docs: Clarify that ARB_tessellation_shader is only done on i965/gen8+.
authorKenneth Graunke <kenneth@whitecape.org>
Wed, 23 Dec 2015 04:14:35 +0000 (20:14 -0800)
committerKenneth Graunke <kenneth@whitecape.org>
Wed, 23 Dec 2015 04:14:35 +0000 (20:14 -0800)
Requested by kisak on IRC.

docs/GL3.txt

index f12e0ba8d297a99ec364c3f04a9dcce5eb7940fd..58aace9a13c986bcc3cfe77a093d5431e69a8db7 100644 (file)
@@ -112,7 +112,7 @@ GL 4.0, GLSL 4.00 --- all DONE: nvc0, r600, radeonsi
   GL_ARB_gpu_shader_fp64                               DONE (llvmpipe, softpipe)
   GL_ARB_sample_shading                                DONE (i965, nv50)
   GL_ARB_shader_subroutine                             DONE (i965, nv50, llvmpipe, softpipe)
-  GL_ARB_tessellation_shader                           DONE (i965)
+  GL_ARB_tessellation_shader                           DONE (i965/gen8+)
   GL_ARB_texture_buffer_object_rgb32                   DONE (i965, llvmpipe, softpipe)
   GL_ARB_texture_cube_map_array                        DONE (i965, nv50, llvmpipe, softpipe)
   GL_ARB_texture_gather                                DONE (i965, nv50, llvmpipe, softpipe)