docs/GL3.txt: update ARB_shader_subroutine status.
authorDave Airlie <airlied@redhat.com>
Wed, 22 Jul 2015 01:04:52 +0000 (11:04 +1000)
committerDave Airlie <airlied@redhat.com>
Thu, 23 Jul 2015 07:26:13 +0000 (17:26 +1000)
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
docs/GL3.txt
docs/relnotes/10.7.0.html

index 197b676f64bfbbf415418d28291f2ef875eb695e..2cf5c31646813c23b15e9af0b9b2f6976f8bfa0c 100644 (file)
@@ -111,7 +111,7 @@ GL 4.0, GLSL 4.00:
   - New overload resolution rules                      DONE
   GL_ARB_gpu_shader_fp64                               DONE (nvc0, radeonsi, llvmpipe, softpipe)
   GL_ARB_sample_shading                                DONE (i965, nv50, nvc0, r600, radeonsi)
-  GL_ARB_shader_subroutine                             started (Dave)
+  GL_ARB_shader_subroutine                             DONE (nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
   GL_ARB_tessellation_shader                           DONE (radeonsi)
   GL_ARB_texture_buffer_object_rgb32                   DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe)
   GL_ARB_texture_cube_map_array                        DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
index c7d0d2480ff0116a1acfdea0e83462ca49b7fb52..1464dc4f09242bb264932f67edf972379c2c4c61 100644 (file)
@@ -50,6 +50,7 @@ Note: some of the new features are only available with certain drivers.
 <li>GL_ARB_get_texture_sub_image for all drivers</li>
 <li>GL_ARB_gpu_shader_fp64 on llvmpipe, radeonsi</li>
 <li>GL_ARB_shader_stencil_export on llvmpipe</li>
+<li>GL_ARB_shader_subroutine on core profile gallium drivers</li>
 <li>GL_ARB_tessellation_shader on radeonsi</li>
 <li>GL_ARB_vertex_attrib_64bit on llvmpipe, radeonsi</li>
 <li>GL_ARB_viewport_array on radeonsi</li>