This unifies the Gen4-5 and Gen6+ line width calculations.
I believe it also fixes a bug - we weren't rounding the line width
to the nearest integer. The GL 4.5 (and GL 2.1) specs "Wide Lines"
section says:
"The actual width of non-antialiased lines is determined by rounding
the supplied width to the nearest integer, then clamping it to the
implementation-dependent maximum non-antialiased line width."
We don't need to care about _NEW_MULTISAMPLE here because multisampling
doesn't exist on Gen4-5, so the state shouldn't change.
Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
#include "brw_context.h"
#include "brw_state.h"
#include "brw_defines.h"
+#include "brw_util.h"
static void upload_sf_unit( struct brw_context *brw )
{
}
/* _NEW_LINE */
- sf->sf6.line_width =
- CLAMP(ctx->Line.Width, 1.0f, ctx->Const.MaxLineWidth) * (1<<1);
+ sf->sf6.line_width = U_FIXED(brw_get_line_width(brw), 1);
sf->sf6.line_endcap_aa_region_width = 1;
if (ctx->Line.SmoothFlag)
sf->sf6.aa_enable = 1;
- else if (sf->sf6.line_width <= 0x2)
- sf->sf6.line_width = 0;
sf->sf6.point_rast_rule = BRW_RASTRULE_UPPER_RIGHT;