uint32_t count
= vbo_count_tessellated_primitives(prim->mode, prim->count,
prim->num_instances);
- brw->sol.primitives_generated += count;
if (_mesa_is_xfb_active_and_unpaused(&brw->intel.ctx)) {
/* Update brw->sol.svbi_0_max_index to reflect the amount by which the
* hardware is going to increment SVBI 0 when this drawing operation
(brw->sol.svbi_0_max_index - brw->sol.svbi_0_starting_index) / verts;
uint32_t primitives_written = MIN2 (space_avail, count);
brw->sol.svbi_0_starting_index += verts * primitives_written;
-
- /* And update the TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN query. */
- brw->sol.primitives_written += primitives_written;
}
}
const struct _mesa_index_buffer *ib)
{
struct intel_context *intel = intel_context(ctx);
- struct brw_context *brw = brw_context(ctx);
-
- if (brw->sol.counting_primitives_generated ||
- brw->sol.counting_primitives_written) {
- /* Counting primitives generated in hardware is not currently
- * supported, so take the software path. We need to investigate
- * the *_PRIMITIVES_COUNT registers to allow this to be handled
- * entirely in hardware.
- */
- return false;
- }
/* Otherwise Haswell can do it all. */
if (intel->is_haswell)
}
break;
- case GL_PRIMITIVES_GENERATED:
- case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN:
- /* We don't actually query the hardware for this value, so query->bo
- * should always be NULL and execution should never reach here.
- */
- assert(!"Unreachable");
- break;
-
default:
assert(!"Unrecognized query target in brw_queryobj_get_results()");
break;
brw->state.dirty.brw |= BRW_NEW_STATS_WM;
break;
- case GL_PRIMITIVES_GENERATED:
- /* We don't actually query the hardware for this value; we keep track of
- * it a software counter. So just reset the counter.
- */
- brw->sol.primitives_generated = 0;
- brw->sol.counting_primitives_generated = true;
- break;
-
- case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN:
- /* We don't actually query the hardware for this value; we keep track of
- * it a software counter. So just reset the counter.
- */
- brw->sol.primitives_written = 0;
- brw->sol.counting_primitives_written = true;
- break;
-
default:
assert(!"Unrecognized query target in brw_begin_query()");
break;
brw->state.dirty.brw |= BRW_NEW_STATS_WM;
break;
- case GL_PRIMITIVES_GENERATED:
- /* We don't actually query the hardware for this value; we keep track of
- * it in a software counter. So just read the counter and store it in
- * the query object.
- */
- query->Base.Result = brw->sol.primitives_generated;
- brw->sol.counting_primitives_generated = false;
-
- /* And set query->bo to NULL so that this query won't try to wait
- * for any rendering to complete.
- */
- query->bo = NULL;
- break;
-
- case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN:
- /* We don't actually query the hardware for this value; we keep track of
- * it in a software counter. So just read the counter and store it in
- * the query object.
- */
- query->Base.Result = brw->sol.primitives_written;
- brw->sol.counting_primitives_written = false;
-
- /* And set query->bo to NULL so that this query won't try to wait
- * for any rendering to complete.
- */
- query->bo = NULL;
- break;
-
default:
assert(!"Unrecognized query target in brw_end_query()");
break;