-/* $Id: varray.c,v 1.15 1999/11/12 04:57:05 kendallb Exp $ */
+/* $Id: varray.c,v 1.16 1999/11/18 23:56:04 brianp Exp $ */
/*
* Mesa 3-D graphics library
VB->Material = IM->Material;
VB->BoundsPtr = 0;
+ IM->v.Obj.size = ctx->Array.Vertex.Size; /* added by Andree Borrmann */
+
while (remaining > 0) {
GLint vbspace = VB_MAX - VB_START;
GLuint count, n;
/* Transform and render.
*/
gl_run_pipeline( VB );
+ gl_flush_vb( ctx, "DrawArrays" ); /* added by Andree Borrmann */
gl_reset_vb( VB );
ctx->Array.Flag[count] = ctx->Array.Flags;