src/cpu/base.cc:
Move clock phase drift code to the base CPU so that any CPU model can use it.
src/cpu/base.hh:
Added two functions to help get the next cycle the CPU should be scheduled.
src/cpu/simple/atomic.cc:
src/cpu/simple/timing.cc:
Use the function now in BaseCPU.
--HG--
extra : convert_revision :
444494b66ffc85fc473c23f57683c5f9458ad80c
#endif
}
+Tick
+BaseCPU::nextCycle()
+{
+ Tick next_tick = curTick + clock - 1;
+ next_tick -= (next_tick % clock);
+ return next_tick;
+}
+
+Tick
+BaseCPU::nextCycle(Tick begin_tick)
+{
+ Tick next_tick = begin_tick;
+
+ while (next_tick < curTick)
+ next_tick += clock;
+
+ next_tick -= (next_tick % clock);
+ assert(next_tick >= curTick);
+ return next_tick;
+}
void
BaseCPU::registerThreadContexts()
inline Tick cycles(int numCycles) const { return clock * numCycles; }
inline Tick curCycle() const { return curTick / clock; }
+ /** The next cycle the CPU should be scheduled, given a cache
+ * access or quiesce event returning on this cycle. This function
+ * may return curTick if the CPU should run on the current cycle.
+ */
+ Tick nextCycle();
+
+ /** The next cycle the CPU should be scheduled, given a cache
+ * access or quiesce event returning on the given Tick. This
+ * function may return curTick if the CPU should run on the
+ * current cycle.
+ * @param begin_tick The tick that the event is completing on.
+ */
+ Tick nextCycle(Tick begin_tick);
+
#if FULL_SYSTEM
protected:
uint64_t interrupts[TheISA::NumInterruptLevels];
changeState(SimObject::Running);
if (thread->status() == ThreadContext::Active) {
if (!tickEvent.scheduled()) {
- Tick nextTick = curTick + cycles(1) - 1;
- nextTick -= (nextTick % (cycles(1)));
- tickEvent.schedule(nextTick);
+ tickEvent.schedule(nextCycle());
}
}
}
ThreadContext *tc = threadContexts[i];
if (tc->status() == ThreadContext::Active && _status != Running) {
_status = Running;
- Tick nextTick = curTick + cycles(1) - 1;
- nextTick -= (nextTick % (cycles(1)));
- tickEvent.schedule(nextTick);
+ tickEvent.schedule(nextCycle());
break;
}
}
notIdleFraction++;
//Make sure ticks are still on multiples of cycles
- Tick nextTick = curTick + cycles(delay + 1) - 1;
- nextTick -= (nextTick % (cycles(1)));
- tickEvent.schedule(nextTick);
+ tickEvent.schedule(nextCycle(curTick + cycles(delay)));
_status = Running;
}
{
if (pkt->isResponse()) {
// delay processing of returned data until next CPU clock edge
- Tick time = pkt->req->getTime();
- while (time < curTick)
- time += lat;
+ Tick mem_time = pkt->req->getTime();
+ Tick next_tick = cpu->nextCycle(mem_time);
- if (time == curTick)
+ if (next_tick == curTick)
cpu->completeIfetch(pkt);
else
- tickEvent.schedule(pkt, time);
+ tickEvent.schedule(pkt, next_tick);
return true;
}
{
if (pkt->isResponse()) {
// delay processing of returned data until next CPU clock edge
- Tick time = pkt->req->getTime();
- while (time < curTick)
- time += lat;
+ Tick mem_time = pkt->req->getTime();
+ Tick next_tick = cpu->nextCycle(mem_time);
- if (time == curTick)
+ if (next_tick == curTick)
cpu->completeDataAccess(pkt);
else
- tickEvent.schedule(pkt, time);
+ tickEvent.schedule(pkt, next_tick);
return true;
}