make r128SpanRenderStart/Finish static
authorBrian Paul <brian.paul@tungstengraphics.com>
Mon, 5 Sep 2005 21:09:22 +0000 (21:09 +0000)
committerBrian Paul <brian.paul@tungstengraphics.com>
Mon, 5 Sep 2005 21:09:22 +0000 (21:09 +0000)
src/mesa/drivers/dri/r128/r128_span.c

index d204f4de92c3f5beb70986d1c42bf442841e108b..76f80efb7784653903f90773d27ced960f8bf406 100644 (file)
@@ -261,7 +261,8 @@ do {                                                                        \
 /* FIXME: Add support for hardware stencil buffers.
  */
 
-void r128SpanRenderStart( GLcontext *ctx )
+static void
+r128SpanRenderStart( GLcontext *ctx )
 {
    r128ContextPtr rmesa = R128_CONTEXT(ctx);
    FLUSH_BATCH(rmesa);
@@ -269,7 +270,8 @@ void r128SpanRenderStart( GLcontext *ctx )
    r128WaitForIdleLocked( rmesa );
 }
 
-void r128SpanRenderFinish( GLcontext *ctx )
+static void
+r128SpanRenderFinish( GLcontext *ctx )
 {
    r128ContextPtr rmesa = R128_CONTEXT(ctx);
    _swrast_flush( ctx );