRIBUTE_1_OVERRIDE_Z (1 << 30)
+# define ATTRIBUTE_1_OVERRIDE_Y (1 << 29)
+# define ATTRIBUTE_1_OVERRIDE_X (1 << 28)
+# define ATTRIBUTE_1_CONST_SOURCE_SHIFT 25
+# define ATTRIBUTE_1_SWIZZLE_SHIFT 22
+# define ATTRIBUTE_1_SOURCE_SHIFT 16
+# define ATTRIBUTE_0_OVERRIDE_W (1 << 15)
+# define ATTRIBUTE_0_OVERRIDE_Z (1 << 14)
+# define ATTRIBUTE_0_OVERRIDE_Y (1 << 13)
+# define ATTRIBUTE_0_OVERRIDE_X (1 << 12)
+# define ATTRIBUTE_0_CONST_SOURCE_SHIFT 9
+# define ATTRIBUTE_0_SWIZZLE_SHIFT 6
+# define ATTRIBUTE_0_SOURCE_SHIFT 0
+
+# define ATTRIBUTE_SWIZZLE_INPUTATTR 0
+# define ATTRIBUTE_SWIZZLE_INPUTATTR_FACING 1
+# define ATTRIBUTE_SWIZZLE_INPUTATTR_W 2
+# define ATTRIBUTE_SWIZZLE_INPUTATTR_FACING_W 3
+# define ATTRIBUTE_SWIZZLE_SHIFT 6
+
+/* DW16: Point sprite texture coordinate enables */
+/* DW17: Constant interpolation enables */
+/* DW18: attr 0-7 wrap shortest enables */
+/* DW19: attr 8-16 wrap shortest enables */
+
+/* On GEN7, many fields of 3DSTATE_SF were split out into a new command:
+ * 3DSTATE_SBE. The remaining fields live in different DWords, but retain
+ * the same bit-offset. The only new field:
+ */
+/* GEN7/DW1: */
+# define GEN7_SF_DEPTH_BUFFER_SURFACE_FORMAT_SHIFT 12
+/* GEN7/DW2: */
+# define HSW_SF_LINE_STIPPLE_ENABLE 14
+
+#define _3DSTATE_SBE 0x781F /* GEN7+ */
+/* DW1 */
+# define GEN7_SBE_SWIZZLE_CONTROL_MODE (1 << 28)
+# define GEN7_SBE_NUM_OUTPUTS_SHIFT 22
+# define GEN7_SBE_SWIZZLE_ENABLE (1 << 21)
+# define GEN7_SBE_POINT_SPRITE_LOWERLEFT (1 << 20)
+# define GEN7_SBE_URB_ENTRY_READ_LENGTH_SHIFT 11
+# define GEN7_SBE_URB_ENTRY_READ_OFFSET_SHIFT 4
+/* DW2-9: Attribute setup (same as DW8-15 of gen6 _3DSTATE_SF) */
+/* DW10: Point sprite texture coordinate enables */
+/* DW11: Constant interpolation enables */
+/* DW12: attr 0-7 wrap shortest enables */
+/* DW13: attr 8-16 wrap shortest enables */
+
+enum brw_wm_barycentric_interp_mode {
+ BRW_WM_PERSPECTIVE_PIXEL_BARYCENTRIC = 0,
+ BRW_WM_PERSPECTIVE_CENTROID_BARYCENTRIC = 1,
+ BRW_WM_PERSPECTIVE_SAMPLE_BARYCENTRIC = 2,
+ BRW_WM_NONPERSPECTIVE_PIXEL_BARYCENTRIC = 3,
+ BRW_WM_NONPERSPECTIVE_CENTROID_BARYCENTRIC = 4,
+ BRW_WM_NONPERSPECTIVE_SAMPLE_BARYCENTRIC = 5,
+ BRW_WM_BARYCENTRIC_INTERP_MODE_COUNT = 6
+};
+#define BRW_WM_NONPERSPECTIVE_BARYCENTRIC_BITS \
+ ((1 << BRW_WM_NONPERSPECTIVE_PIXEL_BARYCENTRIC) | \
+ (1 << BRW_WM_NONPERSPECTIVE_CENTROID_BARYCENTRIC) | \
+ (1 << BRW_WM_NONPERSPECTIVE_SAMPLE_BARYCENTRIC))
+
+#define _3DSTATE_WM 0x7814 /* GEN6+ */
+/* DW1: kernel pointer */
+/* DW2 */
+# define GEN6_WM_SPF_MODE (1 << 31)
+# define GEN6_WM_VECTOR_MASK_ENABLE (1 << 30)
+# define GEN6_WM_SAMPLER_COUNT_SHIFT 27
+# define GEN6_WM_BINDING_TABLE_ENTRY_COUNT_SHIFT 18
+# define GEN6_WM_FLOATING_POINT_MODE_IEEE_754 (0 << 16)
+# define GEN6_WM_FLOATING_POINT_MODE_ALT (1 << 16)
+/* DW3: scratch space */
+/* DW4 */
+# define GEN6_WM_STATISTICS_ENABLE (1 << 31)
+# define GEN6_WM_DEPTH_CLEAR (1 << 30)
+# define GEN6_WM_DEPTH_RESOLVE (1 << 28)
+# define GEN6_WM_HIERARCHICAL_DEPTH_RESOLVE (1 << 27)
+# define GEN6_WM_DISPATCH_START_GRF_SHIFT_0 16
+# define GEN6_WM_DISPATCH_START_GRF_SHIFT_1 8
+# define GEN6_WM_DISPATCH_START_GRF_SHIFT_2 0
+/* DW5 */
+# define GEN6_WM_MAX_THREADS_SHIFT 25
+# define GEN6_WM_KILL_ENABLE (1 << 22)
+# define GEN6_WM_COMPUTED_DEPTH (1 << 21)
+# define GEN6_WM_USES_SOURCE_DEPTH (1 << 20)
+# define GEN6_WM_DISPATCH_ENABLE (1 << 19)
+# define GEN6_WM_LINE_END_CAP_AA_WIDTH_0_5 (0 << 16)
+# define GEN6_WM_LINE_END_CAP_AA_WIDTH_1_0 (1 << 16)
+# define GEN6_WM_LINE_END_CAP_AA_WIDTH_2_0 (2 << 16)
+# define GEN6_WM_LINE_END_CAP_AA_WIDTH_4_0 (3 << 16)
+# define GEN6_WM_LINE_AA_WIDTH_0_5 (0 << 14)
+# define GEN6_WM_LINE_AA_WIDTH_1_0 (1 << 14)
+# define GEN6_WM_LINE_AA_WIDTH_2_0 (2 << 14)
+# define GEN6_WM_LINE_AA_WIDTH_4_0 (3 << 14)
+# define GEN6_WM_POLYGON_STIPPLE_ENABLE (1 << 13)
+# define GEN6_WM_LINE_STIPPLE_ENABLE (1 << 11)
+# define GEN6_WM_OMASK_TO_RENDER_TARGET (1 << 9)
+# define GEN6_WM_USES_SOURCE_W (1 << 8)
+# define GEN6_WM_DUAL_SOURCE_BLEND_ENABLE (1 << 7)
+# define GEN6_WM_32_DISPATCH_ENABLE (1 << 2)
+# define GEN6_WM_16_DISPATCH_ENABLE (1 << 1)
+# define GEN6_WM_8_DISPATCH_ENABLE (1 << 0)
+/* DW6 */
+# define GEN6_WM_NUM_SF_OUTPUTS_SHIFT 20
+# define GEN6_WM_POSOFFSET_NONE (0 << 18)
+# define GEN6_WM_POSOFFSET_CENTROID (2 << 18)
+# define GEN6_WM_POSOFFSET_SAMPLE (3 << 18)
+# define GEN6_WM_POSITION_ZW_PIXEL (0 << 16)
+# define GEN6_WM_POSITION_ZW_CENTROID (2 << 16)
+# define GEN6_WM_POSITION_ZW_SAMPLE (3 << 16)
+# define GEN6_WM_NONPERSPECTIVE_SAMPLE_BARYCENTRIC (1 << 15)
+# define GEN6_WM_NONPERSPECTIVE_CENTROID_BARYCENTRIC (1 << 14)
+# define GEN6_WM_NONPERSPECTIVE_PIXEL_BARYCENTRIC (1 << 13)
+# define GEN6_WM_PERSPECTIVE_SAMPLE_BARYCENTRIC (1 << 12)
+# define GEN6_WM_PERSPECTIVE_CENTROID_BARYCENTRIC (1 << 11)
+# define GEN6_WM_PERSPECTIVE_PIXEL_BARYCENTRIC (1 << 10)
+# define GEN6_WM_BARYCENTRIC_INTERPOLATION_MODE_SHIFT 10
+# define GEN6_WM_POINT_RASTRULE_UPPER_RIGHT (1 << 9)
+# define GEN6_WM_MSRAST_OFF_PIXEL (0 << 1)
+# define GEN6_WM_MSRAST_OFF_PATTERN (1 << 1)
+# define GEN6_WM_MSRAST_ON_PIXEL (2 << 1)
+# define GEN6_WM_MSRAST_ON_PATTERN (3 << 1)
+# define GEN6_WM_MSDISPMODE_PERSAMPLE (0 << 0)
+# define GEN6_WM_MSDISPMODE_PERPIXEL (1 << 0)
+/* DW7: kernel 1 pointer */
+/* DW8: kernel 2 pointer */
+
+#define _3DSTATE_CONSTANT_VS 0x7815 /* GEN6+ */
+#define _3DSTATE_CONSTANT_GS 0x7816 /* GEN6+ */
+#define _3DSTATE_CONSTANT_PS 0x7817 /* GEN6+ */
+# define GEN6_CONSTANT_BUFFER_3_ENABLE (1 << 15)
+# define GEN6_CONSTANT_BUFFER_2_ENABLE (1 << 14)
+# define GEN6_CONSTANT_BUFFER_1_ENABLE (1 << 13)
+# define GEN6_CONSTANT_BUFFER_0_ENABLE (1 << 12)
+
+#define _3DSTATE_CONSTANT_HS 0x7819 /* GEN7+ */
+#define _3DSTATE_CONSTANT_DS 0x781A /* GEN7+ */
+
+#define _3DSTATE_STREAMOUT 0x781e /* GEN7+ */
+/* DW1 */
+# define SO_FUNCTION_ENABLE (1 << 31)
+# define SO_RENDERING_DISABLE (1 << 30)
+/* This selects which incoming rendering stream goes down the pipeline. The
+ * rendering stream is 0 if not defined by special cases in the GS state.
+ */
+# define SO_RENDER_STREAM_SELECT_SHIFT 27
+# define SO_RENDER_STREAM_SELECT_MASK INTEL_MASK(28, 27)
+/* Controls reordering of TRISTRIP_* elements in stream output (not rendering).
+ */
+# define SO_REORDER_TRAILING (1 << 26)
+/* Controls SO_NUM_PRIMS_WRITTEN_* and SO_PRIM_STORAGE_* */
+# define SO_STATISTICS_ENABLE (1 << 25)
+# define SO_BUFFER_ENABLE(n) (1 << (8 + (n)))
+/* DW2 */
+# define SO_STREAM_3_VERTEX_READ_OFFSET_SHIFT 29
+# define SO_STREAM_3_VERTEX_READ_OFFSET_MASK INTEL_MASK(29, 29)
+# define SO_STREAM_3_VERTEX_READ_LENGTH_SHIFT 24
+# define SO_STREAM_3_VERTEX_READ_LENGTH_MASK INTEL_MASK(28, 24)
+# define SO_STREAM_2_VERTEX_READ_OFFSET_SHIFT 21
+# define SO_STREAM_2_VERTEX_READ_OFFSET_MASK INTEL_MASK(21, 21)
+# define SO_STREAM_2_VERTEX_READ_LENGTH_SHIFT 16
+# define SO_STREAM_2_VERTEX_READ_LENGTH_MASK INTEL_MASK(20, 16)
+# define SO_STREAM_1_VERTEX_READ_OFFSET_SHIFT 13
+# define SO_STREAM_1_VERTEX_READ_OFFSET_MASK INTEL_MASK(13, 13)
+# define SO_STREAM_1_VERTEX_READ_LENGTH_SHIFT 8
+# define SO_STREAM_1_VERTEX_READ_LENGTH_MASK INTEL_MASK(12, 8)
+# define SO_STREAM_0_VERTEX_READ_OFFSET_SHIFT 5
+# define SO_STREAM_0_VERTEX_READ_OFFSET_MASK INTEL_MASK(5, 5)
+# define SO_STREAM_0_VERTEX_READ_LENGTH_SHIFT 0
+# define SO_STREAM_0_VERTEX_READ_LENGTH_MASK INTEL_MASK(4, 0)
+
+/* 3DSTATE_WM for Gen7 */
+/* DW1 */
+# define GEN7_WM_STATISTICS_ENABLE (1 << 31)
+# define GEN7_WM_DEPTH_CLEAR (1 << 30)
+# define GEN7_WM_DISPATCH_ENABLE (1 << 29)
+# define GEN7_WM_DEPTH_RESOLVE (1 << 28)
+# define GEN7_WM_HIERARCHICAL_DEPTH_RESOLVE (1 << 27)
+# define GEN7_WM_KILL_ENABLE (1 << 25)
+# define GEN7_WM_PSCDEPTH_OFF (0 << 23)
+# define GEN7_WM_PSCDEPTH_ON (1 << 23)
+# define GEN7_WM_PSCDEPTH_ON_GE (2 << 23)
+# define GEN7_WM_PSCDEPTH_ON_LE (3 << 23)
+# define GEN7_WM_USES_SOURCE_DEPTH (1 << 20)
+# define GEN7_WM_USES_SOURCE_W (1 << 19)
+# define GEN7_WM_POSITION_ZW_PIXEL (0 << 17)
+# define GEN7_WM_POSITION_ZW_CENTROID (2 << 17)
+# define GEN7_WM_POSITION_ZW_SAMPLE (3 << 17)
+# define GEN7_WM_BARYCENTRIC_INTERPOLATION_MODE_SHIFT 11
+# define GEN7_WM_USES_INPUT_COVERAGE_MASK (1 << 10)
+# define GEN7_WM_LINE_END_CAP_AA_WIDTH_0_5 (0 << 8)
+# define GEN7_WM_LINE_END_CAP_AA_WIDTH_1_0 (1 << 8)
+# define GEN7_WM_LINE_END_CAP_AA_WIDTH_2_0 (2 << 8)
+# define GEN7_WM_LINE_END_CAP_AA_WIDTH_4_0 (3 << 8)
+# define GEN7_WM_LINE_AA_WIDTH_0_5 (0 << 6)
+# define GEN7_WM_LINE_AA_WIDTH_1_0 (1 << 6)
+# define GEN7_WM_LINE_AA_WIDTH_2_0 (2 << 6)
+# define GEN7_WM_LINE_AA_WIDTH_4_0 (3 << 6)
+# define GEN7_WM_POLYGON_STIPPLE_ENABLE (1 << 4)
+# define GEN7_WM_LINE_STIPPLE_ENABLE (1 << 3)
+# define GEN7_WM_POINT_RASTRULE_UPPER_RIGHT (1 << 2)
+# define GEN7_WM_MSRAST_OFF_PIXEL (0 << 0)
+# define GEN7_WM_MSRAST_OFF_PATTERN (1 << 0)
+# define GEN7_WM_MSRAST_ON_PIXEL (2 << 0)
+# define GEN7_WM_MSRAST_ON_PATTERN (3 << 0)
+/* DW2 */
+# define GEN7_WM_MSDISPMODE_PERSAMPLE (0 << 31)
+# define GEN7_WM_MSDISPMODE_PERPIXEL (1 << 31)
+
+#define _3DSTATE_PS 0x7820 /* GEN7+ */
+/* DW1: kernel pointer */
+/* DW2 */
+# define GEN7_PS_SPF_MODE (1 << 31)
+# define GEN7_PS_VECTOR_MASK_ENABLE (1 << 30)
+# define GEN7_PS_SAMPLER_COUNT_SHIFT 27
+# define GEN7_PS_BINDING_TABLE_ENTRY_COUNT_SHIFT 18
+# define GEN7_PS_FLOATING_POINT_MODE_IEEE_754 (0 << 16)
+# define GEN7_PS_FLOATING_POINT_MODE_ALT (1 << 16)
+/* DW3: scratch space */
+/* DW4 */
+# define IVB_PS_MAX_THREADS_SHIFT 24
+# define HSW_PS_MAX_THREADS_SHIFT 23
+# define HSW_PS_SAMPLE_MASK_SHIFT 12
+# define HSW_PS_SAMPLE_MASK_MASK INTEL_MASK(19, 12)
+# define GEN7_PS_PUSH_CONSTANT_ENABLE (1 << 11)
+# define GEN7_PS_ATTRIBUTE_ENABLE (1 << 10)
+# define GEN7_PS_OMASK_TO_RENDER_TARGET (1 << 9)
+# define GEN7_PS_DUAL_SOURCE_BLEND_ENABLE (1 << 7)
+# define GEN7_PS_POSOFFSET_NONE (0 << 3)
+# define GEN7_PS_POSOFFSET_CENTROID (2 << 3)
+# define GEN7_PS_POSOFFSET_SAMPLE (3 << 3)
+# define GEN7_PS_32_DISPATCH_ENABLE (1 << 2)
+# define GEN7_PS_16_DISPATCH_ENABLE (1 << 1)
+# define GEN7_PS_8_DISPATCH_ENABLE (1 << 0)
+/* DW5 */
+# define GEN7_PS_DISPATCH_START_GRF_SHIFT_0 16
+# define GEN7_PS_DISPATCH_START_GRF_SHIFT_1 8
+# define GEN7_PS_DISPATCH_START_GRF_SHIFT_2 0
+/* DW6: kernel 1 pointer */
+/* DW7: kernel 2 pointer */
+
+#define _3DSTATE_SAMPLE_MASK 0x7818 /* GEN6+ */
+
+#define _3DSTATE_DRAWING_RECTANGLE 0x7900
+#define _3DSTATE_BLEND_CONSTANT_COLOR 0x7901
+#define _3DSTATE_CHROMA_KEY 0x7904
+#define _3DSTATE_DEPTH_BUFFER 0x7905 /* GEN4-6 */
+#define _3DSTATE_POLY_STIPPLE_OFFSET 0x7906
+#define _3DSTATE_POLY_STIPPLE_PATTERN 0x7907
+#define _3DSTATE_LINE_STIPPLE_PATTERN 0x7908
+#define _3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP 0x7909
+#define _3DSTATE_AA_LINE_PARAMETERS 0x790a /* G45+ */
+
+#define _3DSTATE_GS_SVB_INDEX 0x790b /* CTG+ */
+/* DW1 */
+# define SVB_INDEX_SHIFT 29
+# define SVB_LOAD_INTERNAL_VERTEX_COUNT (1 << 0) /* SNB+ */
+/* DW2: SVB index */
+/* DW3: SVB maximum index */
+
+#define _3DSTATE_MULTISAMPLE 0x790d /* GEN6+ */
+/* DW1 */
+# define MS_PIXEL_LOCATION_CENTER (0 << 4)
+# define MS_PIXEL_LOCATION_UPPER_LEFT (1 << 4)
+# define MS_NUMSAMPLES_1 (0 << 1)
+# define MS_NUMSAMPLES_4 (2 << 1)
+# define MS_NUMSAMPLES_8 (3 << 1)
+
+#define _3DSTATE_STENCIL_BUFFER 0x790e /* ILK, SNB */
+#define _3DSTATE_HIER_DEPTH_BUFFER 0x790f /* ILK, SNB */
+
+#define GEN7_3DSTATE_CLEAR_PARAMS 0x7804
+#define GEN7_3DSTATE_DEPTH_BUFFER 0x7805
+#define GEN7_3DSTATE_STENCIL_BUFFER 0x7806
+# define HSW_STENCIL_ENABLED (1 << 31)
+#define GEN7_3DSTATE_HIER_DEPTH_BUFFER 0x7807
+
+#define _3DSTATE_CLEAR_PARAMS 0x7910 /* ILK, SNB */
+# define GEN5_DEPTH_CLEAR_VALID (1 << 15)
+/* DW1: depth clear value */
+/* DW2 */
+# define GEN7_DEPTH_CLEAR_VALID (1 << 0)
+
+#define _3DSTATE_SO_DECL_LIST 0x7917 /* GEN7+ */
+/* DW1 */
+# define SO_STREAM_TO_BUFFER_SELECTS_3_SHIFT 12
+# define SO_STREAM_TO_BUFFER_SELECTS_3_MASK INTEL_MASK(15, 12)
+# define SO_STREAM_TO_BUFFER_SELECTS_2_SHIFT 8
+# define SO_STREAM_TO_BUFFER_SELECTS_2_MASK INTEL_MASK(11, 8)
+# define SO_STREAM_TO_BUFFER_SELECTS_1_SHIFT 4
+# define SO_STREAM_TO_BUFFER_SELECTS_1_MASK INTEL_MASK(7, 4)
+# define SO_STREAM_TO_BUFFER_SELECTS_0_SHIFT 0
+# define SO_STREAM_TO_BUFFER_SELECTS_0_MASK INTEL_MASK(3, 0)
+/* DW2 */
+# define SO_NUM_ENTRIES_3_SHIFT 24
+# define SO_NUM_ENTRIES_3_MASK INTEL_MASK(31, 24)
+# define SO_NUM_ENTRIES_2_SHIFT 16
+# define SO_NUM_ENTRIES_2_MASK INTEL_MASK(23, 16)
+# define SO_NUM_ENTRIES_1_SHIFT 8
+# define SO_NUM_ENTRIES_1_MASK INTEL_MASK(15, 8)
+# define SO_NUM_ENTRIES_0_SHIFT 0
+# define SO_NUM_ENTRIES_0_MASK INTEL_MASK(7, 0)
+
+/* SO_DECL DW0 */
+# define SO_DECL_OUTPUT_BUFFER_SLOT_SHIFT 12
+# define SO_DECL_OUTPUT_BUFFER_SLOT_MASK INTEL_MASK(13, 12)
+# define SO_DECL_HOLE_FLAG (1 << 11)
+# define SO_DECL_REGISTER_INDEX_SHIFT 4
+# define SO_DECL_REGISTER_INDEX_MASK INTEL_MASK(9, 4)
+# define SO_DECL_COMPONENT_MASK_SHIFT 0
+# define SO_DECL_COMPONENT_MASK_MASK INTEL_MASK(3, 0)
+
+#define _3DSTATE_SO_BUFFER 0x7918 /* GEN7+ */
+/* DW1 */
+# define SO_BUFFER_INDEX_SHIFT 29
+# define SO_BUFFER_INDEX_MASK INTEL_MASK(30, 29)
+# define SO_BUFFER_PITCH_SHIFT 0
+# define SO_BUFFER_PITCH_MASK INTEL_MASK(11, 0)
+/* DW2: start address */
+/* DW3: end address. */
+
+#define CMD_PIPE_CONTROL 0x7a00
+
+#define CMD_MI_FLUSH 0x0200
+
+
+/* Bitfields for the URB_WRITE message, DW2 of message header: */
+#define URB_WRITE_PRIM_END 0x1
+#define URB_WRITE_PRIM_START 0x2
+#define URB_WRITE_PRIM_TYPE_SHIFT 2
+
+
+/* Maximum number of entries that can be addressed using a binding table
+ * pointer of type SURFTYPE_BUFFER
+ */
+#define BRW_MAX_NUM_BUFFER_ENTRIES (1 << 27)
+
+#include "intel_chipset.h"
+
+#endif
--- /dev/null
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+
+#ifndef BRW_STRUCTS_H
+#define BRW_STRUCTS_H
+
+/* These seem to be passed around as function args, so it works out
+ * better to keep them as #defines:
+ */
+#define BRW_FLUSH_READ_CACHE 0x1
+#define BRW_FLUSH_STATE_CACHE 0x2
+#define BRW_INHIBIT_FLUSH_RENDER_CACHE 0x4
+#define BRW_FLUSH_SNAPSHOT_COUNTERS 0x8
+
+struct brw_urb_fence
+{
+ struct
+ {
+ GLuint length:8;
+ GLuint vs_realloc:1;
+ GLuint gs_realloc:1;
+ GLuint clp_realloc:1;
+ GLuint sf_realloc:1;
+ GLuint vfe_realloc:1;
+ GLuint cs_realloc:1;
+ GLuint pad:2;
+ GLuint opcode:16;
+ } header;
+
+ struct
+ {
+ GLuint vs_fence:10;
+ GLuint gs_fence:10;
+ GLuint clp_fence:10;
+ GLuint pad:2;
+ } bits0;
+
+ struct
+ {
+ GLuint sf_fence:10;
+ GLuint vf_fence:10;
+ GLuint cs_fence:11;
+ GLuint pad:1;
+ } bits1;
+};
+
+/* State structs for the various fixed function units:
+ */
+
+
+struct thread0
+{
+ GLuint pad0:1;
+ GLuint grf_reg_count:3;
+ GLuint pad1:2;
+ GLuint kernel_start_pointer:26; /* Offset from GENERAL_STATE_BASE */
+};
+
+struct thread1
+{
+ GLuint ext_halt_exception_enable:1;
+ GLuint sw_exception_enable:1;
+ GLuint mask_stack_exception_enable:1;
+ GLuint timeout_exception_enable:1;
+ GLuint illegal_op_exception_enable:1;
+ GLuint pad0:3;
+ GLuint depth_coef_urb_read_offset:6; /* WM only */
+ GLuint pad1:2;
+ GLuint floating_point_mode:1;
+ GLuint thread_priority:1;
+ GLuint binding_table_entry_count:8;
+ GLuint pad3:5;
+ GLuint single_program_flow:1;
+};
+
+struct thread2
+{
+ GLuint per_thread_scratch_space:4;
+ GLuint pad0:6;
+ GLuint scratch_space_base_pointer:22;
+};
+
+
+struct thread3
+{
+ GLuint dispatch_grf_start_reg:4;
+ GLuint urb_entry_read_offset:6;
+ GLuint pad0:1;
+ GLuint urb_entry_read_length:6;
+ GLuint pad1:1;
+ GLuint const_urb_entry_read_offset:6;
+ GLuint pad2:1;
+ GLuint const_urb_entry_read_length:6;
+ GLuint pad3:1;
+};
+
+
+
+struct brw_clip_unit_state
+{
+ struct thread0 thread0;
+ struct
+ {
+ GLuint pad0:7;
+ GLuint sw_exception_enable:1;
+ GLuint pad1:3;
+ GLuint mask_stack_exception_enable:1;
+ GLuint pad2:1;
+ GLuint illegal_op_exception_enable:1;
+ GLuint pad3:2;
+ GLuint floating_point_mode:1;
+ GLuint thread_priority:1;
+ GLuint binding_table_entry_count:8;
+ GLuint pad4:5;
+ GLuint single_program_flow:1;
+ } thread1;
+
+ struct thread2 thread2;
+ struct thread3 thread3;
+
+ struct
+ {
+ GLuint pad0:9;
+ GLuint gs_output_stats:1; /* not always */
+ GLuint stats_enable:1;
+ GLuint nr_urb_entries:7;
+ GLuint pad1:1;
+ GLuint urb_entry_allocation_size:5;
+ GLuint pad2:1;
+ GLuint max_threads:5; /* may be less */
+ GLuint pad3:2;
+ } thread4;
+
+ struct
+ {
+ GLuint pad0:13;
+ GLuint clip_mode:3;
+ GLuint userclip_enable_flags:8;
+ GLuint userclip_must_clip:1;
+ GLuint negative_w_clip_test:1;
+ GLuint guard_band_enable:1;
+ GLuint viewport_z_clip_enable:1;
+ GLuint viewport_xy_clip_enable:1;
+ GLuint vertex_position_space:1;
+ GLuint api_mode:1;
+ GLuint pad2:1;
+ } clip5;
+
+ struct
+ {
+ GLuint pad0:5;
+ GLuint clipper_viewport_state_ptr:27;
+ } clip6;
+
+
+ GLfloat viewport_xmin;
+ GLfloat viewport_xmax;
+ GLfloat viewport_ymin;
+ GLfloat viewport_ymax;
+};
+
+struct gen6_blend_state
+{
+ struct {
+ GLuint dest_blend_factor:5;
+ GLuint source_blend_factor:5;
+ GLuint pad3:1;
+ GLuint blend_func:3;
+ GLuint pad2:1;
+ GLuint ia_dest_blend_factor:5;
+ GLuint ia_source_blend_factor:5;
+ GLuint pad1:1;
+ GLuint ia_blend_func:3;
+ GLuint pad0:1;
+ GLuint ia_blend_enable:1;
+ GLuint blend_enable:1;
+ } blend0;
+
+ struct {
+ GLuint post_blend_clamp_enable:1;
+ GLuint pre_blend_clamp_enable:1;
+ GLuint clamp_range:2;
+ GLuint pad0:4;
+ GLuint x_dither_offset:2;
+ GLuint y_dither_offset:2;
+ GLuint dither_enable:1;
+ GLuint alpha_test_func:3;
+ GLuint alpha_test_enable:1;
+ GLuint pad1:1;
+ GLuint logic_op_func:4;
+ GLuint logic_op_enable:1;
+ GLuint pad2:1;
+ GLuint write_disable_b:1;
+ GLuint write_disable_g:1;
+ GLuint write_disable_r:1;
+ GLuint write_disable_a:1;
+ GLuint pad3:1;
+ GLuint alpha_to_coverage_dither:1;
+ GLuint alpha_to_one:1;
+ GLuint alpha_to_coverage:1;
+ } blend1;
+};
+
+struct gen6_color_calc_state
+{
+ struct {
+ GLuint alpha_test_format:1;
+ GLuint pad0:14;
+ GLuint round_disable:1;
+ GLuint bf_stencil_ref:8;
+ GLuint stencil_ref:8;
+ } cc0;
+
+ union {
+ GLfloat alpha_ref_f;
+ struct {
+ GLuint ui:8;
+ GLuint pad0:24;
+ } alpha_ref_fi;
+ } cc1;
+
+ GLfloat constant_r;
+ GLfloat constant_g;
+ GLfloat constant_b;
+ GLfloat constant_a;
+};
+
+struct gen6_depth_stencil_state
+{
+ struct {
+ GLuint pad0:3;
+ GLuint bf_stencil_pass_depth_pass_op:3;
+ GLuint bf_stencil_pass_depth_fail_op:3;
+ GLuint bf_stencil_fail_op:3;
+ GLuint bf_stencil_func:3;
+ GLuint bf_stencil_enable:1;
+ GLuint pad1:2;
+ GLuint stencil_write_enable:1;
+ GLuint stencil_pass_depth_pass_op:3;
+ GLuint stencil_pass_depth_fail_op:3;
+ GLuint stencil_fail_op:3;
+ GLuint stencil_func:3;
+ GLuint stencil_enable:1;
+ } ds0;
+
+ struct {
+ GLuint bf_stencil_write_mask:8;
+ GLuint bf_stencil_test_mask:8;
+ GLuint stencil_write_mask:8;
+ GLuint stencil_test_mask:8;
+ } ds1;
+
+ struct {
+ GLuint pad0:26;
+ GLuint depth_write_enable:1;
+ GLuint depth_test_func:3;
+ GLuint pad1:1;
+ GLuint depth_test_enable:1;
+ } ds2;
+};
+
+struct brw_cc_unit_state
+{
+ struct
+ {
+ GLuint pad0:3;
+ GLuint bf_stencil_pass_depth_pass_op:3;
+ GLuint bf_stencil_pass_depth_fail_op:3;
+ GLuint bf_stencil_fail_op:3;
+ GLuint bf_stencil_func:3;
+ GLuint bf_stencil_enable:1;
+ GLuint pad1:2;
+ GLuint stencil_write_enable:1;
+ GLuint stencil_pass_depth_pass_op:3;
+ GLuint stencil_pass_depth_fail_op:3;
+ GLuint stencil_fail_op:3;
+ GLuint stencil_func:3;
+ GLuint stencil_enable:1;
+ } cc0;
+
+
+ struct
+ {
+ GLuint bf_stencil_ref:8;
+ GLuint stencil_write_mask:8;
+ GLuint stencil_test_mask:8;
+ GLuint stencil_ref:8;
+ } cc1;
+
+
+ struct
+ {
+ GLuint logicop_enable:1;
+ GLuint pad0:10;
+ GLuint depth_write_enable:1;
+ GLuint depth_test_function:3;
+ GLuint depth_test:1;
+ GLuint bf_stencil_write_mask:8;
+ GLuint bf_stencil_test_mask:8;
+ } cc2;
+
+
+ struct
+ {
+ GLuint pad0:8;
+ GLuint alpha_test_func:3;
+ GLuint alpha_test:1;
+ GLuint blend_enable:1;
+ GLuint ia_blend_enable:1;
+ GLuint pad1:1;
+ GLuint alpha_test_format:1;
+ GLuint pad2:16;
+ } cc3;
+
+ struct
+ {
+ GLuint pad0:5;
+ GLuint cc_viewport_state_offset:27; /* Offset from GENERAL_STATE_BASE */
+ } cc4;
+
+ struct
+ {
+ GLuint pad0:2;
+ GLuint ia_dest_blend_factor:5;
+ GLuint ia_src_blend_factor:5;
+ GLuint ia_blend_function:3;
+ GLuint statistics_enable:1;
+ GLuint logicop_func:4;
+ GLuint pad1:11;
+ GLuint dither_enable:1;
+ } cc5;
+
+ struct
+ {
+ GLuint clamp_post_alpha_blend:1;
+ GLuint clamp_pre_alpha_blend:1;
+ GLuint clamp_range:2;
+ GLuint pad0:11;
+ GLuint y_dither_offset:2;
+ GLuint x_dither_offset:2;
+ GLuint dest_blend_factor:5;
+ GLuint src_blend_factor:5;
+ GLuint blend_function:3;
+ } cc6;
+
+ struct {
+ union {
+ GLfloat f;
+ GLubyte ub[4];
+ } alpha_ref;
+ } cc7;
+};
+
+struct brw_sf_unit_state
+{
+ struct thread0 thread0;
+ struct thread1 thread1;
+ struct thread2 thread2;
+ struct thread3 thread3;
+
+ struct
+ {
+ GLuint pad0:10;
+ GLuint stats_enable:1;
+ GLuint nr_urb_entries:7;
+ GLuint pad1:1;
+ GLuint urb_entry_allocation_size:5;
+ GLuint pad2:1;
+ GLuint max_threads:6;
+ GLuint pad3:1;
+ } thread4;
+
+ struct
+ {
+ GLuint front_winding:1;
+ GLuint viewport_transform:1;
+ GLuint pad0:3;
+ GLuint sf_viewport_state_offset:27; /* Offset from GENERAL_STATE_BASE */
+ } sf5;
+
+ struct
+ {
+ GLuint pad0:9;
+ GLuint dest_org_vbias:4;
+ GLuint dest_org_hbias:4;
+ GLuint scissor:1;
+ GLuint disable_2x2_trifilter:1;
+ GLuint disable_zero_pix_trifilter:1;
+ GLuint point_rast_rule:2;
+ GLuint line_endcap_aa_region_width:2;
+ GLuint line_width:4;
+ GLuint fast_scissor_disable:1;
+ GLuint cull_mode:2;
+ GLuint aa_enable:1;
+ } sf6;
+
+ struct
+ {
+ GLuint point_size:11;
+ GLuint use_point_size_state:1;
+ GLuint subpixel_precision:1;
+ GLuint sprite_point:1;
+ GLuint pad0:10;
+ GLuint aa_line_distance_mode:1;
+ GLuint trifan_pv:2;
+ GLuint linestrip_pv:2;
+ GLuint tristrip_pv:2;
+ GLuint line_last_pixel_enable:1;
+ } sf7;
+
+};
+
+struct gen6_scissor_rect
+{
+ GLuint xmin:16;
+ GLuint ymin:16;
+ GLuint xmax:16;
+ GLuint ymax:16;
+};
+
+struct brw_gs_unit_state
+{
+ struct thread0 thread0;
+ struct thread1 thread1;
+ struct thread2 thread2;
+ struct thread3 thread3;
+
+ struct
+ {
+ GLuint pad0:8;
+ GLuint rendering_enable:1; /* for Ironlake */
+ GLuint pad4:1;
+ GLuint stats_enable:1;
+ GLuint nr_urb_entries:7;
+ GLuint pad1:1;
+ GLuint urb_entry_allocation_size:5;
+ GLuint pad2:1;
+ GLuint max_threads:5;
+ GLuint pad3:2;
+ } thread4;
+
+ struct
+ {
+ GLuint sampler_count:3;
+ GLuint pad0:2;
+ GLuint sampler_state_pointer:27;
+ } gs5;
+
+
+ struct
+ {
+ GLuint max_vp_index:4;
+ GLuint pad0:12;
+ GLuint svbi_post_inc_value:10;
+ GLuint pad1:1;
+ GLuint svbi_post_inc_enable:1;
+ GLuint svbi_payload:1;
+ GLuint discard_adjaceny:1;
+ GLuint reorder_enable:1;
+ GLuint pad2:1;
+ } gs6;
+};
+
+
+struct brw_vs_unit_state
+{
+ struct thread0 thread0;
+ struct thread1 thread1;
+ struct thread2 thread2;
+ struct thread3 thread3;
+
+ struct
+ {
+ GLuint pad0:10;
+ GLuint stats_enable:1;
+ GLuint nr_urb_entries:7;
+ GLuint pad1:1;
+ GLuint urb_entry_allocation_size:5;
+ GLuint pad2:1;
+ GLuint max_threads:6;
+ GLuint pad3:1;
+ } thread4;
+
+ struct
+ {
+ GLuint sampler_count:3;
+ GLuint pad0:2;
+ GLuint sampler_state_pointer:27;
+ } vs5;
+
+ struct
+ {
+ GLuint vs_enable:1;
+ GLuint vert_cache_disable:1;
+ GLuint pad0:30;
+ } vs6;
+};
+
+
+struct brw_wm_unit_state
+{
+ struct thread0 thread0;
+ struct thread1 thread1;
+ struct thread2 thread2;
+ struct thread3 thread3;
+
+ struct {
+ GLuint stats_enable:1;
+ GLuint depth_buffer_clear:1;
+ GLuint sampler_count:3;
+ GLuint sampler_state_pointer:27;
+ } wm4;
+
+ struct
+ {
+ GLuint enable_8_pix:1;
+ GLuint enable_16_pix:1;
+ GLuint enable_32_pix:1;
+ GLuint enable_con_32_pix:1;
+ GLuint enable_con_64_pix:1;
+ GLuint pad0:1;
+
+ /* These next four bits are for Ironlake+ */
+ GLuint fast_span_coverage_enable:1;
+ GLuint depth_buffer_clear:1;
+ GLuint depth_buffer_resolve_enable:1;
+ GLuint hierarchical_depth_buffer_resolve_enable:1;
+
+ GLuint legacy_global_depth_bias:1;
+ GLuint line_stipple:1;
+ GLuint depth_offset:1;
+ GLuint polygon_stipple:1;
+ GLuint line_aa_region_width:2;
+ GLuint line_endcap_aa_region_width:2;
+ GLuint early_depth_test:1;
+ GLuint thread_dispatch_enable:1;
+ GLuint program_uses_depth:1;
+ GLuint program_computes_depth:1;
+ GLuint program_uses_killpixel:1;
+ GLuint legacy_line_rast: 1;
+ GLuint transposed_urb_read_enable:1;
+ GLuint max_threads:7;
+ } wm5;
+
+ GLfloat global_depth_offset_constant;
+ GLfloat global_depth_offset_scale;
+
+ /* for Ironlake only */
+ struct {
+ GLuint pad0:1;
+ GLuint grf_reg_count_1:3;
+ GLuint pad1:2;
+ GLuint kernel_start_pointer_1:26;
+ } wm8;
+
+ struct {
+ GLuint pad0:1;
+ GLuint grf_reg_count_2:3;
+ GLuint pad1:2;
+ GLuint kernel_start_pointer_2:26;
+ } wm9;
+
+ struct {
+ GLuint pad0:1;
+ GLuint grf_reg_count_3:3;
+ GLuint pad1:2;
+ GLuint kernel_start_pointer_3:26;
+ } wm10;
+};
+
+struct brw_sampler_default_color {
+ GLfloat color[4];
+};
+
+struct gen5_sampler_default_color {
+ uint8_t ub[4];
+ float f[4];
+ uint16_t hf[4];
+ uint16_t us[4];
+ int16_t s[4];
+ uint8_t b[4];
+};
+
+struct brw_sampler_state
+{
+
+ struct
+ {
+ GLuint shadow_function:3;
+ GLuint lod_bias:11;
+ GLuint min_filter:3;
+ GLuint mag_filter:3;
+ GLuint mip_filter:2;
+ GLuint base_level:5;
+ GLuint min_mag_neq:1;
+ GLuint lod_preclamp:1;
+ GLuint default_color_mode:1;
+ GLuint pad0:1;
+ GLuint disable:1;
+ } ss0;
+
+ struct
+ {
+ GLuint r_wrap_mode:3;
+ GLuint t_wrap_mode:3;
+ GLuint s_wrap_mode:3;
+ GLuint cube_control_mode:1;
+ GLuint pad:2;
+ GLuint max_lod:10;
+ GLuint min_lod:10;
+ } ss1;
+
+
+ struct
+ {
+ GLuint pad:5;
+ GLuint default_color_pointer:27;
+ } ss2;
+
+ struct
+ {
+ GLuint non_normalized_coord:1;
+ GLuint pad:12;
+ GLuint address_round:6;
+ GLuint max_aniso:3;
+ GLuint chroma_key_mode:1;
+ GLuint chroma_key_index:2;
+ GLuint chroma_key_enable:1;
+ GLuint monochrome_filter_width:3;
+ GLuint monochrome_filter_height:3;
+ } ss3;
+};
+
+struct gen7_sampler_state
+{
+ struct
+ {
+ GLuint aniso_algorithm:1;
+ GLuint lod_bias:13;
+ GLuint min_filter:3;
+ GLuint mag_filter:3;
+ GLuint mip_filter:2;
+ GLuint base_level:5;
+ GLuint pad1:1;
+ GLuint lod_preclamp:1;
+ GLuint default_color_mode:1;
+ GLuint pad0:1;
+ GLuint disable:1;
+ } ss0;
+
+ struct
+ {
+ GLuint cube_control_mode:1;
+ GLuint shadow_function:3;
+ GLuint pad:4;
+ GLuint max_lod:12;
+ GLuint min_lod:12;
+ } ss1;
+
+ struct
+ {
+ GLuint pad:5;
+ GLuint default_color_pointer:27;
+ } ss2;
+
+ struct
+ {
+ GLuint r_wrap_mode:3;
+ GLuint t_wrap_mode:3;
+ GLuint s_wrap_mode:3;
+ GLuint pad:1;
+ GLuint non_normalized_coord:1;
+ GLuint trilinear_quality:2;
+ GLuint address_round:6;
+ GLuint max_aniso:3;
+ GLuint chroma_key_mode:1;
+ GLuint chroma_key_index:2;
+ GLuint chroma_key_enable:1;
+ GLuint pad0:6;
+ } ss3;
+};
+
+struct brw_clipper_viewport
+{
+ GLfloat xmin;
+ GLfloat xmax;
+ GLfloat ymin;
+ GLfloat ymax;
+};
+
+struct brw_cc_viewport
+{
+ GLfloat min_depth;
+ GLfloat max_depth;
+};
+
+struct brw_sf_viewport
+{
+ struct {
+ GLfloat m00;
+ GLfloat m11;
+ GLfloat m22;
+ GLfloat m30;
+ GLfloat m31;
+ GLfloat m32;
+ } viewport;
+
+ /* scissor coordinates are inclusive */
+ struct {
+ GLshort xmin;
+ GLshort ymin;
+ GLshort xmax;
+ GLshort ymax;
+ } scissor;
+};
+
+struct gen6_sf_viewport {
+ GLfloat m00;
+ GLfloat m11;
+ GLfloat m22;
+ GLfloat m30;
+ GLfloat m31;
+ GLfloat m32;
+};
+
+struct gen7_sf_clip_viewport {
+ struct {
+ GLfloat m00;
+ GLfloat m11;
+ GLfloat m22;
+ GLfloat m30;
+ GLfloat m31;
+ GLfloat m32;
+ } viewport;
+
+ GLuint pad0[2];
+
+ struct {
+ GLfloat xmin;
+ GLfloat xmax;
+ GLfloat ymin;
+ GLfloat ymax;
+ } guardband;
+
+ GLfloat pad1[4];
+};
+
+struct brw_vertex_element_state
+{
+ struct
+ {
+ GLuint src_offset:11;
+ GLuint pad:5;
+ GLuint src_format:9;
+ GLuint pad0:1;
+ GLuint valid:1;
+ GLuint vertex_buffer_index:5;
+ } ve0;
+
+ struct
+ {
+ GLuint dst_offset:8;
+ GLuint pad:8;
+ GLuint vfcomponent3:4;
+ GLuint vfcomponent2:4;
+ GLuint vfcomponent1:4;
+ GLuint vfcomponent0:4;
+ } ve1;
+};
+
+struct brw_urb_immediate {
+ GLuint opcode:4;
+ GLuint offset:6;
+ GLuint swizzle_control:2;
+ GLuint pad:1;
+ GLuint allocate:1;
+ GLuint used:1;
+ GLuint complete:1;
+ GLuint response_length:4;
+ GLuint msg_length:4;
+ GLuint msg_target:4;
+ GLuint pad1:3;
+ GLuint end_of_thread:1;
+};
+
+/* Instruction format for the execution units:
+ */
+
+struct brw_instruction
+{
+ struct
+ {
+ GLuint opcode:7;
+ GLuint pad:1;
+ GLuint access_mode:1;
+ GLuint mask_control:1;
+ GLuint dependency_control:2;
+ GLuint compression_control:2; /* gen6: quater control */
+ GLuint thread_control:2;
+ GLuint predicate_control:4;
+ GLuint predicate_inverse:1;
+ GLuint execution_size:3;
+ /**
+ * Conditional Modifier for most instructions. On Gen6+, this is also
+ * used for the SEND instruction's Message Target/SFID.
+ */
+ GLuint destreg__conditionalmod:4;
+ GLuint acc_wr_control:1;
+ GLuint cmpt_control:1;
+ GLuint debug_control:1;
+ GLuint saturate:1;
+ } header;
+
+ union {
+ struct
+ {
+ GLuint dest_reg_file:2;
+ GLuint dest_reg_type:3;
+ GLuint src0_reg_file:2;
+ GLuint src0_reg_type:3;
+ GLuint src1_reg_file:2;
+ GLuint src1_reg_type:3;
+ GLuint pad:1;
+ GLuint dest_subreg_nr:5;
+ GLuint dest_reg_nr:8;
+ GLuint dest_horiz_stride:2;
+ GLuint dest_address_mode:1;
+ } da1;
+
+ struct
+ {
+ GLuint dest_reg_file:2;
+ GLuint dest_reg_type:3;
+ GLuint src0_reg_file:2;
+ GLuint src0_reg_type:3;
+ GLuint src1_reg_file:2; /* 0x00000c00 */
+ GLuint src1_reg_type:3; /* 0x00007000 */
+ GLuint pad:1;
+ GLint dest_indirect_offset:10; /* offset against the deref'd address reg */
+ GLuint dest_subreg_nr:3; /* subnr for the address reg a0.x */
+ GLuint dest_horiz_stride:2;
+ GLuint dest_address_mode:1;
+ } ia1;
+
+ struct
+ {
+ GLuint dest_reg_file:2;
+ GLuint dest_reg_type:3;
+ GLuint src0_reg_file:2;
+ GLuint src0_reg_type:3;
+ GLuint src1_reg_file:2;
+ GLuint src1_reg_type:3;
+ GLuint pad:1;
+ GLuint dest_writemask:4;
+ GLuint dest_subreg_nr:1;
+ GLuint dest_reg_nr:8;
+ GLuint dest_horiz_stride:2;
+ GLuint dest_address_mode:1;
+ } da16;
+
+ struct
+ {
+ GLuint dest_reg_file:2;
+ GLuint dest_reg_type:3;
+ GLuint src0_reg_file:2;
+ GLuint src0_reg_type:3;
+ GLuint pad0:6;
+ GLuint dest_writemask:4;
+ GLint dest_indirect_offset:6;
+ GLuint dest_subreg_nr:3;
+ GLuint dest_horiz_stride:2;
+ GLuint dest_address_mode:1;
+ } ia16;
+
+ struct {
+ GLuint dest_reg_file:2;
+ GLuint dest_reg_type:3;
+ GLuint src0_reg_file:2;
+ GLuint src0_reg_type:3;
+ GLuint src1_reg_file:2;
+ GLuint src1_reg_type:3;
+ GLuint pad:1;
+
+ GLint jump_count:16;
+ } branch_gen6;
+
+ struct {
+ GLuint dest_reg_file:1;
+ GLuint flag_subreg_num:1;
+ GLuint pad0:2;
+ GLuint src0_abs:1;
+ GLuint src0_negate:1;
+ GLuint src1_abs:1;
+ GLuint src1_negate:1;
+ GLuint src2_abs:1;
+ GLuint src2_negate:1;
+ GLuint pad1:7;
+ GLuint dest_writemask:4;
+ GLuint dest_subreg_nr:3;
+ GLuint dest_reg_nr:8;
+ } da3src;
+
+ uint32_t ud;
+ } bits1;
+
+
+ union {
+ struct
+ {
+ GLuint src0_subreg_nr:5;
+ GLuint src0_reg_nr:8;
+ GLuint src0_abs:1;
+ GLuint src0_negate:1;
+ GLuint src0_address_mode:1;
+ GLuint src0_horiz_stride:2;
+ GLuint src0_width:3;
+ GLuint src0_vert_stride:4;
+ GLuint flag_subreg_nr:1;
+ GLuint flag_reg_nr:1;
+ GLuint pad:5;
+ } da1;
+
+ struct
+ {
+ GLint src0_indirect_offset:10;
+ GLuint src0_subreg_nr:3;
+ GLuint src0_abs:1;
+ GLuint src0_negate:1;
+ GLuint src0_address_mode:1;
+ GLuint src0_horiz_stride:2;
+ GLuint src0_width:3;
+ GLuint src0_vert_stride:4;
+ GLuint flag_subreg_nr:1;
+ GLuint flag_reg_nr:1;
+ GLuint pad:5;
+ } ia1;
+
+ struct
+ {
+ GLuint src0_swz_x:2;
+ GLuint src0_swz_y:2;
+ GLuint src0_subreg_nr:1;
+ GLuint src0_reg_nr:8;
+ GLuint src0_abs:1;
+ GLuint src0_negate:1;
+ GLuint src0_address_mode:1;
+ GLuint src0_swz_z:2;
+ GLuint src0_swz_w:2;
+ GLuint pad0:1;
+ GLuint src0_vert_stride:4;
+ GLuint flag_subreg_nr:1;
+ GLuint flag_reg_nr:1;
+ GLuint pad1:5;
+ } da16;
+
+ struct
+ {
+ GLuint src0_swz_x:2;
+ GLuint src0_swz_y:2;
+ GLint src0_indirect_offset:6;
+ GLuint src0_subreg_nr:3;
+ GLuint src0_abs:1;
+ GLuint src0_negate:1;
+ GLuint src0_address_mode:1;
+ GLuint src0_swz_z:2;
+ GLuint src0_swz_w:2;
+ GLuint pad0:1;
+ GLuint src0_vert_stride:4;
+ GLuint flag_subreg_nr:1;
+ GLuint flag_reg_nr:1;
+ GLuint pad1:5;
+ } ia16;
+
+ /* Extended Message Descriptor for Ironlake (Gen5) SEND instruction.
+ *
+ * Does not apply to Gen6+. The SFID/message target moved to bits
+ * 27:24 of the header (destreg__conditionalmod); EOT is in bits3.
+ */
+ struct
+ {
+ GLuint pad:26;
+ GLuint end_of_thread:1;
+ GLuint pad1:1;
+ GLuint sfid:4;
+ } send_gen5; /* for Ironlake only */
+
+ struct {
+ GLuint src0_rep_ctrl:1;
+ GLuint src0_swizzle:8;
+ GLuint src0_subreg_nr:3;
+ GLuint src0_reg_nr:8;
+ GLuint pad0:1;
+ GLuint src1_rep_ctrl:1;
+ GLuint src1_swizzle:8;
+ GLuint src1_subreg_nr_low:2;
+ } da3src;
+
+ uint32_t ud;
+ } bits2;
+
+ union
+ {
+ struct
+ {
+ GLuint src1_subreg_nr:5;
+ GLuint src1_reg_nr:8;
+ GLuint src1_abs:1;
+ GLuint src1_negate:1;
+ GLuint src1_address_mode:1;
+ GLuint src1_horiz_stride:2;
+ GLuint src1_width:3;
+ GLuint src1_vert_stride:4;
+ GLuint pad0:7;
+ } da1;
+
+ struct
+ {
+ GLuint src1_swz_x:2;
+ GLuint src1_swz_y:2;
+ GLuint src1_subreg_nr:1;
+ GLuint src1_reg_nr:8;
+ GLuint src1_abs:1;
+ GLuint src1_negate:1;
+ GLuint src1_address_mode:1;
+ GLuint src1_swz_z:2;
+ GLuint src1_swz_w:2;
+ GLuint pad1:1;
+ GLuint src1_vert_stride:4;
+ GLuint pad2:7;
+ } da16;
+
+ struct
+ {
+ GLint src1_indirect_offset:10;
+ GLuint src1_subreg_nr:3;
+ GLuint src1_abs:1;
+ GLuint src1_negate:1;
+ GLuint src1_address_mode:1;
+ GLuint src1_horiz_stride:2;
+ GLuint src1_width:3;
+ GLuint src1_vert_stride:4;
+ GLuint pad1:7;
+ } ia1;
+
+ struct
+ {
+ GLuint src1_swz_x:2;
+ GLuint src1_swz_y:2;
+ GLint src1_indirect_offset:6;
+ GLuint src1_subreg_nr:3;
+ GLuint src1_abs:1;
+ GLuint src1_negate:1;
+ GLuint pad0:1;
+ GLuint src1_swz_z:2;
+ GLuint src1_swz_w:2;
+ GLuint pad1:1;
+ GLuint src1_vert_stride:4;
+ GLuint pad2:7;
+ } ia16;
+
+
+ struct
+ {
+ GLint jump_count:16; /* note: signed */
+ GLuint pop_count:4;
+ GLuint pad0:12;
+ } if_else;
+
+ /* This is also used for gen7 IF/ELSE instructions */
+ struct
+ {
+ /* Signed jump distance to the ip to jump to if all channels
+ * are disabled after the break or continue. It should point
+ * to the end of the innermost control flow block, as that's
+ * where some channel could get re-enabled.
+ */
+ int jip:16;
+
+ /* Signed jump distance to the location to resume execution
+ * of this channel if it's enabled for the break or continue.
+ */
+ int uip:16;
+ } break_cont;
+
+ /**
+ * \defgroup SEND instructions / Message Descriptors
+ *
+ * @{
+ */
+
+ /**
+ * Generic Message Descriptor for Gen4 SEND instructions. The structs
+ * below expand function_control to something specific for their
+ * message. Due to struct packing issues, they duplicate these bits.
+ *
+ * See the G45 PRM, Volume 4, Table 14-15.
+ */
+ struct {
+ GLuint function_control:16;
+ GLuint response_length:4;
+ GLuint msg_length:4;
+ GLuint msg_target:4;
+ GLuint pad1:3;
+ GLuint end_of_thread:1;
+ } generic;
+
+ /**
+ * Generic Message Descriptor for Gen5-7 SEND instructions.
+ *
+ * See the Sandybridge PRM, Volume 2 Part 2, Table 8-15. (Sadly, most
+ * of the information on the SEND instruction is missing from the public
+ * Ironlake PRM.)
+ *
+ * The table claims that bit 31 is reserved/MBZ on Gen6+, but it lies.
+ * According to the SEND instruction description:
+ * "The MSb of the message description, the EOT field, always comes from
+ * bit 127 of the instruction word"...which is bit 31 of this field.
+ */
+ struct {
+ GLuint function_control:19;
+ GLuint header_present:1;
+ GLuint response_length:5;
+ GLuint msg_length:4;
+ GLuint pad1:2;
+ GLuint end_of_thread:1;
+ } generic_gen5;
+
+ /** G45 PRM, Volume 4, Section 6.1.1.1 */
+ struct {
+ GLuint function:4;
+ GLuint int_type:1;
+ GLuint precision:1;
+ GLuint saturate:1;
+ GLuint data_type:1;
+ GLuint pad0:8;
+ GLuint response_length:4;
+ GLuint msg_length:4;
+ GLuint msg_target:4;
+ GLuint pad1:3;
+ GLuint end_of_thread:1;
+ } math;
+
+ /** Ironlake PRM, Volume 4 Part 1, Section 6.1.1.1 */
+ struct {
+ GLuint function:4;
+ GLuint int_type:1;
+ GLuint precision:1;
+ GLuint saturate:1;
+ GLuint data_type:1;
+ GLuint snapshot:1;
+ GLuint pad0:10;
+ GLuint header_present:1;
+ GLuint response_length:5;
+ GLuint msg_length:4;
+ GLuint pad1:2;
+ GLuint end_of_thread:1;
+ } math_gen5;
+
+ /** G45 PRM, Volume 4, Section 4.8.1.1.1 [DevBW] and [DevCL] */
+ struct {
+ GLuint binding_table_index:8;
+ GLuint sampler:4;
+ GLuint return_format:2;
+ GLuint msg_type:2;
+ GLuint response_length:4;
+ GLuint msg_length:4;
+ GLuint msg_target:4;
+ GLuint pad1:3;
+ GLuint end_of_thread:1;
+ } sampler;
+
+ /** G45 PRM, Volume 4, Section 4.8.1.1.2 [DevCTG] */
+ struct {
+ GLuint binding_table_index:8;
+ GLuint sampler:4;
+ GLuint msg_type:4;
+ GLuint response_length:4;
+ GLuint msg_length:4;
+ GLuint msg_target:4;
+ GLuint pad1:3;
+ GLuint end_of_thread:1;
+ } sampler_g4x;
+
+ /** Ironlake PRM, Volume 4 Part 1, Section 4.11.1.1.3 */
+ struct {
+ GLuint binding_table_index:8;
+ GLuint sampler:4;
+ GLuint msg_type:4;
+ GLuint simd_mode:2;
+ GLuint pad0:1;
+ GLuint header_present:1;
+ GLuint response_length:5;
+ GLuint msg_length:4;
+ GLuint pad1:2;
+ GLuint end_of_thread:1;
+ } sampler_gen5;
+
+ struct {
+ GLuint binding_table_index:8;
+ GLuint sampler:4;
+ GLuint msg_type:5;
+ GLuint simd_mode:2;
+ GLuint header_present:1;
+ GLuint response_length:5;
+ GLuint msg_length:4;
+ GLuint pad1:2;
+ GLuint end_of_thread:1;
+ } sampler_gen7;
+
+ struct brw_urb_immediate urb;
+
+ struct {
+ GLuint opcode:4;
+ GLuint offset:6;
+ GLuint swizzle_control:2;
+ GLuint pad:1;
+ GLuint allocate:1;
+ GLuint used:1;
+ GLuint complete:1;
+ GLuint pad0:3;
+ GLuint header_present:1;
+ GLuint response_length:5;
+ GLuint msg_length:4;
+ GLuint pad1:2;
+ GLuint end_of_thread:1;
+ } urb_gen5;
+
+ struct {
+ GLuint opcode:3;
+ GLuint offset:11;
+ GLuint swizzle_control:1;
+ GLuint complete:1;
+ GLuint per_slot_offset:1;
+ GLuint pad0:2;
+ GLuint header_present:1;
+ GLuint response_length:5;
+ GLuint msg_length:4;
+ GLuint pad1:2;
+ GLuint end_of_thread:1;
+ } urb_gen7;
+
+ /** 965 PRM, Volume 4, Section 5.10.1.1: Message Descriptor */
+ struct {
+ GLuint binding_table_index:8;
+ GLuint msg_control:4;
+ GLuint msg_type:2;
+ GLuint target_cache:2;
+ GLuint response_length:4;
+ GLuint msg_length:4;
+ GLuint msg_target:4;
+ GLuint pad1:3;
+ GLuint end_of_thread:1;
+ } dp_read;
+
+ /** G45 PRM, Volume 4, Section 5.10.1.1.2 */
+ struct {
+ GLuint binding_table_index:8;
+ GLuint msg_control:3;
+ GLuint msg_type:3;
+ GLuint target_cache:2;
+ GLuint response_length:4;
+ GLuint msg_length:4;
+ GLuint msg_target:4;
+ GLuint pad1:3;
+ GLuint end_of_thread:1;
+ } dp_read_g4x;
+
+ /** Ironlake PRM, Volume 4 Part 1, Section 5.10.2.1.2. */
+ struct {
+ GLuint binding_table_index:8;
+ GLuint msg_control:3;
+ GLuint msg_type:3;
+ GLuint target_cache:2;
+ GLuint pad0:3;
+ GLuint header_present:1;
+ GLuint response_length:5;
+ GLuint msg_length:4;
+ GLuint pad1:2;
+ GLuint end_of_thread:1;
+ } dp_read_gen5;
+
+ /** G45 PRM, Volume 4, Section 5.10.1.1.2. For both Gen4 and G45. */
+ struct {
+ GLuint binding_table_index:8;
+ GLuint msg_control:3;
+ GLuint last_render_target:1;
+ GLuint msg_type:3;
+ GLuint send_commit_msg:1;
+ GLuint response_length:4;
+ GLuint msg_length:4;
+ GLuint msg_target:4;
+ GLuint pad1:3;
+ GLuint end_of_thread:1;
+ } dp_write;
+
+ /** Ironlake PRM, Volume 4 Part 1, Section 5.10.2.1.2. */
+ struct {
+ GLuint binding_table_index:8;
+ GLuint msg_control:3;
+ GLuint last_render_target:1;
+ GLuint msg_type:3;
+ GLuint send_commit_msg:1;
+ GLuint pad0:3;
+ GLuint header_present:1;
+ GLuint response_length:5;
+ GLuint msg_length:4;
+ GLuint pad1:2;
+ GLuint end_of_thread:1;
+ } dp_write_gen5;
+
+ /**
+ * Message for the Sandybridge Sampler Cache or Constant Cache Data Port.
+ *
+ * See the Sandybridge PRM, Volume 4 Part 1, Section 3.9.2.1.1.
+ **/
+ struct {
+ GLuint binding_table_index:8;
+ GLuint msg_control:5;
+ GLuint msg_type:3;
+ GLuint pad0:3;
+ GLuint header_present:1;
+ GLuint response_length:5;
+ GLuint msg_length:4;
+ GLuint pad1:2;
+ GLuint end_of_thread:1;
+ } gen6_dp_sampler_const_cache;
+
+ /**
+ * Message for the Sandybridge Render Cache Data Port.
+ *
+ * Most fields are defined in the Sandybridge PRM, Volume 4 Part 1,
+ * Section 3.9.2.1.1: Message Descriptor.
+ *
+ * "Slot Group Select" and "Last Render Target" are part of the
+ * 5-bit message control for Render Target Write messages. See
+ * Section 3.9.9.2.1 of the same volume.
+ */
+ struct {
+ GLuint binding_table_index:8;
+ GLuint msg_control:3;
+ GLuint slot_group_select:1;
+ GLuint last_render_target:1;
+ GLuint msg_type:4;
+ GLuint send_commit_msg:1;
+ GLuint pad0:1;
+ GLuint header_present:1;
+ GLuint response_length:5;
+ GLuint msg_length:4;
+ GLuint pad1:2;
+ GLuint end_of_thread:1;
+ } gen6_dp;
+
+ /**
+ * Message for any of the Gen7 Data Port caches.
+ *
+ * Most fields are defined in BSpec volume 5c.2 Data Port / Messages /
+ * Data Port Messages / Message Descriptor. Once again, "Slot Group
+ * Select" and "Last Render Target" are part of the 6-bit message
+ * control for Render Target Writes.
+ */
+ struct {
+ GLuint binding_table_index:8;
+ GLuint msg_control:3;
+ GLuint slot_group_select:1;
+ GLuint last_render_target:1;
+ GLuint msg_control_pad:1;
+ GLuint msg_type:4;
+ GLuint pad1:1;
+ GLuint header_present:1;
+ GLuint response_length:5;
+ GLuint msg_length:4;
+ GLuint pad2:2;
+ GLuint end_of_thread:1;
+ } gen7_dp;
+ /** @} */
+
+ struct {
+ GLuint src1_subreg_nr_high:1;
+ GLuint src1_reg_nr:8;
+ GLuint pad0:1;
+ GLuint src2_rep_ctrl:1;
+ GLuint src2_swizzle:8;
+ GLuint src2_subreg_nr:3;
+ GLuint src2_reg_nr:8;
+ GLuint pad1:2;
+ } da3src;
+
+ GLint d;
+ GLuint ud;
+ float f;
+ } bits3;
+};
+
+struct brw_compact_instruction {
+ struct {
+ unsigned opcode:7; /* 0- 6 */
+ unsigned debug_control:1; /* 7- 7 */
+ unsigned control_index:5; /* 8-12 */
+ unsigned data_type_index:5; /* 13-17 */
+ unsigned sub_reg_index:5; /* 18-22 */
+ unsigned acc_wr_control:1; /* 23-23 */
+ unsigned conditionalmod:4; /* 24-27 */
+ unsigned flag_subreg_nr:1; /* 28-28 */
+ unsigned cmpt_ctrl:1; /* 29-29 */
+ unsigned src0_index:2; /* 30-31 */
+ } dw0;
+
+ struct {
+ unsigned src0_index:3; /* 32-24 */
+ unsigned src1_index:5; /* 35-39 */
+ unsigned dst_reg_nr:8; /* 40-47 */
+ unsigned src0_reg_nr:8; /* 48-55 */
+ unsigned src1_reg_nr:8; /* 56-63 */
+ } dw1;
+};
+
+#endif
--- /dev/null
+ /*
+ * Copyright © 2007 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Eric Anholt <eric@anholt.net>
+ *
+ */
+
+#define PCI_CHIP_I810 0x7121
+#define PCI_CHIP_I810_DC100 0x7123
+#define PCI_CHIP_I810_E 0x7125
+#define PCI_CHIP_I815 0x1132
+
+#define PCI_CHIP_I830_M 0x3577
+#define PCI_CHIP_845_G 0x2562
+#define PCI_CHIP_I855_GM 0x3582
+#define PCI_CHIP_I865_G 0x2572
+
+#define PCI_CHIP_I915_G 0x2582
+#define PCI_CHIP_E7221_G 0x258A
+#define PCI_CHIP_I915_GM 0x2592
+#define PCI_CHIP_I945_G 0x2772
+#define PCI_CHIP_I945_GM 0x27A2
+#define PCI_CHIP_I945_GME 0x27AE
+
+#define PCI_CHIP_Q35_G 0x29B2
+#define PCI_CHIP_G33_G 0x29C2
+#define PCI_CHIP_Q33_G 0x29D2
+
+#define PCI_CHIP_IGD_GM 0xA011
+#define PCI_CHIP_IGD_G 0xA001
+
+#define IS_IGDGM(devid) (devid == PCI_CHIP_IGD_GM)
+#define IS_IGDG(devid) (devid == PCI_CHIP_IGD_G)
+#define IS_IGD(devid) (IS_IGDG(devid) || IS_IGDGM(devid))
+
+#define PCI_CHIP_I965_G 0x29A2
+#define PCI_CHIP_I965_Q 0x2992
+#define PCI_CHIP_I965_G_1 0x2982
+#define PCI_CHIP_I946_GZ 0x2972
+#define PCI_CHIP_I965_GM 0x2A02
+#define PCI_CHIP_I965_GME 0x2A12
+
+#define PCI_CHIP_GM45_GM 0x2A42
+
+#define PCI_CHIP_IGD_E_G 0x2E02
+#define PCI_CHIP_Q45_G 0x2E12
+#define PCI_CHIP_G45_G 0x2E22
+#define PCI_CHIP_G41_G 0x2E32
+#define PCI_CHIP_B43_G 0x2E42
+#define PCI_CHIP_B43_G1 0x2E92
+
+#define PCI_CHIP_ILD_G 0x0042
+#define PCI_CHIP_ILM_G 0x0046
+
+#define PCI_CHIP_SANDYBRIDGE_GT1 0x0102 /* Desktop */
+#define PCI_CHIP_SANDYBRIDGE_GT2 0x0112
+#define PCI_CHIP_SANDYBRIDGE_GT2_PLUS 0x0122
+#define PCI_CHIP_SANDYBRIDGE_M_GT1 0x0106 /* Mobile */
+#define PCI_CHIP_SANDYBRIDGE_M_GT2 0x0116
+#define PCI_CHIP_SANDYBRIDGE_M_GT2_PLUS 0x0126
+#define PCI_CHIP_SANDYBRIDGE_S 0x010A /* Server */
+
+#define PCI_CHIP_IVYBRIDGE_GT1 0x0152 /* Desktop */
+#define PCI_CHIP_IVYBRIDGE_GT2 0x0162
+#define PCI_CHIP_IVYBRIDGE_M_GT1 0x0156 /* Mobile */
+#define PCI_CHIP_IVYBRIDGE_M_GT2 0x0166
+#define PCI_CHIP_IVYBRIDGE_S_GT1 0x015a /* Server */
+#define PCI_CHIP_IVYBRIDGE_S_GT2 0x016a
+
+#define PCI_CHIP_BAYTRAIL_M_1 0x0F31
+#define PCI_CHIP_BAYTRAIL_M_2 0x0F32
+#define PCI_CHIP_BAYTRAIL_M_3 0x0F33
+#define PCI_CHIP_BAYTRAIL_M_4 0x0157
+#define PCI_CHIP_BAYTRAIL_D 0x0155
+
+#define PCI_CHIP_HASWELL_GT1 0x0402 /* Desktop */
+#define PCI_CHIP_HASWELL_GT2 0x0412
+#define PCI_CHIP_HASWELL_GT2_PLUS 0x0422
+#define PCI_CHIP_HASWELL_M_GT1 0x0406 /* Mobile */
+#define PCI_CHIP_HASWELL_M_GT2 0x0416
+#define PCI_CHIP_HASWELL_M_GT2_PLUS 0x0426
+#define PCI_CHIP_HASWELL_S_GT1 0x040A /* Server */
+#define PCI_CHIP_HASWELL_S_GT2 0x041A
+#define PCI_CHIP_HASWELL_S_GT2_PLUS 0x042A
+#define PCI_CHIP_HASWELL_SDV_GT1 0x0C02 /* Desktop */
+#define PCI_CHIP_HASWELL_SDV_GT2 0x0C12
+#define PCI_CHIP_HASWELL_SDV_GT2_PLUS 0x0C22
+#define PCI_CHIP_HASWELL_SDV_M_GT1 0x0C06 /* Mobile */
+#define PCI_CHIP_HASWELL_SDV_M_GT2 0x0C16
+#define PCI_CHIP_HASWELL_SDV_M_GT2_PLUS 0x0C26
+#define PCI_CHIP_HASWELL_SDV_S_GT1 0x0C0A /* Server */
+#define PCI_CHIP_HASWELL_SDV_S_GT2 0x0C1A
+#define PCI_CHIP_HASWELL_SDV_S_GT2_PLUS 0x0C2A
+#define PCI_CHIP_HASWELL_ULT_GT1 0x0A02 /* Desktop */
+#define PCI_CHIP_HASWELL_ULT_GT2 0x0A12
+#define PCI_CHIP_HASWELL_ULT_GT2_PLUS 0x0A22
+#define PCI_CHIP_HASWELL_ULT_M_GT1 0x0A06 /* Mobile */
+#define PCI_CHIP_HASWELL_ULT_M_GT2 0x0A16
+#define PCI_CHIP_HASWELL_ULT_M_GT2_PLUS 0x0A26
+#define PCI_CHIP_HASWELL_ULT_S_GT1 0x0A0A /* Server */
+#define PCI_CHIP_HASWELL_ULT_S_GT2 0x0A1A
+#define PCI_CHIP_HASWELL_ULT_S_GT2_PLUS 0x0A2A
+#define PCI_CHIP_HASWELL_CRW_GT1 0x0D02 /* Desktop */
+#define PCI_CHIP_HASWELL_CRW_GT2 0x0D12
+#define PCI_CHIP_HASWELL_CRW_GT2_PLUS 0x0D22
+#define PCI_CHIP_HASWELL_CRW_M_GT1 0x0D06 /* Mobile */
+#define PCI_CHIP_HASWELL_CRW_M_GT2 0x0D16
+#define PCI_CHIP_HASWELL_CRW_M_GT2_PLUS 0x0D26
+#define PCI_CHIP_HASWELL_CRW_S_GT1 0x0D0A /* Server */
+#define PCI_CHIP_HASWELL_CRW_S_GT2 0x0D1A
+#define PCI_CHIP_HASWELL_CRW_S_GT2_PLUS 0x0D2A
+
+#define IS_MOBILE(devid) (devid == PCI_CHIP_I855_GM || \
+ devid == PCI_CHIP_I915_GM || \
+ devid == PCI_CHIP_I945_GM || \
+ devid == PCI_CHIP_I945_GME || \
+ devid == PCI_CHIP_I965_GM || \
+ devid == PCI_CHIP_I965_GME || \
+ devid == PCI_CHIP_GM45_GM || \
+ IS_IGD(devid) || \
+ devid == PCI_CHIP_ILM_G)
+
+#define IS_G45(devid) (devid == PCI_CHIP_IGD_E_G || \
+ devid == PCI_CHIP_Q45_G || \
+ devid == PCI_CHIP_G45_G || \
+ devid == PCI_CHIP_G41_G || \
+ devid == PCI_CHIP_B43_G || \
+ devid == PCI_CHIP_B43_G1)
+#define IS_GM45(devid) (devid == PCI_CHIP_GM45_GM)
+#define IS_G4X(devid) (IS_G45(devid) || IS_GM45(devid))
+
+#define IS_ILD(devid) (devid == PCI_CHIP_ILD_G)
+#define IS_ILM(devid) (devid == PCI_CHIP_ILM_G)
+#define IS_GEN5(devid) (IS_ILD(devid) || IS_ILM(devid))
+
+#define IS_915(devid) (devid == PCI_CHIP_I915_G || \
+ devid == PCI_CHIP_E7221_G || \
+ devid == PCI_CHIP_I915_GM)
+
+#define IS_945(devid) (devid == PCI_CHIP_I945_G || \
+ devid == PCI_CHIP_I945_GM || \
+ devid == PCI_CHIP_I945_GME || \
+ devid == PCI_CHIP_G33_G || \
+ devid == PCI_CHIP_Q33_G || \
+ devid == PCI_CHIP_Q35_G || IS_IGD(devid))
+
+#define IS_GEN4(devid) (devid == PCI_CHIP_I965_G || \
+ devid == PCI_CHIP_I965_Q || \
+ devid == PCI_CHIP_I965_G_1 || \
+ devid == PCI_CHIP_I965_GM || \
+ devid == PCI_CHIP_I965_GME || \
+ devid == PCI_CHIP_I946_GZ || \
+ IS_G4X(devid))
+
+/* Compat macro for intel_decode.c */
+#define IS_IRONLAKE(devid) IS_GEN5(devid)
+
+#define IS_SNB_GT1(devid) (devid == PCI_CHIP_SANDYBRIDGE_GT1 || \
+ devid == PCI_CHIP_SANDYBRIDGE_M_GT1 || \
+ devid == PCI_CHIP_SANDYBRIDGE_S)
+
+#define IS_SNB_GT2(devid) (devid == PCI_CHIP_SANDYBRIDGE_GT2 || \
+ devid == PCI_CHIP_SANDYBRIDGE_GT2_PLUS || \
+ devid == PCI_CHIP_SANDYBRIDGE_M_GT2 || \
+ devid == PCI_CHIP_SANDYBRIDGE_M_GT2_PLUS)
+
+#define IS_GEN6(devid) (IS_SNB_GT1(devid) || IS_SNB_GT2(devid))
+
+#define IS_IVB_GT1(devid) (devid == PCI_CHIP_IVYBRIDGE_GT1 || \
+ devid == PCI_CHIP_IVYBRIDGE_M_GT1 || \
+ devid == PCI_CHIP_IVYBRIDGE_S_GT1)
+
+#define IS_IVB_GT2(devid) (devid == PCI_CHIP_IVYBRIDGE_GT2 || \
+ devid == PCI_CHIP_IVYBRIDGE_M_GT2 || \
+ devid == PCI_CHIP_IVYBRIDGE_S_GT2)
+
+#define IS_IVYBRIDGE(devid) (IS_IVB_GT1(devid) || IS_IVB_GT2(devid))
+
+#define IS_BAYTRAIL(devid) (devid == PCI_CHIP_BAYTRAIL_M_1 || \
+ devid == PCI_CHIP_BAYTRAIL_M_2 || \
+ devid == PCI_CHIP_BAYTRAIL_M_3 || \
+ devid == PCI_CHIP_BAYTRAIL_M_4 || \
+ devid == PCI_CHIP_BAYTRAIL_D)
+
+#define IS_GEN7(devid) (IS_IVYBRIDGE(devid) || \
+ IS_BAYTRAIL(devid) || \
+ IS_HASWELL(devid))
+
+#define IS_HSW_GT1(devid) (devid == PCI_CHIP_HASWELL_GT1 || \
+ devid == PCI_CHIP_HASWELL_M_GT1 || \
+ devid == PCI_CHIP_HASWELL_S_GT1 || \
+ devid == PCI_CHIP_HASWELL_SDV_GT1 || \
+ devid == PCI_CHIP_HASWELL_SDV_M_GT1 || \
+ devid == PCI_CHIP_HASWELL_SDV_S_GT1 || \
+ devid == PCI_CHIP_HASWELL_ULT_GT1 || \
+ devid == PCI_CHIP_HASWELL_ULT_M_GT1 || \
+ devid == PCI_CHIP_HASWELL_ULT_S_GT1 || \
+ devid == PCI_CHIP_HASWELL_CRW_GT1 || \
+ devid == PCI_CHIP_HASWELL_CRW_M_GT1 || \
+ devid == PCI_CHIP_HASWELL_CRW_S_GT1)
+#define IS_HSW_GT2(devid) (devid == PCI_CHIP_HASWELL_GT2 || \
+ devid == PCI_CHIP_HASWELL_M_GT2 || \
+ devid == PCI_CHIP_HASWELL_S_GT2 || \
+ devid == PCI_CHIP_HASWELL_SDV_GT2 || \
+ devid == PCI_CHIP_HASWELL_SDV_M_GT2 || \
+ devid == PCI_CHIP_HASWELL_SDV_S_GT2 || \
+ devid == PCI_CHIP_HASWELL_ULT_GT2 || \
+ devid == PCI_CHIP_HASWELL_ULT_M_GT2 || \
+ devid == PCI_CHIP_HASWELL_ULT_S_GT2 || \
+ devid == PCI_CHIP_HASWELL_CRW_GT2 || \
+ devid == PCI_CHIP_HASWELL_CRW_M_GT2 || \
+ devid == PCI_CHIP_HASWELL_CRW_S_GT2 || \
+ devid == PCI_CHIP_HASWELL_M_GT2_PLUS || \
+ devid == PCI_CHIP_HASWELL_S_GT2_PLUS || \
+ devid == PCI_CHIP_HASWELL_SDV_GT2_PLUS || \
+ devid == PCI_CHIP_HASWELL_SDV_M_GT2_PLUS || \
+ devid == PCI_CHIP_HASWELL_SDV_S_GT2_PLUS || \
+ devid == PCI_CHIP_HASWELL_ULT_GT2_PLUS || \
+ devid == PCI_CHIP_HASWELL_ULT_M_GT2_PLUS || \
+ devid == PCI_CHIP_HASWELL_ULT_S_GT2_PLUS || \
+ devid == PCI_CHIP_HASWELL_CRW_GT2_PLUS || \
+ devid == PCI_CHIP_HASWELL_CRW_M_GT2_PLUS || \
+ devid == PCI_CHIP_HASWELL_CRW_S_GT2_PLUS)
+
+#define IS_HASWELL(devid) (IS_HSW_GT1(devid) || \
+ IS_HSW_GT2(devid))
+
+#define IS_965(devid) (IS_GEN4(devid) || \
+ IS_G4X(devid) || \
+ IS_GEN5(devid) || \
+ IS_GEN6(devid) || \
+ IS_GEN7(devid))
+
+#define IS_9XX(devid) (IS_915(devid) || \
+ IS_945(devid) || \
+ IS_965(devid))
+
+#define IS_GEN3(devid) (IS_915(devid) || \
+ IS_945(devid))
+
+#define IS_GEN2(devid) (devid == PCI_CHIP_I830_M || \
+ devid == PCI_CHIP_845_G || \
+ devid == PCI_CHIP_I855_GM || \
+ devid == PCI_CHIP_I865_G)
--- /dev/null
+/**************************************************************************
+ *
+ * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#define CMD_MI (0x0 << 29)
+#define CMD_2D (0x2 << 29)
+#define CMD_3D (0x3 << 29)
+
+#define MI_NOOP (CMD_MI | 0)
+
+#define MI_BATCH_BUFFER_END (CMD_MI | 0xA << 23)
+
+#define MI_FLUSH (CMD_MI | (4 << 23))
+#define FLUSH_MAP_CACHE (1 << 0)
+#define INHIBIT_FLUSH_RENDER_CACHE (1 << 2)
+
+#define MI_FLUSH_DW (CMD_MI | (0x26 << 23) | 2)
+
+/* Stalls command execution waiting for the given events to have occurred. */
+#define MI_WAIT_FOR_EVENT (CMD_MI | (0x3 << 23))
+#define MI_WAIT_FOR_PLANE_B_FLIP (1<<6)
+#define MI_WAIT_FOR_PLANE_A_FLIP (1<<2)
+
+#define MI_STORE_REGISTER_MEM (CMD_MI | (0x24 << 23))
+# define MI_STORE_REGISTER_MEM_USE_GGTT (1 << 22)
+
+/* p189 */
+#define _3DSTATE_LOAD_STATE_IMMEDIATE_1 (CMD_3D | (0x1d<<24) | (0x04<<16))
+#define I1_LOAD_S(n) (1<<(4+n))
+
+#define _3DSTATE_DRAWRECT_INFO (CMD_3D | (0x1d<<24) | (0x80<<16) | 0x3)
+
+/** @{
+ *
+ * PIPE_CONTROL operation, a combination MI_FLUSH and register write with
+ * additional flushing control.
+ */
+#define _3DSTATE_PIPE_CONTROL (CMD_3D | (3 << 27) | (2 << 24))
+#define PIPE_CONTROL_CS_STALL (1 << 20)
+#define PIPE_CONTROL_GLOBAL_SNAPSHOT_COUNT_RESET (1 << 19)
+#define PIPE_CONTROL_TLB_INVALIDATE (1 << 18)
+#define PIPE_CONTROL_SYNC_GFDT (1 << 17)
+#define PIPE_CONTROL_MEDIA_STATE_CLEAR (1 << 16)
+#define PIPE_CONTROL_NO_WRITE (0 << 14)
+#define PIPE_CONTROL_WRITE_IMMEDIATE (1 << 14)
+#define PIPE_CONTROL_WRITE_DEPTH_COUNT (2 << 14)
+#define PIPE_CONTROL_WRITE_TIMESTAMP (3 << 14)
+#define PIPE_CONTROL_DEPTH_STALL (1 << 13)
+#define PIPE_CONTROL_WRITE_FLUSH (1 << 12)
+#define PIPE_CONTROL_INSTRUCTION_FLUSH (1 << 11)
+#define PIPE_CONTROL_TC_FLUSH (1 << 10) /* GM45+ only */
+#define PIPE_CONTROL_ISP_DIS (1 << 9)
+#define PIPE_CONTROL_INTERRUPT_ENABLE (1 << 8)
+/* GT */
+#define PIPE_CONTROL_VF_CACHE_INVALIDATE (1 << 4)
+#define PIPE_CONTROL_CONST_CACHE_INVALIDATE (1 << 3)
+#define PIPE_CONTROL_STATE_CACHE_INVALIDATE (1 << 2)
+#define PIPE_CONTROL_STALL_AT_SCOREBOARD (1 << 1)
+#define PIPE_CONTROL_DEPTH_CACHE_FLUSH (1 << 0)
+#define PIPE_CONTROL_PPGTT_WRITE (0 << 2)
+#define PIPE_CONTROL_GLOBAL_GTT_WRITE (1 << 2)
+
+/** @} */
+
+/** @{
+ * 915 definitions
+ *
+ * 915 documents say that bits 31:28 and 1 are "undefined, must be zero."
+ */
+#define S0_VB_OFFSET_MASK 0x0ffffffc
+#define S0_AUTO_CACHE_INV_DISABLE (1<<0)
+/** @} */
+
+/** @{
+ * 830 definitions
+ */
+#define S0_VB_OFFSET_MASK_830 0xffffff80
+#define S0_VB_PITCH_SHIFT_830 1
+#define S0_VB_ENABLE_830 (1<<0)
+/** @} */
+
+#define S1_VERTEX_WIDTH_SHIFT 24
+#define S1_VERTEX_WIDTH_MASK (0x3f<<24)
+#define S1_VERTEX_PITCH_SHIFT 16
+#define S1_VERTEX_PITCH_MASK (0x3f<<16)
+
+#define TEXCOORDFMT_2D 0x0
+#define TEXCOORDFMT_3D 0x1
+#define TEXCOORDFMT_4D 0x2
+#define TEXCOORDFMT_1D 0x3
+#define TEXCOORDFMT_2D_16 0x4
+#define TEXCOORDFMT_4D_16 0x5
+#define TEXCOORDFMT_NOT_PRESENT 0xf
+#define S2_TEXCOORD_FMT0_MASK 0xf
+#define S2_TEXCOORD_FMT1_SHIFT 4
+#define S2_TEXCOORD_FMT(unit, type) ((type)<<(unit*4))
+#define S2_TEXCOORD_NONE (~0)
+#define S2_TEX_COUNT_SHIFT_830 12
+#define S2_VERTEX_1_WIDTH_SHIFT_830 0
+#define S2_VERTEX_0_WIDTH_SHIFT_830 6
+/* S3 not interesting */
+
+#define S4_POINT_WIDTH_SHIFT 23
+#define S4_POINT_WIDTH_MASK (0x1ff<<23)
+#define S4_LINE_WIDTH_SHIFT 19
+#define S4_LINE_WIDTH_ONE (0x2<<19)
+#define S4_LINE_WIDTH_MASK (0xf<<19)
+#define S4_FLATSHADE_ALPHA (1<<18)
+#define S4_FLATSHADE_FOG (1<<17)
+#define S4_FLATSHADE_SPECULAR (1<<16)
+#define S4_FLATSHADE_COLOR (1<<15)
+#define S4_CULLMODE_BOTH (0<<13)
+#define S4_CULLMODE_NONE (1<<13)
+#define S4_CULLMODE_CW (2<<13)
+#define S4_CULLMODE_CCW (3<<13)
+#define S4_CULLMODE_MASK (3<<13)
+#define S4_VFMT_POINT_WIDTH (1<<12)
+#define S4_VFMT_SPEC_FOG (1<<11)
+#define S4_VFMT_COLOR (1<<10)
+#define S4_VFMT_DEPTH_OFFSET (1<<9)
+#define S4_VFMT_XYZ (1<<6)
+#define S4_VFMT_XYZW (2<<6)
+#define S4_VFMT_XY (3<<6)
+#define S4_VFMT_XYW (4<<6)
+#define S4_VFMT_XYZW_MASK (7<<6)
+#define S4_FORCE_DEFAULT_DIFFUSE (1<<5)
+#define S4_FORCE_DEFAULT_SPECULAR (1<<4)
+#define S4_LOCAL_DEPTH_OFFSET_ENABLE (1<<3)
+#define S4_VFMT_FOG_PARAM (1<<2)
+#define S4_SPRITE_POINT_ENABLE (1<<1)
+#define S4_LINE_ANTIALIAS_ENABLE (1<<0)
+
+#define S4_VFMT_MASK (S4_VFMT_POINT_WIDTH | \
+ S4_VFMT_SPEC_FOG | \
+ S4_VFMT_COLOR | \
+ S4_VFMT_DEPTH_OFFSET | \
+ S4_VFMT_XYZW_MASK | \
+ S4_VFMT_FOG_PARAM)
+
+
+#define S5_WRITEDISABLE_ALPHA (1<<31)
+#define S5_WRITEDISABLE_RED (1<<30)
+#define S5_WRITEDISABLE_GREEN (1<<29)
+#define S5_WRITEDISABLE_BLUE (1<<28)
+#define S5_WRITEDISABLE_MASK (0xf<<28)
+#define S5_FORCE_DEFAULT_POINT_SIZE (1<<27)
+#define S5_LAST_PIXEL_ENABLE (1<<26)
+#define S5_GLOBAL_DEPTH_OFFSET_ENABLE (1<<25)
+#define S5_FOG_ENABLE (1<<24)
+#define S5_STENCIL_REF_SHIFT 16
+#define S5_STENCIL_REF_MASK (0xff<<16)
+#define S5_STENCIL_TEST_FUNC_SHIFT 13
+#define S5_STENCIL_TEST_FUNC_MASK (0x7<<13)
+#define S5_STENCIL_FAIL_SHIFT 10
+#define S5_STENCIL_FAIL_MASK (0x7<<10)
+#define S5_STENCIL_PASS_Z_FAIL_SHIFT 7
+#define S5_STENCIL_PASS_Z_FAIL_MASK (0x7<<7)
+#define S5_STENCIL_PASS_Z_PASS_SHIFT 4
+#define S5_STENCIL_PASS_Z_PASS_MASK (0x7<<4)
+#define S5_STENCIL_WRITE_ENABLE (1<<3)
+#define S5_STENCIL_TEST_ENABLE (1<<2)
+#define S5_COLOR_DITHER_ENABLE (1<<1)
+#define S5_LOGICOP_ENABLE (1<<0)
+
+
+#define S6_ALPHA_TEST_ENABLE (1<<31)
+#define S6_ALPHA_TEST_FUNC_SHIFT 28
+#define S6_ALPHA_TEST_FUNC_MASK (0x7<<28)
+#define S6_ALPHA_REF_SHIFT 20
+#define S6_ALPHA_REF_MASK (0xff<<20)
+#define S6_DEPTH_TEST_ENABLE (1<<19)
+#define S6_DEPTH_TEST_FUNC_SHIFT 16
+#define S6_DEPTH_TEST_FUNC_MASK (0x7<<16)
+#define S6_CBUF_BLEND_ENABLE (1<<15)
+#define S6_CBUF_BLEND_FUNC_SHIFT 12
+#define S6_CBUF_BLEND_FUNC_MASK (0x7<<12)
+#define S6_CBUF_SRC_BLEND_FACT_SHIFT 8
+#define S6_CBUF_SRC_BLEND_FACT_MASK (0xf<<8)
+#define S6_CBUF_DST_BLEND_FACT_SHIFT 4
+#define S6_CBUF_DST_BLEND_FACT_MASK (0xf<<4)
+#define S6_DEPTH_WRITE_ENABLE (1<<3)
+#define S6_COLOR_WRITE_ENABLE (1<<2)
+#define S6_TRISTRIP_PV_SHIFT 0
+#define S6_TRISTRIP_PV_MASK (0x3<<0)
+
+#define S7_DEPTH_OFFSET_CONST_MASK ~0
+
+/* p143 */
+#define _3DSTATE_BUF_INFO_CMD (CMD_3D | (0x1d<<24) | (0x8e<<16) | 1)
+/* Dword 1 */
+#define BUF_3D_ID_COLOR_BACK (0x3<<24)
+#define BUF_3D_ID_DEPTH (0x7<<24)
+#define BUF_3D_USE_FENCE (1<<23)
+#define BUF_3D_TILED_SURFACE (1<<22)
+#define BUF_3D_TILE_WALK_X 0
+#define BUF_3D_TILE_WALK_Y (1<<21)
+#define BUF_3D_PITCH(x) (((x)/4)<<2)
+/* Dword 2 */
+#define BUF_3D_ADDR(x) ((x) & ~0x3)
+
+/* Primitive dispatch on 830-945 */
+#define _3DPRIMITIVE (CMD_3D | (0x1f << 24))
+#define PRIM_INDIRECT (1<<23)
+#define PRIM_INLINE (0<<23)
+#define PRIM_INDIRECT_SEQUENTIAL (0<<17)
+#define PRIM_INDIRECT_ELTS (1<<17)
+
+#define PRIM3D_TRILIST (0x0<<18)
+#define PRIM3D_TRISTRIP (0x1<<18)
+#define PRIM3D_TRISTRIP_RVRSE (0x2<<18)
+#define PRIM3D_TRIFAN (0x3<<18)
+#define PRIM3D_POLY (0x4<<18)
+#define PRIM3D_LINELIST (0x5<<18)
+#define PRIM3D_LINESTRIP (0x6<<18)
+#define PRIM3D_RECTLIST (0x7<<18)
+#define PRIM3D_POINTLIST (0x8<<18)
+#define PRIM3D_DIB (0x9<<18)
+#define PRIM3D_MASK (0x1f<<18)
+
+#define XY_SETUP_BLT_CMD (CMD_2D | (0x01 << 22))
+
+#define XY_COLOR_BLT_CMD (CMD_2D | (0x50 << 22))
+
+#define XY_SRC_COPY_BLT_CMD (CMD_2D | (0x53 << 22))
+
+#define XY_TEXT_IMMEDIATE_BLIT_CMD (CMD_2D | (0x31 << 22))
+# define XY_TEXT_BYTE_PACKED (1 << 16)
+
+/* BR00 */
+#define XY_BLT_WRITE_ALPHA (1 << 21)
+#define XY_BLT_WRITE_RGB (1 << 20)
+#define XY_SRC_TILED (1 << 15)
+#define XY_DST_TILED (1 << 11)
+
+/* BR13 */
+#define BR13_8 (0x0 << 24)
+#define BR13_565 (0x1 << 24)
+#define BR13_8888 (0x3 << 24)
+
+#define FENCE_LINEAR 0
+#define FENCE_XMAJOR 1
+#define FENCE_YMAJOR 2
+
+#define SO_NUM_PRIM_STORAGE_NEEDED 0x2280
+#define SO_PRIM_STORAGE_NEEDED0_IVB 0x5240
+#define SO_PRIM_STORAGE_NEEDED1_IVB 0x5248
+#define SO_PRIM_STORAGE_NEEDED2_IVB 0x5250
+#define SO_PRIM_STORAGE_NEEDED3_IVB 0x5258
+
+#define SO_NUM_PRIMS_WRITTEN 0x2288
+#define SO_NUM_PRIMS_WRITTEN0_IVB 0x5200
+#define SO_NUM_PRIMS_WRITTEN1_IVB 0x5208
+#define SO_NUM_PRIMS_WRITTEN2_IVB 0x5210
+#define SO_NUM_PRIMS_WRITTEN3_IVB 0x5218
+
+#define TIMESTAMP 0x2358