tile = sp_get_cached_tile(softpipe,
softpipe->cbuf_cache[softpipe->current_cbuf],
quad->x0, quad->y0);
+ float (*quadColor)[4] = quad->outputs.color;
uint i, j;
/* get/swizzle dest colors */
UNCLAMPED_FLOAT_TO_UBYTE(dst[j][2], dest[j][2]); /* P2 */
UNCLAMPED_FLOAT_TO_UBYTE(dst[j][3], dest[j][3]); /* P3 */
- UNCLAMPED_FLOAT_TO_UBYTE(src[j][0], quad->outputs.color[j][0]); /* P0 */
- UNCLAMPED_FLOAT_TO_UBYTE(src[j][1], quad->outputs.color[j][1]); /* P1 */
- UNCLAMPED_FLOAT_TO_UBYTE(src[j][2], quad->outputs.color[j][2]); /* P2 */
- UNCLAMPED_FLOAT_TO_UBYTE(src[j][3], quad->outputs.color[j][3]); /* P3 */
+ UNCLAMPED_FLOAT_TO_UBYTE(src[j][0], quadColor[j][0]); /* P0 */
+ UNCLAMPED_FLOAT_TO_UBYTE(src[j][1], quadColor[j][1]); /* P1 */
+ UNCLAMPED_FLOAT_TO_UBYTE(src[j][2], quadColor[j][2]); /* P2 */
+ UNCLAMPED_FLOAT_TO_UBYTE(src[j][3], quadColor[j][3]); /* P3 */
}
switch (softpipe->blend->logicop_func) {
}
for (j = 0; j < 4; j++) {
- quad->outputs.color[j][0] = UBYTE_TO_FLOAT(res[j][0]);
- quad->outputs.color[j][1] = UBYTE_TO_FLOAT(res[j][1]);
- quad->outputs.color[j][2] = UBYTE_TO_FLOAT(res[j][2]);
- quad->outputs.color[j][3] = UBYTE_TO_FLOAT(res[j][3]);
+ quadColor[j][0] = UBYTE_TO_FLOAT(res[j][0]);
+ quadColor[j][1] = UBYTE_TO_FLOAT(res[j][1]);
+ quadColor[j][2] = UBYTE_TO_FLOAT(res[j][2]);
+ quadColor[j][3] = UBYTE_TO_FLOAT(res[j][3]);
}
/* pass quad to next stage */
= sp_get_cached_tile(softpipe,
softpipe->cbuf_cache[softpipe->current_cbuf],
quad->x0, quad->y0);
+ float (*quadColor)[4] = quad->outputs.color;
uint i, j;
if (softpipe->blend->logicop_enable) {
*/
switch (softpipe->blend->rgb_src_factor) {
case PIPE_BLENDFACTOR_ONE:
- VEC4_COPY(source[0], quad->outputs.color[0]); /* R */
- VEC4_COPY(source[1], quad->outputs.color[1]); /* G */
- VEC4_COPY(source[2], quad->outputs.color[2]); /* B */
+ VEC4_COPY(source[0], quadColor[0]); /* R */
+ VEC4_COPY(source[1], quadColor[1]); /* G */
+ VEC4_COPY(source[2], quadColor[2]); /* B */
break;
case PIPE_BLENDFACTOR_SRC_COLOR:
- VEC4_MUL(source[0], quad->outputs.color[0], quad->outputs.color[0]); /* R */
- VEC4_MUL(source[1], quad->outputs.color[1], quad->outputs.color[1]); /* G */
- VEC4_MUL(source[2], quad->outputs.color[2], quad->outputs.color[2]); /* B */
+ VEC4_MUL(source[0], quadColor[0], quadColor[0]); /* R */
+ VEC4_MUL(source[1], quadColor[1], quadColor[1]); /* G */
+ VEC4_MUL(source[2], quadColor[2], quadColor[2]); /* B */
break;
case PIPE_BLENDFACTOR_SRC_ALPHA:
{
- const float *alpha = quad->outputs.color[3];
- VEC4_MUL(source[0], quad->outputs.color[0], alpha); /* R */
- VEC4_MUL(source[1], quad->outputs.color[1], alpha); /* G */
- VEC4_MUL(source[2], quad->outputs.color[2], alpha); /* B */
+ const float *alpha = quadColor[3];
+ VEC4_MUL(source[0], quadColor[0], alpha); /* R */
+ VEC4_MUL(source[1], quadColor[1], alpha); /* G */
+ VEC4_MUL(source[2], quadColor[2], alpha); /* B */
}
break;
case PIPE_BLENDFACTOR_DST_COLOR:
- VEC4_MUL(source[0], quad->outputs.color[0], dest[0]); /* R */
- VEC4_MUL(source[1], quad->outputs.color[1], dest[1]); /* G */
- VEC4_MUL(source[2], quad->outputs.color[2], dest[2]); /* B */
+ VEC4_MUL(source[0], quadColor[0], dest[0]); /* R */
+ VEC4_MUL(source[1], quadColor[1], dest[1]); /* G */
+ VEC4_MUL(source[2], quadColor[2], dest[2]); /* B */
break;
case PIPE_BLENDFACTOR_DST_ALPHA:
{
const float *alpha = dest[3];
- VEC4_MUL(source[0], quad->outputs.color[0], alpha); /* R */
- VEC4_MUL(source[1], quad->outputs.color[1], alpha); /* G */
- VEC4_MUL(source[2], quad->outputs.color[2], alpha); /* B */
+ VEC4_MUL(source[0], quadColor[0], alpha); /* R */
+ VEC4_MUL(source[1], quadColor[1], alpha); /* G */
+ VEC4_MUL(source[2], quadColor[2], alpha); /* B */
}
break;
case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
{
- const float *alpha = quad->outputs.color[3];
+ const float *alpha = quadColor[3];
float diff[4];
VEC4_SUB(diff, one, dest[3]);
VEC4_MIN(source[0], alpha, diff); /* R */
{
float comp[4];
VEC4_SCALAR(comp, softpipe->blend_color.color[0]); /* R */
- VEC4_MUL(source[0], quad->outputs.color[0], comp); /* R */
+ VEC4_MUL(source[0], quadColor[0], comp); /* R */
VEC4_SCALAR(comp, softpipe->blend_color.color[1]); /* G */
- VEC4_MUL(source[1], quad->outputs.color[1], comp); /* G */
+ VEC4_MUL(source[1], quadColor[1], comp); /* G */
VEC4_SCALAR(comp, softpipe->blend_color.color[2]); /* B */
- VEC4_MUL(source[2], quad->outputs.color[2], comp); /* B */
+ VEC4_MUL(source[2], quadColor[2], comp); /* B */
}
break;
case PIPE_BLENDFACTOR_CONST_ALPHA:
{
float alpha[4];
VEC4_SCALAR(alpha, softpipe->blend_color.color[3]);
- VEC4_MUL(source[0], quad->outputs.color[0], alpha); /* R */
- VEC4_MUL(source[1], quad->outputs.color[1], alpha); /* G */
- VEC4_MUL(source[2], quad->outputs.color[2], alpha); /* B */
+ VEC4_MUL(source[0], quadColor[0], alpha); /* R */
+ VEC4_MUL(source[1], quadColor[1], alpha); /* G */
+ VEC4_MUL(source[2], quadColor[2], alpha); /* B */
}
break;
case PIPE_BLENDFACTOR_SRC1_COLOR:
case PIPE_BLENDFACTOR_INV_SRC_COLOR:
{
float inv_comp[4];
- VEC4_SUB(inv_comp, one, quad->outputs.color[0]); /* R */
- VEC4_MUL(source[0], quad->outputs.color[0], inv_comp); /* R */
- VEC4_SUB(inv_comp, one, quad->outputs.color[1]); /* G */
- VEC4_MUL(source[1], quad->outputs.color[1], inv_comp); /* G */
- VEC4_SUB(inv_comp, one, quad->outputs.color[2]); /* B */
- VEC4_MUL(source[2], quad->outputs.color[2], inv_comp); /* B */
+ VEC4_SUB(inv_comp, one, quadColor[0]); /* R */
+ VEC4_MUL(source[0], quadColor[0], inv_comp); /* R */
+ VEC4_SUB(inv_comp, one, quadColor[1]); /* G */
+ VEC4_MUL(source[1], quadColor[1], inv_comp); /* G */
+ VEC4_SUB(inv_comp, one, quadColor[2]); /* B */
+ VEC4_MUL(source[2], quadColor[2], inv_comp); /* B */
}
break;
case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
{
float inv_alpha[4];
- VEC4_SUB(inv_alpha, one, quad->outputs.color[3]);
- VEC4_MUL(source[0], quad->outputs.color[0], inv_alpha); /* R */
- VEC4_MUL(source[1], quad->outputs.color[1], inv_alpha); /* G */
- VEC4_MUL(source[2], quad->outputs.color[2], inv_alpha); /* B */
+ VEC4_SUB(inv_alpha, one, quadColor[3]);
+ VEC4_MUL(source[0], quadColor[0], inv_alpha); /* R */
+ VEC4_MUL(source[1], quadColor[1], inv_alpha); /* G */
+ VEC4_MUL(source[2], quadColor[2], inv_alpha); /* B */
}
break;
case PIPE_BLENDFACTOR_INV_DST_ALPHA:
{
float inv_alpha[4];
VEC4_SUB(inv_alpha, one, dest[3]);
- VEC4_MUL(source[0], quad->outputs.color[0], inv_alpha); /* R */
- VEC4_MUL(source[1], quad->outputs.color[1], inv_alpha); /* G */
- VEC4_MUL(source[2], quad->outputs.color[2], inv_alpha); /* B */
+ VEC4_MUL(source[0], quadColor[0], inv_alpha); /* R */
+ VEC4_MUL(source[1], quadColor[1], inv_alpha); /* G */
+ VEC4_MUL(source[2], quadColor[2], inv_alpha); /* B */
}
break;
case PIPE_BLENDFACTOR_INV_DST_COLOR:
{
float inv_comp[4];
VEC4_SUB(inv_comp, one, dest[0]); /* R */
- VEC4_MUL(source[0], quad->outputs.color[0], inv_comp); /* R */
+ VEC4_MUL(source[0], quadColor[0], inv_comp); /* R */
VEC4_SUB(inv_comp, one, dest[1]); /* G */
- VEC4_MUL(source[1], quad->outputs.color[1], inv_comp); /* G */
+ VEC4_MUL(source[1], quadColor[1], inv_comp); /* G */
VEC4_SUB(inv_comp, one, dest[2]); /* B */
- VEC4_MUL(source[2], quad->outputs.color[2], inv_comp); /* B */
+ VEC4_MUL(source[2], quadColor[2], inv_comp); /* B */
}
break;
case PIPE_BLENDFACTOR_INV_CONST_COLOR:
float inv_comp[4];
/* R */
VEC4_SCALAR(inv_comp, 1.0f - softpipe->blend_color.color[0]);
- VEC4_MUL(source[0], quad->outputs.color[0], inv_comp);
+ VEC4_MUL(source[0], quadColor[0], inv_comp);
/* G */
VEC4_SCALAR(inv_comp, 1.0f - softpipe->blend_color.color[1]);
- VEC4_MUL(source[1], quad->outputs.color[1], inv_comp);
+ VEC4_MUL(source[1], quadColor[1], inv_comp);
/* B */
VEC4_SCALAR(inv_comp, 1.0f - softpipe->blend_color.color[2]);
- VEC4_MUL(source[2], quad->outputs.color[2], inv_comp);
+ VEC4_MUL(source[2], quadColor[2], inv_comp);
}
break;
case PIPE_BLENDFACTOR_INV_CONST_ALPHA:
{
float inv_alpha[4];
VEC4_SCALAR(inv_alpha, 1.0f - softpipe->blend_color.color[3]);
- VEC4_MUL(source[0], quad->outputs.color[0], inv_alpha); /* R */
- VEC4_MUL(source[1], quad->outputs.color[1], inv_alpha); /* G */
- VEC4_MUL(source[2], quad->outputs.color[2], inv_alpha); /* B */
+ VEC4_MUL(source[0], quadColor[0], inv_alpha); /* R */
+ VEC4_MUL(source[1], quadColor[1], inv_alpha); /* G */
+ VEC4_MUL(source[2], quadColor[2], inv_alpha); /* B */
}
break;
case PIPE_BLENDFACTOR_INV_SRC1_COLOR:
*/
switch (softpipe->blend->alpha_src_factor) {
case PIPE_BLENDFACTOR_ONE:
- VEC4_COPY(source[3], quad->outputs.color[3]); /* A */
+ VEC4_COPY(source[3], quadColor[3]); /* A */
break;
case PIPE_BLENDFACTOR_SRC_COLOR:
/* fall-through */
case PIPE_BLENDFACTOR_SRC_ALPHA:
{
- const float *alpha = quad->outputs.color[3];
- VEC4_MUL(source[3], quad->outputs.color[3], alpha); /* A */
+ const float *alpha = quadColor[3];
+ VEC4_MUL(source[3], quadColor[3], alpha); /* A */
}
break;
case PIPE_BLENDFACTOR_DST_COLOR:
/* fall-through */
case PIPE_BLENDFACTOR_DST_ALPHA:
- VEC4_MUL(source[3], quad->outputs.color[3], dest[3]); /* A */
+ VEC4_MUL(source[3], quadColor[3], dest[3]); /* A */
break;
case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
{
- const float *alpha = quad->outputs.color[3];
+ const float *alpha = quadColor[3];
float diff[4];
VEC4_SUB(diff, one, dest[3]);
VEC4_MIN(source[3], alpha, diff); /* A */
{
float comp[4];
VEC4_SCALAR(comp, softpipe->blend_color.color[3]); /* A */
- VEC4_MUL(source[3], quad->outputs.color[3], comp); /* A */
+ VEC4_MUL(source[3], quadColor[3], comp); /* A */
}
break;
case PIPE_BLENDFACTOR_ZERO:
case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
{
float inv_alpha[4];
- VEC4_SUB(inv_alpha, one, quad->outputs.color[3]);
- VEC4_MUL(source[3], quad->outputs.color[3], inv_alpha); /* A */
+ VEC4_SUB(inv_alpha, one, quadColor[3]);
+ VEC4_MUL(source[3], quadColor[3], inv_alpha); /* A */
}
break;
case PIPE_BLENDFACTOR_INV_DST_COLOR:
{
float inv_alpha[4];
VEC4_SUB(inv_alpha, one, dest[3]);
- VEC4_MUL(source[3], quad->outputs.color[3], inv_alpha); /* A */
+ VEC4_MUL(source[3], quadColor[3], inv_alpha); /* A */
}
break;
case PIPE_BLENDFACTOR_INV_CONST_COLOR:
float inv_comp[4];
/* A */
VEC4_SCALAR(inv_comp, 1.0f - softpipe->blend_color.color[3]);
- VEC4_MUL(source[3], quad->outputs.color[3], inv_comp);
+ VEC4_MUL(source[3], quadColor[3], inv_comp);
}
break;
default:
/* dest = dest * 1 NO-OP, leave dest as-is */
break;
case PIPE_BLENDFACTOR_SRC_COLOR:
- VEC4_MUL(dest[0], dest[0], quad->outputs.color[0]); /* R */
- VEC4_MUL(dest[1], dest[1], quad->outputs.color[1]); /* G */
- VEC4_MUL(dest[2], dest[2], quad->outputs.color[2]); /* B */
+ VEC4_MUL(dest[0], dest[0], quadColor[0]); /* R */
+ VEC4_MUL(dest[1], dest[1], quadColor[1]); /* G */
+ VEC4_MUL(dest[2], dest[2], quadColor[2]); /* B */
break;
case PIPE_BLENDFACTOR_SRC_ALPHA:
- VEC4_MUL(dest[0], dest[0], quad->outputs.color[3]); /* R * A */
- VEC4_MUL(dest[1], dest[1], quad->outputs.color[3]); /* G * A */
- VEC4_MUL(dest[2], dest[2], quad->outputs.color[3]); /* B * A */
+ VEC4_MUL(dest[0], dest[0], quadColor[3]); /* R * A */
+ VEC4_MUL(dest[1], dest[1], quadColor[3]); /* G * A */
+ VEC4_MUL(dest[2], dest[2], quadColor[3]); /* B * A */
break;
case PIPE_BLENDFACTOR_DST_ALPHA:
VEC4_MUL(dest[0], dest[0], dest[3]); /* R * A */
case PIPE_BLENDFACTOR_INV_SRC_COLOR:
{
float inv_comp[4];
- VEC4_SUB(inv_comp, one, quad->outputs.color[0]); /* R */
+ VEC4_SUB(inv_comp, one, quadColor[0]); /* R */
VEC4_MUL(dest[0], inv_comp, dest[0]); /* R */
- VEC4_SUB(inv_comp, one, quad->outputs.color[1]); /* G */
+ VEC4_SUB(inv_comp, one, quadColor[1]); /* G */
VEC4_MUL(dest[1], inv_comp, dest[1]); /* G */
- VEC4_SUB(inv_comp, one, quad->outputs.color[2]); /* B */
+ VEC4_SUB(inv_comp, one, quadColor[2]); /* B */
VEC4_MUL(dest[2], inv_comp, dest[2]); /* B */
}
break;
case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
{
float one_minus_alpha[QUAD_SIZE];
- VEC4_SUB(one_minus_alpha, one, quad->outputs.color[3]);
+ VEC4_SUB(one_minus_alpha, one, quadColor[3]);
VEC4_MUL(dest[0], dest[0], one_minus_alpha); /* R */
VEC4_MUL(dest[1], dest[1], one_minus_alpha); /* G */
VEC4_MUL(dest[2], dest[2], one_minus_alpha); /* B */
case PIPE_BLENDFACTOR_INV_DST_ALPHA:
{
float inv_comp[4];
- VEC4_SUB(inv_comp, one, quad->outputs.color[3]); /* A */
+ VEC4_SUB(inv_comp, one, quadColor[3]); /* A */
VEC4_MUL(dest[0], inv_comp, dest[0]); /* R */
VEC4_MUL(dest[1], inv_comp, dest[1]); /* G */
VEC4_MUL(dest[2], inv_comp, dest[2]); /* B */
case PIPE_BLENDFACTOR_SRC_COLOR:
/* fall-through */
case PIPE_BLENDFACTOR_SRC_ALPHA:
- VEC4_MUL(dest[3], dest[3], quad->outputs.color[3]); /* A * A */
+ VEC4_MUL(dest[3], dest[3], quadColor[3]); /* A * A */
break;
case PIPE_BLENDFACTOR_DST_COLOR:
/* fall-through */
case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
{
float one_minus_alpha[QUAD_SIZE];
- VEC4_SUB(one_minus_alpha, one, quad->outputs.color[3]);
+ VEC4_SUB(one_minus_alpha, one, quadColor[3]);
VEC4_MUL(dest[3], dest[3], one_minus_alpha); /* A */
}
break;
*/
switch (softpipe->blend->rgb_func) {
case PIPE_BLEND_ADD:
- VEC4_ADD(quad->outputs.color[0], source[0], dest[0]); /* R */
- VEC4_ADD(quad->outputs.color[1], source[1], dest[1]); /* G */
- VEC4_ADD(quad->outputs.color[2], source[2], dest[2]); /* B */
+ VEC4_ADD(quadColor[0], source[0], dest[0]); /* R */
+ VEC4_ADD(quadColor[1], source[1], dest[1]); /* G */
+ VEC4_ADD(quadColor[2], source[2], dest[2]); /* B */
break;
case PIPE_BLEND_SUBTRACT:
- VEC4_SUB(quad->outputs.color[0], source[0], dest[0]); /* R */
- VEC4_SUB(quad->outputs.color[1], source[1], dest[1]); /* G */
- VEC4_SUB(quad->outputs.color[2], source[2], dest[2]); /* B */
+ VEC4_SUB(quadColor[0], source[0], dest[0]); /* R */
+ VEC4_SUB(quadColor[1], source[1], dest[1]); /* G */
+ VEC4_SUB(quadColor[2], source[2], dest[2]); /* B */
break;
case PIPE_BLEND_REVERSE_SUBTRACT:
- VEC4_SUB(quad->outputs.color[0], dest[0], source[0]); /* R */
- VEC4_SUB(quad->outputs.color[1], dest[1], source[1]); /* G */
- VEC4_SUB(quad->outputs.color[2], dest[2], source[2]); /* B */
+ VEC4_SUB(quadColor[0], dest[0], source[0]); /* R */
+ VEC4_SUB(quadColor[1], dest[1], source[1]); /* G */
+ VEC4_SUB(quadColor[2], dest[2], source[2]); /* B */
break;
case PIPE_BLEND_MIN:
- VEC4_MIN(quad->outputs.color[0], source[0], dest[0]); /* R */
- VEC4_MIN(quad->outputs.color[1], source[1], dest[1]); /* G */
- VEC4_MIN(quad->outputs.color[2], source[2], dest[2]); /* B */
+ VEC4_MIN(quadColor[0], source[0], dest[0]); /* R */
+ VEC4_MIN(quadColor[1], source[1], dest[1]); /* G */
+ VEC4_MIN(quadColor[2], source[2], dest[2]); /* B */
break;
case PIPE_BLEND_MAX:
- VEC4_MAX(quad->outputs.color[0], source[0], dest[0]); /* R */
- VEC4_MAX(quad->outputs.color[1], source[1], dest[1]); /* G */
- VEC4_MAX(quad->outputs.color[2], source[2], dest[2]); /* B */
+ VEC4_MAX(quadColor[0], source[0], dest[0]); /* R */
+ VEC4_MAX(quadColor[1], source[1], dest[1]); /* G */
+ VEC4_MAX(quadColor[2], source[2], dest[2]); /* B */
break;
default:
assert(0);
*/
switch (softpipe->blend->alpha_func) {
case PIPE_BLEND_ADD:
- VEC4_ADD(quad->outputs.color[3], source[3], dest[3]); /* A */
+ VEC4_ADD(quadColor[3], source[3], dest[3]); /* A */
break;
case PIPE_BLEND_SUBTRACT:
- VEC4_SUB(quad->outputs.color[3], source[3], dest[3]); /* A */
+ VEC4_SUB(quadColor[3], source[3], dest[3]); /* A */
break;
case PIPE_BLEND_REVERSE_SUBTRACT:
- VEC4_SUB(quad->outputs.color[3], dest[3], source[3]); /* A */
+ VEC4_SUB(quadColor[3], dest[3], source[3]); /* A */
break;
case PIPE_BLEND_MIN:
- VEC4_MIN(quad->outputs.color[3], source[3], dest[3]); /* A */
+ VEC4_MIN(quadColor[3], source[3], dest[3]); /* A */
break;
case PIPE_BLEND_MAX:
- VEC4_MAX(quad->outputs.color[3], source[3], dest[3]); /* A */
+ VEC4_MAX(quadColor[3], source[3], dest[3]); /* A */
break;
default:
abort();