mesa: undo accidental setting of _ForceEyeCoords
authorKeith Whitwell <keith@tungstengraphics.com>
Fri, 30 May 2008 13:47:38 +0000 (14:47 +0100)
committerKeith Whitwell <keith@tungstengraphics.com>
Fri, 30 May 2008 16:49:10 +0000 (17:49 +0100)
src/mesa/main/light.c

index 0af647e13c04bf0584b8295c625a0518ebbfd6e3..f9715b4865c7b0b3eaf516b66a9d01eb98cb129c 100644 (file)
@@ -1357,7 +1357,7 @@ _mesa_init_lighting( GLcontext *ctx )
    /* Miscellaneous */
    ctx->Light._NeedEyeCoords = GL_FALSE;
    ctx->_NeedEyeCoords = GL_FALSE;
-   ctx->_ForceEyeCoords = GL_TRUE;
+   ctx->_ForceEyeCoords = GL_FALSE;
    ctx->_ModelViewInvScale = 1.0;
 }