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glsl: Move assert from outside to inside of _slang_gen_swizzle function.
author
Vinson Lee
<vlee@vmware.com>
Sun, 28 Feb 2010 01:01:25 +0000
(17:01 -0800)
committer
Vinson Lee
<vlee@vmware.com>
Sun, 28 Feb 2010 01:01:25 +0000
(17:01 -0800)
src/mesa/shader/slang/slang_codegen.c
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diff --git
a/src/mesa/shader/slang/slang_codegen.c
b/src/mesa/shader/slang/slang_codegen.c
index 9ca5c1372d8a2c283846009d91d5ac8a0495c3a6..6d1cea28a7f814308ca2144dd07419920e3f15cd 100644
(file)
--- a/
src/mesa/shader/slang/slang_codegen.c
+++ b/
src/mesa/shader/slang/slang_codegen.c
@@
-4223,6
+4223,7
@@
_slang_gen_swizzle(slang_ir_node *child, GLuint swizzle)
n->Store = _slang_new_ir_storage_relative(0,
swizzle_size(swizzle),
child->Store);
+ assert(n->Store);
n->Store->Swizzle = swizzle;
}
return n;
@@
-4524,7
+4525,6
@@
_slang_gen_array_element(slang_assemble_ctx * A, slang_operation *oper)
SWIZZLE_NIL);
n = _slang_gen_swizzle(n, swizzle);
}
- assert(n->Store);
return n;
}
else {