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aea0949
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disable prototype matrix stack code
author
Brian Paul
<brian.paul@tungstengraphics.com>
Mon, 17 Dec 2001 22:41:45 +0000
(22:41 +0000)
committer
Brian Paul
<brian.paul@tungstengraphics.com>
Mon, 17 Dec 2001 22:41:45 +0000
(22:41 +0000)
src/mesa/main/context.c
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diff --git
a/src/mesa/main/context.c
b/src/mesa/main/context.c
index 1f87a13fe6319dc15727e837d4e5155e974f82ae..686d5535137db71ebe6afac47543183b5773a3ca 100644
(file)
--- a/
src/mesa/main/context.c
+++ b/
src/mesa/main/context.c
@@
-1,4
+1,4
@@
-/* $Id: context.c,v 1.15
0 2001/12/14 02:50:01
brianp Exp $ */
+/* $Id: context.c,v 1.15
1 2001/12/17 22:41:45
brianp Exp $ */
/*
* Mesa 3-D graphics library
@@
-800,7
+800,7
@@
init_attrib_groups( GLcontext *ctx )
_math_matrix_ctr( &ctx->ModelViewStack[i] );
_math_matrix_alloc_inv( &ctx->ModelViewStack[i] );
}
-#if
1
+#if
0
init_matrix_stack(&ctx->ModelviewStack, 32, _NEW_MODELVIEW);
#endif
@@
-1650,7
+1650,7
@@
_mesa_free_context_data( GLcontext *ctx )
_mesa_make_current(NULL, NULL);
}
-#if
1
+#if
0
free_matrix_stack(&ctx->ModelviewStack);
#endif