void
-__indirect_glGetCompressedTexImageARB( GLenum target, GLint level,
- GLvoid * img )
+__indirect_glGetCompressedTexImageARB(GLenum target, GLint level,
+ GLvoid * img)
{
- __GLX_SINGLE_DECLARE_VARIABLES();
- xGLXGetTexImageReply reply;
- size_t image_bytes;
-
- __GLX_SINGLE_LOAD_VARIABLES();
- __GLX_SINGLE_BEGIN( X_GLsop_GetCompressedTexImage, 8 );
- __GLX_SINGLE_PUT_LONG( 0, target );
- __GLX_SINGLE_PUT_LONG( 4, level );
- __GLX_SINGLE_READ_XREPLY();
-
- image_bytes = reply.width;
- assert( image_bytes <= ((4 * reply.length) - 0) );
- assert( image_bytes >= ((4 * reply.length) - 3) );
-
- if ( image_bytes != 0 ) {
- _XRead( dpy, (char *) img, image_bytes );
- if ( image_bytes < (4 * reply.length) ) {
- _XEatData( dpy, (4 * reply.length) - image_bytes );
- }
- }
-
- __GLX_SINGLE_END();
+ __GLX_SINGLE_DECLARE_VARIABLES();
+ xGLXGetTexImageReply reply;
+ size_t image_bytes;
+
+ __GLX_SINGLE_LOAD_VARIABLES();
+ __GLX_SINGLE_BEGIN(X_GLsop_GetCompressedTexImage, 8);
+ __GLX_SINGLE_PUT_LONG(0, target);
+ __GLX_SINGLE_PUT_LONG(4, level);
+ __GLX_SINGLE_READ_XREPLY();
+
+ image_bytes = reply.width;
+ assert(image_bytes <= ((4 * reply.length) - 0));
+ assert(image_bytes >= ((4 * reply.length) - 3));
+
+ if (image_bytes != 0) {
+ _XRead(dpy, (char *) img, image_bytes);
+ if (image_bytes < (4 * reply.length)) {
+ _XEatData(dpy, (4 * reply.length) - image_bytes);
+ }
+ }
+
+ __GLX_SINGLE_END();
}
* \c glCompressedTexImage2D.
*/
static void
-CompressedTexImage1D2D( GLenum target, GLint level,
- GLenum internal_format,
- GLsizei width, GLsizei height,
- GLint border, GLsizei image_size,
- const GLvoid *data, CARD32 rop )
+CompressedTexImage1D2D(GLenum target, GLint level,
+ GLenum internal_format,
+ GLsizei width, GLsizei height,
+ GLint border, GLsizei image_size,
+ const GLvoid * data, CARD32 rop)
{
- __GLX_DECLARE_VARIABLES();
-
- __GLX_LOAD_VARIABLES();
- if ( gc->currentDpy == NULL ) {
- return;
- }
-
- if ( (target == GL_PROXY_TEXTURE_1D)
- || (target == GL_PROXY_TEXTURE_2D)
- || (target == GL_PROXY_TEXTURE_CUBE_MAP) ) {
- compsize = 0;
- }
- else {
- compsize = image_size;
- }
-
- cmdlen = __GLX_PAD( __GLX_COMPRESSED_TEXIMAGE_CMD_HDR_SIZE
- + compsize );
- if ( cmdlen <= gc->maxSmallRenderCommandSize ) {
- __GLX_BEGIN_VARIABLE( rop, cmdlen );
- __GLX_PUT_LONG( 4, target );
- __GLX_PUT_LONG( 8, level );
- __GLX_PUT_LONG( 12, internal_format );
- __GLX_PUT_LONG( 16, width );
- __GLX_PUT_LONG( 20, height );
- __GLX_PUT_LONG( 24, border );
- __GLX_PUT_LONG( 28, image_size );
- if ( compsize != 0 ) {
- __GLX_PUT_CHAR_ARRAY( __GLX_COMPRESSED_TEXIMAGE_CMD_HDR_SIZE,
- data, image_size );
- }
- __GLX_END( cmdlen );
- }
- else {
- assert( compsize != 0 );
-
- __GLX_BEGIN_VARIABLE_LARGE( rop, cmdlen + 4 );
- __GLX_PUT_LONG( 8, target );
- __GLX_PUT_LONG( 12, level );
- __GLX_PUT_LONG( 16, internal_format );
- __GLX_PUT_LONG( 20, width );
- __GLX_PUT_LONG( 24, height );
- __GLX_PUT_LONG( 28, border );
- __GLX_PUT_LONG( 32, image_size );
- __glXSendLargeCommand( gc, gc->pc,
- __GLX_COMPRESSED_TEXIMAGE_CMD_HDR_SIZE + 4,
- data, image_size );
- }
+ __GLX_DECLARE_VARIABLES();
+
+ __GLX_LOAD_VARIABLES();
+ if (gc->currentDpy == NULL) {
+ return;
+ }
+
+ if ((target == GL_PROXY_TEXTURE_1D)
+ || (target == GL_PROXY_TEXTURE_2D)
+ || (target == GL_PROXY_TEXTURE_CUBE_MAP)) {
+ compsize = 0;
+ }
+ else {
+ compsize = image_size;
+ }
+
+ cmdlen = __GLX_PAD(__GLX_COMPRESSED_TEXIMAGE_CMD_HDR_SIZE + compsize);
+ if (cmdlen <= gc->maxSmallRenderCommandSize) {
+ __GLX_BEGIN_VARIABLE(rop, cmdlen);
+ __GLX_PUT_LONG(4, target);
+ __GLX_PUT_LONG(8, level);
+ __GLX_PUT_LONG(12, internal_format);
+ __GLX_PUT_LONG(16, width);
+ __GLX_PUT_LONG(20, height);
+ __GLX_PUT_LONG(24, border);
+ __GLX_PUT_LONG(28, image_size);
+ if (compsize != 0) {
+ __GLX_PUT_CHAR_ARRAY(__GLX_COMPRESSED_TEXIMAGE_CMD_HDR_SIZE,
+ data, image_size);
+ }
+ __GLX_END(cmdlen);
+ }
+ else {
+ assert(compsize != 0);
+
+ __GLX_BEGIN_VARIABLE_LARGE(rop, cmdlen + 4);
+ __GLX_PUT_LONG(8, target);
+ __GLX_PUT_LONG(12, level);
+ __GLX_PUT_LONG(16, internal_format);
+ __GLX_PUT_LONG(20, width);
+ __GLX_PUT_LONG(24, height);
+ __GLX_PUT_LONG(28, border);
+ __GLX_PUT_LONG(32, image_size);
+ __glXSendLargeCommand(gc, gc->pc,
+ __GLX_COMPRESSED_TEXIMAGE_CMD_HDR_SIZE + 4,
+ data, image_size);
+ }
}
* \c glCompressedTexSubImage2D.
*/
static void
-CompressedTexSubImage1D2D( GLenum target, GLint level,
- GLsizei xoffset, GLsizei yoffset,
- GLsizei width, GLsizei height,
- GLenum format, GLsizei image_size,
- const GLvoid *data, CARD32 rop )
+CompressedTexSubImage1D2D(GLenum target, GLint level,
+ GLsizei xoffset, GLsizei yoffset,
+ GLsizei width, GLsizei height,
+ GLenum format, GLsizei image_size,
+ const GLvoid * data, CARD32 rop)
{
- __GLX_DECLARE_VARIABLES();
-
- __GLX_LOAD_VARIABLES();
- if ( gc->currentDpy == NULL ) {
- return;
- }
-
- if ( target == GL_PROXY_TEXTURE_3D ) {
- compsize = 0;
- }
- else {
- compsize = image_size;
- }
-
- cmdlen = __GLX_PAD( __GLX_COMPRESSED_TEXSUBIMAGE_CMD_HDR_SIZE
- + compsize );
- if ( cmdlen <= gc->maxSmallRenderCommandSize ) {
- __GLX_BEGIN_VARIABLE( rop, cmdlen );
- __GLX_PUT_LONG( 4, target );
- __GLX_PUT_LONG( 8, level );
- __GLX_PUT_LONG( 12, xoffset );
- __GLX_PUT_LONG( 16, yoffset );
- __GLX_PUT_LONG( 20, width );
- __GLX_PUT_LONG( 24, height );
- __GLX_PUT_LONG( 28, format );
- __GLX_PUT_LONG( 32, image_size );
- if ( compsize != 0 ) {
- __GLX_PUT_CHAR_ARRAY( __GLX_COMPRESSED_TEXSUBIMAGE_CMD_HDR_SIZE,
- data, image_size );
- }
- __GLX_END( cmdlen );
- }
- else {
- assert( compsize != 0 );
-
- __GLX_BEGIN_VARIABLE_LARGE( rop, cmdlen + 4 );
- __GLX_PUT_LONG( 8, target );
- __GLX_PUT_LONG( 12, level );
- __GLX_PUT_LONG( 16, xoffset );
- __GLX_PUT_LONG( 20, yoffset );
- __GLX_PUT_LONG( 24, width );
- __GLX_PUT_LONG( 28, height );
- __GLX_PUT_LONG( 32, format );
- __GLX_PUT_LONG( 36, image_size );
- __glXSendLargeCommand( gc, gc->pc,
- __GLX_COMPRESSED_TEXSUBIMAGE_CMD_HDR_SIZE + 4,
- data, image_size );
- }
+ __GLX_DECLARE_VARIABLES();
+
+ __GLX_LOAD_VARIABLES();
+ if (gc->currentDpy == NULL) {
+ return;
+ }
+
+ if (target == GL_PROXY_TEXTURE_3D) {
+ compsize = 0;
+ }
+ else {
+ compsize = image_size;
+ }
+
+ cmdlen = __GLX_PAD(__GLX_COMPRESSED_TEXSUBIMAGE_CMD_HDR_SIZE + compsize);
+ if (cmdlen <= gc->maxSmallRenderCommandSize) {
+ __GLX_BEGIN_VARIABLE(rop, cmdlen);
+ __GLX_PUT_LONG(4, target);
+ __GLX_PUT_LONG(8, level);
+ __GLX_PUT_LONG(12, xoffset);
+ __GLX_PUT_LONG(16, yoffset);
+ __GLX_PUT_LONG(20, width);
+ __GLX_PUT_LONG(24, height);
+ __GLX_PUT_LONG(28, format);
+ __GLX_PUT_LONG(32, image_size);
+ if (compsize != 0) {
+ __GLX_PUT_CHAR_ARRAY(__GLX_COMPRESSED_TEXSUBIMAGE_CMD_HDR_SIZE,
+ data, image_size);
+ }
+ __GLX_END(cmdlen);
+ }
+ else {
+ assert(compsize != 0);
+
+ __GLX_BEGIN_VARIABLE_LARGE(rop, cmdlen + 4);
+ __GLX_PUT_LONG(8, target);
+ __GLX_PUT_LONG(12, level);
+ __GLX_PUT_LONG(16, xoffset);
+ __GLX_PUT_LONG(20, yoffset);
+ __GLX_PUT_LONG(24, width);
+ __GLX_PUT_LONG(28, height);
+ __GLX_PUT_LONG(32, format);
+ __GLX_PUT_LONG(36, image_size);
+ __glXSendLargeCommand(gc, gc->pc,
+ __GLX_COMPRESSED_TEXSUBIMAGE_CMD_HDR_SIZE + 4,
+ data, image_size);
+ }
}
void
-__indirect_glCompressedTexImage1DARB( GLenum target, GLint level,
- GLenum internal_format, GLsizei width,
- GLint border, GLsizei image_size,
- const GLvoid *data )
+__indirect_glCompressedTexImage1DARB(GLenum target, GLint level,
+ GLenum internal_format, GLsizei width,
+ GLint border, GLsizei image_size,
+ const GLvoid * data)
{
- CompressedTexImage1D2D( target, level, internal_format, width, 0,
- border, image_size, data,
- X_GLrop_CompressedTexImage1D );
+ CompressedTexImage1D2D(target, level, internal_format, width, 0,
+ border, image_size, data,
+ X_GLrop_CompressedTexImage1D);
}
void
-__indirect_glCompressedTexImage2DARB( GLenum target, GLint level,
- GLenum internal_format,
- GLsizei width, GLsizei height,
- GLint border, GLsizei image_size,
- const GLvoid *data )
+__indirect_glCompressedTexImage2DARB(GLenum target, GLint level,
+ GLenum internal_format,
+ GLsizei width, GLsizei height,
+ GLint border, GLsizei image_size,
+ const GLvoid * data)
{
- CompressedTexImage1D2D( target, level, internal_format, width, height,
- border, image_size, data,
- X_GLrop_CompressedTexImage2D );
+ CompressedTexImage1D2D(target, level, internal_format, width, height,
+ border, image_size, data,
+ X_GLrop_CompressedTexImage2D);
}
void
-__indirect_glCompressedTexImage3DARB( GLenum target, GLint level,
- GLenum internal_format,
- GLsizei width, GLsizei height, GLsizei depth,
- GLint border, GLsizei image_size,
- const GLvoid *data )
+__indirect_glCompressedTexImage3DARB(GLenum target, GLint level,
+ GLenum internal_format,
+ GLsizei width, GLsizei height,
+ GLsizei depth, GLint border,
+ GLsizei image_size, const GLvoid * data)
{
- __GLX_DECLARE_VARIABLES();
-
- __GLX_LOAD_VARIABLES();
- if ( gc->currentDpy == NULL ) {
- return;
- }
-
- cmdlen = __GLX_PAD( __GLX_COMPRESSED_TEXIMAGE_3D_CMD_HDR_SIZE
- + image_size );
- if ( cmdlen <= gc->maxSmallRenderCommandSize ) {
- __GLX_BEGIN_VARIABLE( X_GLrop_CompressedTexImage3D, cmdlen );
- __GLX_PUT_LONG( 4, target );
- __GLX_PUT_LONG( 8, level );
- __GLX_PUT_LONG( 12, internal_format );
- __GLX_PUT_LONG( 16, width );
- __GLX_PUT_LONG( 20, height );
- __GLX_PUT_LONG( 24, depth );
- __GLX_PUT_LONG( 28, border );
- __GLX_PUT_LONG( 32, image_size );
- if ( image_size != 0 ) {
- __GLX_PUT_CHAR_ARRAY( __GLX_COMPRESSED_TEXIMAGE_3D_CMD_HDR_SIZE,
- data, image_size );
- }
- __GLX_END( cmdlen );
- }
- else {
- __GLX_BEGIN_VARIABLE_LARGE( X_GLrop_CompressedTexImage3D,
- cmdlen + 4 );
- __GLX_PUT_LONG( 8, target );
- __GLX_PUT_LONG( 12, level );
- __GLX_PUT_LONG( 16, internal_format );
- __GLX_PUT_LONG( 20, width );
- __GLX_PUT_LONG( 24, height );
- __GLX_PUT_LONG( 28, depth );
- __GLX_PUT_LONG( 32, border );
- __GLX_PUT_LONG( 36, image_size );
- __glXSendLargeCommand( gc, gc->pc,
- __GLX_COMPRESSED_TEXIMAGE_3D_CMD_HDR_SIZE + 4,
- data, image_size );
- }
+ __GLX_DECLARE_VARIABLES();
+
+ __GLX_LOAD_VARIABLES();
+ if (gc->currentDpy == NULL) {
+ return;
+ }
+
+ cmdlen = __GLX_PAD(__GLX_COMPRESSED_TEXIMAGE_3D_CMD_HDR_SIZE + image_size);
+ if (cmdlen <= gc->maxSmallRenderCommandSize) {
+ __GLX_BEGIN_VARIABLE(X_GLrop_CompressedTexImage3D, cmdlen);
+ __GLX_PUT_LONG(4, target);
+ __GLX_PUT_LONG(8, level);
+ __GLX_PUT_LONG(12, internal_format);
+ __GLX_PUT_LONG(16, width);
+ __GLX_PUT_LONG(20, height);
+ __GLX_PUT_LONG(24, depth);
+ __GLX_PUT_LONG(28, border);
+ __GLX_PUT_LONG(32, image_size);
+ if (image_size != 0) {
+ __GLX_PUT_CHAR_ARRAY(__GLX_COMPRESSED_TEXIMAGE_3D_CMD_HDR_SIZE,
+ data, image_size);
+ }
+ __GLX_END(cmdlen);
+ }
+ else {
+ __GLX_BEGIN_VARIABLE_LARGE(X_GLrop_CompressedTexImage3D, cmdlen + 4);
+ __GLX_PUT_LONG(8, target);
+ __GLX_PUT_LONG(12, level);
+ __GLX_PUT_LONG(16, internal_format);
+ __GLX_PUT_LONG(20, width);
+ __GLX_PUT_LONG(24, height);
+ __GLX_PUT_LONG(28, depth);
+ __GLX_PUT_LONG(32, border);
+ __GLX_PUT_LONG(36, image_size);
+ __glXSendLargeCommand(gc, gc->pc,
+ __GLX_COMPRESSED_TEXIMAGE_3D_CMD_HDR_SIZE + 4,
+ data, image_size);
+ }
}
void
-__indirect_glCompressedTexSubImage1DARB( GLenum target, GLint level,
- GLint xoffset,
- GLsizei width,
- GLenum format, GLsizei image_size,
- const GLvoid *data )
+__indirect_glCompressedTexSubImage1DARB(GLenum target, GLint level,
+ GLint xoffset,
+ GLsizei width,
+ GLenum format, GLsizei image_size,
+ const GLvoid * data)
{
- CompressedTexSubImage1D2D( target, level, xoffset, 0, width, 0,
- format, image_size, data,
- X_GLrop_CompressedTexSubImage1D );
+ CompressedTexSubImage1D2D(target, level, xoffset, 0, width, 0,
+ format, image_size, data,
+ X_GLrop_CompressedTexSubImage1D);
}
void
-__indirect_glCompressedTexSubImage2DARB( GLenum target, GLint level,
- GLint xoffset, GLint yoffset,
- GLsizei width, GLsizei height,
- GLenum format, GLsizei image_size,
- const GLvoid *data )
+__indirect_glCompressedTexSubImage2DARB(GLenum target, GLint level,
+ GLint xoffset, GLint yoffset,
+ GLsizei width, GLsizei height,
+ GLenum format, GLsizei image_size,
+ const GLvoid * data)
{
- CompressedTexSubImage1D2D( target, level, xoffset, yoffset, width, height,
- format, image_size, data,
- X_GLrop_CompressedTexSubImage2D );
+ CompressedTexSubImage1D2D(target, level, xoffset, yoffset, width, height,
+ format, image_size, data,
+ X_GLrop_CompressedTexSubImage2D);
}
void
-__indirect_glCompressedTexSubImage3DARB( GLenum target, GLint level,
- GLint xoffset, GLint yoffset, GLint zoffset,
- GLsizei width, GLsizei height, GLsizei depth,
- GLenum format, GLsizei image_size,
- const GLvoid *data )
+__indirect_glCompressedTexSubImage3DARB(GLenum target, GLint level,
+ GLint xoffset, GLint yoffset,
+ GLint zoffset, GLsizei width,
+ GLsizei height, GLsizei depth,
+ GLenum format, GLsizei image_size,
+ const GLvoid * data)
{
- __GLX_DECLARE_VARIABLES();
-
- __GLX_LOAD_VARIABLES();
- if ( gc->currentDpy == NULL ) {
- return;
- }
-
- cmdlen = __GLX_PAD( __GLX_COMPRESSED_TEXSUBIMAGE_3D_CMD_HDR_SIZE
- + image_size );
- if ( cmdlen <= gc->maxSmallRenderCommandSize ) {
- __GLX_BEGIN_VARIABLE( X_GLrop_CompressedTexSubImage3D, cmdlen );
- __GLX_PUT_LONG( 4, target );
- __GLX_PUT_LONG( 8, level );
- __GLX_PUT_LONG( 12, xoffset );
- __GLX_PUT_LONG( 16, yoffset );
- __GLX_PUT_LONG( 20, zoffset );
- __GLX_PUT_LONG( 24, width );
- __GLX_PUT_LONG( 28, height );
- __GLX_PUT_LONG( 32, depth );
- __GLX_PUT_LONG( 36, format );
- __GLX_PUT_LONG( 40, image_size );
- if ( image_size != 0 ) {
- __GLX_PUT_CHAR_ARRAY( __GLX_COMPRESSED_TEXSUBIMAGE_3D_CMD_HDR_SIZE,
- data, image_size );
- }
- __GLX_END( cmdlen );
- }
- else {
- __GLX_BEGIN_VARIABLE_LARGE( X_GLrop_CompressedTexSubImage3D,
- cmdlen + 4 );
- __GLX_PUT_LONG( 8, target );
- __GLX_PUT_LONG( 12, level );
- __GLX_PUT_LONG( 16, xoffset );
- __GLX_PUT_LONG( 20, yoffset );
- __GLX_PUT_LONG( 24, zoffset );
- __GLX_PUT_LONG( 28, width );
- __GLX_PUT_LONG( 32, height );
- __GLX_PUT_LONG( 36, depth );
- __GLX_PUT_LONG( 40, format );
- __GLX_PUT_LONG( 44, image_size );
- __glXSendLargeCommand( gc, gc->pc,
- __GLX_COMPRESSED_TEXSUBIMAGE_3D_CMD_HDR_SIZE + 4,
- data, image_size );
- }
+ __GLX_DECLARE_VARIABLES();
+
+ __GLX_LOAD_VARIABLES();
+ if (gc->currentDpy == NULL) {
+ return;
+ }
+
+ cmdlen = __GLX_PAD(__GLX_COMPRESSED_TEXSUBIMAGE_3D_CMD_HDR_SIZE
+ + image_size);
+ if (cmdlen <= gc->maxSmallRenderCommandSize) {
+ __GLX_BEGIN_VARIABLE(X_GLrop_CompressedTexSubImage3D, cmdlen);
+ __GLX_PUT_LONG(4, target);
+ __GLX_PUT_LONG(8, level);
+ __GLX_PUT_LONG(12, xoffset);
+ __GLX_PUT_LONG(16, yoffset);
+ __GLX_PUT_LONG(20, zoffset);
+ __GLX_PUT_LONG(24, width);
+ __GLX_PUT_LONG(28, height);
+ __GLX_PUT_LONG(32, depth);
+ __GLX_PUT_LONG(36, format);
+ __GLX_PUT_LONG(40, image_size);
+ if (image_size != 0) {
+ __GLX_PUT_CHAR_ARRAY(__GLX_COMPRESSED_TEXSUBIMAGE_3D_CMD_HDR_SIZE,
+ data, image_size);
+ }
+ __GLX_END(cmdlen);
+ }
+ else {
+ __GLX_BEGIN_VARIABLE_LARGE(X_GLrop_CompressedTexSubImage3D, cmdlen + 4);
+ __GLX_PUT_LONG(8, target);
+ __GLX_PUT_LONG(12, level);
+ __GLX_PUT_LONG(16, xoffset);
+ __GLX_PUT_LONG(20, yoffset);
+ __GLX_PUT_LONG(24, zoffset);
+ __GLX_PUT_LONG(28, width);
+ __GLX_PUT_LONG(32, height);
+ __GLX_PUT_LONG(36, depth);
+ __GLX_PUT_LONG(40, format);
+ __GLX_PUT_LONG(44, image_size);
+ __glXSendLargeCommand(gc, gc->pc,
+ __GLX_COMPRESSED_TEXSUBIMAGE_3D_CMD_HDR_SIZE + 4,
+ data, image_size);
+ }
}