/* state setters */
- cell->pipe.create_fs_state = cell_create_fs_state;
- cell->pipe.bind_fs_state = cell_bind_fs_state;
- cell->pipe.delete_fs_state = cell_delete_fs_state;
-
- cell->pipe.create_vs_state = cell_create_vs_state;
- cell->pipe.bind_vs_state = cell_bind_vs_state;
- cell->pipe.delete_vs_state = cell_delete_vs_state;
-
- cell->pipe.set_constant_buffer = cell_set_constant_buffer;
-
cell->pipe.set_vertex_buffer = cell_set_vertex_buffer;
cell->pipe.set_vertex_element = cell_set_vertex_element;
#endif
cell_init_state_functions(cell);
+ cell_init_shader_functions(cell);
cell_init_surface_functions(cell);
cell_init_texture_functions(cell);
+/**************************************************************************
+ *
+ * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
#ifndef CELL_STATE_H
#define CELL_NEW_VERTEX_INFO 0x8000
-
-
-void *cell_create_fs_state(struct pipe_context *,
- const struct pipe_shader_state *);
-void cell_bind_fs_state(struct pipe_context *, void *);
-void cell_delete_fs_state(struct pipe_context *, void *);
-void *cell_create_vs_state(struct pipe_context *,
- const struct pipe_shader_state *);
-void cell_bind_vs_state(struct pipe_context *, void *);
-void cell_delete_vs_state(struct pipe_context *, void *);
-
-void
-cell_set_constant_buffer(struct pipe_context *pipe,
- uint shader, uint index,
- const struct pipe_constant_buffer *buf);
-
-
void cell_set_vertex_element(struct pipe_context *,
unsigned index,
const struct pipe_vertex_element *);
void cell_update_derived( struct cell_context *softpipe );
-#endif
+
+void
+cell_init_shader_functions(struct cell_context *cell);
+
+#endif /* CELL_STATE_H */
+
#include "cell_state.h"
-void *
+static void *
cell_create_fs_state(struct pipe_context *pipe,
const struct pipe_shader_state *templ)
{
}
-void
+static void
cell_bind_fs_state(struct pipe_context *pipe, void *fs)
{
struct cell_context *cell = cell_context(pipe);
}
-void
+static void
cell_delete_fs_state(struct pipe_context *pipe, void *fs)
{
struct cell_fragment_shader_state *state =
}
-void *
+static void *
cell_create_vs_state(struct pipe_context *pipe,
const struct pipe_shader_state *templ)
{
}
-void
+static void
cell_bind_vs_state(struct pipe_context *pipe, void *vs)
{
struct cell_context *cell = cell_context(pipe);
}
-void
+static void
cell_delete_vs_state(struct pipe_context *pipe, void *vs)
{
struct cell_context *cell = cell_context(pipe);
}
-void
+static void
cell_set_constant_buffer(struct pipe_context *pipe,
uint shader, uint index,
const struct pipe_constant_buffer *buf)
cell->dirty |= CELL_NEW_CONSTANTS;
}
+
+
+void
+cell_init_shader_functions(struct cell_context *cell)
+{
+ cell->pipe.create_fs_state = cell_create_fs_state;
+ cell->pipe.bind_fs_state = cell_bind_fs_state;
+ cell->pipe.delete_fs_state = cell_delete_fs_state;
+
+ cell->pipe.create_vs_state = cell_create_vs_state;
+ cell->pipe.bind_vs_state = cell_bind_vs_state;
+ cell->pipe.delete_vs_state = cell_delete_vs_state;
+
+ cell->pipe.set_constant_buffer = cell_set_constant_buffer;
+}