# PROP Intermediate_Dir "Release"\r
# PROP Target_Dir ""\r
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c\r
-# ADD CPP /nologo /W3 /GX /O2 /I "../../../../include" /I "../../../../src/mesa" /I "../../../../src/mesa/glapi" /I "../../../../src/mesa/main" /I "../../../../src/mesa/shader" /I "../../../../src/mesa/shader/slang" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "_DLL" /D "BUILD_GL32" /D "MESA_MINWARN" /YX /FD /Zm1000 /c\r
+# ADD CPP /nologo /W3 /GX /O2 /I "../../../../include" /I "../../../../src/mesa" /I "../../../../src/mesa/glapi" /I "../../../../src/mesa/main" /I "../../../../src/mesa/shader" /I "../../../../src/mesa/shader/slang" /I "../../../../src/mesa/shader/grammar" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "_DLL" /D "BUILD_GL32" /D "MESA_MINWARN" /YX /FD /Zm1000 /c\r
# ADD BASE RSC /l 0x409 /d "NDEBUG"\r
# ADD RSC /l 0x409 /d "NDEBUG"\r
BSC32=bscmake.exe\r
# PROP Intermediate_Dir "Debug"\r
# PROP Target_Dir ""\r
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c\r
-# ADD CPP /nologo /W3 /Gm /GX /Zi /Od /I "../../../../include" /I "../../../../src/mesa" /I "../../../../src/mesa/glapi" /I "../../../../src/mesa/main" /I "../../../../src/mesa/shader" /I "../../../../src/mesa/shader/slang" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "_DLL" /D "BUILD_GL32" /D "MESA_MINWARN" /Fr /FD /GZ /Zm1000 /c\r
+# ADD CPP /nologo /W3 /Gm /GX /Zi /Od /I "../../../../include" /I "../../../../src/mesa" /I "../../../../src/mesa/glapi" /I "../../../../src/mesa/main" /I "../../../../src/mesa/shader" /I "../../../../src/mesa/shader/slang" /I "../../../../src/mesa/shader/grammar" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "_DLL" /D "BUILD_GL32" /D "MESA_MINWARN" /Fr /FD /GZ /Zm1000 /c\r
# ADD BASE RSC /l 0x409 /d "_DEBUG"\r
# ADD RSC /l 0x409 /d "_DEBUG"\r
BSC32=bscmake.exe\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=..\..\..\..\src\mesa\shader\grammar.c\r
+SOURCE=..\..\..\..\src\mesa\shader\grammar\grammar.c\r
# PROP Exclude_From_Build 1\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=..\..\..\..\src\mesa\shader\grammar_mesa.c\r
+SOURCE=..\..\..\..\src\mesa\shader\grammar\grammar_mesa.c\r
# End Source File\r
# Begin Source File\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=..\..\..\..\src\mesa\shader\slang\slang_assemble.h\r
+SOURCE=..\..\..\..\src\mesa\shader\slang\slang_assemble_assignment.c\r
# End Source File\r
# Begin Source File\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=..\..\..\..\src\mesa\shader\slang\slang_assemble_conditional.h\r
-# End Source File\r
-# Begin Source File\r
-\r
SOURCE=..\..\..\..\src\mesa\shader\slang\slang_assemble_constructor.c\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=..\..\..\..\src\mesa\shader\slang\slang_assemble_constructor.h\r
-# End Source File\r
-# Begin Source File\r
-\r
SOURCE=..\..\..\..\src\mesa\shader\slang\slang_assemble_typeinfo.c\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=..\..\..\..\src\mesa\shader\slang\slang_assemble_typeinfo.h\r
-# End Source File\r
-# Begin Source File\r
-\r
SOURCE=..\..\..\..\src\mesa\shader\slang\slang_compile.c\r
# End Source File\r
# Begin Source File\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=..\..\..\..\src\mesa\shader\slang\slang_execute.h\r
-# End Source File\r
-# Begin Source File\r
-\r
SOURCE=..\..\..\..\src\mesa\shader\slang\slang_preprocess.c\r
# End Source File\r
# Begin Source File\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=..\..\..\..\src\mesa\shader\slang\slang_storage.h\r
-# End Source File\r
-# Begin Source File\r
-\r
SOURCE=..\..\..\..\src\mesa\shader\slang\slang_utility.c\r
# End Source File\r
# Begin Source File\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=..\..\..\..\src\mesa\shader\grammar.h\r
+SOURCE=..\..\..\..\src\mesa\shader\grammar\grammar.h\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=..\..\..\..\src\mesa\shader\grammar_mesa.h\r
+SOURCE=..\..\..\..\src\mesa\shader\grammar\grammar_mesa.h\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=..\..\..\..\src\mesa\shader\grammar_syn.h\r
+SOURCE=..\..\..\..\src\mesa\shader\grammar\grammar_syn.h\r
# End Source File\r
# Begin Source File\r
\r
# End Source File\r
# Begin Source File\r
\r
+SOURCE=..\..\..\..\src\mesa\shader\slang\slang_assemble.h\r
+# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=..\..\..\..\src\mesa\shader\slang\slang_assemble_assignment.h\r
+# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=..\..\..\..\src\mesa\shader\slang\slang_assemble_conditional.h\r
+# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=..\..\..\..\src\mesa\shader\slang\slang_assemble_constructor.h\r
+# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=..\..\..\..\src\mesa\shader\slang\slang_assemble_typeinfo.h\r
+# End Source File\r
+# Begin Source File\r
+\r
SOURCE=..\..\..\..\src\mesa\shader\slang\slang_compile.h\r
# End Source File\r
# Begin Source File\r
\r
+SOURCE=..\..\..\..\src\mesa\shader\slang\slang_execute.h\r
+# End Source File\r
+# Begin Source File\r
+\r
SOURCE=..\..\..\..\src\mesa\shader\slang\slang_mesa.h\r
# End Source File\r
# Begin Source File\r
# End Source File\r
# Begin Source File\r
\r
+SOURCE=..\..\..\..\src\mesa\shader\slang\slang_storage.h\r
+# End Source File\r
+# Begin Source File\r
+\r
SOURCE=..\..\..\..\src\mesa\shader\slang\slang_utility.h\r
# End Source File\r
# Begin Source File\r