static void declare_tess_lds(struct si_shader_context *ctx)
{
struct gallivm_state *gallivm = &ctx->radeon_bld.gallivm;
- LLVMTypeRef i32 = ctx->radeon_bld.soa.bld_base.uint_bld.elem_type;
- unsigned lds_size = ctx->screen->b.chip_class >= CIK ? 65536 : 32768;
+ struct lp_build_tgsi_context *bld_base = &ctx->radeon_bld.soa.bld_base;
+ struct lp_build_context *uint = &bld_base->uint_bld;
- /* The actual size is computed outside of the shader to reduce
- * the number of shader variants. */
- ctx->lds =
- LLVMAddGlobalInAddressSpace(gallivm->module,
- LLVMArrayType(i32, lds_size / 4),
- "tess_lds",
- LOCAL_ADDR_SPACE);
+ unsigned lds_size = ctx->screen->b.chip_class >= CIK ? 65536 : 32768;
+ ctx->lds = LLVMBuildIntToPtr(gallivm->builder, uint->zero,
+ LLVMPointerType(LLVMArrayType(ctx->i32, lds_size / 4), LOCAL_ADDR_SPACE),
+ "tess_lds");
}
static void create_function(struct si_shader_context *ctx)