nir: gather which images are buffers
authorMarek Olšák <marek.olsak@amd.com>
Thu, 21 May 2020 09:13:01 +0000 (05:13 -0400)
committerMarge Bot <eric+marge@anholt.net>
Tue, 2 Jun 2020 20:47:49 +0000 (20:47 +0000)
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5209>

src/compiler/nir/nir_gather_info.c
src/compiler/shader_info.h

index df422ea21f3e3a117094ff06875a17b040fa2239..5a2f8cfc06aa96f0a8dcd3853d4762a7b991babc 100644 (file)
@@ -597,6 +597,7 @@ nir_shader_gather_info(nir_shader *shader, nir_function_impl *entrypoint)
 {
    shader->info.num_textures = 0;
    shader->info.num_images = 0;
+   shader->info.image_buffers = 0;
    shader->info.last_msaa_image = -1;
 
    nir_foreach_variable(var, &shader->uniforms) {
@@ -608,7 +609,17 @@ nir_shader_gather_info(nir_shader *shader, nir_function_impl *entrypoint)
          continue;
 
       shader->info.num_textures += glsl_type_get_sampler_count(var->type);
-      shader->info.num_images += glsl_type_get_image_count(var->type);
+
+      unsigned num_image_slots = glsl_type_get_image_count(var->type);
+      if (num_image_slots) {
+         const struct glsl_type *image_type = glsl_without_array(var->type);
+
+         if (glsl_get_sampler_dim(image_type) == GLSL_SAMPLER_DIM_BUF) {
+            shader->info.image_buffers |=
+               BITFIELD_RANGE(shader->info.num_images, num_image_slots);
+         }
+         shader->info.num_images += num_image_slots;
+      }
 
       /* Assuming image slots don't have holes (e.g. OpenGL) */
       if (glsl_type_is_image(var->type) &&
index 2ad86fe0493ee4d0d13e229d6d2c8f590b44d83d..6537008af935221a527d0e4907760a2f62a429f8 100644 (file)
@@ -152,6 +152,8 @@ typedef struct shader_info {
 
    /** Bitfield of which images are used */
    uint32_t images_used;
+   /** Bitfield of which images are buffers. */
+   uint32_t image_buffers;
 
    /* SPV_KHR_float_controls: execution mode for floating point ops */
    uint16_t float_controls_execution_mode;