unsigned int count) /* number of vectors in stream */
{
context_t *context = R700_CONTEXT(ctx);
- uint32_t *dest;
struct radeon_aos * paos = (struct radeon_aos *)pAos;
offset_modifiers offset_mod = {NO_SHIFT, 0, 0xFFFFFFFF};
return GL_TRUE;
}
-GLboolean r700SendDepthTargetState(context_t *context, int id)
+GLboolean r700SendDepthTargetState(context_t *context)
{
R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context);
struct radeon_renderbuffer *rrb;
GLboolean r700SendPSState(context_t *context)
{
R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context);
- struct radeon_renderbuffer *rrb;
struct radeon_bo * pbo;
offset_modifiers offset_mod;
BATCH_LOCALS(&context->radeon);
GLboolean r700SendVSState(context_t *context)
{
R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context);
- struct radeon_renderbuffer *rrb;
struct radeon_bo * pbo;
offset_modifiers offset_mod;
BATCH_LOCALS(&context->radeon);
GLboolean r700SendFSState(context_t *context)
{
R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context);
- struct radeon_renderbuffer *rrb;
struct radeon_bo * pbo;
offset_modifiers offset_mod;
BATCH_LOCALS(&context->radeon);
GLboolean r700SendViewportState(context_t *context, int id)
{
R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context);
- struct radeon_renderbuffer *rrb;
- offset_modifiers offset_mod;
BATCH_LOCALS(&context->radeon);
if (id > R700_MAX_VIEWPORTS)
void r700RunRenderPrimitive(GLcontext * ctx, int start, int end, int prim)
{
context_t *context = R700_CONTEXT(ctx);
- R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
BATCH_LOCALS(&context->radeon);
int type, i, total_emit;
int num_indices = end - start;
struct tnl_pipeline_stage *stage)
{
context_t *context = R700_CONTEXT(ctx);
- int lastIndex = 0;
unsigned int i;
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct vertex_buffer *vb = &tnl->vb;