[intel] Whitespace and comment changes to bring intel_mipmap_tree.c closer.
authorEric Anholt <eric@anholt.net>
Sat, 15 Dec 2007 21:09:58 +0000 (13:09 -0800)
committerEric Anholt <eric@anholt.net>
Sat, 15 Dec 2007 21:09:58 +0000 (13:09 -0800)
src/mesa/drivers/dri/i965/intel_mipmap_tree.c
src/mesa/drivers/dri/intel/intel_mipmap_tree.c

index 8cc54703e332829b07b5626d0ad1616fbbe54280..8a3417f7229e7fd1f933754f1de9a6ce30fca55a 100644 (file)
@@ -34,7 +34,8 @@
 
 #define FILE_DEBUG_FLAG DEBUG_MIPTREE
 
-static GLenum target_to_target( GLenum target )
+static GLenum
+target_to_target(GLenum target)
 {
    switch (target) {
    case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
@@ -49,16 +50,17 @@ static GLenum target_to_target( GLenum target )
    }
 }
 
-struct intel_mipmap_tree *intel_miptree_create( struct intel_context *intel,
-                                               GLenum target,
-                                               GLenum internal_format,
-                                               GLuint first_level,
-                                               GLuint last_level,
-                                               GLuint width0,
-                                               GLuint height0,
-                                               GLuint depth0,
-                                               GLuint cpp,
-                                               GLboolean compressed)
+struct intel_mipmap_tree *
+intel_miptree_create(struct intel_context *intel,
+                    GLenum target,
+                    GLenum internal_format,
+                    GLuint first_level,
+                    GLuint last_level,
+                    GLuint width0,
+                    GLuint height0,
+                    GLuint depth0,
+                    GLuint cpp,
+                    GLboolean compressed)
 {
    GLboolean ok;
    struct intel_mipmap_tree *mt = calloc(sizeof(*mt), 1);
@@ -132,11 +134,12 @@ void intel_miptree_destroy( struct intel_context *intel,
 
 
 
-void intel_miptree_set_level_info(struct intel_mipmap_tree *mt,
-                                 GLuint level,
-                                 GLuint nr_images,
-                                 GLuint x, GLuint y,
-                                 GLuint w, GLuint h, GLuint d)
+void
+intel_miptree_set_level_info(struct intel_mipmap_tree *mt,
+                            GLuint level,
+                            GLuint nr_images,
+                            GLuint x, GLuint y,
+                            GLuint w, GLuint h, GLuint d)
 {
    mt->level[level].width = w;
    mt->level[level].height = h;
@@ -163,10 +166,10 @@ void intel_miptree_set_level_info(struct intel_mipmap_tree *mt,
 
 
 
-void intel_miptree_set_image_offset(struct intel_mipmap_tree *mt,
-                                   GLuint level,
-                                   GLuint img,
-                                   GLuint x, GLuint y)
+void
+intel_miptree_set_image_offset(struct intel_mipmap_tree *mt,
+                              GLuint level, GLuint img,
+                              GLuint x, GLuint y)
 {
    if (INTEL_DEBUG & DEBUG_TEXTURE)
       _mesa_printf("%s level %d img %d pos %d,%d\n", __FUNCTION__, level, img, x, y);
@@ -185,22 +188,21 @@ void intel_miptree_set_image_offset(struct intel_mipmap_tree *mt,
  *
  * These functions present that view to mesa:
  */
-const GLuint *intel_miptree_depth_offsets(struct intel_mipmap_tree *mt,
-                                         GLuint level)
+const GLuint *
+intel_miptree_depth_offsets(struct intel_mipmap_tree *mt, GLuint level)
 {
    static const GLuint zero = 0;
 
-   if (mt->target != GL_TEXTURE_3D ||
-       mt->level[level].nr_images == 1)
+   if (mt->target != GL_TEXTURE_3D || mt->level[level].nr_images == 1)
       return &zero;
    else
       return mt->level[level].image_offset;
 }
 
 
-GLuint intel_miptree_image_offset(struct intel_mipmap_tree *mt,
-                                 GLuint face,
-                                 GLuint level)
+GLuint
+intel_miptree_image_offset(struct intel_mipmap_tree *mt,
+                          GLuint face, GLuint level)
 {
    if (mt->target == GL_TEXTURE_CUBE_MAP_ARB)
       return (mt->level[level].level_offset +
@@ -216,13 +218,14 @@ GLuint intel_miptree_image_offset(struct intel_mipmap_tree *mt,
 extern GLuint intel_compressed_alignment(GLenum);
 /* Upload data for a particular image.
  */
-GLboolean intel_miptree_image_data(struct intel_context *intel, 
-                                  struct intel_mipmap_tree *dst,
-                                  GLuint face,
-                                  GLuint level,
-                                  const void *src, 
-                                  GLuint src_row_pitch,
-                                  GLuint src_image_pitch)
+GLboolean
+intel_miptree_image_data(struct intel_context *intel,
+                        struct intel_mipmap_tree *dst,
+                        GLuint face,
+                        GLuint level,
+                        const void *src,
+                        GLuint src_row_pitch,
+                        GLuint src_image_pitch)
 {
    GLuint depth = dst->level[level].depth;
    GLuint dst_offset = intel_miptree_image_offset(dst, face, level);
@@ -244,14 +247,12 @@ GLboolean intel_miptree_image_data(struct intel_context *intel,
    for (i = 0; i < depth; i++) {
       intel_region_data(intel,
                        dst->region,
-                       dst_offset + dst_depth_offset[i],
-                       0,
-                       0,
+                       dst_offset + dst_depth_offset[i], /* dst_offset */
+                       0, 0,                             /* dstx, dsty */
                        src,
                        src_row_pitch,
-                       0, 0,   /* source x,y */
-                       width,
-                       height);
+                       0, 0,                             /* source x, y */
+                       width, height);
       src += src_image_pitch;
    }
    return GL_TRUE;
index 0acf956a38450247e36fd51c64bdf2b6dc5d8523..df7b3d378c459fbf2f9d792234994b2df2d37e88 100644 (file)
@@ -50,13 +50,15 @@ target_to_target(GLenum target)
 
 struct intel_mipmap_tree *
 intel_miptree_create(struct intel_context *intel,
-                     GLenum target,
-                     GLenum internal_format,
-                     GLuint first_level,
-                     GLuint last_level,
-                     GLuint width0,
-                     GLuint height0,
-                     GLuint depth0, GLuint cpp, GLuint compress_byte)
+                    GLenum target,
+                    GLenum internal_format,
+                    GLuint first_level,
+                    GLuint last_level,
+                    GLuint width0,
+                    GLuint height0,
+                    GLuint depth0,
+                    GLuint cpp,
+                    GLuint compress_byte)
 {
    GLboolean ok;
    struct intel_mipmap_tree *mt = calloc(sizeof(*mt), 1);
@@ -207,11 +209,11 @@ intel_miptree_match_image(struct intel_mipmap_tree *mt,
 
 void
 intel_miptree_set_level_info(struct intel_mipmap_tree *mt,
-                             GLuint level,
-                             GLuint nr_images,
-                             GLuint x, GLuint y, GLuint w, GLuint h, GLuint d)
+                            GLuint level,
+                            GLuint nr_images,
+                            GLuint x, GLuint y,
+                            GLuint w, GLuint h, GLuint d)
 {
-
    mt->level[level].width = w;
    mt->level[level].height = h;
    mt->level[level].depth = d;
@@ -238,7 +240,8 @@ intel_miptree_set_level_info(struct intel_mipmap_tree *mt,
 
 void
 intel_miptree_set_image_offset(struct intel_mipmap_tree *mt,
-                               GLuint level, GLuint img, GLuint x, GLuint y)
+                              GLuint level, GLuint img,
+                              GLuint x, GLuint y)
 {
    if (img == 0 && level == 0)
       assert(x == 0 && y == 0);
@@ -271,12 +274,12 @@ intel_miptree_depth_offsets(struct intel_mipmap_tree *mt, GLuint level)
 
 
 GLuint
-intel_miptree_image_offset(struct intel_mipmap_tree * mt,
-                           GLuint face, GLuint level)
+intel_miptree_image_offset(struct intel_mipmap_tree *mt,
+                          GLuint face, GLuint level)
 {
    if (mt->target == GL_TEXTURE_CUBE_MAP_ARB)
       return (mt->level[level].level_offset +
-              mt->level[level].image_offset[face] * mt->cpp);
+             mt->level[level].image_offset[face] * mt->cpp);
    else
       return mt->level[level].level_offset;
 }
@@ -323,11 +326,12 @@ intel_miptree_image_unmap(struct intel_context *intel,
  */
 void
 intel_miptree_image_data(struct intel_context *intel,
-                         struct intel_mipmap_tree *dst,
-                         GLuint face,
-                         GLuint level,
-                         void *src,
-                         GLuint src_row_pitch, GLuint src_image_pitch)
+                        struct intel_mipmap_tree *dst,
+                        GLuint face,
+                        GLuint level,
+                        void *src,
+                        GLuint src_row_pitch,
+                        GLuint src_image_pitch)
 {
    GLuint depth = dst->level[level].depth;
    GLuint dst_offset = intel_miptree_image_offset(dst, face, level);
@@ -340,13 +344,14 @@ intel_miptree_image_data(struct intel_context *intel,
       height = dst->level[level].height;
       if(dst->compressed)
         height /= 4;
-      intel_region_data(intel, dst->region,
-                        dst_offset + dst_depth_offset[i], /* dst_offset */
-                        0, 0,                             /* dstx, dsty */
-                        src,
-                        src_row_pitch,
-                        0, 0,                             /* source x, y */
-                        dst->level[level].width, height); /* width, height */
+      intel_region_data(intel,
+                       dst->region,
+                       dst_offset + dst_depth_offset[i], /* dst_offset */
+                       0, 0,                             /* dstx, dsty */
+                       src,
+                       src_row_pitch,
+                       0, 0,                             /* source x, y */
+                       dst->level[level].width, height); /* width, height */
 
       src += src_image_pitch * dst->cpp;
    }