return 0;
}
+static unsigned
+get_max_samples_for_formats_advanced(struct pipe_screen *screen,
+ unsigned num_formats,
+ const enum pipe_format *formats,
+ unsigned max_samples,
+ unsigned num_storage_samples,
+ unsigned bind)
+{
+ unsigned i, f;
+
+ for (i = max_samples; i > 0; --i) {
+ for (f = 0; f < num_formats; f++) {
+ if (screen->is_format_supported(screen, formats[f], PIPE_TEXTURE_2D,
+ i, num_storage_samples, bind)) {
+ return i;
+ }
+ }
+ }
+ return 0;
+}
/**
* Use pipe_screen::get_param() to query PIPE_CAP_ values to determine
{ o(EXT_transform_feedback), PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS },
{ o(EXT_window_rectangles), PIPE_CAP_MAX_WINDOW_RECTANGLES },
+ { o(AMD_framebuffer_multisample_advanced), PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS },
{ o(AMD_pinned_memory), PIPE_CAP_RESOURCE_FROM_USER_MEMORY },
{ o(ATI_meminfo), PIPE_CAP_QUERY_MEMORY_INFO },
{ o(AMD_seamless_cubemap_per_texture), PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE },
get_max_samples_for_formats(screen, ARRAY_SIZE(void_formats),
void_formats, 32,
PIPE_BIND_RENDER_TARGET);
+
+ if (extensions->AMD_framebuffer_multisample_advanced) {
+ /* AMD_framebuffer_multisample_advanced */
+ /* This can be greater than storage samples. */
+ consts->MaxColorFramebufferSamples =
+ get_max_samples_for_formats_advanced(screen,
+ ARRAY_SIZE(color_formats),
+ color_formats, 16,
+ consts->MaxSamples,
+ PIPE_BIND_RENDER_TARGET);
+
+ /* If the driver supports N color samples, it means it supports
+ * N samples and N storage samples. N samples >= N storage
+ * samples.
+ */
+ consts->MaxColorFramebufferStorageSamples = consts->MaxSamples;
+ consts->MaxDepthStencilFramebufferSamples =
+ consts->MaxDepthTextureSamples;
+
+ assert(consts->MaxColorFramebufferSamples >=
+ consts->MaxDepthStencilFramebufferSamples);
+ assert(consts->MaxDepthStencilFramebufferSamples >=
+ consts->MaxColorFramebufferStorageSamples);
+
+ consts->NumSupportedMultisampleModes = 0;
+
+ unsigned depth_samples_supported = 0;
+
+ for (unsigned samples = 2;
+ samples <= consts->MaxDepthStencilFramebufferSamples;
+ samples++) {
+ if (screen->is_format_supported(screen, PIPE_FORMAT_Z32_FLOAT,
+ PIPE_TEXTURE_2D, samples, samples,
+ PIPE_BIND_DEPTH_STENCIL))
+ depth_samples_supported |= 1 << samples;
+ }
+
+ for (unsigned samples = 2;
+ samples <= consts->MaxColorFramebufferSamples;
+ samples++) {
+ for (unsigned depth_samples = 2;
+ depth_samples <= samples; depth_samples++) {
+ if (!(depth_samples_supported & (1 << depth_samples)))
+ continue;
+
+ for (unsigned storage_samples = 2;
+ storage_samples <= depth_samples; storage_samples++) {
+ if (screen->is_format_supported(screen,
+ PIPE_FORMAT_R8G8B8A8_UNORM,
+ PIPE_TEXTURE_2D,
+ samples,
+ storage_samples,
+ PIPE_BIND_RENDER_TARGET)) {
+ unsigned i = consts->NumSupportedMultisampleModes;
+
+ assert(i < ARRAY_SIZE(consts->SupportedMultisampleModes));
+ consts->SupportedMultisampleModes[i].NumColorSamples =
+ samples;
+ consts->SupportedMultisampleModes[i].NumColorStorageSamples =
+ storage_samples;
+ consts->SupportedMultisampleModes[i].NumDepthStencilSamples =
+ depth_samples;
+ consts->NumSupportedMultisampleModes++;
+ }
+ }
+ }
+ }
+ }
}
if (consts->MaxSamples >= 2) {