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+<meta http-equiv="content-type" content="text/html; charset=utf-8">
+<title>Mesa Release Notes</title>
+<link rel="stylesheet" type="text/css" href="../mesa.css">
+</head>
+<body>
+
+<div class="header">
+<h1>The Mesa 3D Graphics Library</h1>
+</div>
+
+<iframe src="../contents.html"></iframe>
+<div class="content">
+
+<h1>Mesa 19.2.5 Release Notes / 2019-11-20</h1>
+
+<p>
+ Mesa 19.2.5 is a bug fix release which fixes bugs found since the 19.2.4 release.
+</p>
+<p>
+Mesa 19.2.5 implements the OpenGL 4.5 API, but the version reported by
+glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
+glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
+Some drivers don't support all the features required in OpenGL 4.5. OpenGL
+4.5 is <strong>only</strong> available if requested at context creation.
+Compatibility contexts may report a lower version depending on each driver.
+</p>
+<p>
+Mesa 19.2.5 implements the Vulkan 1.1 API, but the version reported by
+the apiVersion property of the VkPhysicalDeviceProperties struct
+depends on the particular driver being used.
+</p>
+
+<h2>SHA256 checksum</h2>
+<pre>
+TBD.
+</pre>
+
+
+<h2>New features</h2>
+
+<ul>
+ <li>None</li>
+</ul>
+
+<h2>Bug fixes</h2>
+
+<ul>
+ <li>HSW. Tropico 6 and SuperTuxKart have shadows flickering</li>
+ <li>glxgears segfaults on POWER / Xvnc</li>
+ <li>Cannot start Civ6 with AMD GPU on Linux</li>
+</ul>
+
+<h2>Changes</h2>
+
+<ul>
+ <p>Ben Crocker (1):</p>
+ <li> llvmpipe: use ppc64le/ppc64 Large code model for JIT-compiled shaders</li>
+ <p></p>
+ <p>Brian Paul (1):</p>
+ <li> Call shmget() with permission 0600 instead of 0777</li>
+ <p></p>
+ <p>Caio Marcelo de Oliveira Filho (1):</p>
+ <li> spirv: Don't leak GS initialization to other stages</li>
+ <p></p>
+ <p>Danylo Piliaiev (1):</p>
+ <li> i965: Unify CC_STATE and BLEND_STATE atoms on Haswell as a workaround</li>
+ <p></p>
+ <p>Dylan Baker (2):</p>
+ <li> docs: Add SHA256 sum for for 19.2.4</li>
+ <li> cherry-ignore: Update for 19.2.4 cycle</li>
+ <p></p>
+ <p>Eric Engestrom (1):</p>
+ <li> egl: fix _EGL_NATIVE_PLATFORM fallback</li>
+ <p></p>
+ <p>Ian Romanick (2):</p>
+ <li> nir/algebraic: Add the ability to mark a replacement as exact</li>
+ <li> nir/algebraic: Mark other comparison exact when removing a == a</li>
+ <p></p>
+ <p>Illia Iorin (1):</p>
+ <li> mesa/main: Ignore filter state for MS texture completeness</li>
+ <p></p>
+ <p>Jason Ekstrand (1):</p>
+ <li> anv: Stop bounds-checking pushed UBOs</li>
+ <p></p>
+ <p>Lepton Wu (1):</p>
+ <li> gallium: dri2: Use index as plane number.</li>
+ <p></p>
+ <p>Lionel Landwerlin (3):</p>
+ <li> anv: invalidate file descriptor of semaphore sync fd at vkQueueSubmit</li>
+ <li> anv: remove list items on batch fini</li>
+ <li> anv/wsi: signal the semaphore in the acquireNextImage</li>
+ <p></p>
+ <p>Marek Olšák (3):</p>
+ <li> st/mesa: fix Sanctuary and Tropics by disabling ARB_gpu_shader5 for them</li>
+ <li> tgsi_to_nir: fix masked out image loads</li>
+ <li> tgsi_to_nir: handle PIPE_FORMAT_NONE in image opcodes</li>
+ <p></p>
+ <p>Paulo Zanoni (1):</p>
+ <li> intel/compiler: fix nir_op_{i,u}*32 on ICL</li>
+ <p></p>
+ <p>Pierre-Eric Pelloux-Prayer (3):</p>
+ <li> radeonsi: disable sdma for gfx10</li>
+ <li> radeonsi: tell the shader disk cache what IR is used</li>
+ <li> radeonsi: fix shader disk cache key</li>
+ <p></p>
+ <p></p>
+</ul>
+
+</div>
+</body>
+</html>