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(parent:
0a86d76
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ir_to_mesa: Give the expected size for _mesa_add_attribute().
author
Eric Anholt
<eric@anholt.net>
Thu, 5 Aug 2010 22:54:56 +0000
(15:54 -0700)
committer
Eric Anholt
<eric@anholt.net>
Fri, 6 Aug 2010 07:23:48 +0000
(
00:23
-0700)
Fixes a failure in glean shaderAPI.
src/mesa/program/ir_to_mesa.cpp
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diff --git
a/src/mesa/program/ir_to_mesa.cpp
b/src/mesa/program/ir_to_mesa.cpp
index f5e5f7d7b877bd1e3a767d44f289419a47a6f05a..9979e6e3e079795d202ae4591bac43ce058a71dd 100644
(file)
--- a/
src/mesa/program/ir_to_mesa.cpp
+++ b/
src/mesa/program/ir_to_mesa.cpp
@@
-43,6
+43,7
@@
extern "C" {
#include "main/mtypes.h"
+#include "main/shaderapi.h"
#include "main/shaderobj.h"
#include "main/uniforms.h"
#include "program/hash_table.h"
@@
-1458,7
+1459,7
@@
ir_to_mesa_visitor::visit(ir_dereference_variable *ir)
ir->var->location >= VERT_ATTRIB_GENERIC0) {
_mesa_add_attribute(prog->Attributes,
ir->var->name,
-
type_size(ir->var->type) * 4
,
+
_mesa_sizeof_glsl_type(ir->var->type->gl_type)
,
ir->var->type->gl_type,
ir->var->location - VERT_ATTRIB_GENERIC0);
}