static void
-invalidate_framebuffer_storage(GLenum target, GLsizei numAttachments,
+invalidate_framebuffer_storage(struct gl_context *ctx,
+ struct gl_framebuffer *fb,
+ GLsizei numAttachments,
const GLenum *attachments, GLint x, GLint y,
GLsizei width, GLsizei height, const char *name)
{
int i;
- struct gl_framebuffer *fb;
- GET_CURRENT_CONTEXT(ctx);
-
- fb = get_framebuffer_target(ctx, target);
- if (!fb) {
- _mesa_error(ctx, GL_INVALID_ENUM, "%s(target)", name);
- return;
- }
/* Section 17.4 Whole Framebuffer Operations of the OpenGL 4.5 Core
* Spec (2.2.2015, PDF page 522) says:
const GLenum *attachments, GLint x, GLint y,
GLsizei width, GLsizei height)
{
- invalidate_framebuffer_storage(target, numAttachments, attachments,
+ struct gl_framebuffer *fb;
+ GET_CURRENT_CONTEXT(ctx);
+
+ fb = get_framebuffer_target(ctx, target);
+ if (!fb) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glInvalidateSubFramebuffer(invalid target %s)",
+ _mesa_lookup_enum_by_nr(target));
+ return;
+ }
+
+ invalidate_framebuffer_storage(ctx, fb, numAttachments, attachments,
x, y, width, height,
"glInvalidateSubFramebuffer");
}
_mesa_InvalidateFramebuffer(GLenum target, GLsizei numAttachments,
const GLenum *attachments)
{
+ struct gl_framebuffer *fb;
+ GET_CURRENT_CONTEXT(ctx);
+
+ fb = get_framebuffer_target(ctx, target);
+ if (!fb) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glInvalidateFramebuffer(invalid target %s)",
+ _mesa_lookup_enum_by_nr(target));
+ return;
+ }
+
/* The GL_ARB_invalidate_subdata spec says:
*
* "The command
* <width>, <height> equal to 0, 0, <MAX_VIEWPORT_DIMS[0]>,
* <MAX_VIEWPORT_DIMS[1]> respectively."
*/
- invalidate_framebuffer_storage(target, numAttachments, attachments,
+ invalidate_framebuffer_storage(ctx, fb, numAttachments, attachments,
0, 0,
MAX_VIEWPORT_WIDTH, MAX_VIEWPORT_HEIGHT,
"glInvalidateFramebuffer");