uint32_t * global_size_start;
uint32_t * local_size_start;
uint32_t * kernel_parameters_start;
+ struct pipe_box box;
+ struct pipe_transfer *transfer = NULL;
if (shader->input_size == 0) {
return;
if (!shader->kernel_param) {
/* Add space for the grid dimensions */
- shader->kernel_param = r600_compute_buffer_alloc_vram(
- ctx->screen, input_size);
+ shader->kernel_param = (struct r600_resource *)
+ pipe_buffer_create(ctx_->screen, PIPE_BIND_CUSTOM,
+ PIPE_USAGE_IMMUTABLE, input_size);
}
- num_work_groups_start = r600_buffer_mmap_sync_with_rings(ctx, shader->kernel_param, PIPE_TRANSFER_WRITE);
+ u_box_1d(0, input_size, &box);
+ num_work_groups_start = ctx_->transfer_map(ctx_,
+ (struct pipe_resource*)shader->kernel_param,
+ 0, PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD_RANGE,
+ &box, &transfer);
global_size_start = num_work_groups_start + (3 * (sizeof(uint) /4));
local_size_start = global_size_start + (3 * (sizeof(uint)) / 4);
kernel_parameters_start = local_size_start + (3 * (sizeof(uint)) / 4);
((unsigned*)num_work_groups_start)[i]);
}
- ctx->ws->buffer_unmap(shader->kernel_param->cs_buf);
+ ctx_->transfer_unmap(ctx_, transfer);
/* ID=0 is reserved for the parameters */
evergreen_cs_set_constant_buffer(ctx, 0, 0, input_size,