{
__DRIscreen *psp = NULL;
- /* Bind the drawable to the context */
+ /*
+ ** Assume error checking is done properly in glXMakeCurrent before
+ ** calling driUnbindContext.
+ */
- if (pcp) {
- psp = pcp->driScreenPriv;
- pcp->driDrawablePriv = pdp;
- pcp->driReadablePriv = prp;
- if (pdp) {
- pdp->driContextPriv = pcp;
- dri_get_drawable(pdp);
- }
- if ( prp && pdp != prp ) {
- dri_get_drawable(prp);
- }
+ if (!pcp)
+ return GL_FALSE;
+
+ /* Bind the drawable to the context */
+ psp = pcp->driScreenPriv;
+ pcp->driDrawablePriv = pdp;
+ pcp->driReadablePriv = prp;
+ if (pdp) {
+ pdp->driContextPriv = pcp;
+ dri_get_drawable(pdp);
+ }
+ if (prp && pdp != prp) {
+ dri_get_drawable(prp);
}
/*
** initialize the drawable information if has not been done before.
*/
- assert(psp);
if (!psp->dri2.enabled) {
if (pdp && !pdp->pStamp) {
DRM_SPINLOCK(&psp->pSAREA->drawable_lock, psp->drawLockID);
}
/* Call device-specific MakeCurrent */
-
return (*psp->DriverAPI.MakeCurrent)(pcp, pdp, prp);
}