cell: init shader-related functions in cell_init_shader_functions()
authorBrian <brian.paul@tungstengraphics.com>
Wed, 20 Feb 2008 21:30:50 +0000 (14:30 -0700)
committerBrian <brian.paul@tungstengraphics.com>
Wed, 20 Feb 2008 21:30:50 +0000 (14:30 -0700)
src/gallium/drivers/cell/ppu/cell_context.c
src/gallium/drivers/cell/ppu/cell_pipe_state.c
src/gallium/drivers/cell/ppu/cell_state.h
src/gallium/drivers/cell/ppu/cell_state_fs.c

index 9f0ecb2be8ba0d2f219d3cb7260078a23ce3e36a..98c314f45c4e44612a98b2f023574f7f79669978 100644 (file)
@@ -199,16 +199,6 @@ cell_create_context(struct pipe_winsys *winsys, struct cell_winsys *cws)
 
 
    /* state setters */
-   cell->pipe.create_fs_state = cell_create_fs_state;
-   cell->pipe.bind_fs_state   = cell_bind_fs_state;
-   cell->pipe.delete_fs_state = cell_delete_fs_state;
-
-   cell->pipe.create_vs_state = cell_create_vs_state;
-   cell->pipe.bind_vs_state   = cell_bind_vs_state;
-   cell->pipe.delete_vs_state = cell_delete_vs_state;
-
-   cell->pipe.set_constant_buffer = cell_set_constant_buffer;
-
    cell->pipe.set_vertex_buffer = cell_set_vertex_buffer;
    cell->pipe.set_vertex_element = cell_set_vertex_element;
 
@@ -225,6 +215,7 @@ cell_create_context(struct pipe_winsys *winsys, struct cell_winsys *cws)
 #endif
 
    cell_init_state_functions(cell);
+   cell_init_shader_functions(cell);
    cell_init_surface_functions(cell);
    cell_init_texture_functions(cell);
 
index c5ddf6a09ea1ca5878d8afc6eb9c3b874ed18f82..35e88f79b12d9d38efaceb1bcb42a77c47089bcf 100644 (file)
@@ -314,7 +314,6 @@ cell_init_state_functions(struct cell_context *cell)
 
    cell->pipe.set_blend_color = cell_set_blend_color;
    cell->pipe.set_clip_state = cell_set_clip_state;
-   cell->pipe.set_constant_buffer = cell_set_constant_buffer;
 
    cell->pipe.set_framebuffer_state = cell_set_framebuffer_state;
 
index 2af7770ebbb97cd876464077948012ff04f9e828..31ce505e2116665c2e5baefc798e97fa90841a4f 100644 (file)
@@ -1,3 +1,29 @@
+/**************************************************************************
+ * 
+ * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ * 
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ * 
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ * 
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * 
+ **************************************************************************/
 
 
 #ifndef CELL_STATE_H
 #define CELL_NEW_VERTEX_INFO   0x8000
 
 
-
-
-void *cell_create_fs_state(struct pipe_context *,
-                               const struct pipe_shader_state *);
-void cell_bind_fs_state(struct pipe_context *, void *);
-void cell_delete_fs_state(struct pipe_context *, void *);
-void *cell_create_vs_state(struct pipe_context *,
-                               const struct pipe_shader_state *);
-void cell_bind_vs_state(struct pipe_context *, void *);
-void cell_delete_vs_state(struct pipe_context *, void *);
-
-void
-cell_set_constant_buffer(struct pipe_context *pipe,
-                         uint shader, uint index,
-                         const struct pipe_constant_buffer *buf);
-
-
 void cell_set_vertex_element(struct pipe_context *,
                              unsigned index,
                              const struct pipe_vertex_element *);
@@ -49,4 +58,9 @@ void cell_set_vertex_buffer(struct pipe_context *,
 
 void cell_update_derived( struct cell_context *softpipe );
 
-#endif
+
+void
+cell_init_shader_functions(struct cell_context *cell);
+
+#endif /* CELL_STATE_H */
+
index f3958fa429e1090b1d7f8a636a16f6ed92a15131..935501441b1655d78e6c570f958f07fd27139f2d 100644 (file)
@@ -41,7 +41,7 @@
 #include "cell_state.h"
 
 
-void *
+static void *
 cell_create_fs_state(struct pipe_context *pipe,
                      const struct pipe_shader_state *templ)
 {
@@ -80,7 +80,7 @@ cell_create_fs_state(struct pipe_context *pipe,
 }
 
 
-void
+static void
 cell_bind_fs_state(struct pipe_context *pipe, void *fs)
 {
    struct cell_context *cell = cell_context(pipe);
@@ -91,7 +91,7 @@ cell_bind_fs_state(struct pipe_context *pipe, void *fs)
 }
 
 
-void
+static void
 cell_delete_fs_state(struct pipe_context *pipe, void *fs)
 {
    struct cell_fragment_shader_state *state =
@@ -101,7 +101,7 @@ cell_delete_fs_state(struct pipe_context *pipe, void *fs)
 }
 
 
-void *
+static void *
 cell_create_vs_state(struct pipe_context *pipe,
                      const struct pipe_shader_state *templ)
 {
@@ -124,7 +124,7 @@ cell_create_vs_state(struct pipe_context *pipe,
 }
 
 
-void
+static void
 cell_bind_vs_state(struct pipe_context *pipe, void *vs)
 {
    struct cell_context *cell = cell_context(pipe);
@@ -137,7 +137,7 @@ cell_bind_vs_state(struct pipe_context *pipe, void *vs)
 }
 
 
-void
+static void
 cell_delete_vs_state(struct pipe_context *pipe, void *vs)
 {
    struct cell_context *cell = cell_context(pipe);
@@ -150,7 +150,7 @@ cell_delete_vs_state(struct pipe_context *pipe, void *vs)
 }
 
 
-void
+static void
 cell_set_constant_buffer(struct pipe_context *pipe,
                          uint shader, uint index,
                          const struct pipe_constant_buffer *buf)
@@ -169,3 +169,18 @@ cell_set_constant_buffer(struct pipe_context *pipe,
 
    cell->dirty |= CELL_NEW_CONSTANTS;
 }
+
+
+void
+cell_init_shader_functions(struct cell_context *cell)
+{
+   cell->pipe.create_fs_state = cell_create_fs_state;
+   cell->pipe.bind_fs_state   = cell_bind_fs_state;
+   cell->pipe.delete_fs_state = cell_delete_fs_state;
+
+   cell->pipe.create_vs_state = cell_create_vs_state;
+   cell->pipe.bind_vs_state   = cell_bind_vs_state;
+   cell->pipe.delete_vs_state = cell_delete_vs_state;
+
+   cell->pipe.set_constant_buffer = cell_set_constant_buffer;
+}