}
glsl_type::glsl_type(const glsl_struct_field *fields, unsigned num_fields,
- const char *name) :
+ const char *name, bool packed) :
gl_type(0),
base_type(GLSL_TYPE_STRUCT), sampled_type(GLSL_TYPE_VOID),
sampler_dimensionality(0), sampler_shadow(0), sampler_array(0),
- interface_packing(0), interface_row_major(0),
+ interface_packing(0), interface_row_major(0), packed(packed),
vector_elements(0), matrix_columns(0),
length(num_fields), explicit_stride(0)
{
const glsl_type *
glsl_type::get_struct_instance(const glsl_struct_field *fields,
unsigned num_fields,
- const char *name)
+ const char *name,
+ bool packed)
{
- const glsl_type key(fields, num_fields, name);
+ const glsl_type key(fields, num_fields, name, packed);
mtx_lock(&glsl_type::hash_mutex);
const struct hash_entry *entry = _mesa_hash_table_search(struct_types,
&key);
if (entry == NULL) {
- const glsl_type *t = new glsl_type(fields, num_fields, name);
+ const glsl_type *t = new glsl_type(fields, num_fields, name, packed);
entry = _mesa_hash_table_insert(struct_types, t, (void *) t);
}
assert(((glsl_type *) entry->data)->base_type == GLSL_TYPE_STRUCT);
assert(((glsl_type *) entry->data)->length == num_fields);
assert(strcmp(((glsl_type *) entry->data)->name, name) == 0);
+ assert(((glsl_type *) entry->data)->packed == packed);
mtx_unlock(&glsl_type::hash_mutex);
if (type->is_interface()) {
blob_write_uint32(blob, type->interface_packing);
blob_write_uint32(blob, type->interface_row_major);
+ } else {
+ blob_write_uint32(blob, type->packed);
}
return;
case GLSL_TYPE_VOID:
t = glsl_type::get_interface_instance(fields, num_fields, packing,
row_major, name);
} else {
- t = glsl_type::get_struct_instance(fields, num_fields, name);
+ unsigned packed = blob_read_uint32(blob);
+ t = glsl_type::get_struct_instance(fields, num_fields, name, packed);
}
free(fields);
unsigned interface_packing:2;
unsigned interface_row_major:1;
+ /**
+ * For \c GLSL_TYPE_STRUCT this specifies if the struct is packed or not.
+ *
+ * Only used for Compute kernels
+ */
+ unsigned packed:1;
+
private:
glsl_type() : mem_ctx(NULL)
{
*/
static const glsl_type *get_struct_instance(const glsl_struct_field *fields,
unsigned num_fields,
- const char *name);
+ const char *name,
+ bool packed = false);
/**
* Get the instance of an interface block type
/** Constructor for record types */
glsl_type(const glsl_struct_field *fields, unsigned num_fields,
- const char *name);
+ const char *name, bool packed = false);
/** Constructor for interface types */
glsl_type(const glsl_struct_field *fields, unsigned num_fields,
const glsl_type *
glsl_struct_type(const glsl_struct_field *fields,
- unsigned num_fields, const char *name)
+ unsigned num_fields, const char *name,
+ bool packed)
{
- return glsl_type::get_struct_instance(fields, num_fields, name);
+ return glsl_type::get_struct_instance(fields, num_fields, name, packed);
}
const glsl_type *
unsigned explicit_stride);
const struct glsl_type *glsl_struct_type(const struct glsl_struct_field *fields,
- unsigned num_fields, const char *name);
+ unsigned num_fields, const char *name,
+ bool packed);
const struct glsl_type *glsl_interface_type(const struct glsl_struct_field *fields,
unsigned num_fields,
enum glsl_interface_packing packing,
break;
case SpvDecorationCPacked:
+ if (b->shader->info.stage != MESA_SHADER_KERNEL)
+ vtn_warn("Decoration only allowed for CL-style kernels: %s",
+ spirv_decoration_to_string(dec->decoration));
+ else
+ ctx->type->packed = true;
+ break;
+
case SpvDecorationSaturatedConversion:
case SpvDecorationFuncParamAttr:
case SpvDecorationFPRoundingMode:
break;
case SpvDecorationCPacked:
+ if (b->shader->info.stage != MESA_SHADER_KERNEL)
+ vtn_warn("Decoration only allowed for CL-style kernels: %s",
+ spirv_decoration_to_string(dec->decoration));
+ else
+ type->packed = true;
+ break;
+
case SpvDecorationSaturatedConversion:
case SpvDecorationFuncParamAttr:
case SpvDecorationFPRoundingMode:
val->type->length = num_fields;
val->type->members = ralloc_array(b, struct vtn_type *, num_fields);
val->type->offsets = ralloc_array(b, unsigned, num_fields);
+ val->type->packed = false;
NIR_VLA(struct glsl_struct_field, fields, count);
for (unsigned i = 0; i < num_fields; i++) {
const char *name = val->name ? val->name : "struct";
- val->type->type = glsl_struct_type(fields, num_fields, name);
+ val->type->type = glsl_struct_type(fields, num_fields, name, false);
break;
}
* (i.e. a block that contains only builtins).
*/
bool builtin_block:1;
+
+ /* for structs and unions it specifies the minimum alignment of the
+ * members. 0 means packed.
+ *
+ * Set by CPacked and Alignment Decorations in kernels.
+ */
+ bool packed:1;
};
/* Members for pointer types */