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mesa: undo accidental setting of _ForceEyeCoords
author
Keith Whitwell
<keith@tungstengraphics.com>
Fri, 30 May 2008 13:47:38 +0000
(14:47 +0100)
committer
Keith Whitwell
<keith@tungstengraphics.com>
Fri, 30 May 2008 16:49:10 +0000
(17:49 +0100)
src/mesa/main/light.c
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diff --git
a/src/mesa/main/light.c
b/src/mesa/main/light.c
index 0af647e13c04bf0584b8295c625a0518ebbfd6e3..f9715b4865c7b0b3eaf516b66a9d01eb98cb129c 100644
(file)
--- a/
src/mesa/main/light.c
+++ b/
src/mesa/main/light.c
@@
-1357,7
+1357,7
@@
_mesa_init_lighting( GLcontext *ctx )
/* Miscellaneous */
ctx->Light._NeedEyeCoords = GL_FALSE;
ctx->_NeedEyeCoords = GL_FALSE;
- ctx->_ForceEyeCoords = GL_
TRU
E;
+ ctx->_ForceEyeCoords = GL_
FALS
E;
ctx->_ModelViewInvScale = 1.0;
}